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darkstar73

What special skill does those special captains have?

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Goodmorning all. Hope you have the same beautiful weather as i have. But on topic now. I know Reinhard Von Jüteland´s special treats. But what are the other captains special perks? 
 

 
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Let me see if this fits in here:

 


Wows_flag_Japan.pngYamamoto_Commander.pngYamamoto IsorokuTalent_icon_first_blood.pngThe First Blood talent grants Yamamoto Isoroku's ship +1 charge to each mounted consumable upon earning the "First Blood" achievement.Awarded upon completion of the Yamamoto Isoroku campaign.Talent_icon_warrior.pngThe Second Wind talent activates upon earning a "Kraken Unleashed!" achievement with Yamamoto Isoroku. After activation, the ship's main battery gun reload time is reduced by -34%, its torpedo reload speed and squadron reload time is reduced by -16%, and it steadily repairs up to 48% of its health over 120 seconds. The healing functions identically to the Repair Party consumable.icon_ExpertMarksman_dark.pngMaster Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and 1.0 deg/s for guns with a caliber above 139 mm (normally +2.5 and 0.7, respectively).icon_PreventativeMaintenance_dark.pngExpert Maintenance replaces Preventative Maintenance, and reduces the the risk of incapacitation of modules by -45% (normally -30%).

 

 

 

 

Wows_flag_USA.pngSeagal.pngJohn Doeicon_ExpertMarksman_dark.pngMaster Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and 1.0 deg/s for guns with a caliber above 139 mm (normally +2.5 and 0.7, respectively).Awarded for completing an in-game mission during Fall 2016.icon_ExpertLoader_dark.pngRapid Loader replaces Expert Loader, and reduces reload time when switching shell types by -75%(normally -50%).

            GeorgeDoe.pngGeorge Doeicon_ExpertMarksman_dark.pngMaster Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and 1.0 deg/s for guns with a caliber above 139 mm (normally +2.5 and 0.7, respectively).Premium Shop.icon_ExpertLoader_dark.pngRapid Loader replaces Expert Loader, and reduces reload time when switching shell types by -75%(normally -50%).

 

 

 

Wows_flag_UK.pngDunk_Capn.pngJack Dunkirkicon_JackofAllTrades_dark.pngHandyman replaces Jack of All Trades, and reduces cooldown on all consumables by -10%(normally -5%).Awarded for completing the Dunkirk Collection during July and August 2017.icon_SmokeScreenExpert_dark.pngSmoke Screen Master replaces Smoke Screen Expert, and increases radius of smoke screens by +30% (normally +20%).icon_ExpertMarksman_dark.pngMaster Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5and +0.7, respectively).

                BertDunkirk.pngBert Dunkirkicon_JackofAllTrades_dark.pngHandyman replaces Jack of All Trades, and reduces cooldown on all consumables by -10%(normally -5%).Premium Shop.icon_SmokeScreenExpert_dark.pngSmoke Screen Master replaces Smoke Screen Expert, and increases radius of smoke screens by +30% (normally +20%).icon_ExpertMarksman_dark.pngMaster Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5and +0.7, respectively).

 

 

 

 

Wows_flag_France.pngJean-Jacques_Honoré.pngJean-Jacques Honoréicon_AdrenalineRush_dark.pngAdrenaline Surge replaces Adrenaline Rush, and reduces the reload time of all types of armament by -0.25% for each 1% of HP lost. (normally -0.2%).Awarded for completing the Vive La France Collection.icon_ExpertMarksman_dark.pngMaster Marskman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5and +0.7, respectively).

                CharlesHenriHonore.pngCharles-Henri Honoréicon_AdrenalineRush_dark.pngAdrenaline Surge replaces Adrenaline Rush, and reduces the reload time of all types of armament by -0.25% for each 1% of HP lost. (normally -0.2%).Premium Shop.icon_ExpertMarksman_dark.pngMaster Marskman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5and +0.7, respectively).

 

 

 

 

 

Wows_flag_SSSR.pngMayCap.pngViktor Znamenskyicon_PreventativeMaintenance_dark.pngExpert Maintenance replaces Preventative Maintenance, and reduces the the risk of incapacitation of modules by -45% (normally -30%).Awarded for completing a three mission marathon in May 2018.icon_ExpertMarksman_dark.pngMaster Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5and +0.7, respectively).icon_HighAlert_dark.pngHigher Alert replaces High Alert, and reduces cooldown on of the Damage Control Party (While active, instantly repairs any module incapacitations, fires, and floods.) consumable by -20% (normally -10%).

               VasilyZnamensky.pngVasily Znamenskyicon_PreventativeMaintenance_dark.pngExpert Maintenance replaces Preventative Maintenance, and reduces the the risk of incapacitation of modules by -45% (normally -30%).Premium Shop.icon_ExpertMarksman_dark.pngMaster Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5and +0.7, respectively).icon_HighAlert_dark.pngHigher Alert replaces High Alert, and reduces cooldown on of the Damage Control Party (While active, instantly repairs any module incapacitations, fires, and floods.) consumable by -20% (normally -10%).

 

 

 

 

 

Wows_flag_Germany.pngFranzvonJutland.pngFranz von Jütlandicon_JackofAllTrades_dark.pngHandyman replaces Jack of All Trades, reduces cooldown on all consumables by -10% (normally -5%).Awarded for completing a four mission marathon May 2018.icon_Vigilance_dark.pngImproved Vigilance replaces Vigilance, and increases the detection range of enemy torpedoes by +35% (normally +25%).

          ReinhartvonJutland.pngReinhart von Jütlandicon_JackofAllTrades_dark.pngHandyman replaces Jack of All Trades, reduces cooldown on all consumables by -10% (normally -5%).Premium Shop.icon_Vigilance_dark.pngImproved Vigilance replaces Vigilance, and increases the detection range of enemy torpedoes by +35% (normally +25%).

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3 hours ago, ColonelPete said:

Look up the wiki.

Can´t find anything there.. 

 

3 hours ago, SteDorff said:

Let me see if this fits in here

 

NationCommander Icon
and NameUnique TraitsOriginsWows_flag_Japan.pngYamamoto_Commander.png
Yamamoto IsorokuTalent_icon_first_blood.pngThe First Blood talent grants Yamamoto Isoroku's ship +1 charge to each mounted consumable upon earning the "First Blood" achievement.Awarded upon completion of the Yamamoto Isoroku campaign.Talent_icon_warrior.pngThe Second Wind talent activates upon earning a "Kraken Unleashed!" achievement with Yamamoto Isoroku. After activation, the ship's main battery gun reload time is reduced by -34%, its torpedo reload speed and squadron reload time is reduced by -16%, and it steadily repairs up to 48% of its health over 120 seconds. The healing functions identically to the Repair Party consumable.icon_ExpertMarksman_dark.pngMaster Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and 1.0 deg/s for guns with a caliber above 139 mm (normally +2.5 and 0.7, respectively).icon_PreventativeMaintenance_dark.pngExpert Maintenance replaces Preventative Maintenance, and reduces the the risk of incapacitation of modules by -45% (normally -30%).Wows_flag_USA.pngSeagal.png
 

 

 

 

John Doeicon_ExpertMarksman_dark.pngMaster Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and 1.0 deg/s for guns with a caliber above 139 mm (normally +2.5 and 0.7, respectively).Awarded for completing an in-game mission during Fall 2016.icon_ExpertLoader_dark.pngRapid Loader replaces Expert Loader, and reduces reload time when switching shell types by -75%(normally -50%).GeorgeDoe.png
George Doeicon_ExpertMarksman_dark.pngMaster Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and 1.0 deg/s for guns with a caliber above 139 mm (normally +2.5 and 0.7, respectively).Premium Shop.icon_ExpertLoader_dark.pngRapid Loader replaces Expert Loader, and reduces reload time when switching shell types by -75%(normally -50%).Wows_flag_UK.pngDunk_Capn.png
 

 

 

 

Jack Dunkirkicon_JackofAllTrades_dark.pngHandyman replaces Jack of All Trades, and reduces cooldown on all consumables by -10%(normally -5%).Awarded for completing the Dunkirk Collection during July and August 2017.icon_SmokeScreenExpert_dark.pngSmoke Screen Master replaces Smoke Screen Expert, and increases radius of smoke screens by +30% (normally +20%).icon_ExpertMarksman_dark.pngMaster Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5and +0.7, respectively).BertDunkirk.png
Bert Dunkirkicon_JackofAllTrades_dark.pngHandyman replaces Jack of All Trades, and reduces cooldown on all consumables by -10%(normally -5%).Premium Shop.icon_SmokeScreenExpert_dark.pngSmoke Screen Master replaces Smoke Screen Expert, and increases radius of smoke screens by +30% (normally +20%).icon_ExpertMarksman_dark.pngMaster Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5and +0.7, respectively).Wows_flag_France.pngJean-Jacques_Honoré.png
 

 

 

 

Jean-Jacques Honoréicon_AdrenalineRush_dark.pngAdrenaline Surge replaces Adrenaline Rush, and reduces the reload time of all types of armament by -0.25% for each 1% of HP lost. (normally -0.2%).Awarded for completing the Vive La France Collection.icon_ExpertMarksman_dark.pngMaster Marskman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5and +0.7, respectively).CharlesHenriHonore.png
Charles-Henri Honoréicon_AdrenalineRush_dark.pngAdrenaline Surge replaces Adrenaline Rush, and reduces the reload time of all types of armament by -0.25% for each 1% of HP lost. (normally -0.2%).Premium Shop.icon_ExpertMarksman_dark.pngMaster Marskman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5and +0.7, respectively).Wows_flag_SSSR.pngMayCap.png
 

 

 

 

Viktor Znamenskyicon_PreventativeMaintenance_dark.pngExpert Maintenance replaces Preventative Maintenance, and reduces the the risk of incapacitation of modules by -45% (normally -30%).Awarded for completing a three mission marathon in May 2018.icon_ExpertMarksman_dark.pngMaster Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5and +0.7, respectively).icon_HighAlert_dark.pngHigher Alert replaces High Alert, and reduces cooldown on of the Damage Control Party (While active, instantly repairs any module incapacitations, fires, and floods.) consumable by -20% (normally -10%).VasilyZnamensky.png
Vasily Znamenskyicon_PreventativeMaintenance_dark.pngExpert Maintenance replaces Preventative Maintenance, and reduces the the risk of incapacitation of modules by -45% (normally -30%).Premium Shop.icon_ExpertMarksman_dark.pngMaster Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5and +0.7, respectively).icon_HighAlert_dark.pngHigher Alert replaces High Alert, and reduces cooldown on of the Damage Control Party (While active, instantly repairs any module incapacitations, fires, and floods.) consumable by -20% (normally -10%).Wows_flag_Germany.pngFranzvonJutland.png
 

 

 

 

Franz von Jütlandicon_JackofAllTrades_dark.pngHandyman replaces Jack of All Trades, reduces cooldown on all consumables by -10% (normally -5%).Awarded for completing a four mission marathon May 2018.icon_Vigilance_dark.pngImproved Vigilance replaces Vigilance, and increases the detection range of enemy torpedoes by +35% (normally +25%).ReinhartvonJutland.png
Reinhart von Jütlandicon_JackofAllTrades_dark.pngHandyman replaces Jack of All Trades, reduces cooldown on all consumables by -10% (normally -5%).Premium Shop.icon_Vigilance_dark.pngImproved Vigilance replaces Vigilance, and increases the detection range of enemy torpedoes by +35% (normally +25%).

Thank you mate :) 

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Where do we get Bert Dunkirk from?  Where George Doe?

 

 

I haven't played the ships at all in over a week because of the Frontline mode in WoT being a huge draw.  Trying to decide whether such a week special German commander is worth any investment.

 

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Bought myself Bert Dunkirk.  Don't have time for a grind right now.

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Vor 1 Minute, Hedgehog1963 sagte:

Don't see George Doe there doe.

I see all 5 recruits in the shop

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20 minutes ago, Klopirat said:

I see all 5 recruits in the shop

Yeah I was reading the list of commanders in the quoted block and thought Doe was a Royal Navy commander... he isn't.

 

For once the Best Navy gets an edge with three enhanced skills where the USN, KM and FN get just two.   That being said I haven't used the smoke size enhancing ability with Jack Dunkirk because he is in a BB, the Conqueror.   I think his newly arrived brother is destined for Minotaur.

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1 hour ago, Hedgehog1963 said:

Bought myself Bert Dunkirk.  Don't have time for a grind right now.

 

Not going to give them a single penny, they seem to not have time to be creative either...

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1 hour ago, Yogibjoern said:

snif snif what is that smell??? P2W??

 

With those "perks"?

Not at all...

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10 hours ago, Rokko1v said:

guess the parents of Yamamato Isoroku didnt have time for a little brother

 

That is not even wrong, ask google about procreation in japan.

Here: https://nypost.com/2017/07/10/japans-population-is-shrinking-because-no-one-is-having-sex/

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12 hours ago, Juanx said:

 

With those "perks"?

Not at all...

If those perks make a difference in 1/100 games - there you have a 1% increase in WR.

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10 minutes ago, aboomination said:

If those perks make a difference in 1/100 games - there you have a 1% increase in WR.

 

Given the average numpty that plays here, you need to take diminishing returns into account, would be a 0.001% at most.

 

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18 minutes ago, Juanx said:

 

Given the average numpty that plays here, you need to take diminishing returns into account, would be a 0.001% at most.

 

Yeah, but what about competitive modes? Ban special captains in ranked?

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