Ambiorix1032 Beta Tester 624 posts 389 battles Report post #26 Posted April 7, 2015 Hey, you know there are supertester that test new content first before it gets "released" into the Closed Beta right? Just hang in there, if Wargaming feels its the right time to put in new content for the Beta Testers then it shall be so. in the meantime, go out there and hunt BUGS, thats what you here for ! I know I'm reporting the bugs but I expect to test other parts of this product. It makes no sense putting ships in were you need Piasters for in order to buy them. Give us the the missing ships that's all. Share this post Link to post Share on other sites
[ST-EU] Ecotech Supertest Coordinator, Alpha Tester, Sailing Hamster 410 posts 13,817 battles Report post #27 Posted April 7, 2015 Thanks for the heads up Tuccy. Sorry, grammar grandpa had to edit your post. For those that do not know the Murmansk was previously the USS Milwaukee before the lending of her to the Russians in 1944. And when the soviet navy returned it to the US, it was scrapped almost at once, since it was in a very poor condition. Share this post Link to post Share on other sites
shodan_twitch Alpha Tester 134 posts 1,471 battles Report post #28 Posted April 7, 2015 I know I'm reporting the bugs but I expect to test other parts of this product. It makes no sense putting ships in were you need Piasters for in order to buy them. Give us the the missing ships that's all. Yep, thats a goodie for the most active Alpha/Weekend Testers, atm. so if there any bugs they will report them, i know what you wanna say, we need Content, right. But just enjoy the game, it is always a pleasure to see a game and community coming to Life, dont be mad, everything is fine Share this post Link to post Share on other sites
Ambiorix1032 Beta Tester 624 posts 389 battles Report post #29 Posted April 7, 2015 Yep, thats a goodie for the most active Alpha/Weekend Testers, atm. so if there any bugs they will report them, i know what you wanna say, we need Content, right. But just enjoy the game, it is always a pleasure to see a game and community coming to Life, dont be mad, everything is fine I'm not mad but you can clearly see that are still some bugs in the ships ( look at the the topic Shepbur made about the moving parts ). I just want this game to succeed that's all Share this post Link to post Share on other sites
RockMeMinions Beta Tester 23 posts 565 battles Report post #30 Posted April 7, 2015 Captains, While we are working on an announcement, here are the main points of today's update: New ship! Well, it is "just" a Premium but still... Say hello to the cruiser Murmansk! Looks familiar? It should - it is basically a late war Omaha class that was loaned to the Soviet Navy! Especially recommend to have a look at the wonderful baby Catalina called Beriev 4. Balance changes - especially for certain IJN destroyers. Gun turrets will be back in business - still not as fast as the US Navy DDs though. Reworked map - the New Dawn. That is not all however: New map: Open ocean. Nowhere to run, nowhere to hide - let's try it out! Slower cap both in "Capture the flag" and in Domination. Turkish localisation was added to the game client. Apart from this, a whole host of bugs was fixed - you will see the detailed list later today. Row Out! Turkish localisation Tell a Lie Share this post Link to post Share on other sites
[B5] Kimosabe_X Alpha Tester 2,846 posts 7,972 battles Report post #31 Posted April 7, 2015 (edited) Question, why is Yuubari removed? Just make an educated guess... ;-) Buy Piast... errrm... "Buy Token" leads to an "Error"-Website now ? Wasn't it something like "this function is not implemented into the game yet"-thing ? Regards T. P.S.: nooooo, Piasters... why you had to rename them ?? :-((( Edited April 7, 2015 by Kimosabe_X Share this post Link to post Share on other sites
ZorroDK Alpha Tester 9 posts 4,682 battles Report post #32 Posted April 7, 2015 Was hoping on seeing the American battleship in this patch Share this post Link to post Share on other sites
[PRAVD] Takeda92 Weekend Tester 3,802 posts 8,478 battles Report post #33 Posted April 7, 2015 Just make an educated guess... ;-) Buy Piast... errrm... "Buy Token" leads to an "Error"-Website now ? Wasn't it something like "this function is not implemented into the game yet"-thing ? Regards T. P.S.: nooooo, Piasters... why you had to rename them ?? :-((( If it's pias.. tokens thing, then why only remove Yuubari? Why add that clone ship in the soviet tree then? Share this post Link to post Share on other sites
[B5] Kimosabe_X Alpha Tester 2,846 posts 7,972 battles Report post #34 Posted April 7, 2015 (edited) If it's pias.. tokens thing, then why only remove Yuubari? Why add that clone ship in the soviet tree then? Oups... sorry... didn't mean to mix it up with that Piasters/Token thing... No, what I meant was, you should just make an educated guess for yourself, why Yuubari might have been removed... ;-) Regards T. Edit: Tuccy ?? We all miss a wink-smilie !! ;-) Errm... and maybe a facepalm-smilie, too... Edited April 7, 2015 by Kimosabe_X Share this post Link to post Share on other sites
[TKBS] eidias Beta Tester 199 posts 12,051 battles Report post #35 Posted April 7, 2015 In the comments of Jingles' last video, someone said that with this patch the replay are working again. Is that true? Share this post Link to post Share on other sites
[KOKOS] MaxxyNL [KOKOS] Beta Tester, Players 3,418 posts 11,878 battles Report post #36 Posted April 7, 2015 Version 0.3.0.3? Why does it say version 0.3.0.90070 ingame? Share this post Link to post Share on other sites
[XCORP] Xylotier [XCORP] Beta Tester 33 posts Report post #37 Posted April 7, 2015 awesome Share this post Link to post Share on other sites
[WG] Tuccy [WG] WG Staff, Alpha Tester 3,516 posts 11,619 battles Report post #38 Posted April 7, 2015 (edited) Captains, a clarification re. Turkish client: the function was installed, but we need to also update the Launcher to actually allow you to switch the language. We could not have done this before the client itself was updated. The Turkish in Launcher will be enabled tomorrow morning with a small Launcher update. Hope this clears the issue EDIT: And re. Yubari... Wait and see Edited April 7, 2015 by Tuccy 1 Share this post Link to post Share on other sites
[EXZ] Henshel Weekend Tester 68 posts 2,010 battles Report post #39 Posted April 7, 2015 (edited) Nice uptade. But now when we are getting more soviet premium ships it is possible see Finnish armored cruisers Väinämöinen and Ilmarinen in the future for soviet/german premium ships?? Edited April 7, 2015 by Henshel Share this post Link to post Share on other sites
[ST-EU] Lightbaron Supertest Coordinator, Alpha Tester 1,807 posts 13,100 battles Report post #40 Posted April 7, 2015 EDIT: And re. Yubari... Wait and see Yuubari is still in my port, so I don't have to care about that point Share this post Link to post Share on other sites
MR_Barbarossa Beta Tester 539 posts 1,691 battles Report post #41 Posted April 7, 2015 Thanks for info Tuccy Share this post Link to post Share on other sites
[B5] Kimosabe_X Alpha Tester 2,846 posts 7,972 battles Report post #42 Posted April 7, 2015 (edited) *snip* EDIT: And re. Yubari... Wait and see Edited April 7, 2015 by Kimosabe_X Share this post Link to post Share on other sites
[ST-EU] OldGrandad Supertester 3,404 posts 35,711 battles Report post #43 Posted April 7, 2015 In the comments of Jingles' last video, someone said that with this patch the replay are working again. Is that true? Yes, replays have been re-enabled. Share this post Link to post Share on other sites
Rendlik Beta Tester 13 posts 375 battles Report post #44 Posted April 7, 2015 New Map - Why we hear Gull in the ambient audio? Gulls stay mainly near land, they do not wander over open seas ;) Share this post Link to post Share on other sites
Hornet331 Weekend Tester 166 posts 120 battles Report post #45 Posted April 7, 2015 (edited) If anyone is interested in the more detailed notes... Update 0.3.0.3 Notes HighlightsMurmansk, a Soviet tier V Omaha-class cruiser, makes its debutNew Dawn map makes a return with improvementsOcean map added for both co-op and random battlesMap rotation improvements (Hooray!), meaning you'll get fewer instances of the same map over and overDestroyers received a slight buff in most casesDecreased the likelihood destroyers would be one-shotImproved main caliber reload speed and turret turning speeds for some Japanese DestroyersAddressed the 'twitching' issue that sometimes occurred when looking through binocular modeChanged the number of allies required to maximize capture points per second to just two ships; however, all ships in the zone will accumulate points toward captureChanged the number of points per second gained in Domination mode at a control point from four to three Additional Changes and Bug FixesGeneralThe 'Report Error' link on the title screen now redirects to the Support ticket systemPiasters have been renamed to TokensVarious game-client crashing issues have been addressed, including: Crash when trying to convert Free ExperienceCrash when trying to double-click a ship's stats parameters while in PortCrash when spending long periods of time on the research tabs while in PortBugsEliminated excessive glare on shots fired upon Big Race and North mapsImproved navigation ability of botsAdjusted the offset of torpedo-tube relative resolution angle when changing the width of the spreadRemoved the free-camera flight at the end of battleBattle and Post-battle UIFixed an issue causing the torpedo-lead reticle to be displayed for destroyed shipsFixed an issue with the display of Credits earned during the post-battle reportFixed a text error in the post-battle report that read "Damage caused by torpedoes from torpedo"Added the game logo to the post-battle reportChatAdded limitations to the types of special characters permitted in chat channel namesFixed an error causing shortened chat channel names to appearFixed an error with the chat scrollbar that occurred after leaving battleFixed an error obstructing the inputting of text into the chat space after closing the Options menuPortConverting Slots for Premium ships will no longer result in a display of negative SlotsFixed the 'previous ship' button shift that occured within the tech treeSelling Equipment now displays the cost to dismantle modernizationsFixed the display of prices when changing modernizationsFixed an issue causing an incorrect icon to be displayed for MissionsFixed an issue that blocked the purchase of ships with Piasters (now Tokens) when buying ships from the Soviet treeFixed an issue that blocked Crew retraining for Piasters (now Tokens) when the player did not have enough CreditsCosmetic updates to the Port interfaceFixed an issue that occurred when buying a ship without Crew Edited April 7, 2015 by Hornet331 Share this post Link to post Share on other sites
UselessOkuu Weekend Tester 7 posts 2,442 battles Report post #46 Posted April 7, 2015 why not? Adding ships nobody will be able to use till God-knows-when while US still lacks BB abd IJN lacks CV seems silly to me. 3 Share this post Link to post Share on other sites
Thjan Beta Tester 145 posts 6,816 battles Report post #47 Posted April 7, 2015 Am I the only one who gets random monster lags and disconnects since this patch? Share this post Link to post Share on other sites
[CRIT] smiffe [CRIT] Weekend Tester 42 posts 1,385 battles Report post #48 Posted April 7, 2015 Cannot login anymore Updated but nuuuuh Share this post Link to post Share on other sites
[TKBS] eidias Beta Tester 199 posts 12,051 battles Report post #49 Posted April 7, 2015 Yes, replays have been re-enabled. But I suppose that the way to enable it is still under alpha NDA Share this post Link to post Share on other sites
[ST-EU] OldGrandad Supertester 3,404 posts 35,711 battles Report post #50 Posted April 7, 2015 But I suppose that the way to enable it is still under alpha NDA Well, we best ask and if the go ahead is given 'officially' show as to how to enable them. Will await Tuccy's intervention on that one. Share this post Link to post Share on other sites