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Tuccy

Update 0.3.0.3 - 07/04/2015

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Beta Tester
624 posts
389 battles

 

Hey,

 

you know there are supertester that test new content first before it gets "released" into the Closed Beta right? Just hang in there, if Wargaming feels its the right time to put in new content for the Beta Testers then it shall be so.

 

in the meantime, go out there and hunt BUGS, thats what you here for ! :B

 

I know I'm reporting the bugs but I expect to test other parts of this product.

It makes no sense putting ships in were you need Piasters for in order to buy them.

Give us the the missing ships that's all.

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[ST-EU]
Supertest Coordinator, Alpha Tester, Sailing Hamster
410 posts
13,817 battles

 

Thanks for the heads up Tuccy.

 

Sorry, grammar grandpa had to edit your post.

 

For those that do not know the Murmansk was previously the USS Milwaukee before the lending of her to the Russians in 1944.

 

And when the soviet navy returned it to the US, it was scrapped almost at once, since it was in a very poor condition.

 

 

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Alpha Tester
134 posts
1,471 battles

 

I know I'm reporting the bugs but I expect to test other parts of this product.

It makes no sense putting ships in were you need Piasters for in order to buy them.

Give us the the missing ships that's all.

 

Yep, thats a goodie for the most active Alpha/Weekend Testers, atm. so if there any bugs they will report them, i know what you wanna say, we need Content, right.

 

But just enjoy the game, it is always a pleasure to see a game and community coming to Life, dont be mad, everything is fine :honoring:

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Beta Tester
624 posts
389 battles

 

Yep, thats a goodie for the most active Alpha/Weekend Testers, atm. so if there any bugs they will report them, i know what you wanna say, we need Content, right.

 

But just enjoy the game, it is always a pleasure to see a game and community coming to Life, dont be mad, everything is fine :honoring:

 

I'm not mad but you can clearly see that are still some bugs in the ships ( look at the the topic Shepbur made about the moving parts ).

I just want this game to succeed that's all :)

 

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Beta Tester
23 posts
565 battles

Captains,

While we are working on an announcement, here are the main points of today's update:

 

  • New ship! Well, it is "just" a Premium but still... Say hello to the cruiser Murmansk! Looks familiar? It should - it is basically a late war Omaha class that was loaned to the Soviet Navy! Especially recommend to have a look at the wonderful baby Catalina called Beriev 4.
  • Balance changes - especially for certain IJN destroyers. Gun turrets will be back in business - still not as fast as the US Navy DDs though.
  • Reworked map - the New Dawn. That is not all however:
  • New map: Open ocean. Nowhere to run, nowhere to hide - let's try it out!
  • Slower cap both in "Capture the flag" and in Domination.
  • Turkish localisation was added to the game client.

 

Apart from this, a whole host of bugs was fixed - you will see the detailed list later today.

 

Row Out!

:izmena:

 

Turkish localisation 

 

Tell a Lie 

 

 

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Alpha Tester
2,846 posts
7,972 battles

Question, why is Yuubari removed?

 

Just make an educated guess...  ;-)

 

 

Buy Piast...  errrm...  "Buy Token" leads to an "Error"-Website now ?  Wasn't it something like "this function is not implemented into the game yet"-thing ?

 

 

Regards  T.

 

 

P.S.: nooooo, Piasters...  why you had to rename them ??  :-(((

Edited by Kimosabe_X

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[PRAVD]
Weekend Tester
3,802 posts
8,478 battles

 

Just make an educated guess...  ;-)

 

 

Buy Piast...  errrm...  "Buy Token" leads to an "Error"-Website now ?  Wasn't it something like "this function is not implemented into the game yet"-thing ?

 

 

Regards  T.

 

 

P.S.: nooooo, Piasters...  why you had to rename them ??  :-(((

If it's pias.. tokens thing, then why only remove Yuubari? Why add that clone ship in the soviet tree then?

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Alpha Tester
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If it's pias.. tokens thing, then why only remove Yuubari? Why add that clone ship in the soviet tree then?

 

 

Oups...  sorry...  didn't mean to mix it up with that Piasters/Token thing...

 

 

No, what I meant was, you should just make an educated guess for yourself, why Yuubari might have been removed...  ;-)

 

 

Regards  T.

 

 

Edit:  Tuccy ?? We all miss a wink-smilie !!  ;-)   Errm...  and maybe a facepalm-smilie, too...  :hiding:

Edited by Kimosabe_X

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[TKBS]
Beta Tester
199 posts
12,051 battles

In the comments of Jingles' last video, someone said that with this patch the replay are working again. Is that true?

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[KOKOS]
[KOKOS]
Beta Tester, Players
3,418 posts
11,878 battles

Version 0.3.0.3? Why does it say version 0.3.0.90070 ingame? :hiding:

 

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[WG]
[WG]
WG Staff, Alpha Tester
3,516 posts
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Captains, a clarification re. Turkish client:

 

the function was installed, but we need to also update the Launcher to actually allow you to switch the language. We could not have done this before the client itself was updated.

 

The Turkish in Launcher will be enabled tomorrow morning with a small Launcher update.

 

Hope this clears the issue :honoring:

 

EDIT: And re. Yubari... Wait and see :hiding:

Edited by Tuccy
  • Cool 1

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[EXZ]
Weekend Tester
68 posts
2,010 battles

Nice uptade. But now when we are getting more soviet premium ships it is possible see Finnish armored cruisers Väinämöinen and Ilmarinen in the future for soviet/german premium ships?? :hiding:

 

Edited by Henshel

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[ST-EU]
Supertest Coordinator, Alpha Tester
1,807 posts
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EDIT: And re. Yubari... Wait and see :hiding:

 

Yuubari is still in my port, so I don't have to care about that point :P

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Alpha Tester
2,846 posts
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*snip*

 

EDIT: And re. Yubari... Wait and see :hiding:

 

 

:rolleyes:

Edited by Kimosabe_X

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[ST-EU]
Supertester
3,404 posts
35,711 battles

In the comments of Jingles' last video, someone said that with this patch the replay are working again. Is that true?

 

Yes, replays have been re-enabled.

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Beta Tester
13 posts
375 battles

New Map - Why we hear Gull in the ambient audio? Gulls stay mainly near land, they do not wander over open seas ;)

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Weekend Tester
166 posts
120 battles

If anyone is interested in the more detailed notes...

Update 0.3.0.3 Notes

 

HighlightsMurmansk, a Soviet tier V Omaha-class cruiser, makes its debutNew Dawn map makes a return with improvementsOcean map added for both co-op and random battlesMap rotation improvements (Hooray!), meaning you'll get fewer instances of the same map over and overDestroyers received a slight buff in most casesDecreased the likelihood destroyers would be one-shotImproved main caliber reload speed and turret turning speeds for some Japanese DestroyersAddressed the 'twitching' issue that sometimes occurred when looking through binocular modeChanged the number of allies required to maximize capture points per second to just two ships; however, all ships in the zone will accumulate points toward captureChanged the number of points per second gained in Domination mode at a control point from four to three Additional Changes and Bug FixesGeneralThe 'Report Error' link on the title screen now redirects to the Support ticket systemPiasters have been renamed to TokensVarious game-client crashing issues have been addressed, including: Crash when trying to convert Free ExperienceCrash when trying to double-click a ship's stats parameters while in PortCrash when spending long periods of time on the research tabs while in PortBugsEliminated excessive glare on shots fired upon Big Race and North mapsImproved navigation ability of botsAdjusted the offset of torpedo-tube relative resolution angle when changing the width of the spreadRemoved the free-camera flight at the end of battleBattle and Post-battle UIFixed an issue causing the torpedo-lead reticle to be displayed for destroyed shipsFixed an issue with the display of Credits earned during the post-battle reportFixed a text error in the post-battle report that read "Damage caused by torpedoes from torpedo"Added the game logo to the post-battle reportChatAdded limitations to the types of special characters permitted in chat channel namesFixed an error causing shortened chat channel names to appearFixed an error with the chat scrollbar that occurred after leaving battleFixed an error obstructing the inputting of text into the chat space after closing the Options menuPortConverting Slots for Premium ships will no longer result in a display of negative SlotsFixed the 'previous ship' button shift that occured within the tech treeSelling Equipment now displays the cost to dismantle modernizationsFixed the display of prices when changing modernizationsFixed an issue causing an incorrect icon to be displayed for MissionsFixed an issue that blocked the purchase of ships with Piasters (now Tokens) when buying ships from the Soviet treeFixed an issue that blocked Crew retraining for Piasters (now Tokens) when the player did not have enough CreditsCosmetic updates to the Port interfaceFixed an issue that occurred when buying a ship without Crew

 

 

Edited by Hornet331

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Weekend Tester
7 posts
2,442 battles

 

why not?:D

 

Adding ships nobody will be able to use till God-knows-when while US still lacks BB abd IJN lacks CV seems silly to me.
  • Cool 3

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Beta Tester
145 posts
6,816 battles

Am I the only one who gets random monster lags and disconnects since this patch?

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[TKBS]
Beta Tester
199 posts
12,051 battles

 

Yes, replays have been re-enabled.

 

But I suppose that the way to enable it is still under alpha NDA :(

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[ST-EU]
Supertester
3,404 posts
35,711 battles

 

But I suppose that the way to enable it is still under alpha NDA :(

 

Well, we best ask and if the go ahead is given 'officially' show as to how to enable them. Will await Tuccy's intervention on that one. :coin:

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