antean Players 853 posts 907 battles Report post #76 Posted October 10, 2018 (edited) Personally, I have played CVs from the beginning (not here, but in NA). I have both T9 CVs plus others inc the GZ. I have seen the anti-CV whiners try to equate CVs with artillery in WoT. I have seen the ant- Ijn/US CV whiners squeal that the other side was too OP. I have seen the GZ fan also *edited* At present, WG has decided to limit the plane loadout on ,what, a few of the US CVs? Hence, WG still cannot satisfy all the CV whining. However, I have never 'whined' about any of the major CV 'kerfuffles'. I simply play the CV (whichever one it is) in a Battle & move on. The differences in the CVs, at present, are just 'flavours' of play that the Player should study & get used to. Whining players and WG listening to this simply results in even more alterations and whining. I suggest that whatever 'rework' and change that is planned for CVs be 'shelved'. We have had several years of the current CV system & it works 'just fine', maybe not excellently, but it's 'Not broken'. 'If it ain't broken don't try to fix it'. I suggest that the current CV play remain the same for the future. I predict a lot of Whining and players Quitting if even half the rumours of what is planned re: CVs is true. Edited October 31, 2018 by NickMustaine Inappropriate remarks 3 Share this post Link to post Share on other sites
[IRN] Torped1ne Players 309 posts 15,187 battles Report post #77 Posted October 11, 2018 Alle 10/10/2018 alle 23:00, antean ha scritto: Personally, I have played CVs from the beginning (not here, but in NA). I have both T9 CVs plus others inc the GZ. I have seen the anti-CV whiners try to equate CVs with artillery in WoT. I have seen the ant- Ijn/US CV whiners squeal that the other side was too OP. I have seen the GZ fan also *edited* At present, WG has decided to limit the plane loadout on ,what, a few of the US CVs? Hence, WG still cannot satisfy all the CV whining. However, I have never 'whined' about any of the major CV 'kerfuffles'. I simply play the CV (whichever one it is) in a Battle & move on. The differences in the CVs, at present, are just 'flavours' of play that the Player should study & get used to. Whining players and WG listening to this simply results in even more alterations and whining. I suggest that whatever 'rework' and change that is planned for CVs be 'shelved'. We have had several years of the current CV system & it works 'just fine', maybe not excellently, but it's 'Not broken'. 'If it ain't broken don't try to fix it'. I suggest that the current CV play remain the same for the future. I predict a lot of Whining and players Quitting if even half the rumours of what is planned re: CVs is true. Still wg want this game to be cross platform and is not possible to operate actual cv efficently with a gamepad 1 Share this post Link to post Share on other sites
[SPUD] CollingwoodDK Players 291 posts Report post #78 Posted October 11, 2018 2 hours ago, Torped1ne said: Still wg want this game to be cross platform and is not possible to operate actual cv efficently with a gamepad It would work, as SEGA showed with "Dune 2" in the 90ties. C&C on PS 1, Age of Empires on several platformes. So why wouldn't that work ? Please, explain that to me. What one can see from the rework right now, makes me ask whether it is seriously an alternative. I do not think so. 1 Share this post Link to post Share on other sites
[IRN] Torped1ne Players 309 posts 15,187 battles Report post #79 Posted October 11, 2018 Maybe would be possible ,but the one's with mouse and keyboards will have an advantage compared to the one's with gamepad ,having a mouse is way more fast and accurate 1 Share this post Link to post Share on other sites
[SPUD] CollingwoodDK Players 291 posts Report post #80 Posted October 11, 2018 1 hour ago, Torped1ne said: Maybe would be possible ,but the one's with mouse and keyboards will have an advantage compared to the one's with gamepad ,having a mouse is way more fast and accurate This is not a proper answer. How many Buttons does a PS4 have ? I am pretty sure you could adjust everything in settings. If not, explain please, why? Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #81 Posted October 11, 2018 5 hours ago, CollingwoodDK said: It would work, as SEGA showed with "Dune 2" in the 90ties. C&C on PS 1, Age of Empires on several platformes. So why wouldn't that work ? Please, explain that to me. None of these were particularly successful as commercial products. Just because you can doesn't mean you should. Share this post Link to post Share on other sites
[IRN] Torped1ne Players 309 posts 15,187 battles Report post #82 Posted October 11, 2018 8 hours ago, CollingwoodDK said: This is not a proper answer. How many Buttons does a PS4 have ? I am pretty sure you could adjust everything in settings. If not, explain please, why? How fast you can move the cursor with a mouse and how accurate you can be? Compare that with a gamepad and you can easily figure who is the one who will win air supremacy Share this post Link to post Share on other sites
[SPUD] CollingwoodDK Players 291 posts Report post #83 Posted October 13, 2018 On 12.10.2018 at 12:17 AM, Torped1ne said: How fast you can move the cursor with a mouse and how accurate you can be? Compare that with a gamepad and you can easily figure who is the one who will win air supremacy Well as far as I am informed, it looks like PS4 can work with a mouse. And there are sometimes really bad mice outside ;). On 11.10.2018 at 6:05 PM, El2aZeR said: None of these were particularly successful as commercial products. Just because you can doesn't mean you should. Numbers and source, please ? Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #84 Posted October 13, 2018 18 minutes ago, CollingwoodDK said: Numbers and source, please ? That's simple: If RTS games were such a commercial success on consoles, where are they now? Share this post Link to post Share on other sites
[RO-RN] Animalul2012 Players 1,345 posts 21,361 battles Report post #85 Posted October 14, 2018 they will [edited]them up my friend, more than 90% of wows players are aganist us. carriers will become damage dealers, every potato will be able to play them and now they get ulimited planes it wont even matter that you shooted down 100 planes cause the enemy has carrier to many planes to count. from a class that requires the most brain to use to the one that requires negative IQ, sad! also to all the people that want it this change, someone stays in the back farming damage? he can shoot me but i cant shot him? yep sounds like artillery and you know how much we are going to suffer! mark my words the new carriers and submarines will be the arty of wows! i rather have carriers removed than this rework. and if there is something to remove from carriers is the ap bombs they need to go! 1 Share this post Link to post Share on other sites
antean Players 853 posts 907 battles Report post #86 Posted October 18, 2018 There is a pattern here with WG products …... WoT: Whiners complain about the maps. So WG starts removing them. WoT: Whiners complain about Artillery. So WG takes a major nerf bat to them. WoWS: Whiners complain about Ocean. So WG pretty much removes it from play. WOWS: Whiners complain about CVs. So WG decides to to alter them in a major way. What ever happened to the original ideas the Developers had? You know, how the games were played & tested extensively by Alpha & Beta testers. WoT & WoWS played just fine in their original form at official release. Sure, add new content based on the original parameters. Major alterations after a few years of play? No. Wrong idea. Poorly thought out idea. How about WG, for once, grow some 'kahunas' and ignore the whiners. Players invest considerable time on developing specific tech lines and specific ships. Players pay money to WG with the expectation that their 'investment' will be in the game as opposed to being radically altered at some future date. I do not want the present CV play to change. It works just fine. I'm not whining about any of it. I will, however, 'whine' about any useless major alteration to CV play. This game does not need to be 'dumbed down'. 2 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #87 Posted October 20, 2018 On 10/14/2018 at 11:49 AM, Animalul2012 said: they will [edited]them up my friend, more than 90% of wows players are aganist us. carriers will become damage dealers, every potato will be able to play them and now they get ulimited planes it wont even matter that you shooted down 100 planes cause the enemy has carrier to many planes to count. from a class that requires the most brain to use to the one that requires negative IQ, sad! also to all the people that want it this change, someone stays in the back farming damage? he can shoot me but i cant shot him? yep sounds like artillery and you know how much we are going to suffer! mark my words the new carriers and submarines will be the arty of wows! i rather have carriers removed than this rework. and if there is something to remove from carriers is the ap bombs they need to go! Every ship type can farm damage. This game is based on "farming" damage, as long it's not a clan battle. Even with the current live version some CV's farm only damage. But that's not what you have to do, you can support your team. Use attack planes to spot dds and cripple them with rockets. Defend caps. Use the fighter planes on a good position to block enemy planes. And unlimited planes doesn't mean no penalties. If you lose all you planes all the time, you won't be able to start new planes = less damage ;) 1 Share this post Link to post Share on other sites
antean Players 853 posts 907 battles Report post #88 Posted October 30, 2018 On 10/19/2018 at 7:20 PM, Pikkozoikum said: And unlimited planes doesn't mean no penalties. If you lose all you planes all the time, you won't be able to start new planes = less damage ;) Illogical statement here. Pikkozoikum. Endless planes means you can do endless damage. 2 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #89 Posted October 30, 2018 40 minutes ago, antean said: Illogical statement here. Pikkozoikum. Endless planes means you can do endless damage. I don't wanna insult you, but please use your brain. Or is it, that you just don't know, how the reworked CV works? I try to explain, so it will maybe logical for you. Planes are unlimited. But a CV can only start planes, when they are reloaded in the hangar. If you lose your planes fast. You want be able to start this type of plane. Example: You lose all your torpedo planes. you go back to your carrier: You want start theym again and only 2 planes take off. Are two planes the same damage for you, than a full squad? As I said, when you lose all your planes all the time, you are not able to start them. And please, don't read only the first 5 words BTW I also mentioned multiple times, that the penatly is still to weak right now 1 1 Share this post Link to post Share on other sites
antean Players 853 posts 907 battles Report post #90 Posted October 30, 2018 1 hour ago, Pikkozoikum said: Planes are unlimited Then it follows that (potential)damage is unlimited. It does not matter the number of planes in any squadron - you keep saying the planes keep coming (unlimited). 2 hours ago, Pikkozoikum said: when you lose all your planes all the time, you are not able to start them but Mr 'Illogic', you are starting them (endlessly), the planes can do damage whether they get lost or not. The planes have to start (flying) first. Duh! 1 1 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #91 Posted October 30, 2018 17 minutes ago, antean said: Then it follows that (potential)damage is unlimited. It does not matter the number of planes in any squadron - you keep saying the planes keep coming (unlimited). but Mr 'Illogic', you are starting them (endlessly), the planes can do damage whether they get lost or not. The planes have to start (flying) first. Duh! Every x seconds the CV starts to reload planes. After a certain time, all planes are ready for take off. If you try to start them before, you want have full damage potential, thus you do less damage. There is a difference between unlimted planes in total and limited planes ready for take off... If you lose planes, you might not be able to start them again... If you lose instantly all torpedo and dive bombers, then you have only rocket planes... So your damage potential is lower. You can't start them endless, when you lose them quickly. You quote only single phrases, wondering if you're just trolling. 1 Share this post Link to post Share on other sites
antean Players 853 posts 907 battles Report post #92 Posted October 30, 2018 5 minutes ago, Pikkozoikum said: unlimted planes means no limit (hence endless) 2 1 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #93 Posted October 30, 2018 Just now, antean said: means no limit (hence endless) 7 minutes ago, Pikkozoikum said: limited planes ready for take off 1 Share this post Link to post Share on other sites
antean Players 853 posts 907 battles Report post #94 Posted October 30, 2018 12 minutes ago, Pikkozoikum said: limited planes ready for take off So what there's a limit here, when you have …. On 10/19/2018 at 7:20 PM, Pikkozoikum said: unlimited planes so you never run out. Never. Duh! 2 1 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #95 Posted October 30, 2018 3 minutes ago, antean said: So what there's a limit here, when you have …. so you never run out. Never. Duh! They have a reload time. I would try to explain it, but you're not able to read more than 10 words My assumption, I don't know 1 1 Share this post Link to post Share on other sites
antean Players 853 posts 907 battles Report post #96 Posted October 30, 2018 1 minute ago, Pikkozoikum said: They have a reload time. Immaterial. There are unlimited planes. & the battle will end. That is the real limit (obviously). 1 1 Share this post Link to post Share on other sites
antean Players 853 posts 907 battles Report post #97 Posted October 31, 2018 7 hours ago, Pikkozoikum said: Battle will end - a factor of time. Thus different reload times for planes - a factor of time. Well, sorry, if this is a personal attack for you, but this is how it seems, since you're quoting me without any context. Beside some other things, Mr.Maturity ;) reload times of planes has nothing to do with the time when the battle ends, two different things (nice try again, Pikkozoikum) the quotes I use are your words (not mine, Pikkozoikum) & they are not out of context. TY. At least, you got that correct, Pikkozoikum. 1 1 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #98 Posted October 31, 2018 4 hours ago, antean said: reload times of planes has nothing to do with the time when the battle ends, two different things (nice try again, Pikkozoikum) I try to make it simple. It's an example, not the correct numbers, since I don't know the correct numbers. You have 20 minutes of game. You need 1 minute to reload your Torpedo bombers. The enemy has mostly cruisers and dd, just 2 bbs. The bbs die in the first 5 minutes. You have an IJN carrier. Now you want attack the enemy cruisers with your TB the last 15 minutes, but they got shot all the time always. You have to wait 1 Minute, until the next full squad is ready, you can only use AP Bombs or Rockets while that. on the other hand the enemy CV does the same, but never loses a plane. His TB returning to the CV and are aways ready after 30 seconds. You do 15 Torpedo runs He does 30 Torpedo runs. Who will do more damage? 16 hours ago, antean said: Illogical statement here. Pikkozoikum. Endless planes means you can do endless damage. Ah right, both do endless damage. Just like a bb, they have endless shells... 4 hours ago, antean said: the quotes I use are your words (not mine, Pikkozoikum) & they are not out of context. TY. At least, you got that correct, Pikkozoikum. You're quoting me out of context, because you're often quoting single sentences, without the following, which would build up the context. The media does that often... 1 1 Share this post Link to post Share on other sites
antean Players 853 posts 907 battles Report post #99 Posted November 1, 2018 On 10/31/2018 at 1:09 AM, Pikkozoikum said: I try to make it simple. It's an example, not the correct numbers, since I don't know the correct numbers If you don't have the correct numbers then your contentions are nothing but suppositions, hence, everything else you say is entirely your assumptions. Therefore, Pikkozoikum, why are you even bothering to post what is, in essence, drivel. Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #100 Posted November 1, 2018 3 minutes ago, antean said: If you don't have the correct numbers Correct numbers are not needed for explaining mechanics. 1 Share this post Link to post Share on other sites