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Current Ranked T10 Meta

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7 minutes ago, _VAMPA_ said:

DesMo and Khaba for more memmmmmes.....and HIV works nice

DM has fairly poor gun arcs and armour but can't ignore the OP radar and almost immunity from CVs.Theres a lot of them around this season anyway.

 

All the Khaba I've seen have been farmed but the extreme firepower might be good in the right hands.

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14 hours ago, Zimbit said:

 You keep your star because while the game awards damaging the enemy, it doesn't get into account, being a DD, trying to cap in the presence of radars etc.

 

so for ranked, there should be another type of rewarding mechanism, not just the standart.

 

 

+1.  
 

I've said this since Season 7, and others before me, that this scoring system is dumber than a bag of hammers.  The entire "stars for the winning team only" is batshit.  You can play a fantastic game and still be dragged down by a team of pumpkins.  Friday night I played five games - four losses, one win.  Net gain?  Zero.  I kept my star three out of four losses.  So I played my [edited]off all night, and got nothing for my trouble.  Big old "[edited]you" shout-out to WG.  

 

  Az

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Well, i blazed through R13 to R5 with Republique only, 89% win rate in the end. At R5 the meta changes as there are a lot more noobs and afk'ers around. Dropped a full Rank because i had 4 afk players in a row on my team and we lost hair thin ..

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9 hours ago, Negativvv said:

CVs.Theres a lot of them around this season anyway.

Am at r7 now, didn't see a single CV at t10 and only one at t8 :cap_hmm:

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During the weekday evenings I was quite surprised by ranked gameplay beyond Rank 10. In most battles all the players on my team really tried to win. It didn't always work out but it was rarely frustrating.

Yesterday and today it was back to the usual [edited].. Yamatos turning around at the start of the battle or sailing around behind Islands without any possible line to the enemies, last ship Hindenburgs with 100% HP, ships stupidly rushing after fleeing enemies, players ignoring caps etc. It seems like a lot of potatoes made it to Rank 10.

 

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29 minutes ago, Corvi said:

At R5 the meta changes as there are a lot more noobs and afk'ers around.

eh? Really?

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34 minutes ago, Corvi said:

Well, i blazed through R13 to R5 with Republique only, 89% win rate in the end. At R5 the meta changes as there are a lot more noobs and afk'ers around. Dropped a full Rank because i had 4 afk players in a row on my team and we lost hair thin ..

Then you were lucky. Most team mates have no clue what they are doing. Expecting you in a Yamato to just swing around when they leave you to die, "dds".

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12 minutes ago, PzychoPanzer said:

eh? Really?

Not at all. Good games most of the times and people are generally quite friendly.

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3 minutes ago, loppantorkel said:

Not at all. Good games most of the times and people are generally quite friendly.

I think you just lucked out. Really. Seen dds just wait for the shells to him m. Or simply go right in the middle of the enemy, minotaurs simply going up front and surprised they get instant killed. Teams going 1 way and the silent suicider goes on his own to the other flag. Also instant death. Leaving the rest of us a man or 2 short.

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22 hours ago, loppantorkel said:

Why? I'm not even playing Hindenburg in ranked. I checked it, and while many seem to perform well in it, I'm not sure these players are progressing through the ranks faster than say Des Moines players.

 

 

That's fairly logical if you think about it, the strategy for Hindi is win 50% and try to hold on to your star in the other 50%, which is never going to be as quick as a DM in good hands winning say 65% of games.

 

The issue is that the Hindi strategy works for average or even poor players, so as time goes on you're going to end up with quite a few of them at higher ranks

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40 minutes ago, Capra76 said:

That's fairly logical if you think about it, the strategy for Hindi is win 50% and try to hold on to your star in the other 50%, which is never going to be as quick as a DM in good hands winning say 65% of games.

 

The issue is that the Hindi strategy works for average or even poor players, so as time goes on you're going to end up with quite a few of them at higher ranks

It's not that logical. You haven't showed me that Hinden players are topping the losing scoreboard more often than others. They could be, but if they do, they should climb the ranks faster than other players/ships. That could be shown if anyone is willing to dig out some data.

 

I just had the first disconnect in Ranked. Probably a loss regardless, but annoying.

 

Edit: 'Disciplinary penalty lifted' - what is says when I log back in. Oh well. Lets see if it will become an issue...

 

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57 minutes ago, aboomination said:

Am at r7 now, didn't see a single CV at t10 and only one at t8 :cap_hmm:

Literally had about 4 in a row, all different CVs too. Since I've gone Moskva I haven't had any CV games so bleh...

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9 minutes ago, loppantorkel said:

I'm seeing it more and more around rank 5. Cruiser HE spam seems like a safe way to climb.

Was discussing this amongst the clan but I think Cruisers are far more viable this season as most of them at T10 have armour, very good firepower and often plenty of utility. When pretty much every T10 Cruiser can fire atleast 3 if not more salvos every 30s then a BB missing or doing mediocre damage will get heavily punished. Cruisers can play with confidence and not hide like the lower tiers that always run the risk of devastating strikes. 

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2 hours ago, loppantorkel said:

It's not that logical. You haven't showed me that Hinden players are topping the losing scoreboard more often than others.

 

Have a look at the average XP in random games, Hindi is top and ranked is a lot more favourable to cruisers than random.

 

 

2 hours ago, loppantorkel said:

They could be, but if they do, they should climb the ranks faster than other players/ships

 

Not really, the 50% strategy with Hindi will get you to rank 1 in the end, but if you're a genuine rank 1 player then something like DM that can affect the outcome of the battle will get you there much faster.

 

My point is that Hindi is a good choice for the okay players, no real effect on the battle either way but a good enough chance of topping the scoreboard when you lose, expert players would use something different but for the average player, possibly a good choice.

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9 hours ago, Capra76 said:

 

Have a look at the average XP in random games, Hindi is top and ranked is a lot more favourable to cruisers than random.

 

 

 

Not really, the 50% strategy with Hindi will get you to rank 1 in the end, but if you're a genuine rank 1 player then something like DM that can affect the outcome of the battle will get you there much faster.

 

My point is that Hindi is a good choice for the okay players, no real effect on the battle either way but a good enough chance of topping the scoreboard when you lose, expert players would use something different but for the average player, possibly a good choice.

I dont get the problem. When a ship is good for something, because is good and the players get to use it → wow such a thing. Still is better that there are no premiums at T10.

I use Hindenburg and im not an average player. Actually I have 59% Winrate after 113 battles and rank4,  playing quite less as I wanted cause of work. But I made it up to rank 4 playing Zao too.

 

And nope, i dont play to save the star, i play 1000% for the win with any ship.

 

If you guys think that Hindenburg is that good, play it yourself...

 

What I think hindenburg is best at is punishing camping BBs. When you have to shoot at a DD at 13KM away from you, the shells dont punch that hard as a Zao or Moskva, for example.

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What I can tell so far at rank 10 is that playing dd doesn't really reward you no matter what. Had games with 95k damage, a cap and a kill and still didn't top the score board on the losing team. It seems as though xp are quite a bit harder to come by, but this may also just be the Yueyang's pathetic multiplier. 

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For sure a good Yamato player will easily out dps a good Hindi player, but then an average Hindi player will out dps a potato Yamato player. So if you're in a potato team it pays to be in a Hindi. Only problem with the Hindi is it can't carry a potato team to victory,  irrespective of how good the player is. Other ships like the Montana and the DM in the hands of a good player can carry a team of potatos. I suppose my advice to all the potatos who get out dps'ed by a Hindi is shoot more, hit the target and don't do the special thing of sailing behind islands just when your dps is sorely needed. While playing my Hindi  I have noticed a worryingly new meta called kill the Hindi first, really?. So I am blazing away at 21km range using my spotter plane and busily racking up 170k damage and the reds are ignoring the bbs  10k closer to them and sending 3.5M potential damage my way. I also see my own team ignoring the obvious targets and blazing away at the red Hindi.  The Hindi is a steady damage over time ship, so staying alive for the full 20 minutes is key.  Ignoring a Yamato which can rip half your health off in one salvo is not the way to go. The Hindi only becomes over powered when the reds are a bunch of island campers, its not at all difficult to hit a stationary target at 21km, but its damn difficult to hit a manoeuvring Hindi a 21km.

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Ranked feels so much better when you stop paying attention to the stars and ranks. I treat it as 7v7 randoms which it basically is. It's going to be a long grind up either way, getting worked up over some bad players won't help you.

 

As for the ships, I personally prefer Yamato as my main pick since it's my favorite after the legendary module. Occasionally I try my new Worcester that has been blessed with the oddly high luck of facing enemy carries. I'll eventually try my Zao, Des Moines and Hindenburg as well.

 

- Haven't really been interested in Montana for a while now, it used to have that accuracy + more guns thing going for it, but after the legendary Yamato 9x460 feels way better and I learned to angle my Yamato in a way that both baits and tanks the shells, whereas Montana has to maintain a steeper angle or get wrecked, but then it also runs into trouble it can't get out without getting punished while my Yammy just casually disengages and eats 1 citadel at worst.

- Kürfurst secondary play is still fun and the lower number of ships actually lets it work better in ranked, assuming I dare to pick it.

- Conqueror is a tanky hit and runner but oh my GOD the accuracy is all over the place and feel terrible after a nice game of Yamato. However, as long as I don't get torpedoed I can typically manage my health pool and disengagement in a way that doesn't get me killed, leaving me little to worry about. AP doesn't really work consistently enough until closer distances.

- All the cruisers feel solid as usual, offering nice variety in playstyles.

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On 05. 05. 2018. at 9:18 PM, DeletedUser said:

Reporting current meta.

 

Hindenburgs stay at 20 KM trying to do damage and keep a star and zero use for team. 

 

Most of the time they do "keep the star".

 

Report over.

if Hindi from 20 km keeps star over rest of team it means (sorry to say that) that you suck

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