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Yogibjoern

Double punishment playing Dm. Donskoi

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13 minutes ago, Yogibjoern said:

Potato or not is not the question.

 

shot-18_05.04_20_40.45-0426.jpg.bf2b35620eedd8a5212de834425817af.jpg

 

Penalty is the question. Please notice time spent and distance travelled.

 

Deserved everything you got plus a lot more, learn how to play and an IMPORTANT  part of that is to take a prepared ship into battle. There is no excuse for having 16km detection range on a Donskoi, you're just actively knobbling your teams and they don't deserve to have a teammate that wilfully incompetent.

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I was hoping to read about a detonation because that's what happened to me twice back to back after I decided I don't want to waste the flags for randoms. Now Donskoi is one of very few cruisers in my port which has the 70% detonation module.

 

Btw, I don't even have a full concealment build, I prefer to use the rudder mod. Donkey's speed allows for some dank dodging moves. (61/89 survived with 75% winrate.)

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1 hour ago, EsaTuunanen said:

No reason to not use at least concealment camo in every ship which isn't intended to tank damage.

After all it isn't away from captain skill points.

 

Camo, obviously.

 

But would you take concealment captain skills/modules in a Dm Don/Moskva?

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5 minutes ago, Capra76 said:

 

Camo, obviously.

 

But would you take concealment captain skills/modules in a Dm Don/Moskva?

Yes.

Donskoi is a bit fragile, being fairly stealthy is necessary.

Moskva handles like a beached whale no matter what you do.

 

They both have easy to hit citadels.

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8 minutes ago, Yogibjoern said:

Premium camo thank you... Double rudder and IFHE planned to kite and shoot constantly...

 

Yet you get spotted from 16km and deleted so that devious plan of yours is proven to be ineffective in your first post. To the extreme that the game engine thinks you're AFK.

 

Double rudder and kite works for Khaba which is fast, small and has no citadel, none of which apply to Donskoi.

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Literally the only way you can spend just a little more than 2 paltry minutes in a game as a cruiser (without getting teamkilled) is if you have no concealment and are far too aggressive at the beginning.

Cardinal sins in cruiser play.

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3 hours ago, wilkatis_LV said:

2:16 time in battle, means you were inactive (late loading) for at least 34 seconds. As simple as that

Where do you get this 34 seconds number?

 

To OP. That rudder could work on ca with low base concealement. Not on donskoi. Adapt and overcome.

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Still the point of my post is not me complaining about getting wacked by a BB, everyone have tried that...... Penalty claiming me to be Inactive/ AFK is the point..... How hard is it to read??????

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12 minutes ago, Yogibjoern said:

Still the point of my post is not me complaining about getting wacked by a BB, everyone have tried that...... Penalty claiming me to be Inactive/ AFK is the point..... How hard is it to read??????

 

Try reading your own thread.

 

Using double rudder, no concealment and trying to kite in a large cruiser, which isn't particularly fast or agile with a big citadel and armour that can be overmatched is suicidal, as you've proven in your first post.  If nothing else apart from pure luck picking up some flanking DD your radar won't be useful to you or the team and you won't have a clue when to use it as you will be permanently spotted and blapped.

 

The REASON the game registered you as AFK is your choice to be spottable from orbit and getting instasunk, not once, but TWICE in what is a fairly flimsy cruiser. It can't be played like the Zao, it has neither the armour or small citadel, it can't kite like the Khaba as it has a citadel, is slow, large and not that nimble.

What you want to do in it isn't what it's even vaguely good at which is longish range bombardment and blowing the hell out of DD's you radar, all the time while being as sneaky as you can.

 

IFHE is good on Donskoi, but not at the cost of Concealment.

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22 minutes ago, Yogibjoern said:

2018-05-05.thumb.jpg.f4cfa754a9f0323252af253ccc2bc609.jpg

 

Clearly I have no idea how to play cruisers.................

Clearly you have no russian cruiser besides Diana?

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IT is still the principle of being judged Inactiv/afk that bothers me.... Clearly the automatic system is out of sync. No matter how bad I misplayed those two matches does not justify the penalty period.....

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> get deleted within 2 minutes while playing cruiser (or any other class) without even doing 1 points of damage.

> get warned by the game

 

Sounds fairly okay to me. Git gud.

 

PS : with such meh stats in DM, I wonder how do you even manage to get 68%WR. Sounds like mostly luck over a small sample of matches with favourable MM to me.

And anyway, Donskoi and russians cruisers behave very differently to the US one. Now mount concealment and CE, you'll need them on Moskva anyway, and don't rush at the starts of the game with one of the squishiest tier 9.

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8 minutes ago, Yogibjoern said:

IT is still the principle of being judged Inactiv/afk that bothers me.... Clearly the automatic system is out of sync. No matter how bad I misplayed those two matches does not justify the penalty period.....

 

But your contribution to the game and the team far more importantly, was so lousy that the game considered you AFK and worthy of treating as such, that's the direct result of YOUR choices.

6 minutes ago, Yogibjoern said:

I have plenty of Russian cruisers on my main account. Only miss Moskva.....

 

So you play on one account and post on another? Nice, you can make any claims you want if you decide to wave your stats at people.

I don't make stats claims as mine are (and will remain) hidden.

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Like it matters.................. I don't have to answer to anyone of you.. I'm pointing out a flaw in the system........ Read into it what you want, I don't care......

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44 minutes ago, Yogibjoern said:

 

Like it matters.................. I don't have to answer to anyone of you.. I'm pointing out a flaw in the system........ Read into it what you want, I don't care......

 

It's not a flaw in the system, its a flaw in your approach to playing that ship leading to you getting deleted with no battle contribution so fast that the system treated you as AFK. Seems perfectly reasonable to me.

 

Oh and it matters in a team game where one ship pointlessly suiciding can lose the game for the 11 other players.

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But that's not a flaw. You did nothing, so the game warns you that you did nothing.

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5 hours ago, Tungstonid said:

What's the difference between an AFK player and a player who gets deleted two minutes after the battle started with no contribution whatsover besides maybe pressing "W" twice and holding "A" or "D" for a few seconds? Right, there is none. Both serve as exp pinata at best - for the enemy team. Both don't deal damage, both don't go for/support objectives, both give points to the enemy team when sunk. you can even argue that the player who got sunk early is worse because he makes his own team lose crucial points early on (contrary to the AFK players who usually "saves" his points for about 10 minutes) and the enemy doesn't have to guess where he is and can therefore play more agressively.

Brutal, but true. :etc_red_button:

5 hours ago, Capra76 said:

 

Isn't a concealment build questionable on the RU T9/10?

Maybe Moskva can survive without it, but Donskoi - nope. She is one big paper citadel and has to be able to disengage when focused. Also it has to be quite more mobile than T10, and can actively hunt cruisers/DD. I just masochistically tried one Donskoi game "to check" - yup, still works ;)  I'd say, similar but better than Louis. 

4 hours ago, Yogibjoern said:

Potato or not is not the question.

 

shot-18_05.04_20_40.45-0426.jpg.bf2b35620eedd8a5212de834425817af.jpg

 

Penalty is the question. Please notice time spent and distance travelled.

Hm. 1) it wasn't "right from the start"  2) your start was indeed quite late. I don't understand why people load 0.5, 1, 1.5 minute after the game starts. There is ~30s for you to load BEFORE the time starts ticking. Really 1/3 of "the population" plays on ancient toasters? 

31 minutes ago, ShinGetsu said:

But that's not a flaw. You did nothing, so the game warns you that you did nothing.

Yup. First I had a feeling it's not right, too - but above point is quite obviously true. :fish_glass:

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Don't know what you guys are smoking, but it looks funny..... I wonder how you reach that conclusion that I what was a late loading.... When I was actual looking at the count down finishing inside the match.... All you do is acting like a pack of hyenas smelling blood... Such a bunch of hypocrites..

 


 
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7 hours ago, aboomination said:

No doubt, but this would only be a real problem for players who happen to be that guy more than once a year.

If making a mistake once a year is the limit, you're being unreasonably elitist. People make mistakes.

 

7 hours ago, BeauNidl3 said:

That was my experience, I rather enjoyed the ship. Apply the lessons learned from Kirov, Budyonny, Shchors about angling effectively against incoming fire

Buddy, yes. Kirov and Shchors (and Chappy)? No. To angle your armour you first need to have armour. Against anything that won't be affected by BFT or AFT, you're going to take damage anyway. Battleships will citadel you at any angle. Donskoi, on the other hand, can actually angle.

 

6 hours ago, Tungstonid said:

What's the difference between an AFK player and a player who gets deleted two minutes after the battle started with no contribution whatsover besides maybe pressing "W" twice and holding "A" or "D" for a few seconds? Right, there is none. Both serve as exp pinata at best - for the enemy team. Both don't deal damage, both don't go for/support objectives, both give points to the enemy team when sunk.

You're just being elitist by whining about players who make mistakes. If you think making a mistake should be equally punishable as someone who deliberately sabotages for their own team, then I think you should be banned from the forums, because your opinion breeds the kind of toxic behaviour we don't need. You have no constructive contribution here, so by your argument, you don't belong here.

 

6 hours ago, Tungstonid said:

you can even argue that the player who got sunk early is worse because he makes his own team lose crucial points early on (contrary to the AFK players who usually "saves" his points for about 10 minutes) and the enemy doesn't have to guess where he is and can therefore play more agressively.

Sure, you can argue that. If you don't know how points work. The only time early points actually matter, if you're going to lose them anyway, is when the whole team is collapsing, in which case it's a moot point anyway.

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This is one ugly thread. One guy points out a flaw in the punishment system and the mob senses weakness and jumps on him like a pack of hyenas. And most of them don't even seem to get the point of the post; they just want to say how bad he is. Toxic forum behaviour for the win, right guys?

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