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myry_1980

Premium ships in rank games

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3 hours ago, myry_1980 said:

Seems thats what i have to do.Maybe they should make a rule or something,cant play rank with t8 premium if u dont have a t10.This way we all know that guy with premium ship has learned something about this game.

I'm at rank 10, not moving on because I have no T10 ship. I got there mostly playing my Harekaze. I do not claim to be Unicum, but I think I have some idea of what I'm doing with my ship and I feel like it's the ship I can support my team best in. I think it is silly to expect people to have a T10 to be able to play premiums in ranked because

  • Why do I need a T10 to be able to play a T8? Why not a T8?
  • The amount of potatoes I met in silver ships... when on rank 11 I still can farm one Bismarck from smoke, then farm an NC in the open, because they didn't bother reacting to the hail of AP till they died, do they have a better idea of how the game works just because they died their way to T8 in the silver lines?

I mean, people with no T8+ experience buying and playing T8 ships is an issue also in randoms and if adressed, should be adressed across the board, but not in some silly manner that makes little sense.

 

14 minutes ago, eliastion said:

The damage-related ones were pointless from the get-go, especially for DDs (the top tier insignia is barely above average damage for Khaba).

I actually feel like I hit a brick wall there, because since reaching T8 and buying Harekaze, I mostly play that and not IJN torp boats. And as I start removing DDs and contest caps, my average exp and WR is kind of decent, but the damage numbers stay way more modest, given DDs lack hp and I don't feel like going out of my way and tryhard farm BBs just to get the damage numbers. This is a Harekaze, not an Asashio. I feel like they could've based those insignia on something other than raw damage and it'd have been better.

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12 minutes ago, Riselotte said:

I actually feel like I hit a brick wall there, because since reaching T8 and buying Harekaze, I mostly play that and not IJN torp boats. And as I start removing DDs and contest caps, my average exp and WR is kind of decent, but the damage numbers stay way more modest, given DDs lack hp and I don't feel like going out of my way and tryhard farm BBs just to get the damage numbers. This is a Harekaze, not an Asashio. I feel like they could've based those insignia on something other than raw damage and it'd have been better.

The thing with the damage insignia is that they can be easily farmed - if you're playing a low-damage ship and mostly targeting DDs then you can hardly be said to be damage-farming.

Also, doesn't the top rank of this insignia require a t10 ship? It's literally impossible to farm it with Harekaze. You quite literally hit a wall called "tier requirement" :Smile-_tongue:

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1 minute ago, eliastion said:

The thing with the damage insignia is that they can be easily farmed - if you're playing a low-damage ship and mostly targeting DDs then you can hardly be said to be damage-farming.

Also, doesn't the top rank of this insignia require a t10 ship? It's literally impossible to farm it with Harekaze. You quite literally hit a wall called "tier requirement" :Smile-_tongue:

I'm not even at the third, so I didn't look it up for the top one. Not that I specifically care, I just thought it'd be nice if it wasn't about damage farming.

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8 minutes ago, Riselotte said:

I'm not even at the third, so I didn't look it up for the top one. Not that I specifically care, I just thought it'd be nice if it wasn't about damage farming.

 

If you're willing to ignore objectives, take no risks and just flank and farm damage they're easy to get, but apart from a few like Khaba that aren't suited to objective play in the early to mid game it requires selfish play too, of course it's quite possible to get them with objective play, it just takes longer. It's one reason why I have no regard for them and I don't feel they indicate anything meaningful.

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20 minutes ago, Riselotte said:

I'm not even at the third, so I didn't look it up for the top one. Not that I specifically care, I just thought it'd be nice if it wasn't about damage farming.

Well, the first thing to make have some semblence of value would be if they were based not on absolute damage but rather RELATIVE damage (relative to target's ho or - better yet - to target hp+amount healed before singing/match ending).

In t10 match dealing 67000 damage to enemy DDs (and nothing to other ships) is almost certain to make you the MVP.

In the same t10 match dealing 67000 damage to enemy BBs (and nothing to other ships) means... well, that you were not AFK, I guess?

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7 hours ago, tamagotchi said:

Now we have those fancy insignias, so it's easy to tell who has experience and who doesn't. Usually I wouldn't place high hope onto those whose insignia is neither default nor the ones that can be only earned by playing alright in t8+ games. Not fully accurate, sure, as not everyone likes to 'show off', but still helps

I actually had to look it up... "National Emblems", but I can see what you mean about them indicating someone has experience in Tier VIII-X games.

 

My question is related to "place high hope".  In what way do you treat your team mate or enemy if they do not have such an emblem?  How does this effect your game play?

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10 hours ago, tamagotchi said:

In addition, at least rank 10 and above are now played with Tier 10, in which no premium ship exists. So when you progress beyond rank 10, you are guaranteed to play with those who know what they are doing. 

 

Because of the higher rank or because of the TX ? :cap_hmm:

 

If you lose enough battles, any player can get a TX ... doesn't mean it's a good player.

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3 hours ago, lup3s said:

 

Because of the higher rank or because of the TX ? :cap_hmm:

 

If you lose enough battles, any player can get a TX ... doesn't mean it's a good player.

Yes, one can loose all her way up to TX, but at least you know she has 'experience', albeit whether she learned from the said experience or not is debatable. It is natural to assume that one who played that many battle to get a TX ought to learn something, thus should perform better and more consistently in a statistical sense (higher mean + lower std) than one who just started the game and bought her way into ranked by purchasing a high tier premium. But now I dare to suggest even a weak correlation between stats/experience and performance as whenever I say so, I get accused of being a stat-obsessed fool or worse. The world is unknowable, everything is RNG, yeah!

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9 minutes ago, tamagotchi said:

Yes, one can loose all her way up to TX, but at least you know she has 'experience', albeit whether she learned from the said experience or not is debatable. It is natural to assume that one who played that many battle to get a TX ought to learn something, thus should perform better and more consistently in a statistical sense (higher mean + lower std) than one who just started the game and bought her way into ranked by purchasing a high tier premium. But now I dare to suggest even a weak correlation between stats/experience and performance as whenever I say so, I get accused of being a stat-obsessed fool or worse. The world is unknowable, everything is RNG, yeah!

 

I'll agree on the lower stddev, but not on the higher mean .. I've seen players with TXs who have 30%-40% WR :cap_wander:

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22 hours ago, lup3s said:

 

I'll agree on the lower stddev, but not on the higher mean .. I've seen players with TXs who have 30%-40% WR :cap_wander:

You see this kind of WR at every tier so it's no surprise that TX get's its fair share. Though I must say the persistence of said players is sincerely admirable as I would have picked another game long ago if I just keep on loosing. 

 

On 4/30/2018 at 7:56 AM, Culiacan_Mexico said:

My question is related to "place high hope".  In what way do you treat your team mate or enemy if they do not have such an emblem?  How does this effect your game play?

I like to politely discuss the strategy a little bit via in-game chat before the start of the battle. If I think my team mates are more experienced, I'd talk more briefly as I'd assume they know their roles and the map better. Also, I may decide to stay in the match after my ship is wrecked just to observe and learn (and to hope for a win) if I think my team mates and / or the enemies are good. Other than that, it doesn't really affect my gameplay. I'd do all the same to contribute as I just want to win. In fact, what else I can do? Not helping out my team mates in need? Play passively? That would just be ridiculous...

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22 hours ago, tamagotchi said:

 So when you progress beyond rank 10, you are guaranteed to play with those who know what they are doing

 

  1. ~1700 battles at T8 and above
  2. 21 battles at T10

  3. still manages to state the above with a straight face

  4. winrar!!!

Seems You play an utterly different game than I do. When getting upgraded into a T10 battle I usually see more potatoes in T10 ships than I ever meet at the mid-tiers.

 

Honestly, why do people still assume that it takes skill to reach T10 ships - or rank 10 in ranked... - when all it takes is time and ignorance of one's own potatoness? If I had wanted to, even I could have a T10 in my harbour already, possible more...

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T-X is reachable for any one regardless of skills. All it takes is a premium account and a few premium ships to grind elite xp, Then add enough money into the mix to convert to free xp.

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18 hours ago, Riselotte said:

I'm not even at the third, so I didn't look it up for the top one. Not that I specifically care, I just thought it'd be nice if it wasn't about damage farming.

Well, we all know it's step one on WGs plan to matchmake skilled players against each other, so better keep a low profile for easier MM...:Smile_hiding:

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1 hour ago, Deckeru_Maiku said:

 

  1. ~1700 battles at T8 and above
  2. 21 battles at T10

  3. still manages to state the above with a straight face

  4. winrar!!!

Seems You play an utterly different game than I do. When getting upgraded into a T10 battle I usually see more potatoes in T10 ships than I ever meet at the mid-tiers.

 

Honestly, why do people still assume that it takes skill to reach T10 ships - or rank 10 in ranked... - when all it takes is time and ignorance of one's own potatoness? If I had wanted to, even I could have a T10 in my harbour already, possible more...

T8 gets into T10 matches all the time so I've seen plenty of them. Since you took the trouble to check my stats, you should know I didn't loose my way to T10 (or did you just saw these two numbers and immediately assumed I'm a potato? :). I had a very low standard in mind when I said anything about experience. Ever saw a Tirpitz who only sails in straight line? That's what I call inexperienced. This is what you can potentially get by allowing anyone to buy into T8 games (and what OP was referring to). Sure T10 players don't necessarily play well. But even if they convert XP and just spent money to get a TX, they'd still need to play few hundreds rounds to accumulate said XP in the first place (comparing to 0 match needed to straight buy a T8). After playing hundreds of match, I think it is safe to assume a T10 player is very likely to know that there are other keys than 'W' on her keyboard, that there is a thing called AP, that you can eat torp by sitting still in a puff of smoke, etc. When a player knows all these basics, I'd consider her experienced enough so I won't feel trolled by MM.

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On 4/29/2018 at 10:18 PM, myry_1980 said:

Premium ships in rank games

WG please remove premium ships from rank games.People who are to lazy to grind for ships and have no idea how to play this game buy a damn ship and do nothing in this mode.

When I first read the topic of this thread, I actually thought you were referring to the fact that a good premium ship in the hands of a skilled player can perhaps be unbalancing.

 

An unskilled player can perform just as poorly in a premium ships as a silver one.

 

 

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I have two tier 8 carriers, the Enterprise and the Shokaku. I would likely be doing better if I was in the Shokaku considering how my reflexes and reactions are tuned. That said, I like the Enterprise more and ranked is less about complete brutal effectiveness as it is about finding a ship that you enjoy enough not to entirely be driven insane by constantly playing her. Besides, the main contention of OP that people should be willing to grind their way to tier 8 ships is inane considering how poor one can be whilst still having access to tier 8 ships. Mechanically speaking, it makes no difference for the players and quite frankly, I like snacking on carriers who don't know what strafing is.

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Other developers manage to run their F2P games successfully without P2W. It's not a necessity, it's just done for the extra money.

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If we're accusing WOWS premium ships of being P2W, mine must've broke...!

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32 minutes ago, Verblonde said:

If we're accusing WOWS premium ships of being P2W, mine must've broke...!

I can say "OP" instead, if that makes you feel better?

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21 hours ago, tamagotchi said:

T8 gets into T10 matches all the time so I've seen plenty of them. Since you took the trouble to check my stats, you should know I didn't loose my way to T10 (or did you just saw these two numbers and immediately assumed I'm a potato? :). I had a very low standard in mind when I said anything about experience. Ever saw a Tirpitz who only sails in straight line? That's what I call inexperienced. This is what you can potentially get by allowing anyone to buy into T8 games (and what OP was referring to). Sure T10 players don't necessarily play well. But even if they convert XP and just spent money to get a TX, they'd still need to play few hundreds rounds to accumulate said XP in the first place (comparing to 0 match needed to straight buy a T8). After playing hundreds of match, I think it is safe to assume a T10 player is very likely to know that there are other keys than 'W' on her keyboard, that there is a thing called AP, that you can eat torp by sitting still in a puff of smoke, etc. When a player knows all these basics, I'd consider her experienced enough so I won't feel trolled by MM.

 

I didn't call you a potatoe... I only wondered how you could state "T10 = guarantee for skill" and really meaning it...

And yes, you might think it is safe to state, that a T10 player is "likely" to know how to play. From my personal experience with T10 players I can say, that it is rather unlikely. I've seen way more utter potatoes in T10 ships than in any lower tier ships.

And yes, there are lots of straightsailing potatoes, who sit in smoke and wait for torpedoes (especially in a BB, who then wonder how they could be seen in smoke, while blasting away with their main guns happily).

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Hmmm lets analize this

 

Best dd - premium one - Lo or Kids

Best Cv - silver ship - AS shokaku 

Best BB - it is the same. Bismarck is better than Tirp and NC is the same as gold NC aka Alabama

Best cruiser - golden one BUT big BUT chapayev is very very close

 

So not all is lost for silver ones in t 8. Only in dd premium ones dominates hard. 

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11 minutes ago, 15JG52Adler said:

Best Cv - silver ship - AS shokaku 

Enterprise? So many fighters + AP DBs for the massively overplayed KM BBs

 

12 minutes ago, 15JG52Adler said:

Only in dd premium ones dominates hard. 

And that one DD changes a lot. Enemies getting a LoYang vs you getting a silver DD means you are pretty screwed

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