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0.5.1 wasn't exactly the patch of patches. Tons of bugs and tons of changes not documented - love how all IJN and USN DD's with possibly the exception of the Fletcher was nerfed under the title - USN dds get better torps. Yeah. Anyways - one of the changes introduced was supposed to deal with players spending half the game with half their ship out of the map. Reducing their speed - wow - amazing. It's pretty much having NO effect at all... This issue isn't hard to deal with you know. A ship sailing out of the map should simply start taking some form of ramming damage. Not instantly - but after say 10-20 seconds (bb's can be hard to bring about) they should start taking damage. Ideally if the engine allows for it the damage could increase over time until it starts to really hurt. Problem solved: Sailing into the mapborder by accident is not getting you punished - staying there glitching like a pr0 on the other hand - well you will die if you stay. Max it out as flooding damage or similar.