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Found 52 results

  1. The Great British Fleet is now recruiting! [-GBF-] is a new fleet looking to provide a home for casual and reasonably experienced English-speaking players from across the EU server. Our initial membership requirements are detailed below: Mandatory: - Be fluent in written and spoken English, and be a member of the EU server. - Have a random battles win-rate of at least 48% (higher is preferable) - Have at least 500 random battles played - Have at least 1 Tier 10 ship (not including aircraft carriers) - Have a Discord account in order to join the -GBF- server Optional: - Have played at least 60 battles in the last 60 days (combination of ranked, random and clan is accepted) IF YOU ARE INTERESTED IN JOINING US, PLEASE REPLY BELOW WITH EITHER A LINK TO YOUR WOWS STATS PAGE OR DETAILS PROVING YOU MEET THE ABOVE CRITERIA, OR APPLY FROM THE CLAN SECTION IN-GAME. WE WILL REVIEW EVERY APPLICATION ON A CASE-BY-CASE BASIS, AND IF YOU ARE JUST SHY OF MEETING ONE OF OUR REQUIREMENTS WE MAY WAIVE THAT REQUIREMENT IN YOUR CASE, SO APPLY NOW! SUCCESSFUL APPLICANTS MAY BE INVITED TO DIVISION WITH THE CLAN COMMANDER AND A SENIOR STAFF MEMBER PRIOR TO BEING FORMALLY ACCEPTED. ONCE IN THE CLAN THE ONLY REQUIREMENTS ARE FOLLOWING THE DISCORD RULES AND ENSURING WE ARE AWARE IF YOU ARE GOING TO BE ABSENT. MEMBERS ABSENT FOR MORE THAN 60 DAYS WILL BE REMOVED FROM THE CLAN. APPLY NOW!
  2. Juesty_Tylor

    Acasta

    ST, British destroyer Acasta, tier V Hit points – 11200. Plating - 10 mm. Main battery - 4x1 120 mm. Firing range – 11.1 km. Maximum HE shell damage – 1700. Chance to cause fire – 8%. Maximum AP shell damage - 2100. Reload time - 5 s. 180 degree turn time - 18 s. Maximum dispersion - 98 m. HE initial velocity - 808 m/s. AP initial velocity - 808 m/s. Sigma value – 2.0. Torpedo tubes - 2x4 533 mm. Maximum damage - 11967. Range - 6.0 km. Speed - 59 kt. Reload time - 95 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.2 km. Instead of choosing between wide and narrow spreads, captains can choose to fire off individual torpedoes or expend the entire launcher at once. Maximum speed - 35 kt. Turning circle radius - 540 m. Rudder shift time – 2,9 s. Surface detectability – 6,8 km. Air detectability – 3.2 km. Detectability after firing main guns in smoke – 2,4 km. Available consumables: Slot 1 - Damage Control Party Slot 2 - Smoke Generator Emission time 15 s; Duration time 96 s; Cooldown 240 s and 160 s for Smoke Generator II; Charges 2 and 3 for Smoke Generator II; Radius - 600 m. All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
  3. Juesty_Tylor

    Daring

    ST, British destroyer Daring, tier X Hit points – 20800. Plating - 19 mm. Main battery - 3x2 114 mm. Firing range – 13.8 km. Maximum HE shell damage – 1700. Chance to cause fire – 8%. Maximum AP shell damage - 2100. Reload time - 2.5 s. 180 degree turn time - 7.2 s. Maximum dispersion - 114 m. HE initial velocity - 746 m/s. AP initial velocity - 746 m/s. Sigma value – 2.0. Torpedo tubes - 2x5 533 mm. Maximum damage - 16767. Range - 10.0 km. Speed - 62 kt. Reload time - 120 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.3 km. Instead of choosing between wide and narrow spreads, captains can choose to fire off individual torpedoes or expend the entire launcher at once. AA defense - 2х2 40 mm, range - 3,5 km, damage per second - 63. 3х2 114 mm, range - 5.0 km, damage per second - 53. Maximum speed - 35 kt. Turning circle radius - 630 m. Rudder shift time – 4.6 s. Surface detectability – 7,0 km. Air detectability – 4.3 km. Detectability after firing main guns in smoke – 2,5 km. Available consumables: Slot 1 - Damage Control Party Slot 2 - Smoke Generator Emission time 15 s; Duration time 113 s; Cooldown 240 s and 160 s for Smoke Generator II; Charges 2 and 3 for Smoke Generator II; Radius - 600 m. Slot 3 - Hydroacoustic Search Torpedo detection range 2,61 km Ship detection range 3,9 km Duration 180 s Cooldown 180 s and 120 s for Hydroacoustic Search II Charges 2 and 3 for Hydroacoustic Search II All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
  4. Juesty_Tylor

    Jutland

    ST, British destroyer Jutland, tier IX Hit points – 18400. Plating - 19 mm. Hull (A) main battery - 2х2 and 1х1 114mm Hull (B) main battery - 3x2 114 mm. Firing range – 13.2 km. Maximum HE shell damage – 1700. Chance to cause fire – 8%. Maximum AP shell damage - 2100. Reload time - 3.5 s. 180 degree turn time - 9 s. Maximum dispersion - 114 m. HE initial velocity - 746 m/s. AP initial velocity - 746 m/s. Sigma value – 2.0. Torpedo tubes - 2x5 533 mm. Maximum damage - 15533. Range - 10.0 km. Speed - 62 kt. Reload time - 120 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.3 km. Instead of choosing between wide and narrow spreads, captains can choose to fire off individual torpedoes or expend the entire launcher at once. AA defense - 3х1 40 mm, range - 3.5 km, damage per second - 26. 2х2 40 mm, range - 3,5 km, damage per second - 38. 3х2 114 mm, range - 5.0 km, damage per second - 45. Maximum speed - 34 kt. Turning circle radius - 610 m. Rudder shift time – 4.2 s. Surface detectability – 7,0 km. Air detectability – 4.1 km. Detectability after firing main guns in smoke – 2,4 km. Available consumables: Slot 1 - Damage Control Party Slot 2 - Smoke Generator Emission time 15 s; Duration time 110 s; Cooldown 240 s and 160 s for Smoke Generator II; Charges 2 and 3 for Smoke Generator II; Radius - 600 m. Slot 3 - Hydroacoustic Search Torpedo detection range 2,37 km Ship detection range 3,51 km Duration 180 s Cooldown 180 s and 120 s for Hydroacoustic Search II Charges 2 and 3 for Hydroacoustic Search II All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
  5. Javenge

    [M_OB] Men OverBoard

    [M_OB] Men OverBoard Men OverBoard is a UK Based Family Founded Semi-Competitive / Casual Clan of active English speaking Players from over Europe that have a common interest of enjoying the game but also to play some what serious when it comes to the clan battles ( when pushing leagues ) Due to the progression of the clan recently we have been able to maintain two active full teams Alpha and Bravo, with substitute players that are in the clan battle discord waiting room being able to rotate after each battle so that everyone gets a chance. Discord Link :- https://discord.gg/aEXXjrK Unlike other clans we do not have a broad clan structure such as fancy websites / recruitment posts etc, what we do have is quality players that communicate and offer help and advice to all players, experienced or not there's always chance to improve. We currently only have the following rules; CLAN BATTLE RULES: Clan Rules Effective as of 1st February 2020 Clan Benefits: Clan members gain from development of the clan's naval base which has almost been completed, mostly due to members participation in the Naval Battles. There are increased bonuses to member experience, earned resources, and discounts on ships which accelerates members progression within the game. Rule No.1 - Clan members are required to join one of the Discord chat rooms whenever they are playing WOWS. This is a social clan and so you must be able to interact with your fellow clan members. We want to encourage a social environment where players can enjoy the game together. Rule No.2 - The designated Clan Battle night will be every Wednesday during the Clan Battle season. Clan members must attend at least one of these sessions a month. The rewards for winning Clan Battles are higher than all of the other standard game modes (Steel, FreeXP, ShipXP, CommanderXP, Credits). Rule No.3 - Be an active member of the clan and participate in clan activities, i.e. Naval Battles, Clan Battles, Divisions and Operations. The clan's Naval Base is almost complete and for members to receive the bonuses we expect your participation and commitment in return. Failure to comply with the above rules will result in your immediate dismissal from the clan. If you would like the opportunity to wear the [M_OB] Tag, be part of clan battles, division up with players feel free to either send a request to join or PM me and i can get a request sent out to you. I am active throughout the day via discord so that's another form to contact me Javenge#2479 I hope to get a chance to speak to you and to division up and get some good quality games in. Thanks for taking the time to read through this thread and I hope many of you decide to give us a go. [M_OB] Javenge
  6. MotorBoatin

    UK Clan to Join

    Hi all, I'm a regular World of Warships player :) I'm still learning the game mechanics but I'm looking for a clan to join and people to team with in a Division..it's a bit lonely playing on my own each day aha If anyone could help, that would be much appreciated :)
  7. Die Starfleet ist eine aktive Flotte mit Spielern aus verschiedenen europäischen Ländern. Demnächst bauen wir auf 50 Member aus und um ehrlich zu sein, will ich mir das gebagger ingame diesmal ersparen: :) Daher dieser Forumsaufruf. Wir vereinen ambitionierte mit versierten Spielern, um alle Facetten von WoWs gemeinsam und erfolgreich zu erleben. Körperlich sind die Meisten über 30 Jahre und kommen zu rund 80% aus Deutschland. In Divisionen und random sprechen wir natürlich deutsch. Englisch wird in der Regel nur zu Wettkämpfen gesprochen. Abends sind in der durchschnittlich 1-3 Divisionen unterwegs und viele Einzelspieler. Ich als Leader bin darauf bedacht, die Flotte aktiv zu halten. Das heißt, ich und mein Stab achten darauf, dass wir keine "Accoundleichen" in der Flotte haben. Wir stellen eigentlich nur drei Bedingungen: - nur ein "Weekendwarrior" zu sein, ist uns nicht genug (da wir regelmäßig an competetives, clanbattles etc. teilnehmen) - deine Stats müssen in der Nähe des Flottendurchschnitts liegen aber gerne auch übertreffen - in erster Linie solltest du geistige Reife mitbringen Habe ich dein Interesse geweckt oder möchten Du uns unterstützen? Besuch uns auf unserem discord https://discord.gg/vmf9X4H Unsere WoWs-numbersseite : https://wows-numbers.com/clan/500140970,SFT-StarFleeT/
  8. VolcanicLemur5

    Jack Dunkirk

    Hello! I've had Jack Dunkirk for a while now in my reserve. I thought that I make use of him but the problem is that I'm devided on what shipclass I should put him in. The skill that devides me most is his JoAT and witch ship class that it would be best on? Regards VolcanicLemur5
  9. ST, British cruiser Exeter, tier V Hit points – 29 400. Plating - 13 mm. Main battery - 3x2 203 mm. Firing range - 14.3 km. Maximum HE shell damage – 2850. Chance to cause fire – 15%. Maximum AP shell damage - 4550. Reload time - 12.0 s. 180 degree turn time - 22.5 s. Maximum dispersion - 131 м. HE initial velocity - 855 m/s. AP initial velocity - 855 m/s. Sigma – 2.00. Torpedo tubes - 2x3 533 mm. Maximum damage - 15867. Range - 8.0 km. Speed - 61 kt. Reload time - 72 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.3 km. Instead of choosing between wide and narrow spreads, captains can choose to fire off individual torpedoes or expend the entire launcher at once. Maximum speed - 32 kt. Turning circle radius - 650 m. Rudder shift time – 8.4 s. Surface detectability – 11.0 km. Air detectability – 7.1 km. Detectability after firing main guns in smoke – 6.1 km. Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Hydroacoustic Search Slot 4 - Catapult Fighter / Smoke Generator All stats are listed without crew and upgrade modifiers but with the best available modules mounted. These stats are subject to change during testing. Please note that the information in the Development Blog is preliminary. Premier premium d'une future branche de croiseurs lourds anglais ?
  10. Tuccy

    Scuttling of Admiral Graf Spee

    Submitted by @Salentine 17 December 1939 - On this in history The Admiral Graf Spee was scuttled in the River Plate estuary to prevent the ship from falling into enemy hands as an aftermath of the Battle of Rio de la Plata.
  11. Juesty_Tylor

    Lightning

    ST, British destroyer Lightning, tier VIII Hit points – 15900. Plating - 19 mm. Main battery - 3x2 120 mm. Firing range – 12.2 km. Maximum HE shell damage – 1700. Chance to cause fire – 9%. Maximum AP shell damage - 2200. Reload time - 6 s. 180 degree turn time - 18 s. Maximum dispersion - 107 m. HE initial velocity - 774 m/s. AP initial velocity - 774 m/s. Sigma value – 2.0. Torpedo tubes - 2x4 533 mm. Maximum damage - 15867. Range - 8.0 km. Speed - 61 kt. Reload time - 96 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.3 km. Instead of choosing between wide and narrow spreads, captains can choose to fire off individual torpedoes or expend the entire launcher at once. Maximum speed - 36 kt. Turning circle radius - 590 m. Rudder shift time – 3.8 s. Surface detectability – 7,0 km. Air detectability – 3.8 km. Detectability after firing main guns in smoke – 2,5 km. Available consumables: Slot 1 - Damage Control Party Slot 2 - Smoke Generator Emission time 15 s; Duration time 106 s; Cooldown 240 s and 160 s for Smoke Generator II; Charges 2 and 3 for Smoke Generator II; Radius - 600 m. Slot 3 - Hydroacoustic Search Torpedo detection range 2,13 km Ship detection range 3,12 km Duration 180 s Cooldown 180 s and 120 s for Hydroacoustic Search II Charges 2 and 3 for Hydroacoustic Search II All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
  12. Tuccy

    Bombardment of Hitachi

    until
    After the British Pacific Fleet joined US Navy off the coast of Japan, British ships joined in the series of coastal bombardments in a night attack on targets around Hitachi. Despite considerable firepower limited visibility lead to less damage inflicted than expected. USA: USS Iowa USS Missouri USS Wisconsin USS North Carolina USS Alabama USS Atlanta II USS Dayton eight destroyers Alabama Royal Navy: HMS King George V two destroyers
  13. Generally casual player but looking to expand my knowledge and time in Wows, been playing since 2015 on closed Beta, limited knowledge of tier 9/above, but just got into a buffalo.... Quick lowdown: 1512 Battles played. Average Damage 35677 51% victories Most battles played in one ship (Tirpitz/Derpitz) - Avg damage 52988, Win 56% etc. Got my first Higher tier kraken today, So i am excited and want to push myself further.
  14. _Clyde__

    Scottish Naval Force (SNF)

    SNF looking for new members to join us. We are a level 11 clan with a very well developed clan base offering some excellent bonuses. Although we are a Scottish clan with the majority of our 44 players being Scottish we do have a few players from all over the world from Germany to Canada. We have a few rules but nothing too strenuous and these are posted on our Facebook and Discord. We like to take part in clan battles, naval battles and play in divisions. Although we do have a few members who just like to play solo which is also fine. If you are looking for a fun clan or different clan feel free to get in touch, stats not a major issue although we do prefer new players to have at least 1 T10 ship (or close to getting a T10) and we won't let rental ships into clan battles.
  15. RNSF (Royal Navy Surface Fleet) We now have the capacity for new members!!! (After culling in-active members) LOOKING FOR PLAYERS WHO WANT TO HELP US PROGRESS IN CLAN WAR'S We are a WOWS clan, made up of primarily English players, & expats but as long as you speak fairly good English, and can take our sense of humour you are welcome (GMT+/-3 time zone is a must) we are shall we say more senior in years. We have assembled a clan of like-minded mature members, who are committed to having a good time, who do not need micromanaging. You will gravitate to players with the same disposition if you are: ⦁ Over 26 (exceptions will be made if you demonstrate maturity beyond your years) ⦁ Not thin skinned (profanity is commonplace) ⦁ A casual player (but not too casual) ⦁ Have a good range of ship tiers & types 7 -10 especially ⦁ Have at least 1500 games under your belt (exceptions made for committed players) ⦁ Enjoy divisioning with like-minded people who can give as good as they get ⦁ Committed to playing the game for mainly fun/relaxation with an eye to competitive play This isn't a clan for you if: ⦁ You require a safe place (if someone calls you a ---- then look inward) ⦁ You are a ship professor i.e players waiting to go into battle while you reel off stats ⦁ You spend more than 20s camo/flagging your ship for battle ⦁ Your mic leaves a lot to be desired i.e others can hear everything that is happening in your household We are a well-rounded bunch who play most day's & evenings clan battles are encouraged but not a prerequisite we operate Discord chat the in-game banter is adult themed so if you cannot stand banter/having the piss taken don't bother. We have a good mix, some play for fun others can get serious we play tiers 4 to 10 with a mix of classes but expect players to rotate types as requested We are looking for players who don't take themselves too seriously, who have a good tier spread of ships and can give as good as they get. DISCORD CHAT CLIENT IS A MUST https://wows-numbers.com/clan/500161631,RNSF-Royal-Navy-Surface-Fleet/ LOOK UP RNSF IN SHIPS CLAN FINDER
  16. Brand new UK based EU Server Clan looking ideally for other fellow UK players to come join us in a social clan. We are not bothered what you current level is, if you fit in we'll help you grow. No average scores or X amount of ships at certain tier required here. We play a mix of Co-op and Randoms and any one of any level is welcome to come join us. All we ask is that you are UK based, active, able to use Discord for voice comms and to have a laugh and can keep the drama at the door. We are still in the growing stages, but actively doing the weekly new Naval Battles, and if we can grow to be strong enough we shall venture into doing Clan Battles too. Our main focus though is fun and laughs amongst each other and not taking things too seriously, if we can help one and other then it's encouraged that we do. Either advice on different ships, to battle tactics or throwing each other doubloons if needed. PLEASE NOTE freeloaders and clan leeches need not apply you will be kicked out, we are only looking for active, friendly and fun people based in the UK to come join us. (oh and if you have a passion for train, especially steam locos you'll fit in just fine)
  17. https://www.msn.com/en-gb/news/uknews/fall-in-you-’orrible-little-snowflakes-british-armys-new-recruitment-drive-targets-me-me-me-millennials-phone-zombies-and-selfie-addicts-in-bid-to-make-up-falling-soldier-numbers/ar-BBRJplz#image=BBRJplz_1|4 Apparently, the UK Armed Forces has taken to appealing to the best in the so-called 'millennial' generation in it's latest recruitment ads. I thought I'd share this to see what kind of opinions my fellow WoWS forumites have about it. Personally, I quite like the idea. It's clever and uses a famous template to easily engage the audience.
  18. tedmund

    Change of Resident Country

    I have recently moved from Spain to the UK. Purchases are displayed in Euros, but my country of origin - Spain - is not changeable in my Account settings. How can I change this to the UK so that prices appear in Sterling? I am using a UK Debit card so always incur bank exchange charges when I buy anything. Anyone know how to overcome this?
  19. Juesty_Tylor

    Icarus

    World of Warships Development Blog 25 min · ST, British destroyer Icarus, tier VI Hit points – 11200. Plating - 10 mm. Main battery - 4x1 120 mm. Firing range – 11.6 km. Maximum HE shell damage – 1700. Chance to cause fire – 8%. Maximum AP shell damage - 2100. Reload time - 5 s. 180 degree turn time - 18 s. Maximum dispersion - 102 m. HE initial velocity - 808 m/s. AP initial velocity - 808 m/s. Sigma value – 2.0. Torpedo tubes - 2x5 533 mm. Maximum damage - 15733. Range - 6.0 km. Speed - 59 kt. Reload time - 133 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.2 km. Instead of choosing between wide and narrow spreads, captains can choose to fire off individual torpedoes or expend the entire launcher at once. Maximum speed - 35.5 kt. Turning circle radius - 540 m. Rudder shift time – 3.0 s. Surface detectability – 6,8 km. Air detectability – 3.3 km. Detectability after firing main guns in smoke – 2,4 km. Available consumables: Slot 1 - Damage Control Party Slot 2 - Smoke Generator Emission time 15 s; Duration time 96 s; Cooldown 240 s and 160 s for Smoke Generator II; Charges 2 and 3 for Smoke Generator II; Radius - 600 m. Slot 3 - Hydroacoustic Search Torpedo detection range 1,89 km Ship detection range 2,73 Duration 180 s Cooldown 180 s and 120 s for Hydroacoustic Search II Charges 2 and 3 for Hydroacoustic Search II All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
  20. [RNSF] – Royal Navy Surface Fleet is looking for more captains to enlist into our ranks. We are primarily a clan of people from the UK, but we do have the odd person from other countries. We are all mature players, with families, jobs and a real life (some more than others!) so we see ourselves as a “real life first”-clan. We are looking to build a community with our players to make the salty seas a more pleasant experience, so being active and social on our Twitch server, which functions as our voice comms and forum, is a must. We have players who are not able to speak for various reasons (Having noisy children in the background, being a mute and so on,) but they are still active in chat; So if you have a reason for not being able to or are simply too shy, while we highly encourage you to speak and hope to hear your lovely voice soon, it is not a requirement, as long as you are honest of the reasoning. However, we have some requirements: - Be 26 years of age (exceptions can be made if you exhibit maturity.) - Speak English fluently. - Have at least 1500 battles played, a tier 8 non-premium ship, but preferably a tier 10; or is undergo boot camp and help out in the community. - Banter is the glue that holds us together, so not being thin-skinned is a requirement. - While we respect your “outside the game”-life and we will not force anyone to do anything they can’t commit to, the community is important to us, so suddenly vanishing without notice is a no-go and will get you the boot. Have an interest in Clan Battles i.e have or on the way to a tier X ship - Divisions are common place, regardless of skill level. If you have trouble dealing with your division members bad decisions and have a tendency to lash out against it, this clan is not for you. If you like what you see, please message us here on the forums, in-game or look for [RNSF] in the clan finder.
  21. Tuccy

    Battle of the Gulf of Riga

    until
    The Battle of the Gulf of Riga was one of the larger operations in the Baltic during WWI. Aiming to secure the Gulf and destroy the Russian units located there, it did lead to several encounters, however the goals were thwarted by strong resistance and minefields.
  22. Tuccy

    Tondern raid

    This day in 1918 marked the very first aircraft carrier raid - a seven-plane attack on airship hangar in Tondern (today Tønder, Denmark). While the strike group lost all planes and one man and damage amounted only to two airships destroyed, this raid sparked plans for a torpedo plane raid on the German Hochseeflotte and was revived during WWII for the raid on Italian fleet at Taranto.
  23. Juesty_Tylor

    Valkyrie

    ST, British destroyer Valkyrie, tier III Hit points – 9500. Plating - 6 mm. Main battery - 4x1 102 mm. Firing range – 10.7 km. Maximum HE shell damage – 1500. Chance to cause fire – 6%. Maximum AP shell damage - 1800. Reload time - 5s. 180 degree turn time - 18 s. Maximum dispersion - 96 m. HE initial velocity - 811 m/s. AP initial velocity - 811 m/s. Sigma value – 2.0. Torpedo tubes - 2x2 533 mm. Maximum damage - 10000. Range - 6.0 km. Speed - 53 kt. Reload time - 41 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.1 km. Instead of choosing between wide and narrow spreads, captains can choose to fire off individual torpedoes or expend the entire launcher at once. Maximum speed - 34 kt. Turning circle radius - 500 m. Rudder shift time – 2,5 s. Surface detectability – 6,3 km. Air detectability – 2,9 km. Detectability after firing main guns in smoke – 2,0 km. Available consumables: Slot 1 - Damage Control Party Slot 2 - Smoke Generator Emission time 15 s; Duration time 89 s; Cooldown 240 s and 160 s for Smoke Generator II; Charges 2 and 3 for Smoke Generator II; Radius - 600 m. All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
  24. Juesty_Tylor

    Wakeful

    ST, British destroyer Wakeful, tier IV Hit points – 10000. Plating - 10 mm. Main battery - 4x1 120 mm. Firing range – 10.8 km. Maximum HE shell damage – 1700. Chance to cause fire – 9%. Maximum AP shell damage - 2200. Reload time - 8 s. 180 degree turn time - 18 s. Maximum dispersion - 96 m. HE initial velocity - 774 m/s. AP initial velocity - 774 m/s. Sigma value – 2.0. Torpedo tubes - 2x3 533 mm. Maximum damage - 10000. Range - 6.0 km. Speed - 53 kt. Reload time - 62 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.1 km. Instead of choosing between wide and narrow spreads, captains can choose to fire off individual torpedoes or expend the entire launcher at once. Maximum speed - 35 kt. Turning circle radius - 500 m. Rudder shift time – 2,5 s. Surface detectability – 6,3 km. Air detectability – 2,9 km. Detectability after firing main guns in smoke – 2,0 km. Available consumables: Slot 1 - Damage Control Party Slot 2 - Smoke Generator Emission time 15 s; Duration time 92 s; Cooldown 240 s and 160 s for Smoke Generator II; Charges 2 and 3 for Smoke Generator II; Radius - 600 m. All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
  25. Juesty_Tylor

    Medea

    World of Warships Development Blog 6 h · ST, British destroyer Medea, tier II Hit points – 8700. Plating - 6 mm. Main battery - 3x1 102 mm. Firing range – 8.8 km. Maximum HE shell damage – 1500. Chance to cause fire – 6%. Maximum AP shell damage - 1800. Reload time - 5s. 180 degree turn time - 18 s. Maximum dispersion - 81 m. HE initial velocity - 811 m/s. AP initial velocity - 811 m/s. Sigma value – 2.0. Torpedo tubes - 2x2 533 mm. Maximum damage - 10000. Range - 6.0 km. Speed - 53 kt. Reload time - 53 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.1 km. Instead of choosing between wide and narrow spreads, captains can choose to fire off individual torpedoes or expend the entire launcher at once. Maximum speed - 32 kt. Turning circle radius - 460 m. Rudder shift time – 2,3 s. Surface detectability – 5,4 km. Air detectability – 2,4 km. Detectability after firing main guns in smoke – 1,7 km. Available consumables: Slot 1 - Damage Control Party Slot 2 - Smoke Generator Emission time 15 s; Duration time 85 s; Cooldown 240 s and 160 s for Smoke Generator II; Charges 2 and 3 for Smoke Generator II; Radius - 600 m. All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
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