Jump to content

Search the Community

Showing results for tags 'sound'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Forum
    • English Speaking Forum
    • Deutschsprachige Community
    • Polska Społeczność
    • Česká a slovenská komunita
    • Communauté francophone
    • Comunità Italiana
    • Comunidad de habla española
    • Türkçe Topluluk
  • Mod Section
    • Rules, Announcements and General Discussion (English)
    • Modding Tutorials, Guides and Tools (English)
    • Interface Mods
    • Visual Mods
    • Sound Mods
    • Modpacks
    • Other Mods and Programs
    • Archive
  • Historical Section

Calendars

  • Community Calendar
  • This Day in History

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Twitter


Location


Interests

Found 11 results

  1. Gotland Kantai Collection Voiceover *Introduction "Aviation Cruiser Gotland from Sweden. Thanks for having me! When reconnaissance or surface combatant is needed.... I will do my best!" *Personality As per her quotes, she is revealed to be a free-spirited and a doting character akin to Kongou and Ikazuchi. In the spirit of European female stereotypical mannerisms noted to be 'liberated' and 'unrestrained', she has no problems with genuine 'skinship', but can be startled by forceful movements. *Trivia An odd combination of light cruiser, seaplane tender and minelayer, Gotland went through four years of numerous redesigns but was finally laid down in 1930 and entered service late 1934. Though she saw no combat in her career, her moment of fame was when she spotted Bismarck setting out on Operation Rheinubung, her sighting reporting being heard by the British. In 1944 her Hawker Osprey planes were in poor condition and obsolete, so her plane facilities were removed and replaced with AA guns. After the war she became a training and direction ship, ending service in 1956 and scrapped in 1963. The modern Gotland in the Swedish Navy is now a submarine, commissioned in 1995 and active as of present. *Preview Now let's go to the link for the mod Gotland (0.9.x) ✔️ How to Install: Extract and put folder into X:\Games\World_of_Warships_Asia\res_mods\0.x.x.x\banks\Mods *Tips *Art *Another mod that I've been create Tashkent (Kantai Collection) Gotland (Kantai Collection) Amagiri (Kantai Collection) Tenryuu (Kantai Collection) Inazuma (Kantai Collection) Nagato (Kantai Collection) *Voicemod that I've been update (missing command/Voice) from other modder Haruna (Kantai Collection) Uzuki (Kantai Collection) *please give me cool react if you like it* Good luck and fair seas
  2. Amagiri Kantai Collection Voiceover *Introduction "I'm the 5th ship of the Ayanami-class destroyer, Amagiri! Yeah, a heavily armed special type destroyer! I survived many strategically vital night missions during the Solomon Islands campaign! Yep, I even helped to elevate a handsome man who later became the President! Fate sure is interesting!" *Personality Amagiri is depicted as a foil to Sagiri, being outspoken, extremely lively and active and shows lots of enthusiasm. She shows great faith in her Commander/Admiral and states that they will become a great person one day, and believes in fate, saying that it is interesting. *Trivia Amagiri is best known in history as the ship that rammed the US Navy motor torpedo boat PT-109 on August 2, 1943, splitting the smaller torpedo boat in half and capsizing it. The PT-109 is notable for its captain, Lieutenant Junior Grade John F. Kennedy, who would become President of the United States nearly two decades later. The captain of the Amagiri at the time of the incident, Lieutenant Commander Kohei Hanami, would later attend Kennedy's Presidential Inauguration in 1961. Said incident has been widely publicized in various forms of media, including a book, a movie, and a hit song by American country singer Jimmy Dean. One verse of said song, "the Jap destroyer in the night, cut the 109 in two", makes reference to Amagiri, which makes her likely the only ever Japanese ship to ever be mentioned in the top ten of the Billboard Hot 100 charts. Lost to a mine in the Strait of Makassar in April 1944. Wreck discovered by Captain Vidar Skoglie of MV EMPRESS in 2003. Her latest incarnation lives on as an Asagiri class destroyer of the modern JMSDF *Preview Now let's go to the link for the mod Amagiri (0.9.x) ✔️ How to Install: Extract and put folder into X:\Games\World_of_Warships_Asia\res_mods\0.x.x.x\banks\Mods *Tips *Art *Another mod that I've been create Tashkent (Kantai Collection) Gotland (Kantai Collection) Amagiri (Kantai Collection) Tenryuu (Kantai Collection) Inazuma (Kantai Collection) Nagato (Kantai Collection) *Voicemod that I've been update (missing command/Voice) from other modder Haruna (Kantai Collection) Uzuki (Kantai Collection) *please give me cool react if you like it* Good luck and fair seas
  3. ⚒️Tashkent Kantai Collection Voiceover⭐ *Introduction "Hello, I'm the destroyer leader, Tashkent. I've come from afar to meet you. Please look after me, Comrade Admiral." *Trivia Named after the capital of the Uzbek Soviet Socialist Republic, Tashkent (now the capital of present-day Uzbekistan). The construction of Tashkent was contracted by the Soviets to the Italian OTO shipyards, which built several ships for the Regia Marina including Pola. She was to be a class of four, however Soviet shipyard practices made it too difficult to replicate Italian designs. Tashkent would serve as a template for a planned class (Project 48) of ten destroyers. However due to the start of hostilities none of the other ships were completed, with only Kiev and Erevan surviving the war but ultimately being scrapped or used as a target postwar due to changing priorities in the navy. Unusually, Tashkent was painted a blue colour, thus she was nicknamed The Blue Cruiser. She was possibly painted sky-blue due to fact that she was named after a Turkic province (Tashkent - Stone city in Turkic) and sky-blue or Turquoise which is a long tradional Turkic color and also used in buildings in Tashkent itself. She took part in assisting Soviet Forces at the Siege of Sevastopol running numerous supply trips through the blockade. During one of her runs she was bombed by a German bomber and started taking water, she managed to reach port but sank on July 2 1942. With a top speed of 43.5 knots, Tashkent was one of the fastest destroyers of the war, beating out Shimakaze's 40.9 knots, second only to the French Le Fantasque class' 45 knots. *Preview Now let's go to the link for the mod The sky-blue cruiser (0.9.x) ✔️ How to Install: Extract and put folder into X:\Games\World_of_Warships_Asia\res_mods\0.x.x.x\banks\Mods *Tips *Art *Another mod that I've been create Tashkent (Kantai Collection) Gotland (Kantai Collection) Amagiri (Kantai Collection) Tenryuu (Kantai Collection) Inazuma (Kantai Collection) Nagato (Kantai Collection) *Voicemod that I've been update (missing command/Voice) from other modder Haruna (Kantai Collection) Uzuki (Kantai Collection) *please give me cool react if you like it* Good luck and fair seas
  4. Inazuma Kantai Collection Voiceover *Introduction " I'm Inazuma. Pleased to meet you." *Personality Depicted as very timid, in contrast with Ikazuchi's outgoing personality. Pacifistic, as a reference to her rescue of 527 American and British sailors following the Second Battle of the Java Sea. Frequently ends her lines with "なのです (Nanodesu)", which is often used as a moe variation of "です (Desu)". It should be noted that in many cases, moe characters (including Inazuma) use "なのです” in an ungrammatical way, which contributes to the intended cuteness. *Trivia Her name means "Lightning". If you combine Inazuma and Ikazuchi's kanji characters, it forms the word Raiden, or electricity. Kongou uses "Raiden" as her and Ikazuchi's collective nickname in the anime. Sunk in action May 14, 1944 in the Celebes Sea near Tawi-Tawi, Philippines (05°08′N 119°38′E). From the first Japanese Navy all the way to JMSDF, she is always seen accompanying Ikazuchi in one form or another. The first Inazuma was the second ship of the 1899 Ikazuchi-class Torpedo Boat Destroyers. This Inazuma was the second destroyer Japan procured, the first being the 1899 Ikazuchi. Their modern incarnations in the JMSDF include being Ikazuchi-class destroyer escorts and, more recently, Murasame-class destroyers. Inazuma is known to be involved in several incidents of collisions with other ships, both during the Imperial Japanese Navy and the JMSDF eras. Only the current Murasame-class Inazuma has no records of collision so far. Inazuma's collision with Miyuki caused the latter's sinking. The Kancolle likeness of Inazuma, along with Kaga and Suzutsuki has been made into mascots of their JMSDF namesakes, seen in various visual guides inside the ships. This was seen in their Southeast Asian Deployment billboards where the trio visited Indonesia, Singapore and the Philippines, among others. *Preview Now let's go to the link for the mod Inazuma Nanodesu~ (0.9.x) ✔️ How to Install: Extract and put folder into X:\Games\World_of_Warships_Asia\res_mods\0.x.x.x\banks\Mods *Tips *Art *Another mod that I've been create Tashkent (Kantai Collection) Gotland (Kantai Collection) Amagiri (Kantai Collection) Tenryuu (Kantai Collection) Inazuma (Kantai Collection) Nagato (Kantai Collection) *Voicemod that I've been update (missing command/Voice) from other modder Haruna (Kantai Collection) Uzuki (Kantai Collection) *please give me cool react if you like it* Good luck and fair seas
  5. Guten Morgen zusammen, nachdem ich mich jetzt in diversen Posts zum Thema Neujahrsevent ein wenig "abreagiert" habe, möchte ich auch ein paar Vorschläge machen, wie es im neuen Jahr besser laufen kann. Zuerst vorweg: Gratis-Sachen zu Weihnachten sind natürlich immer schön, allerdings habe ich auch mal an das vergangene Jahr zurückgedacht, was da alles nicht so toll gelaufen ist (CV-Rework, Treibstoffmarkengrind, ständig neue Lootboxen, "großaritges" Soundupdate, etc.). Ich möchte das Spiel gern weiter auch monetär unterstützen, allerdings sollten sich davor ein paar Sachen geändert haben (für alle Spieler, nicht nur für die zahlende Kundschaft). Zuerst das Elementare (akute Baustellen, die nicht fertig gemacht wurden): -Sound-Rework fertigstellen: aktuell (nach 3 vollen Updates) funktioniert der "neue" Sound immer noch nicht richtig; ein paar Punkte sind die Lautstärke u.a. in der Spectator-Cam und das viele Voice-Commands einfach "verschluckt" werden (auch vom eigenen Schiff) -CV-Rework: hier fehlen als Minimum noch Anpassungen beim akkumulierten Schaden an Flugzeugen (ich bemerke hier keinen Unterschied bei Credits und EXP) und auch an den CV-Wappen (ich meine, hier noch Einblendungen für Tier IX gesehen zu haben) -Forschungsbüro: das Büro in seiner jetzigen Form sinnbefreit, vor allem in Hinblick auf den gegenläufigen Grind zu den Tier-X-Modulen. Und wenn schon gewünscht wird, dass "alle Tiers wieder mehr gespielt werden", dürfen die Belohnungen für das Büro nicht erst bei Tier VI losgehen. Macht es stattdessen möglich, dass auf allen Eliteschiffen im Techtree kleine Mengen Forschungspunkte gesammelt werden können (evtl. mit Bonus für Sachen wie "Kraken" "Unterstützer" etc., WoT macht das ja auch vor) Jetzt die Sachen, die schon ewig aufgeschoben werden und die langsam mal kommen müssten: -2. Flagge und 2. Farbe für die "restlichen" Techtrees (wer aufmerksam mitzählt, weiß wie "viele" das aktuell sind) -eine vernünftige Roadmap für die Halbjahres-Planung (Minimum mit Zeitplänen für Ranked und CW, zusätzlich sollten auch Events mit aufgenommen werden [wenn die Rewards nicht mit vollem Namen genannt werden, ist das OK]) -Halloween-Camo für die Mikasa auch zum Kauf verfügbar machen Dann noch das aktuelle Event: Mein Vorschlag, um den ganzen Ärger mit der Puerto Rico zu beenden, ist der folgende: Stoppt den Timer in der Werft vorläufig, gebt den Spielern das Geld für den Kauf von Boostern und Abschluss des Projektes zurück. Wenn das erledigt ist, entfernt zumindest den 3. kaufbaren Booster aus der Werft und startet diese als Langzeitprojekt neu. Nehmt die Direktiven und wandelt diese in Werftaufträge um, damit alternativ auch Eventdirektiven laufen können. So hätte jeder die Möglichkeit, das Schiff wie ursprünglich beschrieben stressfrei zu grinden, bei manchen würde es eben bis September etc. dauern. Wenn das nicht genug Geld für den Zaren ist: Verkauft stattdessen zusätzliche Werftplätze, dass man bspw. mehrere Schiffe nebeneinander bauen lassen kann oder macht die Booster generell um mindestens 50% billiger und beschränkt deren Laufzeit (ist aktuell eh schon der Fall). Wenn allerdings weiter versucht wird, die Spielerschaft wie Zitronen auszupressen, bekommt stattdessen jemand anderes mein Geld. Frohe Weihnachten
  6. celiseninsan

    Ultra Sound

    Ever since the Italian update my ultra sound doesn't work no matter what I do, anyone experiencing this issue?
  7. Herman_German

    Geräusche

    Moin, Moin; Nach dem update sind die Geschütze (eigene) nicht mehr zu hören. Das war beim letzten Update (.9) glaub ich genauso. Fehler beim Update oder wie muss ich was einstellen? MfG
  8. Can you tell me where I find the WoW sound folder? I would like to eliminate a sound from the game that really bothers me: it's the fire alarm. I can't find any mod to help me, do you have a tip?
  9. KolenboerNL

    Update 0.8.8 removed nation crew sound

    Hey everybody, After update 0.8.8 i noticed that i no longer have crew's of ships ( or battle notification ) talking in the language of the nation of the ship. Does anyone else has this or am i missing an option didnt click on? I hope they accidently forgot about this at WG and place it back, or i did miss an option. I really like the nation talking crew, who doesnt like to learn some other language words that u can use on vacation like "torps incoming from the left". Greetings KolenboerNL
  10. RamboCras

    Ultra Sound broken Update 8.7?

    Played 2 games, In port, no issue, then when I started a game twice (had to restart the game to get the sound back) the sounds starts making a cracky sound and then stops (I can listen to f.i. Youtube when the sound has stopped). Until update 8.7 my sound settings were on Ultra. After changing them to high I had a stable game.
  11. Palubarac

    Sound problem

    Alright, I didn't want to put this as bugs or anything because I believe it's me, not WG (for a change, right?) Anyways, I've just updated my Windows 10 and after everything was set-up I fired up the game to play few battles before going to sleep. The sounds are.... terribly balanced. When I started the game I've noticed the music at the beginning was significantly lower than usual even tho I didn't touch the volume during the Windows update or after that. I cranked up the volume and then the music was fine. The match started and as soon as I fired the first time my ear canals suffered (maybe irreversible) damage. It was so loud I almost jumped out of the chair. I played with no volume the whole match because i didn't have time to adjust during battle. Then I switched to co-op where I can set the volumes of each thing correctly but it's so messy I'm not able to do so no matter how hard I try. Can someone who understands the setting (and maybe speaks English more fluently than me) explain each section of the 'Audio' on the settings? I mean "Music in the port" is self-explanatory but what about "Engine sounds" for example? Is that slider really only for the ship's engines and nothing else? Sounds odd to have a complete slider for that. I've also heard many ppl in the forums mentioning "ultra" settings when talking about audio. I don't see such setting anyways. I have "low" and "high" under 'Sound Quality'. Finally, I'm just trying to fix the problem and looking for some assistance here. Not complaining, not blaming anyone, just calmly asking for advice. P.S. Before the update all sliders were to the maximum and everything was balanced. I would just change my overall system volume and control it that way. Right now, when I set all sliders to maximum, I can barely hear the music, I can barely hear anything other than the shells which make an abnormally loud sound as well as the voice inputs from the guy which is yelling at me now all the time. I will try to play with the sliders again but thought of dropping a thread a maybe get some suggestions which might help me fix the problem. I also find it weird that the Windows update changed the specific sounds on a game but well... I see no other explanation unless WG did something just now but I guess someone else would complain by now... Thanks.
×