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Found 3 results

  1. This keeps happening (3rd time today) As soon as the RN cruiser is Spotted, its dead. Which during the game I can accept (as its probably because did something wrong or didn't see an enemy whatever or got out played, I can accept that), but this is happening before I'm even properly out of the spawn, I cant get anywhere near cover or even activate smoke. In the case screenshot-ed I came out of the spawn at half throttle (deliberately not rushing) and instantly smoked as soon as I was spotted (which was by a DD) AND I was at less than a 30degree angle to all enemy ships (within line of sight). As soon as the DD Spotted me 3 BB's targeted me and fired, the first to get a salvo off mostly missed me (it took roughly +/- 1000Hp with a single shell that hit the Superstructure), the 3rd one was bang on target but that didn't matter because the 2nd one completely deleted me (and 2/3 of the shells didn't hit me). This kind of thing doesn't happen with any other ship line and the community knows it, else why is everyone so keen to target RN cruisers when there are far more threatening targets to them? Answer they are the seagulls out of Finding Nemo ("Mine", "Mine") So please WG show a little love to the RN Cruisers, It doesn't need a big fix, a little bit of an armour buff or move the citadel slightly, but I would like to play a game not sit in a loading queue for longer than it takes to play a round. Thanks Duecut PS the Ship I was playing was the Neptune
  2. Mike_Chaffin

    RN Cruisers...

    So the patch is live, what do you think of them?
  3. Combat_Hamster

    RN Cruiser stats from Armoured Patrol

    People might have already seen these, was looking forward to then too....probably stop at tier 4... HMS Minotaur Tier 10 British Cruiser Stats: Ship HP: 43300 Armour: 16-101 mm Torpedo Protection: 16% Max Speed: 33 knots Rudder Shift Time: 10.4 seconds Turning Circle Radius: 660 m Surface Detectability: 11.5 km Air Detectability: 9.1 km Main Battery 152mm/50 Mk.XXVI (5 x 2) Range: 15.8 km Max Dispersion: 142 m Reload Time: 4 seconds Turret Rotation Speed: 4.7 sec/180° HE Ammo: Mark V 2200 Damage, 768 m/s velocity, 11% chance of fireAP Ammo: Mark V3200 Damage, 768 m/s velocity Torpedoes533mm Mark IXM (4 x 4)Damage: 16767Speed: 62 knotsRange: 10 kmReload: 96 seconds AA 152mm/50 Mk.XXVI (5 x 2) 118 damage, 6 km range 76.2mm/70 Mk.VI (8 x 2) 315 damage, 5 km range 20 mm Oerlikon Mk.V (10 x 2) 61 damage, 2 km range HMS Neptune Tier 9 British Cruiser Stats: Ship HP: 44900 Armour: 16-102 mm Torpedo Protection: 13% Max Speed: 33.5 knots Rudder Shift Time: 10.8 seconds Turning Circle Radius: 710 m Surface Detectability: 13.1 km Air Detectability: 9.1 km Main Battery152mm/50 Mk.XXV (4 x 3)Range: 16.5 kmMax Dispersion: 147 mReload Time: 5 secondsTurret Rotation Speed: 18 sec/180°HE Ammo: Mark V2200 Damage, 768 m/s velocity, 11% chance of fireAP Ammo: Mark V3200 Damage, 768 m/s velocity econdary Battery114mm/45 RP 41 Mark VI (6 x 2)Range: 5 kmReload Time: 3 secondsAmmo: 114mm HE Mark XVI1600 Damage, 760 m/s velocity, 7% chance of fire Torpedoes533mm Mark IXM (4 x 4)Damage: 16767Speed: 62 knotsRange: 10 kmReload: 96 seconds AA 152mm/50 Mk.XXV (4 x 3) 86 damage, 6 km range 114mm/45 RP 41 Mark VI (6 x 2) 107 damage, 5 km 40 mm Bofors STAAG (10 x 2) 254 damage, 3.5 km range 20 mm Oerlikon Mk.V (14 x 2) 85 damage, 2 km range HMS Edinburgh Tier 8 British Cruiser Stats: Ship HP: 36400 Armour: 16-114 mm Torpedo Protection: 16% Max Speed: 32.5 knots Rudder Shift Time: 9.6 seconds Turning Circle Radius: 680 m Surface Detectability: 11.7 km Air Detectability: 8.1 km Main Battery152mm/50 Mk.XXIII (4 x 3)Range: 15.4 kmMax Dispersion: 139 mReload Time: 7.5 secondsTurret Rotation Speed: 25.7 sec/180°HE Ammo: 6 inch 6crh Mark IV2100 Damage, 841 m/s velocity, 9% chance of fireAP Ammo: 6 inch 6crh Mark IV3100 Damage, 841 m/s velocity Secondary Battery102mm/45 QF Mark XIX* (6 x 2)Range: 5 kmReload Time: 3 secondsAmmo: 4 inch HE 35 lb1500 Damage, 811 m/s velocity, 6% chance of fire Torpedoes 533mm Mark IX** (2 x 3) Damage: 15533 Speed: 62 knots Range: 10 km Reload: 72 seconds AA 102mm/45 QF Mark XIX* (6 x 2) 90 damage, 5 km 40 mm Bofors Mk.VI (3 x 6) 88 damage, 3.5 km range 20 mm Oerlikon Mk.V (14 x 2) 85 damage, 2 km range HMS Fiji Tier 7 British Cruiser Stats: Ship HP: 31400 Armour: 13-89 mm Max Speed: 32.5 knots Rudder Shift Time: 8.6 seconds Turning Circle Radius: 590 m Surface Detectability: 11.5 km Air Detectability: 7.3 km Main Battery152mm/50 Mk.XXIII (4 x 3)Range: 15.4 kmMax Dispersion: 139 mReload Time: 7.5 secondsTurret Rotation Speed: 25.7 sec/180°HE Ammo: 6 inch 6crh Mark IV2100 Damage, 841 m/s velocity, 9% chance of fireAP Ammo: 6 inch 6crh Mark IV3100 Damage, 841 m/s velocity Secondary Battery 102mm/45 QF Mark XIX* (4 x 2) Range: 5 km Reload Time: 3 seconds Ammo: 4 inch HE 35 lb 1500 Damage, 811 m/s velocity, 6% chance of fire Torpedoes 533mm Mark IX* (2 x 3) Damage: 15867 Speed: 61 knots Range: 8 km Reload: 72 seconds AA 102mm/45 QF Mark XIX* (4 x 2) 60 damage, 5 km 40 mm Bofors Mk.II (2 x 4) 32 damage, 3.5 km range 40 mm Bofors Mk.V(2 x 2) 25 damage, 3.5 km range 20 mm Oerlikon Mk.V (10 x 2) 61 damage, 2 km range 20 mm Oerlikon Mk.IV (3 x 1) 11 damage, 2 km range HMS Leander Tier 6 British Cruiser Stats: Ship HP: 28700 Armour: 13-100 mm Max Speed: 32.5 knots Rudder Shift Time: 7.8 seconds Turning Circle Radius: 640 m Surface Detectability: 10.3 km Air Detectability: 6.7 km Main Battery 152mm/50 Mk.XXI (4 x 2) Range: 13.2 km Max Dispersion: 124 m Reload Time: 7.5 seconds Turret Rotation Speed: 25.7 sec/180° HE Ammo: 6 inch 6crh Mark IV 2100 Damage, 841 m/s velocity, 9% chance of fire AP Ammo: 6 inch 6crh Mark IV 3100 Damage, 841 m/s velocity Secondary Battery 102mm/45 QF Mark XIX (4 x 2) Range: 5 km Reload Time: 3 seconds Ammo: 4 inch HE 35 lb 1500 Damage, 811 m/s velocity, 6% chance of fire Torpedoes 533mm Mark IX (2 x 4) Damage: 15433 Speed: 61 knots Range: 8 km Reload: 96 seconds AA 102mm/45 QF Mark XIX (4 x 2) 38 damage, 5 km 40 mm Bofors Mk.II (2 x 4) 32 damage, 3.5 km range 20 mm Oerlikon Mk.V (4 x 2) 24 damage, 2 km range 20 mm Oerlikon Mk.IV (5 x 1) 18 damage, 2 km range HMS Emerald Tier 5 British Cruiser Stats: Ship HP: 27100 Armour: 10-76 mm Max Speed: 33 knots Rudder Shift Time: 7.8 seconds Turning Circle Radius: 670 m Surface Detectability: 11.5 km Air Detectability: 6.7 km Main Battery 152mm/45 CPXIV (7 x 1) Range: 13.6 km Max Dispersion: 127 m Reload Time: 7.5 seconds Turret Rotation Speed: 18 sec/180° HE Ammo: 6 inch 6crh SC 2200 Damage, 936 m/s velocity, 12% chance of fire AP Ammo: 6 inch 4crh SC 3000 Damage, 936 m/s velocity Secondary Battery 102mm/45 Mk.V (3 x 1) Range: 4.5 km Reload Time: 4 seconds Ammo: 4 inch HE 35 lb 1500 Damage, 811 m/s velocity, 6% chance of fire Torpedoes 533mm Mark VII (4 x 4) Damage: 15733 Speed: 59 knots Range: 6 km Reload: 106 seconds AA 102mm/45 Mk.V (3 x 1) 8 damage, 3.5 km 40 mm Vickers 2 pdr. Mk.VII (2 x 4) 28 damage, 2.5 km range 20 mm Oerlikon Mk.V (6 x 2) 37 damage, 2 km range 20 mm Oerlikon Mk.IV (6 x 1) 22 damage, 2 km range HMS Danae Tier 4 British Cruiser Stats: Ship HP: 20900 Armour: 10-76 mm Max Speed: 30 knots Rudder Shift Time: 6.1 seconds Turning Circle Radius: 540 m Surface Detectability: 10.4 km Air Detectability: 5.4 km Main Battery 152mm/45 CPXIV (6 x 1) Range: 12.5 km Max Dispersion: 119 m Reload Time: 7.5 seconds Turret Rotation Speed: 18 sec/180° HE Ammo: 6 inch 4crh 2200 Damage, 853 m/s velocity, 12% chance of fire AP Ammo: 6 inch 4crh 2900 Damage, 853 m/s velocity Torpedoes 533mm Mark V (4 x 3) Damage: 11967 Speed: 59 knots Range: 6 km Reload: 71 seconds AA 40 mm Vickers 2 pdr. Mk.VIII (2 x 8) (TN: More dakka) 40 damage, 2.5 km range 12.7 mm Mk.VIII (4 x 4) 8 damage, 1.2 km range HMS Caledon Tier 3 British Cruiser Stats: Ship HP: 19000 Armour: 6-76 mm Max Speed: 29 knots Rudder Shift Time: 5.6 seconds Turning Circle Radius: 530 m Surface Detectability: 10.1 km Air Detectability: 4.9 km Main Battery 152mm/45 PXIII* (5 x 1) Range: 11.8 km Max Dispersion: 115 m Reload Time: 8 seconds Turret Rotation Speed: 18 sec/180° HE Ammo: 6 inch 4crh 2200 Damage, 853 m/s velocity, 12% chance of fire AP Ammo: 6 inch 4crh 2900 Damage, 853 m/s velocity Torpedoes 533mm Mark II (4 x 2) Damage: 10000 Speed: 53 knots Range: 6 km Reload: 41 seconds AA 76.2 mm/45 HA Mk.IV (2 x 1) 4 damage, 3 km range 40 mm Vickers 2 pdr. Mk.II (2 x 1) 11 damage, 2 km range 7.7 mm Maxim MG Mk.I (2 x 1) 3 damage, 1 km range HMS Weymouth Tier 2 British Cruiser Stats: Ship HP: 20300 Armour: 6-51 mm Max Speed: 26 knots Rudder Shift Time: 5.9 seconds Turning Circle Radius: 500 m Surface Detectability: 10.3 km Air Detectability: 5.3 km Main Battery 152mm/45 PVI (8 x 1) Range: 10.7 km Max Dispersion: 107 m Reload Time: 8.6 seconds Turret Rotation Speed: 25.7 sec/180° HE Ammo: 6 inch HE 100 lb 2100 Damage, 773 m/s velocity, 9% chance of fire AP Ammo: 6 inch AP 100 lb 2800 Damage, 773 m/s velocity AA 76.2 mm/45 HA Mk IV (1 x 1) 2 damage, 3 km range 40 mm Vickers 2 pdr. Mk II (1 x 1) 6 damage, 2 km range HMS Belfast Tier 7 British Premium Cruiser Stats: Ship HP: 35700 Armour: 13-114 mm Max Speed: 32.5 knots Rudder Shift Time: 9.6 seconds Turning Circle Radius: 680 m Surface Detectability: 11.3 km Air Detectability: 8.1 km Main Battery 152mm/50 Mk.XXIII (4 x 3) Range: 15.4 km Max Dispersion: 139 m Reload Time: 7.5 seconds Turret Rotation Speed: 25.7 sec/180° HE Ammo: 6 inch 6crh Mark IV 2100 Damage, 841 m/s velocity, 9% chance of fire AP Ammo: 6 inch 6crh Mark IV 3100 Damage, 841 m/s velocity Secondary Battery 102mm/45 QF RP51 Mark XVIV* (4 x 2) Range: 5 km Reload Time: 3 seconds Ammo: 4 inch HE 35 lb 1500 Damage, 811 m/s velocity, 6% chance of fire *No Torpedoes* AA 102mm/45 QF Mark XVIV* (4 x 2) 72 damage, 5 km 40 mm Bofors Mk.V RP50 (6 x 2) 32 damage, 3.5 km range Misc.Hydroacoustic Search, Radar Surveillance, Smoke Screen each occupies one slot ( British Cruisers lack Defensive-AA fire and will have smoke screens instead)British Smoke screen set time [20+0.5 seconds/Ship tier]; Smoke screen endurance time [78+3.5 seconds/Ship tier]Has the same radar as the USN cruisers.
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