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Found 51 results

  1. Charger76

    Moskva Permanent Camo

    You sold me permanent camo for a tech tree ship for 5,000 gold. You now tell us that you are converting this ship to a "coal ship" and that those of us who bought gold and used it to but permanent camo can go to hell, you don't care. Not a new attitude from you Wargaming, but the clearest indication of it so far and the one that for me ends any chance of me parting with real money ever again. I have spent over €5K with you over the last 5-6 years and in the last year especially (it was creeping in before that, hence in the last year my spend has been WAY smaller than in previous years) all you have done is give me reasons not to trust you, not to do business with you again and spat in my face as a paying customer. If you decide to replace a ship on the tech tree, your customers who bought a permanent asset for a ship in that position in that tech tree should get the premium camo transferred. Anything less than that is theft and an abuse of your terms and conditions. If you can afford to lose my business and those of others who have acquired in game assets, then good for you, but I suspect the day will come when someone treats their customers with a little more respect and you will have lost out.
  2. Neitor_2020

    Recruitment station points not updating?

    Hi Wows I recently recruited my son into the game with the referral code, but the points dont seem to be counting up correctly when i play random battles with him in a division. Yesterday we played 4-5 games together in a division, but we only received 10 points in the recruitment station. When I read the reward system it states that you earn point by playing together with your recruitee. 18 point for every battle and a bonus of 8 point if it is a win (earn at least 150 base xp in ships tier 1-IV and 300 base xp for ships tier v-x) Is the system bugged at the moment?
  3. The Rewards in the Puerto Rico Directives are extremely low Dear @Sub_Octavian One thing that I miss in these discussions about the grind of Puerto Ricos directives is the low compensation for the effort if somehow a player manages to do it. I would say that they are downsized with 90% roughly vs other events. I will give you a few examples spread out: First stage: Trophy Year 12.000.000 Credits Reward 100.000 = Less than 1%. 200000/game =60 games =15 hours. Yes 100.000 credits fantastic! 2nd Stage: 5.600.000 Damage = 1 Special Flag Yes playing 56 fights w 100 K damage = 14 hours for 1 flag 7 th stage : EU 580.000 Commander points =250 steel. 2000 /game = 290 games=72,5 hours. One stage in rank generally is about this size of rewards, and it does not require even close to that amount of play. You do advertise that there are 2.250 steel but the hours is just is not enough even for a great player. And for me Free Ship is not that you must put in 1000s of flags at say 0,15 EUR/flag (Santa Mega Box) to have a chance. That is why above figures have not included flags, which btw does not help in Base XP directives. That you could do it to get it faster done is one thing but it is different to do it some amounts and that you must do it in hundreds if not 1000 at least to even move on the progress meter. To put in at least a few hundred to get some tens of value is not what I call a well constructed reward/effort required thing. So why has the reward vs effort in this event gone down so massively, not just the insane amounts of grinding necessary. It is easy to compare this event with past events and the difference is insane. Do not care in this instance of your statement that PR is for 1% possibly less of playerbase, here is the efforts /reward proportion in the various directives. Namely hours played vs the rewards, why such a huge slash? The values vs effort are hardly even symbolic, while earlier it felt like a reward. What is the point of constructing missions with 250 steel in reward if no player will reach that far or at least only the pros. This reasoning goes by the unlikely idea that you somehow have made the efforts required correct - naturally the efforts are 10x too high mostly to bring it down to levels that are managable even with my high level of play. I play 15-25 hours weekly at least, and have done so since I joined in october 2015 , and I do plan to play a lot during christmas but my joy have gone down surely 50% at least if not more after the PR announcement and the various discussions. One of the finest graphical ideas (The dockyard) used like this. If a player like me does not even have a realistic chance........Really wonder how many players if any at all non.bots or professional players even will reach Hall of Fame.
  4. thechopsm


    Could I please enquire as to why, when you work soooooooooooo hard to earn containers and select the item that you actually require i.e. money, consumables, resources for the armoury, etc, you nearly always get palmed off with stuff that you really DO NOT want (and DID NOT select) i.e. 1 of the item you wanted plus 3 flags and 3 camo? It really does make the idea of earning your 3 containers per day seem absolutely pointless, infuriating and the reward system a bit of a joke!!!!!! Also, and with this serious issue in mind, might it not be an idea to make steel and coal available for purchase? Grateful for your response to edited! Edit: Since we can't be sure that e-mail adress belongs to you, and it is forbidden to share peoples' e-mail address out in public according to the GDPR (General Data Protection Regulation) I removed the address.
  5. I want to play clan battles for a while now, even before I had to leave the game for almost one year. Now even more so, but like many others who started late to the whole clan party, I struggle to find members. Recently, two players joined which make me very happy, but to play CBs, you need a big(ger) rooster as not everyone can play everyday due to real life and whatnot. When checking someone‘s stats last night, I accidentally clicked on his team battle tab instead of ranked. Which reminded me, back in the day, when team battles was the closest thing we had to clan battles, you could hire mercs to fill up your ranks. I‘d like to see this feature implemented for clans as well. The way it could work is, a member of a clan or a player without clan registers as merc and can get hired. For each victory, he not only gets the rewards from the battles itself, but also some oil and coal and possibly other goodies that clan members are willing to donate from the treasury of the clan that hired him. Would require some additions to the clan treasury. Exceptions are ships, doubloons, steel, credits or basically anything that could hurt WGs profits. It also would prevent clans and players with a thick wallet snatching all good/ available mercs and leaving smaller clans in the dust. To avoid clan hoping, a merc can only sign with two clans per Season, all other restrictions in regards to switching clans apply. To prevent clans from scamming mercs, they get all bonuses automatically after a set period. Same applies in the other direction tho, if a merc leaves the clan without fulfilling his contract, he only receives the rewards for the time he was active. For instance, both parties agree to have the contract run 4 weeks with a playtime of 20 hours. After playing 4hours total, the merc wants to leave. In this case, he’d only receive the rewards for the time played and not the 4 weeks. It might be a piece of work, but it could work and it would help smaller clans getting their feet wet in CBs while giving players of other clans a chance to play for additional rewards. Thoughts?
  6. Angloborn

    Coming back after 4 months in Canada

    Ahoy Captains! So After spending 4 months abroad in Canada, I'm back in Europe and I will start playing the game again. I wanted to maximize the rewards of coming back so my question is if there is anything besides the refer a friend program I should be aware of? Cheers everybody! Angloborn
  7. I have finished every single personal assignment on the submarine test server and I don't know how to claim these rewards on my main account. Pls help.
  8. kiowa

    Rewarding team play - When?

    Are the following teamplay scenarios rewarded currently in the game, and if not do you consider implementing such mechanics? - Teammate is in a smoke laid down by other player and makes damage to enemy ships. This damage should be awarded like "spotting" damage, sort of, for the player who laid the smoke. - Planes shot down by CV fighter while a team mate is under should yield more experience for the CV. - Hydroed and Radared ships should yield spotting dmg for the ships using Hydro and or Radar.
  9. I play the game for 2 years, I have given my money too WG. PLZ fix the problems that are NOW on the game. CVs Spotting rewards. DDs RADAR MM The problems are known too every player and are BASIC for a better gameplay.
  10. Ahoi an alle an der 11. Ranked Season habe ich wieder teilgenommen und viel Zeit investiert um Rank 1 zu werden. Während ich auf die Belohnung in Form einer Jolly Roger Flagge warte lese ich, dass diese nicht mehr als Belohnung seit Season 10 vergeben werden soll. Es war der wichtigste Grund für mich bis Rank 1 zu spielen um auch zu den "Piraten" zu gehören. Diese Flagge sorgt für Ansporn von neuen, sowie auch von tüchtigen Spielern, besser zu werden, da jeder sie gerne hätte. Warum würde sie jeder gerne haben? In Gefechten bringt sie ANNERKENNUNG, sowie eine gewisse AKZEPTANZ bei Tipps von Spielern die diese Flagge tragen. Außerdem bringt sie CHARAKTER ins Spiel. Für das Entwickler Team sowie die Spieler sollte sie (so denke ich) nur positiven Nutzen bringen! Und in dem Fall, dass diese in Zukunft für andere Materialien als Copper erhältlich sein würde kann ich euch versichern, dass diese Flagge ihre Symbolik verlieren würde. Gebt doch mal eure Meinung dazu ab, wenn euch das Thema auch verwundert/verärgert oder was auch immer. Sail on, Allied_Immanuel
  11. The email hasn't arrived. I checked this link. https://worldofwarships.eu/en/userbonus/
  12. @MrConway @Tuccy @Crysantos Season 11 ranked battles have started and so I checked my status and have the following results without playing a battle there yet Completed to rank 12 and inclusive, therefore I should have received the following: 1250 steel and 400 assorted common signals I checked the Arsenal and I am constantly checking signals and I have received neither
  13. Tyrendian89

    Ranked Steel, CB steel

    Sort of a random thought that popped into my mind when reading the info about the next Ranked season... I like how (almost?) every Rank you achieve rewards you a little bit of Steel, in contrast to the CB missions where you have only up to three big chunks per League, which you can quite easily miss by just one win and be quite frustrated (and/or can cause issues within a clan when someone feels like he was prevented from getting that last win by organisational issues or what have you). Why not spread out the Steel rewards in Clan Battles as well? The infrastructure is obviously there - it's already done that way for the "cherry on top" Hurricane mission... So, am I missing some big argument against this? What are your thoughts?
  14. Speshul_Dave

    Public Test Rewards 0.7.10

    So guys heres my doubt, i just checked for PTS rewards, i got both NA and SEA but nothing on EU for the latest patch EU : https://worldofwarships.eu/en/userbonus/# NA : https://worldofwarships.com/en/userbonus/ SEA : https://worldofwarships.asia/en/userbonus/ My questions are 1 ) Do the rewards get replicated on each server ? 2) Is the EU PTS rewards credited yet and why did wargaming stop announcing that. if they do announce it can you guys link it to me :)
  15. Hello all, I might have missed it, but when do we get rewards? My clanmates and me have played more that 10 games on RU schedule and according to the announcement, we are entitled to rewards. When do we get them - at the end of clan battles season (i.e. Sunday) or when? Thx in advance!
  16. I, like so many other people, really fancied the free rewards for spending 25000 doubloons on stuff I wanted anyway. Problem: I'm traveling with my family and will not be home to spend the doubloons. Fortunately I was only an hour away from a clan mate, so I drove over. We got behind his laptop and spent our hard earned money. He got a year of premium time and converted some XP. I got perma camo's for 5 T10's. Problem solved. Back to the family as it was already past 23:00. Turns out the event didn't start until 02:00 the next morning, we were just under 3 hours too early. Tickets were created and here it gets weird. My mate had his premium time taken away and got his doubloons refunded. The representative could not reset the XP, but as that was only a small amount it didn't matter much. I got a reply that many players made the same mistake and that WG was looking at ways to remedy the situation. Then it got really quiet. After a few more pokes the tone changed and I was basically told that I messed up and had to live with the consequences. I do not agree... It is my opinion that if one player gets help, players with the same problem should also be helped. Also, if an expensive event like this is launched, do not post an activation button before the event goes live, especially if it only runs for a few days. (If I was the only one to fall for this, but a costumer support representative wrote me that 'a lot of players' made the same mistake) When I objected to refusal I was told to post my comments on this forum so the developers can read my concerns and react to them... I'm just dying with suspense, what will come next..?
  17. Mangrey

    The roll overmatches

    There is alot of odd stuff going on with this game the Pene system, HE fire chance, AA shoting trouth moutians and dual arment shoting both vs. Air and ships on the same time. But Roll overmatches is one of thies odd things. Please add a system that rewards a team with exp and Creds for making a fast win, as it is now we get punished for making a fast win. Mang
  18. tl;dr something seems to be not working correcting with clan battle mission rewards, and the alpha/bravo team setup might not work as you think it should! So how is this alpha/bravo team supposed to work, and are there some bugs associated with it? Over the weekend we played quite a lot as bravo team. WC Football is on, we were missing quite a few experienced regulars, we had some new members to get settled in, and quite a few new ships to test out playing in. There seems to be something odd about this new feature though. First thing is, I've completed 9 wins in squall league. Completed the first stage for 7 wins which should net 500 steel apparently. No steel displayed in Arsenal. I'm sure I had more than 3 wins for oil mission, yet it was only displaying 2/3 completed. Is it only counting alpha team wins? The clan battle summary (by the player list) on the main clan battle page only shows alpha team battle count (or is that the highest ranked team count?), even though the members list seems to display all battles played. It makes us look like we are not very active in clan battles! What if some clans decide the bravo team is their main team, and alpha is there second string team.After all, bravo two zero is more famous than alpha two zero, but I'll try not to write a book in this post! I understand the highest team determines the clans rating. But how independent are the two team ratings? After getting battered down to near the bottom of squall league 3, I was still surprised about the quality of opposition we where coming up against and the lack of rental ships in those teams. It made me feel like issuing a diktat that the entire clan should be restricted to co-op mode against bots! Okay, I know it takes a few sessions for the leagues to start to form, despite the new small head start given to clans previous ranking, but being that low I expected to come across some potato teams less half-baked than us. So, do the A and B team have independent match making rating? I'm beginning to think it doesn't, since A and B teams are not listed in the clan rating tables. This kind of makes things pointless having a strong A team running fighting for progression, whilst the inexperienced or less skilled B team are just going to get battered if matched with A team level skill opponents. If so, the B team can't be used to help the weaker members get better by fighting opposition near their level. It would make the only use of the B team as a get out of jail card to protect the clan rating when missing a few key players. @MrConway any known issues here? Is this feature working as intended? EDIT 2: Was hovering mouse over wrong stage for steel mission reward issue. That point has been addressed. User error! EDIT 3: Two wins are now needed to get 30 oil. This point has been addressed. User error! EDIT: Post some screenshots:
  19. SamuraiShakaViking

    Golden Week: Great Event

    Just some positive feedback for WG devs and also PR / Marketing & Community divisions, which is often lacking on the forums perhaps. I think the whole Golden Week event and the accompanying rewards and discounts are awesome . Thank you and well done. This is a great idea and great implementation of cool content. It benefits especially new players, but also veterans too; and its both skill stimulating and also more FUN!. Its very encouraging and motivating and makes one want to keep playing even after getting the 12500 second crate. (usually i stop after 12,500 xp , but not when there's events like this that last a week, not just 2-3 days on the weekend only. (ofc some of us can only play more after work during the week, and are busy/away/out on weekends; so getting objectives and more to play for during week days is really VERYwelcome. Please bring it on more!! :)) I am always impressed by the historical links in WoWs and also the incredible programming and IT design goes into this game. The beauty of the ships themselves. The ambience of the maps and playing environment. And that 30 players from many countries can all participate together in a game!, Even some I know even on low spec machines. And all in a free to play game! And its extra awesome when events and challenges promote historical and naval events and campaigns. You also honour veterans, and promote awareness of naval history and events that really affected and even changed our course of history. Its fascinating to learn so much and be able to feel immersed into participating in this. The historical department do a great job; and even explain it all in videos etc. The campaigns and missions and so on too are commendable. Dare I say "We want more!" in future hehe ;). This is very promising for the direction and future of the game imho Well done, thank you, and please keep up the good work. Honto ni arigatou!
  20. Hi I would like to suggest a light buff in credit reward in the high tiers, espcially T10. Yesterday I played a battle in IGN Yamato with a credit reward of 400.000 credits. After repairs, ammo and consumables I was left with 81.000 credits. This is with both 10% additional credit bonus from flag and 10% additional credit bonus from Clan. Removing the consumables it would still only add up to 148.000 credits. I think it's worth poiting out that without premium I would have gone minus. How do you guys feel about adding a light buff to credit rewards to make it slightly easier to earn credits? Players who has the Missouri has a way around this issue but I feel it takes forever to build up credits as it is, playing the high tiers.
  21. DKDlite

    missions of yesteryear...

    Will old missions come again? like the "hunt for bismarck" or "Dunkirk" or were they a once in a lifetime?
  22. HMCite

    Air Craft Carriers

    Air Craft Carriers are the seriously ignored class of Ships in the game. These are the reasons Why 1- In lower tiers its playable, but as one advances , the insane AA makes it impossible for CV players to maintain interest in the game. 2- Every now and then Buffs are coming for different ships except for CVs 3- New ships/lines being introduced are having such insane AA. Others have Defensive AA. 4- Every Player has the ability to increase his captain skills to Be able to increase his AA DPM by basic , advance and Manual skills, yet CV doesnt get any Captain skills for improvement of Squaderent health and endurance. 5- BBs and cruisers who are AA specked are already untouchable, add to that new DDs like KIDD and Grozovoi and US DDs Defensive AA, so CV can actually have no impact in the start of the game. 6- CV does spotting, Defends allies and also at times harldy manages to strike on enemy despite all defensive AA and enemy CV AA planes and at the end the Reward for CV is the worst in all the ship types. 7- New changes to DDs AA is further Humiliation to CVs. Either CVs need to be buffed or AA needs to be nerfed with good rewards at the end If wargaming keeps the same trend , one day people will say, remember when there used to be CVs in the game??
  23. Hi there, i want to ask 2 Questions about the Clan Wars: 1: Will we have the Fog of War soon, that you cant see the Teamsetup of the Enemy on the Start (same as i World of Tanks) would make the Game a bit more interesting, if you dont know what your facing until you see it. That could be also cause some playing with different ShipSetups. 2: The Reward for the Clanwars "Stalingrad" will it only be given out to ALL Players of the Clan if they at least "join" one Battle in Clanwars? Or will it only be given out to the Guys who moved up to the Typhoon League and win all the Combat Missions till the End.
  24. NothingButTheRain

    Anyone gotten test server rewards?

    Hi. I played on round 1 and 2 of the test server and gotten a total of 8 missions which all of them I completed succesfully. It was for this test server https://worldofwarships.eu/en/news/public-test/test-your-mettle/ Earlier today I noticed that on this page https://worldofwarships.eu/en/userbonus/# it mentioned in a blueish font that I could claim my rewards or something, after which I got to a webpage stating all 4 different missions, each one double (one for round 1 and the other for round 2). It listed all 8 missions I had completed. However, I've never received the rewards on the live server. Did something go wrong on the webpage perhaps? There was no way for me to return to that page anymore and I see totaly zero mentions anywhere in my account on the live server nor on the account I created when I created an account for the test server on that russian website. I played on the previous test server and there I did get the rewards, even though I never received an email for either batch of rewards. Another question, has anyone else here received their test server rewards yet? Noone seems to know anything and I've been asking around for hours without anyone seemingly knowing anything.
  25. v3ga

    yamamoto crates>

    ok so the rewards... from these crates are flags for your ship that's it? this a joke? they cost a lot of real life money and the rewards are a joke...