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Found 28 results

  1. Reports are becoming a topic of controversy. They are intended to punish bad players, bots and flamers, but since they can use reports as well, good players will get their share of revenge reports. At the moment only chat reports do their job, other two are debatable. Do we know if bots are being banned? No, since there is no feedback. What happens when you report someone for "bad play"? Nothing. This is probably implemented so that you can feel better Luckily, there is a simple way to improve reports and prevent their abuse: Conditions must be met before report options are available OR Reports must be automatically checked before system approves them After enough reports are accumulated, there must be some sort of consequence Karma Conditions must be met before report options are available to players This is something that we, web developers, do all the time. We check for some sort of conditions before we allow changes in user interface. For instance, we check if user has entered correct e-mail before we allow him to register or log-in. Same thing can be applied here before report option even appear on right click. For inappropriate chat: Has this player wrote anything? If he hasn't wrote anything - chat report should be unavailable. Has player wrote some words that are in a "bad words list"? If no bad words have been entered - chat report should be unavailable Is this player spamming chat? If player has wrote less than [certain amount] of messages in a [certain time period] - chat report should be unavailable For bot / afk report: Has the game loaded for this player? If the game hasn't loaded, then it may not be the players fault. Report for AFK should be unavailable. Some sort of UI marker should show to players as well who is in game and who isn't. Has this player moved since the game has started? If he has moved, he is probably not a bot and report should be unavailable for this option. Has the game crashed for this player? If the game has crashed under any condition, then reports should be unavailable. It's not the players fault. For bad play: What is bad play? Judging by how 90% of the players are playing lately, especially during weekends, most of them should be reported. I would rename this to Griefing. Has this player damaged a team mate? This is easily checkable - if he hasn't used his weapons on a team mate, option should be unavailable. Is this player blocking a team mate? Also easily checkable. Allow this report option after certain amount of team damage Has this player killed a player from own team? Allow this option if team kill has happened. Has this player left match prematurely? If he has left, but he was alive - allow this report. Reports must be automatically checked before system approves them If there is no checking in user interface, because of possible game client performance, reports should be checked on server. System should remove karma points only if above conditions were met. Also, there shouldn't be any limitations on number of reports if report checking and their conditions are properly thought of and implemented. Consequences At the moment, we see consequences for team killers and those who were reported though chat reports. Wouldn't it be great if we receive a system message like: "Your report from [date] that player [nickname] was a bot proved to be correct. We have blocked his account. Thank you for improving community" What happens to team killers or griefers? Shouldn't they be punished more creatively in a way that would allow them to reflect or calm down? They should be limited to COOP for the duration of their punishment. That will allow them to chill out in a relaxing game mode. This way they won't rage or deliberately ruin matches as most of them do now. It is absolutely the worst possible option when those pink players enter ranked matches. That is instant loss almost always. What about bots? Simply - block their accounts for at least a week. Repeated offenders should face increased duration of account block. Karma Karma doesn't provide any benefits at the present time, but wouldn't it be nice if it did? Introduce Karma levels with benefits that could be reached on each level. For instance - small increase in income, small decrease in repairs, higher chance of getting a super container and so on. Small benefits as a result of being a normal human being This is an area that could improve community so much and would inspire players to play nice and help each others. Of course, as we have conditions for reports, developers could make similar conditions for compliments so that this system wouldn't be abused. What do you all think? Constructive feedback would be most welcome. Who knows, maybe some of this get through to WG.
  2. Moes_Gunstore

    Supertest Application

    Hallo Leute Ich fülle gerade die Supertest-Application aus. Wie sieht denn so ein Beispiel aus für einen Bug-Report aus? Danke schonmal!
  3. Genie_of_the_Lamp

    Abuse of chatban

    Well 'Here I give an example of having a few low profile players that cant obviously stand the way I play; while they themselves sthrow them for the Lions or the proverbal Lemmingtrain. They mostly die very quick. But as they are in a platoon with 3 players they have the power to punisch you and report you 3 times for chatcrime which I didnt do; I only refused to play as a fool like they do) (this occasional day they wanted me to cap a base in a Khabar in start of the match with many enbemies around it as indicated by the map and my RDF. (you even dont need radarships as enemy around it). I r4efused and I got a ban. Of course however I know from which monkeys I got them. So I give hereby the following warning to everyone. If I ddiscover during gameplay that I cant chat anymore I stop normal gameplay and I torp the hell out of those who did give it to me Okay?? Dont get angry you deserve it and I dont care going pink or whatever. whos messing with me will regret it.
  4. Ahoi , Es war ein Experiment, wir haben uns alle köstlich amüsiert, aber inzwischen sollte auch bei WG klar sein dass das Karma System in seiner jetzigen Form für den Podex ist und wenn überhaupt das Klima Ingame verschlechtert statt se zu verbessern. Reports werden sehr oft willkürlich rausgedrückt was aufgrund der Anonymität hierbei von den betroffenen netmal nachvollzogen werden kann. Vom WG Team überprüft es keiner ob sich jemand "im Chat schlecht verhalten hat" oder "unfaires verhalten" an den Tag legt". Es geht automatisiert und ungefiltert durch und mich persönlich nervt es seit einiger Zeit wirklich. Vor ich glaube inzwischen 1,5 Jahren wurde das Bewertungssystem für Beiträge im Forum mal entfernt mit der Begründung dass neue Leute nicht vom Posten abgeschreckt werden sollen ( Man kann hier mal Seite 1-2 lesen und für sich selbst abschätzen was das gebracht hat). Im Gegensatz zum Ingame System kann man im Forum ja alles in Ruhe durchlesen und dann eine Entscheidung treffen statt völlig emotional einen oder am besten gleich alle Reports rauszuhämmern wie es immer wieder passiert, es ergibt also keinen Sinn. Die Amis haben das Punktesystem übrigens weiterhin im Forum was die Abschaffung auf EU Seite noch mehr in Frage stellt. Daher habe ich mir hierzu einige Gedanken gemacht ob und wie man das ganze nachjustieren könnte, oft weil ich es woanders besser gelöst gesehen habe: Karmapunkte und Ihre Wertigkeit: - Im aktuellen System ist Karma meist nur ein reines Nebenprodukt zum Dampf ablassen. Man kann nicht unter 0 Fallen, hat zeitgleich aber auch nur bedingt etwas von positiven Werten da die Zahl an möglichen Reports bis 100 auf bis zu 11 ( das ganze eigene Team, ein Schelm wer böses dabei denkt^^) steigt. Eine Möglichkeit das System attraktiver zu machen wäre dem Spieler ingame und / oder im Forum zusätzliche Goodies zu geben. z.B. könnte der Name in einer besonderen Farbe je Milestone ( 25 , 50, 100 , 200, 500, 1000) gekennzeichnet werden, man könnte zusätzliche Flaggen für Schiffe ausgeben ( etwa im Stil von "renowned member of the Community") oder gar Monatsweise zusätzliche Container mit kleinen Belohnungen ausgeben (denke hier an Gimmicks wie z.B. Feuerwerk von Yamamoto auf knopfdruck aber als Consumeable) Ich persönlich hätte gern wahlweise nen kleines Flugzeug oder ein Herzchen am Nicknamen :P Das Reportsystem: - Zeitgleich müsste man aber die Art und Weise wie Reports eingehen deutlich entschärfen um hier Fairness reinzubringen. Was ich gesehen habe und für mein Empfinden sehr gut funktioniert ist eine Tribunalfunktion ähnlich LoL wo die Spieler chat reports etc. selbst bewerten können. Erst wenn es hier durchgewunken wird gibt es Punkteabzug. Dies ist in actionorientierten Spielen (meiner Meinung nach) sehr sinnvoll, da wie eingangs Erwähnt die meisten vollkommen Emotional stattfinden, das bringt das Genre einfach mit sich. Für mein persönliches Empfinden ist das Chatverhalten ingame auch deutlich toxischer als z.B. noch 2015, warum auch immer, ist aber eher OT. Es gibt aber Leute die einen für schlechtes Chatverhalten melden weil man auf der Karte einen Bereich pingt da dort ein DD ist und fragt ob ein US CL nen Radar benutzen kann (ist mir wirklich so passiert, es hiess dann ich soll mich um meinen Eigenen Mist kümmern ^^). Erneut könnte eine Tribunalfunktion hier die Sache deutlich entschärfen. - Ein weiterer Punkt der mir nicht gefällt ist Teamschaden. Das WG Team hat hier zwar schon etwas gutes getan indem es Brände und Flutungen durch friendly Fire unterbunden hat, was das System aber nicht sieht ist ob es durch Pappnasigkeit oder bewusst passiert was ich auch wieder sehr bedauerlich finde. Pappnasigkeit wäre für mich z.B. wenn jemand zu dicht am Teammate vorbeifährt und abdrückt, bewusst wenn eben bewusst auf ein Teammate, vorzugsweise DDs und CVs, geschossen wird weil jemand der Ansicht ist man spielt schlecht ( alles schon erlebt). Auch hier -> Tribunal. Chatlog und ein kleiner Schnipsel vom Replay / ein kurzes automatisch erstelltes vid in Länge 30-40sekunden sollten ausreichend sein. Ich bin überzeugt dass die Hardware des Rechenzentrums solch einen Prozess ohne groß zu zucken automatisiert stemmen kann, und die Daten könnten nach z.B: 30 tagen wieder gelöscht werden. Alles in allem sehe ich hier Verbesserungspotential da ich denke dass es wirklich einen positiven Impact auf die Spielerfahrung haben kann, es aber in seiner jetzigen Form das Gegenteil tut. ich finde es auch sehr chaotisch dass z.B. NA und EU mit Karma anders umgehen ( aufs Forum bezogen), was mir einfach nicht einleuchtet. Es gab in der Vergangenheit leider vermehrt Aktionen wo beide Regionen sich gegenseitig reingeritten haben (siehe auch Fochgate) Ich läster meistens selbst über das Karmasystem und sage "es ist eh wurscht", aber wenn ich mal wieder von einer Derpitz "no AA Support report CV" zu hören bekomme während ich mit 40+ Abschüssen und mit Abstand als erster rausgehe während der "melder" alleine in der Mitte von Nirgendwo auf Kreuzfahrt ist krieg ich jedesmal nen Zucken im Auge. Es versaut mir immer öfters die Lust am Spiel wenn solche Sachen passieren weshalb ich es ja auch ändern will. Und ich kann mir nicht vorstellen, dass es nur mir so geht.
  5. Duncan_Carrier

    report reason

    Is there any way of finding out why one is reported?, I personally would like to know if I was in the wrong or some one was miffed at me?
  6. zaramino

    Reporté ?

    Bonjour, Comment savoir si on a été reporté ? Je n'ai rien de spécial à me reprocher hein ! C'est juste pour savoir Bonne journée, nav'
  7. Hello Captains! Was about time for me to make a bug report... First thing first, just to not fill the Forum Section with Topics, I will post all the bugs I will find here. Now let's go! Nagato last battery not moving. To be more specific, the last gun of the main battery was not stuck, it moved in the opposite direction as the rest of the main battery. The bug occurred when I pressed Shift to exit the Sniper Mode. Cleveland camera stuck during battle countdown Note: The camera gets stuck only on the Cleveland, not any other ship I possess. The bug occurs only during the countdown, when the battle starts the camera gets back to normal. Blocked Loading Screen Sometimes when the queue puts me right into a match (the queue screen doesn't appear at all) this happpens: the loading bar doesn't move and the countdown clock can be heard. The screen remains as in the screenshot until 3-4 seconds before the battle starts. Wrong Geodata Islands of Ice, Iceberg in E4. North, big island in the F9 zone. Corrupted sound Note: haven't tested yet the correct circumstances but, when you get hit several times sometimes the sound corrupts. More specifically, gun fire, engine sound, torpedo proximity alert, collision proximity alert and other GUI sounds stop working. From a friend's report, restarting the game does NOT always fix this problem. Also: sometimes when I do my intensive play sessions (30-40 battles) sometimes the sound corrupts (you can hear disturbs and artifacts) - using the "high quality" sound parameter. A restart may fix it. Daily Missions timing Note: unless I don't live on a different planet, a day isn't 60+ hours long... Chat Bug Exocet6951, on 05 April 2015 - 10:46 AM, said: Open a chat window, type out a message in between "[ ]" symbols, then press enter. The message disappears but the chat stays open. Type something again and press enter a few times, and you will have the text between brackets "[ ]" followed by the second text you wrote. As stated by Exocet6951, there's something wrong with the chat when typing symbols. This happens to me too when I use the "#" symbol. The opposite happens instead: when I type the "<" symbol - it won't display any text after the "<" symbol. (0.3.0.3) minimap After this patch, I cannot pin a sector on the minimap anymore. A friend's report This is a screenshot taken by a friend of mine who's having this bug. The "black screen" occurs ONLY on "Big Race" map. I don't have any detail about his config, the only thing I know is that he plays the game with the "Low" preset, no triple buffer, no vsync, reduced GUI refresh rate and apparently not in fullscreen (since the screenshot is in 1366x706) Don't know the PC specs either, only thing I can say is a below-average tier laptop who's only real use can be as a toaster. Division bug When I was still playing with this friend of mine, it occurred that we cannot enter a battle, if we clicked on the button the "Queue sound" would play but we were still in the Port. The bug was resolved when both of us restarded the game, after both tried to "host" the Division and both we were bugged into the Port. Bugged gun turrets I don't know the exact cause for this bug, but I can tell that it occurred only two times. Both times were in my first match with a stock ship. Only in that case, I had no control whatsoever on my main batteries. Restart bug Sometimes I had to restart the game (read the bug above) and I couldn't join the match. The game stucks at the login screen and in the background you can hear the loading screen (match) and the match itself, with all the gunshots and stuff. Now for this one, is it intentional as if, we can't enter a match once started like on World of Tanks or it's just bugged?
  8. Jack_Varus

    Bug Report- "Sticky" Island

    I've had a couple of instances where I've become completely stuck after scraping an island. It's always when the side of the ship contacts the land, head on hits seem to be escapable. So far I've only encountered it with the Omaha cruiser. A few times it was in the middle of a combat zone and I was too busy to examine the issue too closely, but after getting stuck near the spawn having tried to follow an allied battleship through a strait I got a good look at it. What appears to be happening is on rocky corners of islands there's the potential for the island to clip through the side of the ship. In this case it acts like a barbed hook- the ship can reverse or move forwards a little before getting stuck and application of rudder allows you to pivot, sometimes up to 70 degrees around the point you're attached but you still cannot break free. I've attached a couple of screenshots of the last point I got completely stuck. It's worth noting that my bow was pointing approximately 45 degrees to port from where the screenshot was taken when I collided.
  9. Novilol

    Bug report

    Hello! I managed to try out the game with a friend of mine.I found a few errors that I would like to share: On Cleveland I cant zoom out until the battle begins.At the research page the picture and the description does not match sometimes.On the ships the shadows sometime vibrate (asus gtx 750) If possible, give me an invitation, please! Novilol, Veteran tester, veteran wot player, wannabe captain.
  10. OttoZander

    Karma, reporting, the whole Shebang.

    I am a man of principle. Always have been so and most likely always will be. So it truly drives me up the freaking wall when every 3rd match or so I receive several reports or even more, my record being 19 after I managed to anger three smoke-sitting Kutuzov's in a division. Sometimes it is simply because a team-mate of mine decided that the effort I have put in was not enough to carry us to victory, and he would proclaim that I am a "noob", I can accept that and I would not respond. In many more cases it is because I have angered a young chair admiral, or maybe he considered me a cheater and would fling 4 reports my way. In majority of cases though, it is simply because the other person is uneducated. Today, a member of a Polish clan that shall not be named has proclaimed that I am a Nazi [edited]after I had sunk him, and that he really cannot stand the Germans. I am not even German, just my in-game alias is. I took it jokingly as I was in a good mood, and so I've sent a kind-worded message to the leader of their clan, saying that some of your mates ought to calm down, to which he replied that perhaps I am a flee-ridden Jew instead. Two things. First. I can tolerate the competitive trash-talking, it is always fun to bash each others tactics on the battlefield, I am known for receiving chat-bans every weekend, and I mean every weekend. Just do not get carried away. Perhaps Wargaming's "Misbehaviour in chat" report function should be more fleshed out? I find it silly that I receive a chat-ban every other day for calling someone who torpedoed my ship while being on MY team a "thundercunt", and in most cases I've said it jokingly, while folks who type truly inappropriate content into that stupid little green window just walk away I would think that it requires a closer human inspection for keeping the uneducated from spreading their... "ideas", and also from keeping me chat-banned, being unable to talk in the group channels for saying "Oh come on", then some thundercunt launches 7 reports my way, and by the end of the game I cannot chat for another 24 hours. Not that I have said anything even remotely wrong, but the game sees that I have used the chat function, so there you go, pow, you shall be silent now. Second. You receive an immense amount of negative points just for upsetting a troll, and it should not be so, it is highly disappointing receiving 19 reports after sinking a division so splendidly. I know it is not important, they mean nothing and they are worthless, but like I said I am a man of principle, and I would hope that before karma has an impact on your game (as stated by WG that it will in the future) it will work better. Care to throw in your two cents? Feel free to do so. If not, call me a big crying baby and carry on.
  11. Tubit101

    How do I report a cheater?

    Hello. Just a quick question. I have replay footage and screenshots of a player throwing a game. What is WG's email address for reporting such things? I have tried searching, but found nothing.
  12. Bounty85

    Verbesserungsvorschlag Meldesystem

    Ein einfaches Moin an alle WoWS-Spieler, die ihren Weg ins Forum finden. Vor kurzem hat WG ja das Meldesystem (Reporting) mit dem Karma-Level ergänzt. Seit dieser Änderung fiel mir zunehmend auf, wie sehr teils Meldungen gemacht werden. Gerade weil man das so am Tagesende durchaus nachverfolgen kann. Besonders interessant dabei gestaltet sich der Umstand, dass gerade am Wochenende teils gemeldet wird was die Limitierung hergibt. Nicht jede Meldung ist grundlos, so weit sicher. Doch viele lassen einen dann doch staunen, gerade wenn sich die die Meldung machenden Spieler noch so richtig auskotzen. Da ist man eine unnütze Niete, ein Noob, ein Idiot und so manch anderes. Interessant wird es dann, wenn man versucht, so manchen Grund nachzuvollziehen. Kurz um: es klappt nicht. Da wird man mit Vorwarnung gemeldet. Man unterstütze das Team ja nicht, man mache nichts richtig und sollte sich doch lieber bitte gleich ganz entfernen. In der Endauswertung stehe ich in solchen Fällen dann oft unter den drei besten im Team, der Melder nicht selten im unteren Drittel des Teams. Das alleine ist noch kein schlüssiger Beleg. Doch hat so ein Melder dann häufig nicht einmal seine Statistik versteckt, was - und ich mache das selbst schon aus Freude am Wundern über andere - häufig dann belegt, dass der entsprechende Kollege(in) selbst wenig zustande bringt. Da bewertet ein Spieler mit einer WR von unter 50% andere Spieler als furchtbar schlecht. Da kann man sich über Stats natürlich streiten, eine geringere WR belegt genau eines: Der eine spielt besser, der andere schlechter. Und eine WR von z.B. 52% gegen 55% kann je nach Fortschritt und bevorzugter Stufe schon ein gigantischer Unterschied sein. Allgemein schleicht sich da gelegentlich das Gefühl ein, dass sozial wenig verträgliche Spieler das System missbrauchen, um ihre persönlichen Defizite auf andere zu wälzen. Wobei, eigentlich ist es kein Gefühl. Es ist eine Tatsache. Daher möchte ich an dieser Stelle einen Vorschlag machen, um das heuchlerische Treiben vom ein oder anderen Spieler einzuschränken und das Meldesystem effektiver und fairer zu gestalten: Aber einem gewissen Karma-Level (z.B. 10+) wird einem Spieler bescheid gegeben, wenn er gemeldet worden ist. Dabei wird konkret der Grund sowie der meldende Spieler genannt. Dem Gemeldeten wird allerdings die Möglichkeit auf eine "Gegenmeldung" genommen. Er kann den Melder also z.B. nicht nachträglich für "Stört mein Spiel" melden. Stattdessen kann er über eine eingeblendete Meldung ähnlich wie der gelegentlichen Gefechtsbewertung sich dazu äußern, ob er die Meldung als reine Schikane empfindet. Hierdurch kann jedem Spieler ein Konformitätslevel zugeordnet werden, also wie ordentlich das Meldesystem genutzt wird. Ausschlaggebend wäre hier genau wie beim Meldesystem an sich die Anzahl an Feedbacks, die auf einen Missbrauch des Meldesystems schließen lassen. Als Folge wäre es von Seiten WGs möglich, entsprechenden Spielern die Anzahl an Meldungen pro Tag zu kürzen oder die Möglichkeit auch ganz zu nehmen. Wie gesagt, ich persönlich würde das als effektiven Weg sehen, das Spiel ruhiger und fairer zu gestalten. Da ich ein emotionaler Typ bin und auch mal verbal zurück feuere (und ja, manchmal beleidige) würde ich es in jedem Fall begrüßen, da mir dies auch nicht Freude macht. Vielleicht würde somit auch der ein oder andere Spieler auch beim Melden seinen Kopf eher einschalten. Und wenn nicht, war es das eben mit dem Privileg. In diesem Sinne ist positive wie auch negative Kritik willkommen. Nur bitte nach Möglichkeit sachlich argumentieren. MfG, bounty
  13. ChaosLHY

    Own BGM bug report

    When I start the game, my own bgm run normally. But when I click setting,the game will start to play another music. It will play 2 even 3 sound tracks at the same time. I don't know that just me got the problem or just a new bug which we did not discover.
  14. Antikythera

    Naming and Shaming....

    it's been brought to my attention that calling people out on their Bad manners and Toxicity is against "forum rules"... Sorry for not trusting the very useful Automated ingame reporting system... which has about as much elaborate use as a chocolate teapot. what i have is Proof and elaboration... which is something the ingame system simply doesn't allow for. why not? surely you'd want proof or validation with your reports?
  15. Hello dear WOWS designers, I am a normal WOWs player, in the clan war today we met very serious Racial Discrimination. A player has given trash words about Chinese and African. It was really a serious situation. We all think we were insulted. I wonder if the players in EU server can say whatever they want, this game would be a trash can. Will you punish this behavior? Sincerely, Der_Himmel 1. Nov EDITED]
  16. ghostbuster_

    reporting people, but for what?

    I want to ask what kind of sanctions is there if you get reported for playing bad or being a bot? Ok we have 7 reports now but give them also sanctions! If nothing changes after being reported whats is the point of reporting people? I got warning because of insulting people. Give some santions for reports and i would not insult anyone just report them. I really want a WG stuff to answer that.
  17. B4karra

    Nadie quiere cambiar esto

    Ayer por la noche me dispongo a seguir subiendo esta rama tan pobre que necesita un buff. Entré en mi tier V, como no, en tier VII y nada más entrar en partida un usuario (intentaré moderarme lo máximo posible, que están últimamente algunas personas con el dedo muy rápido) "Again against tier 7. I will make holiday on an island bye bye" A lo que yo respondo: "How about you do your best, and maybe we win? They also have tier 5" El usuario (porque para ser jugador hay que jugar) siguió con su cry post en el chat diciendo no sé qué al equipo contrario. Lo peor de todo es que el equipo, ni siquiera se molestó en decirle nada, sencillamente sudó y fue a lo suyo. En otra época no lo hubiese dudado y ese tío estaba en el fondo, pero es que resulta que este mes me lo he tomado como propósito de enmienda y no pienso ni ragear ni decir nada a nadie, da igual lo mal que lo esté haciendo y lo mucho que nos esté p... provocando Aquí el señor echando la siesta. Y una prueba de su actitud durante toda la partida La partida estuvo más o menos equilibrada. Llegamos a estar 7vs7 y este usuario no se molestó en ayudar a los 2 BBs, ni tan siquiera se molestó en rematar a ese Nagato, tuvo que hacerlo el Colorado cuando el Nagato comenzó a abrir fuego contra él. En fin, lo peor de todo es que esto no sirve para nada. De nada sirve que yo suba esto al foro porque soporte (si es que alguien si quiera llegar a leerme, ya no pido ni que me contesten) pedirá la replay, una replay que está activa de forma oficiosa en el juego y que si las activas, desestabilizan el comportamiento del cliente (culpa de nuestros ordenadores). De nada sirve que yo pida que reporten a este usuario porque todavía me gano yo el reporte del equipo, o peor todavía, tener que aguantar los lloros de ese g... germano. ¿Tan difícil sería que los reportes por AFK y por teamkill nada tuviesen que ver con el karma? Reportes infinitos totalmente justificados y comprobables 100%. Y que comportasen alguna penalización de juego (1 partida sin jugar, incrementándose con la reincidencia, porque seguro que no es la primera vez que lo hace). Saludos y muy buen foro.
  18. Hi there! In 2 x of my recent matches enemy players reported me for God-knows-what after I've sunk them. And it worked: they got me banned from chat for 24 hours :/In one match I was in my Shimakaze DD; the enemy player was using a Fubuki. My concealment was 5.9 km; his was apparently larger, I was able to spot him from ca. 7 km away. He decided to hug the border and pop smoke. I had 15 x torpedos ready and spammed them into his smoke cloud... Of course resulting in 2 x hits and instant death of the Fubuki player. He then engaged in spamming insults into the chat window (to be honest: I replied the same way back and told that guy to STFU + LTP, since hiding in a smoke cloud with a Shimakaze so close really is a very very stupid idea ...) and then he and his division buddies reported me...obviously for killing him!? (which was my job since he was on the enemy team). After the match it said that I had been reported 4 x times.In another match I was in my Minotaur light cruiser; the enemy player in question was using a Des Moines heavy cruiser. My concealment was 8.9 km; I was able to invisi-fire at the Des Moines and destroy that ship. Same result: Player then reported me for totally made up reasons, but actually because I managed to sink him. After the match it said I had been reported 3 x times.Result of this was that yesterday morning I received a notification that I was "banned from chat due to complaints". The chat function has been deacticated for me in the last 24 hours. Picture: No big deal, I have survived that. I actually even had some very very good rounds even though I was absolutely unable to chat with my team (the function keys still worked though). But please ... May I suggest that this mechanism be looked at? It really should not be possible for a player to fraudulently report another player just because they managed to outplay the other and inflict massive damage or even sink him.There should be a mechanism in place that checks if the player using the "Report" function was sunk by the player they insist on reporting; if that is the case the report should be regarded as potentially fraudulent. There should be sanctions for fraudulent reports, if anything.
  19. Technically they're not bots (although they try to do the same "effortless XP grab" bots do) but then they're not playing poorly either as they're not playing at all. I think we need a separate afk report category.
  20. So, this happens to me now in basically every round multiple times. When you try to write something in chat and you are a fast typer, it can happen that the chat window gets stuck in an "activating/deactivating" loop. It keeps making a clicking sound and becomes entirely unresponsive while withering states rapidly. Ship becomes unresponsive too as the chat window thinks you want to write something but instantly switches away and back again. Can only be solved by mashing the esc key or alt-tabing out of a moment. Super annoying ..
  21. Ohai fellow captains ! I started playing world of warship some time ago, and was trully astonished at the way players go at each other in-game. I have been playing online since 1998 (damn I feel old XD) and have gone through the twists and changes of online gaming and the way comunity's evolve. However up untill today I had never encountered a game in wich the comunity is so toxic to each other as this one. I have seen things in game that ...I do belive as players most of you have ... Anyway, after watching an episode of mingles with jingles about the comunity's and the way certain people behave online I thought I should start a thread here to get a feel on what others think about the subject and what could be done about it. I have seen threads pop here and there regarding the subject and most of them are regarding a specific behaviour or a specific player. I would like us to discuss it in general and not personalize it. As a player with a few games played over the years I belive the bets solution is alowing the players to take control of the situation and police themselfs (Clans/Guilds are a great way to do it), I also think that giving the option to exclude a player from the you're player poll is another (ignore/mute buton). What do you gusy think could/should be the way to make this game even beter?
  22. HattaTittla

    0.5.1.2

    Hello guys, I just noticed a bug in reporting system. After battle with „toxic“ player, which was especially annoying and „noob“ as well (not like its important, just my complaining) I wanted to report him for being a bad player. In after-battle screen was not report-countdown. People can report everyone who They want as much as They like. I hope You would fix it ASAP, because with so much ,„special“ players, which can abuse this bug, will become reporting system in this game irrelevant. ( I am really sorry that i dont have any material to support my meaning.) I hope You will solve this soon . Good luck and fair Seas, fellow Captains . btw. sorry for posting it again, now in right thread i hope
  23. Pandinus1987

    Posible ban or punishment?

    [edited]
  24. _DaisyMeRollin_

    Weird bug when finished loading battle

    I have a bug that everytime i join a match, once the countdown timer on the mission screen reaches zero, the start battle button does not appear, and after varying periods of time, a critical error report with information similar to this pops up.(photo will be attached) Application C:/Games/World_Of_Warships/worldofwarships.exe crashed 08.11.2015 at 14:43:18 Message:The BigWorld Client has encountered an unhandled exception and must close (EXCEPTION_ACCESS_VIOLATION: 0xC0000005 @ 0x00F17783)(Read @ 0xE76DFFC8) Memory status: System: 1031204864/3221225472 {32.01% used} The application must exit. Please help as this is a game breaking bug! The specs of my computer are: Processor: AMD FX™-8320 Eight-Core Processor 3.5Ghz. Memory: 3x8GB Crucial RAM. GPU: AMD Radeon 240x 2gb. Operating system: Windows 8.1 x64.
  25. DrCaesar

    Is report system even working?

    We all know in next patch fail platoon thing will end.But there are still troll-platoons out there.They get into matches with same tier ships, when game started they do the most stupid thing you can do for that map from the start(ex. sailing into the middle channel in Two Brothers map with BBs). And then try to harass other players in chat.2 weeks ago i encountered a platoon doing this, everyone in our team reported them, we say enemy to report them too.That makes 21 reported messages.I'm pretty sure they do this often because today i come across same platoon twice doing same thing (one match was in my team and in the other i was in enemy team).They probably get 100 reports until today but they are still be able to play I know, WG probably disabled report system because they do the same in WoT because it's misused.Yes, toxic players use reporting system for no reason or a idiotic reason(like you killed me i report you).But i'm sure WG can see how much a player gets reported.And there is a difference between a person who is reported because he/she does bad things and a person who just encountered a toxic player.So why WG still doesn't cares about reports? People said that i can take the replay and send it as a ticket, but not all players record their battles. So what do you think?Should report system be activated again?
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