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Found 25 results

  1. RoundToIt

    Winning Battles in Random.

    Has anyone else noticed a trend regarding players prioritising sinking or scoring points rather than trying to win the Battle for the team in Random Battles. Call me sus' but I'm seeing this more and more which doesn't lend itself to encouraging team players if there is no reward for winning, when scoring by hitting other ships gives a player what they need to progress. I think what I'm suggesting is a separate reward for Winning. Am I nutz and got it all wrong?
  2. szczekan

    Ankieta - bitwy losowe

    Krótka ankieta dotycząca bitew losowych
  3. SD-7 (S.H.A.D.O.W. 7th Pacific Fleet "The Espada") is searching for you! Do you like to play World of Warships? Do you like to play World of Warships with others? Do you like to play World of Warships with a fun but mature group? Then SD-7 is looking for you! SD-7 is all about fun in the game; we do not enforce any join requirements, however we do have the policy that if one goes offline for more than 30 days he/she has to inform the flagstaff beforehand so we won't exclude you after we're full and making space for more active folks. Our primary focusses: * PvE Operations with tactics. * Divisions in Co-Op, Random & Ranked Sprint Battles. * Helping new, starting players get around the game much easier. * Providing a fun-only clan with active mates and no stat-walls to meet. * Last but definitly not least: FUN! Our secondary focus: * As soon as we have enough mates that are willing to participate in Clan Battles within SD-7, we will set up an "internal team" comprised of the players that want to play Clan Battles. Participating does not require any stats, but does require you to join our Discord server, understand basic English common sense, and certain activity will be expected from you. The players that are not interested in participating in our team won't have to do anything, and can simply ignore this and play on within SD-7. If you're interested, contact founder RADM "Sirion_" (me), or commanding officer RDML "GaCommanderGice" for more intel if you require so. Otherwise, simply apply for membership in-game. We'll accept anyone as long as we've got free space! Cheers! "Remain sane, follow the vane." ~ Sirion
  4. The Grey Wolves are now recruiting. We are a small, english speaking clan looking for more active members who enjoy the game. We only play for fun and are not very competetive. Anyone who wishes to join are welcome. What we want to do is play some Scenario battles, help eachother grind to the top tiers and generally just have fun playing the game. If you wish to join just send a request or type a reply with your ingame name and we will invite you :)
  5. TheKostek

    Jestem Kostek szukam klanu

    Witam serdecznie jako, że zostałem bez klanu czas znaleźć swój dom. Nick: TheKostek Ilość bitew: 5000+ Preferowany typ okrętów: CA/CV Preferowane tiery: X Ulubiony okręt: Des Moines / Minotaur / Worcester / Midway Link do strony ze statystykami: https://wows-numbers.com/pl/player/504512427,TheKostek/ TS/Discord/Mumble: tak/tak/nie
  6. Hey allerseits, warum muss der Unterschied von Coop Gefechten und Zufalls Gefechten so groß sein? Habe nun schon Premium Zeit und Premium Schiffe gekauft, dazu noch Flaggen Pakete und Premium Tarnungen. Bringt aber alles nix echt enttäuschend so macht das keinen Spaß mehr. Im Coop zu gewinnen ist echt easy, aber gegen die Bots langweilig auf Dauer. Im Random kriegt man aber nur auf die Schnauze ohne die geringste Chance was zu reißen. Im DD durch ein Flugzeug im Cap aufgedeckt und sofort versenkt weil alle sofort auf einen ballern, ganz tolles Kino. Einnebeln beim wegfahren nutzlos, treffen trotzdem alle. Wozu dann Nebel? Also kein Geld mehr für WG, schade ist sonst echt ein geiles Game, aber so echt nur noch nervig.
  7. Wir sind ein neuer und noch kleiner Clan mit Spaß am gemeinsamen Schiffe versenken. Wir suchen Spieler egal welchen Alters, die ebenfalls Lust haben, die virtuellen Weltmeere ins Chaos zu stürzen. Hauptsache ihr seid regelmässig on und habt auch Lust auf Divi Gefechte. Ziel ist es mit Stammmitgliedern die Basis voll auszubauen! Wir nutzen hauptsächlich den WOWs VoiceChat! Das ist auch notwendig und hilfreich, um sich im Gefecht und Hafen zu verständigen und abzusprechen! Im Vordergrund steht der Spass beim Quatschen und beim gemeinsamen Versenken der Jedi und anderen , die sich uns in den Weg stellen. Also, wenn Ihr Lust habt, meldet euch bei Grobi69 oder Cody1980.
  8. This is my video from RU server. Thank you for attention. Enjoy watching. Link on my profile: http://worldofwarships.ru/ru/community/accounts/751163-Tub/!/pvp/overview/
  9. Der_Naschfuchs

    [Vorschlag] Schiff-Konfigurationsmanager

    Hallo, Da ja nun der Clan Battle Modus implementiert ist hätte ich einen Verbesserungsvorschlag. Im Prinzip geht es um die Möglichkeit bei Schiffen zwischen vom Spieler festgelegten Verbesserungssets zu wählen ohne jedesmal Credits oder Dublonen ausgeben zu müssen. Hintergrund: Da bei den Clan Battles zur Zeit zB keine CV zugelassen sind und bei einigen Schiffen AA Spezialisierungen bevorzugt werden, müssen derzeit und in Zukunft (bei jeder neuen Season) umständlich Module und Skills neu angepasst werden. Mit Hilfe des "Konfigurationsmanagers" könnte man sich hier zusätzliche Modulsets hinzukaufen (Credits, Dublonen). Dies würde das Wechseln der Module massiv vereinfachen (Random -> CB -> Random(während der season) usw) und würde die unterschiedlichen Modi vielleicht noch komfortabler gestalten. Beispiel Gearing: Die Gearing kann auf viele unterschiedliche Arten gespielt werden, je nach persönlichen Vorlieben. z.B auf AA, DD-Jäger, Torpedoboot, Support. Mit Hilfe des Managers könnte man sich x(2-4?) vorgefertigte Sets anlegen und vor dem Gefecht entsprechend per Dropdown/Tab usw auswählen. Kein umständlicher Modultausch um das Schiff vom CB auf das Random anzupassen und umgekehrt. Das erste Set ist Standard und im Kauf des Schiffes enthalten. "Set 2" wäre gegen Credits erhältlich, damit auch non premium Spieler von der Mechanik profitieren können. Ab "Set 3" könnte man einen Kauf per Dublonen in Erwägung ziehen. Erhältlich wären die Sets für jedes Schiff. Jedes Set kann vom Spieler individuell benannt werden um schnell die gewünschte Konfiguration zu finden. Was haltet ihr davon? Bzw hättet ihr hierfür noch Verbesserungsvorschläge?
  10. _AbleArcher83_

    Lemming trains are now a viable tatic?

    Hey guys, since the past few weeks (2-3 i think) I have had a significant increase of matches where either my team or the enemy went full on "lemming train mode". The outcome was at least most questionable, but most of the time the team which went lemming train mode lost the match. In the past the teams at least would try to go for 2 caps, but now it seems they all just follow one ship and yolo into the battle? Have you guys similar experiences? How do you cope with your team going "lemming train mode"?
  11. Antikythera

    Camera gets stuck.

    Not sure if anyone has had this issue but it's now made me lose 5 games in the space of only 24 hours because of what it causes and I'm not a happy sailor! My camera suddenly gets stuck and the HUD freezes (Cooldown numbers stop and everything), i can still control my ship and watch it move, but it must stay in view of the camera angle or i lose it completely. the only method of fixing this so far is to alt+f4, reload the game, get back into the battle.... by which time my ship is destroyed, the battle is lost and i suffer yet more frustration. It is yet to be fixed in any patch so hopefully people will recognise this. Thanks .
  12. The_Great_SCH

    Benson (or T8) in T10 games (META)

    Hello all. I was reading all threads relevant to the Benson and the current High Tier META and made me open a new thread for the following reasons : - some threads are old and not applying to the current patch - some threads were opened Before the start of the new ARP Missions First things first, I am not an Unicum player, have some really good games and have really bad ones. Recently I started the USN DD grind and took me a short time to grind to T8 with little effort, while I was having a lot of fun. So I bought my Benson, played some Coop games to upgrade her and pressed "Battle" in a Random game. Guess what, my first T10 game in a DD, and boy was I LOST. I need the help of my fellow Benson owners, who enjoy her the most to help me figure out what my role would be in a T10 game, because I cannot seem to find my place.
  13. Kauvana

    Battle queue - nasty surprise

    Seeing as I unlocked the Budyonny only a few days back, I've been taking it into co-op battles and operations to grind XP for the upgraded modules (as one does). Twice today, however, I've been thrown into the deep end and suddenly found myself counting down for the start of... a random battle? I am dead certain I queued for an operation when I was sorted into a tier VII random. A couple games later I was 100% queueing for a co-op when I ended up facing a host of angry tier VIII BBs in another random. Do more people suffer from this glitch?
  14. Mam problem. Kiedy wylosuje mi bitwę losową, pasek ładowania nie rusza, a gra nie jest zacięta. Problem zaczął się po ostatniej aktualizacji. Na bitwach kooperacyjnych ten problem nie występuje. Wygląda to tak Po 5 minutach od dołączenia: Pasek ładowania po 13 minutach niby się wczytał, a dołączyć nie mogę: Czy jest możliwe, że po prostu mapy mi się wczytują i muszę poczekać po prostu jedną bitwę żeby mi się wczytały i później będzie normalnie? Za każdą pomoc dziękuje.
  15. I don't mind destroying the enemy team with 4 ships on my team and a lonely enemy ship left... But to carry or have no challenge at all is no fun.. Is there some way Wargaming can match us with people based on skill (avg XP / battles fought)? I mean this is just ridiculous.. Kraken yesterday in ranked and 4 kills just now and the team doesn't do squat! We need a better system, we should demand a better system.. No fun playing, feel like I'm robotting these games.
  16. Fragmuvi of random battles (RU server). Enjoy watching. Thank you for attention. Link on my profile: http://worldofwarships.ru/ru/community/accounts/751163-Tub/!/pvp/overview/
  17. Has anyone else experienced a change in game play in Random Battles with the new update? Nearly every match (T8-T10) now is a walk over, mostly with scrubs charging forward in cruisers and being paddled in first few minutes of the match leaving the rest of the game a mop-up operation. Is it anything to do with the new American Cruiser challenge going on? Anyway - just my take on things in the new update. Game play seems to have changed and wondering if anyone else agrees? UpTheDonald
  18. shyguybadman

    A much better idea for Ranked Battles

    So I thought I'd give ranked battles a try this season after really enjoying the random battles. Well ranked battles are pretty random aren't they. I had 10 battles in my tier 6 BBs (Warspite and New Mexico) and have been averaging over/around 70000 dmg per battle. I had a 3.4 k/d ratio. I'm by no means the best player but I don't think i'm a bad one. Have I managed to get out of the first rank?....er...no. I was top of the table in probably 9 out of 10 of those engagements. In one game I killed 4 ships, got high caliber within 5 mins, got confederate and we still lost. Another game i got 150000 dmg and lost So... My very simple idea for ranked Battles is: The top 4 players on the winning side should get a star. The bottom 2 players on the winning side should get nothing (but they should not lose a star). The top 2 players on the losing team should get a star. Or maybe top player on the losing team get a star and the second player get half a star. Maybe even just the top player get a star. This will then actually reward the players who are doing all the work and stop punishing players for having useless team mates. It will also stop average players who aren't really doing much from being carried up the rankings. At the moment I feel I may as well just pick a cruiser, hit the battle button, walk off and come back 20 mins to see if my team won. Do this 3 times in a row and i might randomly go up a level....because i've been playing my arse off in BBs and getting nowhere. The first game i played in a cruiser, i got a couple of shots off, did bugger all and we won. The whole "ranking" system seems to not really be rewarding me for my good play. What do others think? Good idea? Off topic - I have also noticed (but not done a statistical analysis) that maybe the team with more DDs win if the DDs are half decent sailors because they can generally get the caps quicker. Therefore DDs should always be in equal numbers. To be fair, all the ship classes should be in equal numbers.
  19. MADcompany

    M.A.D.company on youtube

    Hi everybody I post here after a certain period of time in the english section, i'm a french youtuber and i think some of my video can interest some people. Have fun on watching them. And yes it's look like asdf but i think about this channel a lot more before i see his videos but i have the PC and the connexion to do that just recently. I apologise in advance for some english errors on my vidéo but i think we all undestand them, it's the principal. Enjoy. The channel: https://www.youtube.com/channel/UC9UM6t8JXlbSDY2GwN_Mf_g And the last video: I'm open to critics ;)
  20. This is a multiview edit of a 3 player domination map.
  21. Butterdoll

    Teamplay, operations vs random

    Well, I've been playing a lot of operations lately, just a bit tired of the random mess. I'm new here, just fresh from the boat (21st May) if I'm not mistaken, so I'm not from the time with no cap points or time limit. But they tell me that in that time, the battles were more camper friendly, etc, so the necessity of that crap called domination. And the domination syndrome in standard battles and co-op. Now, team play is still a thing to fix. I had noticed that team play it's present in operations, In some form, at least, more or less, but there. If the players are the same (good and bad), if the common goals are there, why the discrepancy between this two modes?
  22. Anderty

    MMR, don't be sick, please!

    Didn't found out, where should I post it, so, made topic myself. I understand, that game is actively developed, but one thing I though was clear is that maded assets are reused. so, WoT mmr should migrate to ships. Yet, it seems, some kind of terribly old versione migrated, as currently I see funny (not at all, actually) bugs, which was active in Wot in early stages. In this one, everything seems ok, right? But, well, I know Wyomings, I know Roman Numbers, and I can tell for 100% sure, that uneven avarage tier leads to... right, difference in hit points. And as game mechanics mainly are build on hit points - damage, it is serious kick. It is also worth to mention, that 3 squads against one means absolutely nothing. In WoT I personaly can tear apart whole enemy team in solo (I'm serious) but with platoon of my fearsome friends - it is almost absolute 90% winrate. While in WoW it doesn't seem like that, as only bonus you can have in squad is - at least someone listens to your tactical decisions. Rarely it wins games. Here, take a look: And here is awesome one, which was totally painful and nothing good came out of this. I might understand that there was some kind of problem with squads. But c'mon, server couldn't simply check before assembling teams, that their basic count is uneven? What's wrong with basic math?
  23. Trevor_604

    To many Destroyer in random battles

    5 out of 12 players in one team is too many destroyer. All most every battle
  24. lesh1nar

    frequent random disconnects

    hey guys having issues with the game, and am unable to solve this. i already contacted WG support and after several days we didnt reach any conclusions apart from "contact your ISP" and "talk to other players for a solution" after this, WG suggested it's my antivirus and/or firewall after this, WG support suggested using a VPN service WG asked for another pingplotter report, and then said "it's not a network issue" and i'ts extremely annoying to know that my clanmate is connecting to EU server from New Orleans (the city, not the ship ) and has a better connection than i do in central europe. i've really run out of ideas, so any suggestion is welcome thx
  25. You are right, it was a estupid rant with a lot of mumbo-jumbo mixed together, i'm actually an experienced player and that should be a reason to measure my words. I deleted it and I'll think twice before i get mad about something again and say things i don't really believe. In my poor english, i was actually trying to say it's too easy to hit a ship, not too hard. Maybe because i play mostly with DDs that have short range cannons. This is the class i play the most, from Isokaze to Kagero but i've been trying to play other classes and i just feel that aiming is not giving me the sensation that it was me hitting that ship, then again, maybe most people doesn't give so much importance to that. I can't say the same about torpedoes so maybe i'll just stick with DDs for a while. Before this i had some weird RNG moments ending with a game crash that made me restart my pc and that, along with some frustration related to other issues i think the game has but i doubt will be fixed any time soon, made me start "beating" the keyboard. Cheers "if i aim here... i may get a hit somewhere around there, ahhh failed, i'll hit again in the same spot, let's see.... nice, a citadel hit!" I have a hard time celebrating this kind of stuff.
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