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Found 5 results

  1. ThisSheepGoesMoo

    [SH33P] WarSheeps Now Recruiting!

    Greetings - or as we like to say, BAAAAA!!! About us: We are WarSheeps (yes you heard that right), a casual clan seeking friendly and competent English-speaking players from across the EU. We mostly play Random Battles in divisions, and compete in the new Naval Battles. We do not currently play Clan Battles, although if enough people are interested this can be arranged! Who we want: Currently our standard of player are those with a 53% or higher Win Rate, although exceptions can be made for those who are clearly improving as a player as WR isn't much of a barometer of skill. It is also preferable to have a microphone and Discord so that we can get to know each other better and communicate during battles, but this isn't a necessity. What we can offer you: + 20% Free XP per battle on all ships + 10% Commander XP per battle − 12% Cost of post-battle servicing costs − 10% Cost of research on all ships + 5% Coal received + 4% XP per battle How to join us: Simply request to join Warsheeps by searching for our clan in-game. Alternatively, feel free to direct message myself or Elmetian on the forums, or reply to this post if you have any questions. We also highly encourage you to come on our discord channel and get to know us when you do join - we won't bite, our teeth are designed to chew grass ;) Hope to hear from you! - ThisSheepGoesMoo
  2. LemonadeWarrior

    Shorten cap times Domination Random Battles

    So I have been capping a bit lately and I noticed that it is very costly to take caps in the current meta. Carriers can easily reset the cap when you don't have a smoke screen available, and if you have one available it is pretty costly to use just a smoke screen for a silly cap, besides it is also kinda boring to sit in a cap for 60 seconds... My idea is to bring it down to 30 seconds, so that it becomes less likely that the carrier player can keep resetting the cap when you don't have a smoke screen available. I think this is a good thing, since the capping rewards are already pretty poor and will make the gameplay less stale. Let me know what you guys think about it by voting or replying :) Greetings Lemon
  3. Force H_Royal Navy (FH_RN) is back and looking for salty seadogs to join the crew, it has been quiet for a while, but now back fully active and looking for active players. Force H Naval Base has buildings that give our players bonuses for their Captains XP and Ships XP from their games, that will improve more as time goes on, and will soon be fiving bonuses to coal for each clan member, as well as making buying your ships that you unlock in the tech tree cheaper to buy. You don't have to be superman, just need to have some or most of the following traits:- 1. Be active and playing regularly. 2. Be English speaking, as i have set up a discord chat server, to help in battles, and to generally have fun together. 3. Looking to team up with other clan mates, and when we have enough players, participate in clan battles, as well as other events as and when the are held. 4. Knowing which end of the ship is the front, is an advantage, but not a deal breaker lol. 5. Knowing what those things that go bang are for is also a plus, but again not a huge deal breaker. 6. Age is unimportant, just be ready to have fun and sink some enemy ships. If you would like to join a very small clan that is looking to expand, and help it to grow. You will get all of the benefits and rewards from being in a clan, and the more success we have, the more and bigger the rewards become. So if that appeals to you, then leave your details below and I will be happy to invite you to join Force H_Royal Navy (FH_RN) Give us a try, you know it makes sense. General_Montgomerie1966 (Base commander)
  4. GeneralSavage

    Possible bug?

    This April fool's event seems to be successful. Seriously though, space battles were pretty nice. So, from what I remember correctly, I had played my Paris before the one below. Would like to point out that this wasn't exactly after the match ended. I exited the battle and later viewed the detailed report to find this interesting 'feature'.
  5. If you want to deal with bad players/noobs efficiency there is easy way without any punishment!!! (which is unfair for me). So most noobs plays random battles not co-op due low amount of XP which it get in co-op. Because everyone want to have high level ships which is icons of naval history and this is reason why ALL players play random battles. Without icons it game game will be much less popular! I suggest this make TWO research trees for ships ONE for co-op mode vs PC boots and few difficult levels in it and SECOND tree for random battles mode. In every mode payers will get same amount of XP so you eliminate reason way bad players play random battles. On this way bad players will be happy with co-op because it also can get Iowas/Bismarcks/Yamatos but in co-op and good players will be happy with cleaner random battles. Everyone will be happy on this way! Expect will be premium ships which will become unlocked on both trees and Missouri. Also game devs should made better in game tutorials how to do better aims! Cheers PS I am bad player too!
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