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Found 48 results

  1. XbodzioXplX

    PROMOCJE, OBNIŻKI, OFERTY

    Wrzucajmy tutaj wszystkie obniżki, promocje, oferty, kody z różnych gazet itp. itd. dotyczące WoWs Czyli zamiast tworzenia co tydzień nowego tematu na "weekendowe wyprzedaże" albo "Anshan jest w sklepie!!!!" wklepujmy to tutaj. Mam nadzieję, że temat się zakorzeni i łatwiej będzie nam nadążać za ofertami dla graczy.
  2. Wilson_Hogan

    Donation de navires premium

    Bonjour, Je ne sait pas si ce topic a sa place ici, cependant, j'ai une question à vous poser. Voici le contexte : Un amis à moi et moi même nous connectons au jeu ce mercredi 10 janvier après une absence de plus de 100 jours. En nous connectant, nous avons la surprise de voir que nous à été offert des cadeaux (Le Ishizuchi de rang IV ainsi que 50.000 xp libre pour moi et le Hashitaka de rang VII, le Huanghe de rang VI et 150.000 xp libre pour mon amis). Mes questions sont : Pour quelle occasion as t-on reçu ces récompenses ? Et surtout, pourquoi mon amis as t-il eu bien plus de cadeaux que moi ? Sur quels critères c'est déroulé cette donation ? Merci a vous pour vos réponses.
  3. whoopWhooop

    Atlanta

    Hey Ho, kurzer Eindruck der USS Atlanta. Das Schiff ist extrem übel, die Feuergeschwindigkeit und Masse an Geschossen ist dramatisch. Bin gestern mit dem Schiff auf eine Fuso gestoßen und nach kurzem Feuergefecht knappe 70 Treffer gesetzt. Als die Runde vorbei war, waren es >160 Hits incl. Zitadellen usw. der Schaden der dabei rumkommt ist jedoch nicht so pralle. Also Fazit: Schönes Schiff das eine extreme Feuerrate hat. Mit diesem Schiff spammt man den Gegner einfach nur zu und sollte man HE nutzen brennt jeder lichterloh. EDIT: (Danke Troody) Die Torpedos vernachlässige ich. Gründe dafür sind die typisch Amerikanische Reichweite und der klare Vorteil der Batterien die einfach alles abräumen, sollte ein Gegner natürlich unter die 4 . 4,5 km Marke kommen, wird er natürlich mit den Torpedos begrüßt. DD Jäger da hast natürlich recht, die Geschwindigkeit und manövrierbarkeit ist ziemlich gut "meiner Meinung nach". Also keine Angst vor DD's sollte der Kapitän sich auskennen, ist der DD schnell Fischfutter. Was sind eure Eindrücke ? MFG Datt Weasel
  4. Haatra

    Mutsu

    V tomto vlákně můžete diskutovat o prémiové bitevní lodi Mutsu (Japonsko, tier VI). WG Wiki (v angličtině, v ruštině)
  5. Trigger_Happy_Dad

    Yubari

    Hier bitte alles rein was mit der "Yubari" zu tun hat, Erfahrungsberichte, Tipps, Fragen, Videos, usw. ;) Datenblatt: siehe auch: http://wiki.wargaming.net/en/Ship_nations_japan http://worldofwarships.eu/de/news/common/premium-spotlight-yubari/ http://blog.livedoor.jp/irootoko_jr/search?q=yubari P.S. Bitte kein flaming / hating / whining! ;)
  6. Hello to everybody! I consider myself an average player. I'm playing from may 2019. I mainly play battleships, but sometimes cruisers and CVs too. I have the full line of Japanese BB, Soviet BB, American till N.Carolina and German till FDG. Cruisers I have full Soviet cruisers and Japanese and Italian till VII. British till VI. I love the design of japanese ships. But i think the japanese premium Battleships are in general very bad. Some good. Any great. The proof of that its that you see very few of them in randoms. Japan got: Ishizuchi: at most a good ship. Nothing more Mutsu: Okeish. quite average. Ashitaka: Great guns (but with some of the new ships more complex armour designs tends to overpen a lot.) at mid-close range sometimes dispersion gets weird, paper armour (you can get deleted by accident). Non existent AA. Kii: In my opinion its a worst Amagi. Musashi: The best premium jap BB. But just a worst Yamato (and Yamato have nowadays a lot of problems) a tier less. You will burn a lot. But still a good ship. (.But one i cant get anymore) Yashima: without changes seems like a really worst Yamato. Same long list of yamato weak points. And less shells, worst reload, worst shell speed. Soviets got: Lenin as a Great premium bb. British got: Thunderer as a great premium BB. And Nelson as a very good BB Americans got: Georgia: Great ship. Missouri: Very good. Ohio: GREAT ship. Massachusetts: Very good ship. Alabama: Very good ship. French got: Jean Bart: Great ship. Bourgogne: Great ship. Well... you got the idea.
  7. En Prévision de l'arrivée du futur premium Italien J'ai mis un texte issu de cet article http://www.italie1935-45.com/regia-marina/equipements/item/131-giulio-cesare Je vous parlerais du Navire ensuite une fois la NDA levée
  8. Shiryu_72

    T10 Puerto Rico

    Salut la communauté Je commence ce topic ici, car ne je vois pas où il existe une autre rubrique sur cet "événement" Warship. Pour ceux qui veulent commenter ici le comportement de ce croiseur lourd yankee faites vous plaisir, cependant je viens chercher d'autres explications. En effet, c'est complètement dépité que j'ai constaté l'arrêt total de la fabrication de ce croiseur depuis quelques jours dans mon chantier naval. Certes, l'arrêt de la construction automatique était annoncée, mais il est mentionné également que seuls les boosters permettront de terminer les navires...ce qui rend du coup le concept un peu abscons. Car des boosters j'en ai, même payés en doublons sonnants et trébuchants, mais la construction reste totalement arrêtée. Clairement c'était un piège à couillons ?? Dans quel cas je décroche la palme. Merci pour vos réponses, quitte à passer pour un fruit.
  9. Vistulus

    British Premium CV

    Can we get a British premium CV now we have Graf Zep, HMS Ark Royal would be amazing or a reskinned Bogue/Ruler escort carrier.
  10. Captain_Riley

    TIME TO ADD: USS WASHINGTON (BB-59)

    After almost 5 years, countless ships, not to mention pointless spammy paper ships being added. It is high HIGH time that the USS Washington is also added to the game as a Tier VIII (8) Premium battleship. Not for Coal, not for Steel, nor for "le Credit Card". But as a tough campaign reward accomplishing tasks that can only be progressed with American battleships tier 5-10. For her characteristics, a carbon copy of North Carolina, all her stats, armor, sigma, stealth, rudder shift, all of it. Except for 3 things: 1) A much more powerful close range AA defense, as she had in 1945 55 single, 8 dual and 1 quad Oerlikon mounts. 2) Access to a 6th Upgrade slot, like the Enterprise, to able to equip the USS BB Accuracy Upgrade. 3) A 4th consumable after Repair, Heal and Spotter/Fighter, a 7 kilometer, 60 second Radar consumable. The Campaign would be available for 5 months, but after that, if you didn't finish it, you will never be able to get the Washington under any circumstances.
  11. Hi @ all Ich wurde 2 Wochen lang gesperrt, weil ich angeblich Güter bezogen habe, die aber nicht bezahlt wurden. Jetzt nach 2 wochen und ca 25 mails mit dem suport und ca 3 Stunden Zeitaufwand für tägliche lange Email erklärungen, wurde ich wieder freigeschaltet, nachdem ich zu meiner Bank hingefahren bin, prinzscreens von meinem Konto und den abgebuchten Zahlungen, der angeblich nicht bezahlten Güter,gemailt hatte. Ok abgesehen davon, dass ich jetzt mega genervt bin SIND NUN NACH 2-3 WOCHEN AUCH VIELE MEINER LAUFENDEN KAMPFAUFTRÄGE ZEITLICH BEENDET WORDEN.! ! ! Jetzt habe ich aber viele erspielte Ressourcen wie Stahl, Stein, Kisten,Fahnen,Tarnungen,Duplonen,Premium gekauft,erspielt, verbraucht um solche kampfaufträge abzuschliesen, um an die Belohnungen zu kommen. **** All das habe ich nun verlotren, weil ich 3 Wochen UNGERECHTFERTIGT gesperRt war und die Zeit für ie laufenden Aufträge zu ende ist. Ach muss ich noch sagen das das ganze um 17 euro ging die ich ja nachweislich bezahlt hatte.!!! *!*!*! Mein Verlust an Stahl, Stein, Duplonen, Credite, tarnungen, diverse kisten. ist aber weit über 200euro Wert die ich gekauft,erspielt habe, aber durch das die Zeit abgelaufen ist, eben verloren habe. Schon 4 mal habe ich dem Suport geschrieben das ich entwede die Zeit zurück bekommen will, für die laufenden Aufträge die ich alle zu 70%-95% zu ende erspielt hatte, nun aber beendet sind. Oder mir die Ressourcen zurück erstattet werden mit einem Entschuldigungs GESCH$NK FÜR DIE UNÖTIGEN UMSTÄNDE.!!! Bis jetzt ist keine Antwort gekommen und auch wärend der Sperrung ist niemand auf mein Verlangen eingegangen.. In jedem anderen Dienstleistungsunternehmen würde man ohne nachzufragen, das bezahlte und ungerechterweise verlorene güter,Artikel, Leistungen zurückerstattet bekommen. Also soll und muss das doch auch hier so sein..ODER ETWA NICHT?````
  12. Yahagi in Review - Destroyer in cruiser’s clothing Yahagi is the latest addition to the Japanese premium ship lineup in World of Warships, and is now one of many premium cruisers at tier 5 that players can choose from. In this review I'm looking at Yahagi, giving my feedback on how I feel the ship performs, what she's like to play, and whether she's worth the price tag. Yahagi is fully released, and it is highly unlikely at this stage that her stats will change. Bitesize Yahagi is a light cruiser that borrows heavily from her destroyer sisters Her main drawbacks are bad gun handling, light armour, and bad torpedo angles. Her strengths are strong torpedoes, great concealment, good manoeuvrability, and fast speed. Yahagi is a challenging ship to well in, but can be rewarding if played correctly. History Yahagi was one of four Agano-class vessels built during 4th Naval Armaments Supplement Programme. She was completed at the Sasebo Naval Arsenal in late 1942, but was not put into service until a year later. Like the obsolete, preceding light cruisers of the IJN, Aganos were to serve as destroyer flotilla leaders. As such, she was put in command of 3 DesDivs for the Japanese 1st Mobile Fleet. Yahagi participated as escort during the Battle of the Philippine Sea, as well as taking part in the Battle of Leyte Gulf, where she was assigned to Force “A”. Despite being subjected to numerous attacks by air, Yahagi managed to come out unharmed in both. During the follow-up Battle off Samar, Yahagi again pulled through without being damaged. Her luck would run out, however. Under the command of Tameichi Hara, Yahagi departed, together with Yamato, 6 Type-A and 2-Type-B destroyers, on April 6 at 16:00 from Tokuyama. Their suicidal mission: Stop the invasion of Okinawa. With no air cover and being spotted and shadowed by US submarines within hours of departing, the task was doomed to fail. The attack on the vessels of operation “Ten-Go” came the next day at noon. Over 380 US aircraft swarmed the task force. Yahagi was hit by a torpedo during the first attack wave and was dead in the water, Kagerou-class destroyer Isokaze attempted to assist, but to no avail, as she was also sunk briefly after. Yahagi took another 12 bombs and 6 torpedoes before she began to capsize around 14:05 toward starboard. Minutes later, the flagship Yamato, which had be subject to unrelenting air attacks in the last 2 hours, and was also capsized at this stage, detonated in an explosion that could reportedly heard and seen 200km away. The following mushroom cloud reaching 6km into the sky. At the foot of this cloud were the 280 survivors of the Yamato, less than 10% of the original complement, 800 men of the 3 sunk destroyers, as well as some 555 crewmen of Yahagi. 4137 men would die that day, including 100 Navy aircraft, many of them Kamikaze, in what can be described as a final, desperate and deliberate suicide attack of the Japanese Navy. Ingame In World of Warships, Yahagi is a tier 5 premium Japanese light cruiser. In her setup, she is very similar to the tier 4 premium, Yuubari. Her main selling point is speed, concealment, and strong torpedoes. She is also one of the few IJN “modern” CLs in the game. Stat Rundown Yahagi is 25700 hitpoints strong, with 13mm overall armour, with parts of the superstructure being 10mm; and a citadel belt of 60mm - a significant part of this is above the waterline. The Citadel deck and the portions below the waterline have 20mm plating, with a small area being as thin as 6mm. Yahagi isn’t the least healthy CL at her tier, in fact, she ends up being somewhere in the middle. Her armour allows her to absorb a lot of high calibre damage via over-penentrations, with only occasional full penetrations happening while being angled or at range (where avoiding shells becomes easier). With lower calibre guns at medium to close range, there is a good chance of citadeling a Yahagi. One should keep this in mind when going broadside. Her 13mm overall armour makes her very susceptible to every type of HE, even that of Destroyers, and it will be AP overmatched by anything above 186mm. Yahagi’s armament consists of 3x2 152mm Type 41 guns with a reload time of 9 seconds and a 180 degree turn rate of 30 seconds. If I were to liken these guns to anything, it’d be the IJN Type 3 destroyer guns found on virtually every IJN DD from tier 6 onwards (excluding the Akizuki and above). The range is 14.9km, and the initial shell velocity is 850m/s. A strong point is the high alpha of the HE: 2600 damage. AP is at 2900 damage. Captains will find the shells to have somewhat unwieldy flight characteristics - they arc, seem to take forever to reach their target, and disperse considerably. The latter is most noticeable due to the low volume of fire. Whereas Mogami makes this up with sheer shell count, Yahagi is stuck with a mere 6 shots per salvo. One interesting feature of Yahagi is her torpedoes. Two sets of 61cm torpedoes with 60kn speed and 12km range. The configuration is unlike that found on any other ship: 17233 damage, 120 seconds reload time, 6 seconds 180 degree turn time, 1.6km detection range. This is coupled with another notable feature: The quite bad torpedo angles, which force captains to be almost completely broadside to be able to fire their torpedoes. Initial tests with Yahagi used the 10km torpedoes found on Kagerou. More alpha, and faster, but with worse range. Thanks to the 2km improvement, they have become a bit less situational, albeit losing out on very good handling characteristics. With the significant focus on the torpedoes in the development, it is clear that they are more than just an afterthought. If you play carefully, you’ll be able to bolster your damage output with just a few hits from these. Yahagi’s AA suite consist of the all too well known 25mm autocannons found on virtually every Japanese ship. On Yahagi, they make up the 0.1-2.5km short range AA, with 186 dps and an 85% hit rate. The medium-short range AA is made up of 2x twin 76.2mm guns, with 49 dps at up to 3.5km range. Yahagi has no long range AA, and no flak bursts, but is armed with a fighter. Due to the limited range of her AA, Yahagi will have a hard time defending even herself. This is not necessarily uncommon at her tier. Her air defence is somewhat alleviated by the addition of a fighter, which can act as a deterrent for CVs - anything more would be an overstatement. In short: carriers are not Yahagi’s friends. Yahagi is a very fast ship, with a base speed of 35kn, a rudder shift of 5.1s and a turning circle of 690m. With “Sierra Mike” she can go 36.8kn before engine boost. This, in combination with the engine boost, makes Yahagi extremely slippery at range, similar to a French cruiser, or a DD. Finally, concealment. Yahagi has an 11km base detection (9.9km with CE). 5.1km air detection (4.6km) and assured smoke acquisition of 5.3km. This is one of Yahagi’s strong suits, though she’s only marginally better than other T5 premiums like Genova (11.5km) and worse than Exeter (10.7km). Her main problem will be dealing with destroyers, as these will outspot you by a significant margin. Consumable Choice Besides the usual cruiser DCP (Damage control party), and the aforementioned fighter, Yahagi also gets access to a Japanese engine boost (+8%), lasting 120 seconds; and a hydro-acoustic search (4km range for ship acquisition, 3km for torpedoes) that lasts for 100 seconds. Other than the engine boost, this is pretty standard for a Japanese cruiser. Captain Skills and Upgrades While I always like to hold the position of "build your captain whichever way you want to", I'd like to show my captain build for Yahagi. I have picked CE, Survivability Expert and IFHE as my "must haves", due to their clear advantages over other skills. Furthermore, Expert Marksman is a strong pick, as it allows her guns to turn faster at closer range. Torpedo Armament Expertise is something that can come in handy, but is not a must. If you have the points to spend, you could choose between that, or Superintendent, the latter being limited in use, as matches don't last as long, and I've rarely found myself running out of any of my consumables. I personally don't feel that Upgrades are as important at this tier, but I do recommend picking Aiming Systems Mod. 1 to improve your accuracy at range. Yahagi in practice I’ve spent about 4 weeks on and off testing the released version of Yahagi. Something that almost immediately struck me was how comfortable the ship felt. The reason for this was the similarities between IJN destroyers and Yahagi. While the gun layout on Yahagi is switched - two guns in the front and one gun in the back - the overall performance feels very similar to that of say, a Kagerou. The gun handling characteristics and shell travel reminded me of an upscaled Japanese destroyer. The greater ranges make the dispersion difference all the more noticeable, however. The awful torpedo angles, which are similar to the ones found on the Yuubari, also immediately stuck out. Ideally, I’d overlook this, and just make seldom use of the torpedoes. However, because of the damage potential, and because it was one of the main selling points, I subdued the urge to ignore them, and tried to use them as often as possible. Due to low success rate (about 7.33% hit rate), which was mainly due to unwilling (running/kiting/staying at distance) enemies, I was stuck using mostly my guns. The Destroyer Problem Yahagi is on the better side when it comes to her detection range. If she contends in her own matchmaking and class, there are only a handful of ships that outdo her in this regard. Sadly for Yahagi, this game features multiple ship classes, namely, destroyers. If we look at an equal tier Minekaze for instance, we will find that there is a multiple kilometre concealment difference between the two (9.9km on Yahagi versus 5.4km on Minekaze - a 4.5km difference). And even if it isn’t a Minekaze, virtually all DDs in Yahagi’s bracket have a decent stealth window over her. While this doesn’t mean you can never make use of her good concealment, it does mean you will have to be more aware of the flow of battle, and may have to deal with the odd “being spotted in the worst position” scenario. Just like a real destroyer after all! Too bad you’re still a cruiser with all cruiser caveats. The Cruiser Problem As Yahagi’s effective combat performance is more resemblant of a DD than a cruiser, others of her class can become a hassle. Her 6 barrels don’t exactly make a massively strong broadside. And while the HE with it’s strong alpha is respectable, it’s rate of fire isn’t. Königsbergs, for instance, dish out shells 1.5s faster per turret and have an extra barrel in each mount. At a distance, this is not as much of a problem as it is at close range - which is something you should absolutely avoid in a Yahagi. Bad reload and bad turn rate, coupled with sub-par torpedo angles AND super soft armour make a bad match for close quarter fights against enemy cruisers. The Battleship Problem This isn’t Yahagi specific, but rather a curse of all low tier cruisers. Battleships will find the most random moments to wallop you for half your health. There’s not much you can do except play with your speed, attempt evasive maneuvers, and stay at a distance. Ironically, this is where you’re most likely to arm high calibre shells for the most damage! If you are lucky, and you make yourself as unappetizing as possible, enemy BBs will maybe try to look for something else to shoot at. But never take this for granted, for they will be waiting opportunistically for you to make a mistake. A strong point for Yahagi here is that she does have an engine boost, allowing her to escape sticky situations more easily due to the improved manoeuvrability. In Conclusion To summarize, Yahagi ends up being a cruiser that trades firepower for concealment, manoeuvrability, and speed. She shares many aspects of her lightly armoured peers, but has the offensive armament of a mid-tiered destroyer. A destroyer with a citadel and bad concealment, then. She is very fragile, and doesn’t like to get in close quarter engagements. While her survivability is the highest at range, her bad gun handling characteristics at distance force her into a more medium range role. While I thoroughly enjoyed my time with Yahagi (most of this owed to the fact that she is very much like an IJN 12,7cm gunboat), I personally don't think she’s a good premium cruiser. Nothing about her is particularly strong, her playstyle probably isn’t most people’s cup of tea, and her strong points - of which many are just national traits - come with significant drawbacks. Yahagi can be fun if you enjoy being the underdog. Play her right, and you will be rewarded for your hard work. Play her wrong… and you will be punished accordingly. She isn’t much different to equal tiered CLs. High risk, decent reward. If that kind of playstyle is up your alley, or you are looking for a cruiser that makes you work for your kills and damage, then a Yahagi might be for you. If not, even with the comparitvely (to other premiums) low price tag, I'd recommend against her. She is absolutely gorgeous to look at, though. P. S. If you're looking for a premium to grind Free XP or Credits on, then I would also skip the Yahagi, due to the aforementioned. This week's CCT containers Due to a longer absence from the game, I am giving away 3 CCT containers this week (if the system allows me to). I'll draw 5 winners from the poll, the first 3 will receive a CCT container, the other 2 camouflage subscriber codes. To enter, all you have to do is fill out the poll. Note: the poll is public so I can view the entries. This poll will help me decide how to distribute the containers in the future (I have done giveaways in both ways in the past, but I'd like to hear you forumites' opinion on this), so pick what you feel is the best! Looking forward to hearing your opinions, and good luck in the draw! Winners will receive their codes next week on monday (27/01/2020).
  13. Cpt_Puma

    HSF Harekaze

    Un nouveau destroyer est disponible en boutique Premium : HSF Harekaze. Inspiré par l'Anime Home School Fleet, ce navire est basé sur le Kagero (coque A pour les PS et les torpilles) mais propose 3 options de coque qui changent son artillerie principale : Coque A : 6x127mm/50 comme sur le Kagero Coque B : 6x100mm/65, même canons que sur l'Akizuki mais en plus petit nombre (6 au lieu de 8) Coque C : 3x127mm/54 Go Wiki pour plus de détails... Le camouflage Anime apporte des bonus particuliers : +100% XP libre et réduction de 5% des coûts de réparation et sur certains bundles, il y a des bonus temporaires +200% XP. Contrairement aux ARP, on peut utiliser ce destroyer avec des commandants Japonais et même un camouflage plus traditionnel. Je l'ai testé avec les canons de l'Akizuki et pour le moment, ça surprend bien les autres DD :
  14. Deformator1977

    Gremiaszczy

    Hejka, Kupiłem sobie ten ruski niszczyciel i po początkowej niemocy związanej z brakiem podstaw znajomości gry byłem lekko zawiedziony. Ale wraz z kolejnymi bitwami nabierałem do niego przekonania i myślę, że mogę wstępnie podsumować moje spostrzeżenia w formie plusów i minusów. Plusy: Prędkość 38 węzłów. Działa główne 4 x 130 mm z przeładowaniem 9.5x w ciągu minuty i zasięgiem 11 km. 2 wyrzutnie po 3 torpedy z zasięgiem 8.0 km. Niezła zwrotność i kamuflaż. Wady: Większy niż konkurencyjne niszczyciele na 5 poziomie. Baaaardzo wolny czas obrotu głównych baterii. Baaaardzo wolny czas przeładowania wyrzutni torpedowych 0.9x minutę. Prędkość torped 55 węzły czyli tak na granicy rozsądku. Taktyka: Taktyka tego okrętu przypomina mi zastosowanie niemieckiego czołgu VK 28.01. Jako scout był średni, natomiast nie było lepszego pojazdu do zwalczania maszyn lekkich niż ten niemiecki klocek (teraz po nerfie z czołgu zrobił się badziew) Tak samo gra się ruskiem, można co prawda odpalać torpedy w daleki cel, ale czekanie później 1 minutę na ponowną salwę lekko denerwuje, dlatego trzeba wykazać się cierpliwością i postawić sobie za cel zwalczanie innych niszczycieli. Tutaj gremiaszczy robi masakrę, 4 baterie w kilku salwach żegnają wrogi niszczyciel, a niejeden słabiej opancerzony krążownik też może porządnie oberwać. Zasięg działa pozwala na obijanie co większych klamotów na odległość 10 km i mimo kiepskich obrażeń zawsze coś im uszkodzimy, podpalimy a przede wszystkim wnerwimy Nie jestem jakimś wirtuozem WoWs ale tak średnio 1-3 zatopienia na bitwę tym niszczycielem to norma. Przy tym fajnie zarabia i niestety, prosi się o nerfa... Pozdro, Def
  15. Trigger_Happy_Dad

    Tier 8 Premium Saipan

    Hier bitte alles rein was mit der "Saipan" zu tun hat, Erfahrungsberichte, Tipps, Fragen, Videos, usw. ;) Datenblatt: Premium Ship Review: USS Saipan Allgemeiner Hinweis Wer keine Ahnung vom CV Gameplay hat sollte die Finger von dem Schiff lassen oder erstmal lange und ausgiebig damit im PvE Modus üben.
  16. Trigger_Happy_Dad

    Mikasa

    Hier bitte alles rein was mit der "Mikasa" zu tun hat, Erfahrungsberichte, Tipps, Fragen, Videos, usw. ;) Datenblatt:
  17. Procrastes

    What do you think of the Gorizia?

    Any thoughts on the new Italian premium ship, the Gorizia? I thought there should be a dedicated thread on the ship as such, without any debate on the Christmas grind (there are several threads on that topic already). So let's just focus on the pros and cons of the ship itself, here? I have been hoping for a nice premium Italian cruiser for a while now, and one that has all those special characteristics of the Regia Marina cruiser line. The Genova ticks the boxes except for the special Italian smoke, but since that is a rather big part of the deal, I have been waiting for something like the Gorizia. Ideally, she should be on a par with her silver sister the Zara, with some nice little tweak to mark a difference but without making her straight off either better or worse. From what I've read about the Gorizia so far, she has a somewhat faster-reloading smoke screen than the Zara, but slower-reloading guns and no torpedoes. The presentation of the ship on the sales page in the shop also hints at the armour of the Gorizia being a bit stronger, but since we are talking about a cruiser, I'm not holding my breath on this one. I would have expected the lack of a torpedo armament to perhaps be compensated by stronger guns, and not the other way around. The reload on those Italian cruiser guns is slow enough as it is, and so it seems a bit unappealing for the Gorizia to have an even bigger weakness in that regard. But maybe I'm missing something? How about her manoeuvrability? If that is markedly better than that of her sister Zara, then that could potentially make a big difference for a ship that relies on avoiding getting hit between high-damage alpha strikes. Over to you, fellow forumites!
  18. wikipedi

    USS Wichita

    Wszelkie porady dotyczące amerykańskiego krążownika premium USS Wichita.
  19. BattleshipGunner

    Premium account for tier 8 ships?

    Hi, I've been playing my Chapayev for a few battles today and I keep losing battles. I mostly do average to good damage in these battles and I very rarely get a profit of 100k+ credits. Game I just had in my Chapayev: I have the Infernal permanent camo on my Chapayev. Do I need premium account to get a reasonable profit from tier 8? Thanks.
  20. Malsum

    Imperator Nikola I

    Leider gibt es ja noch kein Forum "Schlachtschiffe" bei den Russen, daher vorerst mal hier im Kreuzer-Forum. Habe mir gerade das neue Schlachtschiff "Imperator Nikola I" zugelegt und bin begeistert. Preis ist mit knapp 30 Euro zwar etwas hoch (da Teil eines Pakets), aber dafür bekommt man ja auch noch 5250 Dublonen und 200 Flaggen. Die ersten drei (der vier) Türme drehen nach vorne und haben einen sehr guten Feuerwinkel. Durch diesen kann man die Panzerung schön anwinkeln und APs des Gegners prallen ab. Von mir eine Kaufempfehlung (gerade wenn man die Dublonen und Flaggen brauchen kann)!
  21. Hey, ich bins wieder. Hätte mal eine Frage bezüglich der drei Schiffchen die im Titel stehen. Könnt ihr mir mal so eine kleine Review über die geben? Überlege mir eine der drei zu kaufen, weil die ganz okay sein sollen. Außerdem wäre eine Empfehlung nett (wenn überhaupt). LG Indez
  22. Davao

    Genova premium V tier

    Temat poświęcony krążownikowi V tieru premium Genova Main Battery 203 mm/50 Ansaldo 1924 4 х 2 pcs. Rate of Fire 3 shots/min. Reload Time 20 sec. Rotation Speed 7 deg./sec. 180 Degree Turn Time 25.71 sec. Firing Range 14.3 km. Maximum Dispersion 131 m. Chance of Fire on Target Caused by HE Shell 0 % AP Shell203 mm proiettili AP 1924 mod.1 Maximum AP Shell Damage 4,700 Initial AP Shell Velocity 840 m./s. AP Shell Weight 125.3 kg. Secondary Armament #1 102 mm/35 OTO 193312 х 1 pcs. Firing Range 4 km. Rate of Fire 15 shots/min. Reload Time 4 sec. HE Shell102 mm proiettili HE 1933 Maximum HE Shell Damage 1,450 Initial HE Shell Velocity 811 m./s. Chance of Fire on Target Caused by HE Shell 6 % Torpedo Tubes 533 mm tubo lanciasiluri DAAN-Whitehead 2 х 2 / 2 х 2 pcs. Rate of Fire 1.28 shots/min. Reload Time 47 sec. Rotation Speed 25 deg./sec. 180 Degree Turn Time 7.2 sec. Torpedo533 mm Si 270 G Maximum Damage 9,067 Torpedo Speed 51 knot Torpedo Range 8.01 km. AA Defense 76/40 Ansaldo 1917 4 х 1 pcs. . . . Average Damage per Second 8.4 . . . Firing Range 3 km. 102 mm/35 OTO 1933 12 х 1 pcs. . . . Average Damage per Second 33.6 . . . Firing Range 3.51 km. Maneuverability Maximum Speed 34.5 knot Turning Circle Radius 660 m. Rudder Shift Time 8.6 sec. Concealment Surface Detectability Range 11.82 km. Air Detectability Range 8.28 km.
  23. Witojcie, Jako, że Haida jest już dostępna w sprzedaży warto założyć wątek poświęcony temu, bądź co bądź, słynnemu kanadyjskiemu niszczycielowi klasy Tribal. Parametry są podane na Wikipedii, więc odsyłam do niej. Parametry Haidy. W skrócie: -bardzo dobre kamo, -"kroczący" dym, podobnie jak u Pertha, -hydro o krótkim zasięgu, ale wydłużonym działaniu; ponadto na osobnym slocie, -jeden aparat torpedowy z 4 rurami, możliwość odpalania torped pojedynczo, -6 dział o dobrych obrażeniach, ale fatalnych kątach ostrzału. Poniżej screen z alternatywnym kamuflażem. Zapraszam do dyskusji.
  24. Hey, gibt es von den vielen japanischen Premium Schiffen irgendein gutes? Alles Klassen ausser Zerstörer bitte
  25. O3EE

    Steam DLCs and VIP program

    Hello! I have two questions: 1. Are you guys planning on changing DLCs on steam? Because they haven't been changed in the past few months. (probably 3-4 months or more) 2. As you can probably see or check, i spend/spent/invested a lot of money into the game :) Like a lot... :D Many hundred/Few thousands of euros :/ (jeez) Are you guys planning on doing some program like CCs for the guys like me? Who spent a lot of money in the game, and helped the making/developing WoWs. I thought some VIP program or something. Just like twitch done in the last few months with VIP badges. Or what you've done to ship collectors badges. Are there any plan to do something like this? Like after some amount of money spent in the game you can get in-game goodies or flags, or discounts, or something, i don't know :) Just like you did with this recruit program. Just done the math from my e-mail account (i searched for all the purchases i made since 2018.01.) I've spent: 530.536 HUF thats about 1634 EUR in 1 year and 7 months. Now that's a lot... :D Thank you for your answer in advance guys!
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