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Found 11 results

  1. BlackYeti

    HMS Exeter fighter plane

    I have to ask...why is it baguette? Ok, the roundel is British but the tail markings made me confused...
  2. Randathamane

    So, The carrier rework then...

    Here is a simple poll for the community regarding the aircraft carrier rework. Simple question, is it better now or has it been broken?
  3. USSLongIsland


    So I was looking at the Des Moines (Tier X US Cruiser), and I noticed unusual planes mounted in the catapults on the back of the Des Moines. Does anyone know what plane its supposed to be? Or is it completely made up?
  4. Beefjack105

    New ATC Sim

    hey guys im working on this new game called *edited*, its working up to be the next top air traffic control game in the market. trailer is below , let me know your thoughts: *edited*
  5. thunder3oo

    Points of view

    Last update brought many good things, however, I observed some problems. 1. While I was sailing Svietlana I shot at least two salvos of HE into an enemy ship (a low tier cruiser) that was pretty close to my ship. Those shells did no damage at all, like they were bouncing AP's. I've seen no problems like this one until the last major update. 2. Unrelated to the update. Bogatyr is a fun ship (I consider her to be better than St. Louis), but she gets many battles with CV's, while she has no AA. If in higher tiers battles you have reasons to ask cruisers (for example) to protect your ship with their AA, lower tiers cruisers can barely defend themselves, so there's no reason to ask for help, they can't give any. My suggestion is to keep her out of battles that involve CV's, since it's an uneven situation. CV's have the upper hand and Bogatyr can do nothing about it. 3. Also, since the last update something weird happens. I have an enemy in my reticle, selected (locked) as target (no matter what I sail, this is not about a particular ship). I move away from it, out of my guns range. If the enemy ship disappears from my sight (island or smoke between us), and later is spotted by me or another teammate, it appears out of my guns range with reticle locked on it, even I can't hit her. Was that intended, or is a bug? 4. With the introduction of weather, CV's and DD's are OP again. Planes and DD's are hard to spot, all you know is that you have your ship on fire/torped. 5. Another good ship is Budyonny (excepting her turrets - they are getting blown too often). I wonder why there's no fighter option to protect her. I've seen in Public Test that higher tiers ships have the option to choose the plane. Ok, Budyonny is a tier VI, but even so, her AA cannot be compared with Cleveland's (which are better and also better positioned, in my opinion). Not only she has to defend herself only with AA, she has no possibility (as Cleveland) to use a fighter for several minutes as spotting plane for discovering DD's or torps, which makes her very vulnerable. Speaking for myself, since the ship has enough gun range, I would enjoy a fighter and not a spotting plane for more range (which changes the view of the target by going above it, that's pretty annoying when you have to discover and target a DD who's close).
  6. viceadmiral123

    Looking for full plane stats

    i'm looking for a spreadsheet or some log listing the full plane stats as used by developers, including circle radius on turn, rear gunner damage, etc. I saw some stuff on a patch note, I wonder if this is conveniently listed somewhere .
  7. Flying_Dutchman__

    Suggestions for the game!

    Hy all u check this! Iam not playing the game i am unable to get a beta key , no matter how hard i try!But iam watching a lot vids on YT and Twitch.And i have some ideas that probably would be great ingame. 1. It is about the small plane indicatore around the aim sight. -----they should work like : if the plane is so far he cant spot u the indicatore color should be light orange and when the plane is closing distance to you the colore should change fade to red , if he can spot you the indicator pops up in 1.5x size for 1 second so it gets your atraction. This could be the normal way the indicator works or just a perk for the captains!!! I know the indicatore is red already by close planes , but it dont look that it is working like i suggest. 2. The torpedo tubes on the damage panel are normaly grey.Only when using they are changing. ----- I would like to see the following on the damage panel all the time not only when using them: Reloaded torpedo tube - green color Fired torpedo tube- orange color Destroyed- remains the red cross So u can always know which side is ready to fire since u dont get counters for each side only when u switch to torps. But with this little modification u will always know which torps are ready and u dont have to switch between aim mods. 3. I dont know about the voice chat ingame , nobody is talking about yet.But if it works like in wot i have an idea to make it better.They should add volume controle to each member in the platoon or division .This is a huge problem in wot every man has diferent microphones so the sound is a bit weird , someone is too loud and someone not. I would like too see those volume controls for each member separately. Dont be hard on me cause of my english And forgive me if iam wrong in something , iam smart only from the videos i watch i dont have acces to the game yet. I just want to help!
  8. HMCite

    Air Craft Carriers

    Air Craft Carriers are the seriously ignored class of Ships in the game. These are the reasons Why 1- In lower tiers its playable, but as one advances , the insane AA makes it impossible for CV players to maintain interest in the game. 2- Every now and then Buffs are coming for different ships except for CVs 3- New ships/lines being introduced are having such insane AA. Others have Defensive AA. 4- Every Player has the ability to increase his captain skills to Be able to increase his AA DPM by basic , advance and Manual skills, yet CV doesnt get any Captain skills for improvement of Squaderent health and endurance. 5- BBs and cruisers who are AA specked are already untouchable, add to that new DDs like KIDD and Grozovoi and US DDs Defensive AA, so CV can actually have no impact in the start of the game. 6- CV does spotting, Defends allies and also at times harldy manages to strike on enemy despite all defensive AA and enemy CV AA planes and at the end the Reward for CV is the worst in all the ship types. 7- New changes to DDs AA is further Humiliation to CVs. Either CVs need to be buffed or AA needs to be nerfed with good rewards at the end If wargaming keeps the same trend , one day people will say, remember when there used to be CVs in the game??
  9. Sharana

    [MOD] Visible planes names (CV mod)

    Hello, this is very helpful mod for all CV captains - it shows the planes names/models under the plane marker. Playing CV you will know if your enemy planes are stock or elite and when there are 2 enemy CVs (of the same nation) you will be able to tell who is who. Until yesterday this mod was turning the UI in russian, now by request it's avalible in english too. I'm posting this with the permission of the mod author - Arnak_76RUS That's the link to the original topic on the RU forum. If you need permission to include this mod in your modpack please contact the original author on the RU forum, not me. http://forum.worldofwarships.ru/index.php?showtopic=27923 Version 1 - planes model names: Version 2 - the ship the planes come from. As many planes are used on 2 CVs they are marked as (top) and (stock) ones. So if the enemy CV is Ranger and you see fighters with Ranger (top)/Lexington(stock) you will know it's with top fighters. Version 2.1 - the same as Version 2, but (top) is shortened to (t) and (stock) to (s). For mod compatibility please visit the original topic. Download: Version 1 English Version 2 English Version 2.1 English
  10. Warmaster100

    alt taste bei den flugzeugen geht nicht

    Hallo leute, meine frage ist wie ich manuel die torpedobomber spielen kann weil es bei mir mit der alt taste nicht funktioniert (spiele die HOSHO)auf youtube sagen die auch alle das man alt drücken soll aber es funktioniert bei mir nicht ... hoffe auf hilfe.
  11. Phroco

    BB scout plane perspective

    Ok, so I don't play a lot of BB, just a few games here and there mostly in my Warspite. One thing I notice seems to be different since the CBT is that if I launch a scout plane, and then zoom in on a target I seem to then get 'scout plane perspective' and am looking down on the target. I don't like this as it throws off my aim but I can't find a way to change it back to the regular view, the normal keys like 'z' and 'shift' etc don't switch it back. I want my scout to spot enemies but I'm not after an out of body experience when I'm aiming at them! Any clues?