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Found 83 results

  1. StatsBloke

    StatsBloke's YouTube Channel

    To prevent new topic spam, I'm (ironically) creating this topic to post my new YouTube videos to from now on, as many others have done here already. For convenience, I'll post the ones I've already done here in this post, so please forgive the reposts. For those who haven't yet seen any of my content, hello, I'm Dan, AKA StatsBloke. My content is centred around increasing player knowledge and skill in a positive and approachable way. To kick off then, here is the link to my channel, please do subscribe and turn on notifications if you'd like updates on new content: StatsBloke's YouTube Channel I currently have two types of content: Better World of Warships (link to playlist): Tips and techniques on how to improve as a player. I'll be gradually adding to this series. Foghorn and Foghorn Extra: World of Warships news I am also planning a series called Ship Along Side for ship reviews, coming Soon™ While I've got you, here is the StatsFolk Discord server, please do join: https://discord.gg/HFwQn5j Here are my Better WoWS videos: And my Foghorn videos: Those are all reposts. I'll post new videos as separate posts. Thanks for watching!
  2. Hurricane_tb

    17 GB update?

    Hey! I'm deeply sorry to disturb my fellow sailors, but could please someone enlighten me about what's going on here? So I haven't played in a while, since mid-end of summer or so, but I definitely had 0.7.7. I thought I'll jump back to the game a little bit again, noticed that I have to download 5.7 GB of updates, perfectly fine, 3 patches passed, no worries. Finished, very nice (or I thought) when I noticed that the game wants to download an additional 17 GB?! Ehmmm...What? Could someone please explain the situation to me? Many thanks!
  3. Ich stelle grade mit Bedauern fest, dass man News nicht wie bei den Panzern üblich im Forum diskutieren kann, sondern direkt unter dem Artikel der Hauptseite wo es in Unübersichtlichkeit versinkt. Da es unter dem kommenden Update auf dem Testserver nicht aufgeführt wird, also hier hin: Hier die aktuellen Neuigkeiten zum Wargaming Game Center (WGC) das bald verpflichtend für die Teilnahme am Spiel sein wird. Wie schön und toll das ist kann man dort nachlesen. Ich bin so frei einmal die Nachteile herauszustellen, welche man rücksichtsvollerweise nicht aufgeführt hat. Einige mögen sich erinnern, dass ich schon einmal Kritik am Launcher geübt hatte, hier also nun die zweite Runde: Inkompatible Installationen Wer noch World of Tanks noch ohne WGC mit dem normalen Installer installiert hat sollte diese Daten keinesfalls auf Nachfrage des WGC übernehmen. Die Daten werden dadurch unbrauchbar und müssen noch einmal komplett neu heruntergeladen werden. Normal installierte Daten sind NICHT mit via GC installierten Daten kompatibel. "Das ist ja nicht so schlimm, das kann man mit etwas Achtsamkeit vermeiden." Richtig, bei dem nächsten Punkt habt ihr diese Option aber leider nicht: Der Torrentzwang des WGCs Bei den aktuellen Launchern kann man das Seeding angeblich wie folgt unterbinden: Dabei deaktiviert man allerdings lediglich nur das Seeding, welches nach dem Update stattfindet. Während des Downloadvorgans selbst wird fröhlich ungefragt eure Leitung durch Wargaming zum Seeden genutzt. Will man auch das unterbinden, reicht das Entfernen dieses Häkchens allein nicht aus. Wer wirklich sichergehen will, dass nicht geseedet wird muss das in der Datei "WoTLauncher.cfg" manuell unterbinden. Dazu erstetzt man in der Zeile <launcher_transport>3</launcher_transport> die Zahl 3 durch eine 2. Änderungen in der .cfg Datei erfolgen auf eigene Gefahr! So viel zur Vorrede. Nachdem man also schon jetzt einige Winkelzüge unternehmen muss um Seeding komplett zu unterbinden, weil die Optionen eben nicht halten was sie versprechen, nun die schlechte Nachricht: Das neue WGC bietet keine Möglichkeit Seeding während des Downloadvorgangs zu unterbinden. Dieser Winkelzug existiert nicht mehr. Erneut kann man die Option "deaktivieren", aber so lange der Downloadvorgang läuft wird gleichzeitig auch geseedet: Um das abzustellen bleibt nur noch die Firewall zu konfigurieren und Proxies zu sperren, wenn man die Alleinherrschaft über die eigene Internetleitung behalten will. Fazit Selbst wenn alle Performanceprobleme und Abstürze behoben worden sind (die Meinungen mehr oder minder begeisterter Nutzer dazu finden sich hier und nachdem Kritik daran... bedingt aufgenommen wurde auch noch einmal hier) ist dieses Vorgehen zumindest... zweifelhaft. Ich persönlich spiele nur ein Spiel mit einem Clienten und brauche daher kein Zusatzprogramm, welches im Hintergrund Seeding betreibt, Performanceprobleme verursacht und zumindest für mich dabei keinerlei Mehrwert hat. Danke dafür so ein überflüssiges Programm mit zweifelhaftem Seedingverhalten aufgezwungen zu bekommen das neue achso tolle WGC allen Spielern zur Verfügung zu stellen. Hochachtungsvoll, Easha
  4. Henry_Strangways

    3 years of play but no patch

    Hi. I have scanned through the forum and seen a few post similar to this one, but no answers of merit. I have also submitted a customer service ticket on the subject. I have spent a fair amount of money in game and have 10,000 battles under my belt (I need a life) Attached is a jpg showing that I signed up on 22.09.2015, 3 years ago. I have not been issued with the patch for 3 years service as shown "For meritorious service" "A commemorative symbol granted for outstanding skills and heroism demonstrated for three years" I wonder why this is? Thanks
  5. Tuccy

    Update 0.7.8

    until
    Commanders! Due to update 0.7.8 installation, server will be unavailable: from Thu. Aug. 23 07:00 CEST (UTC+2) / your local time: Thu. Aug. 23 07:00 until Thu. Aug. 23 10:00 CEST (UTC+2) / your local time: Thu. Aug. 23 10:00 Update size ~1.62 GB What's inside? A lot of good stuff! The Arsenal: Anniversary Section ● Festive Collection ● Japanese Destroyers ● Changes in French Cruisers ● Game Balance Changes ● Ranked Battles ● Arsenal ● Map Changes ● Content Additions and Changes ● Interface ● Other Improvements and Fixes Or just let Dasha tell you :) Action Stations
  6. In the latest episode of Foghorn, I take a look at what's included in Patch 0.7.8 as it hits the Public Test Servers: I've also made a separate extra video (in 4K resolution) with some additional detail on the new UI scaling feature for anyone using a larger-resolution monitor: If I've left anything out you were curious about, please do pop a comment in underneath and I'll see if I can find the answer... o7 Captains! -StatsBloke
  7. Ergastolano

    Giocabilità del game play

    Gioco a Wows da 3 anni oramài. Fin dalle prime ‘’salpate’’ il gioco mi ha piacevolmente colpito: divertente, dinamico, mai scontato con un approccio al game sempre diverso grazie alle diverse categorie di navi da usare e con la maggior parte delle partite equilibrate (anche quelle contro i +2 di livello). 3 anni di DIVERTIMENTO insomma a 360 gradi (d'altronde uno non gioca cosi tanto tempo se non si diverte). Grazie agli ultimi aggiornamenti (che faccio risalire a quello che ha introdotto la nuova linea dei cruiser US, cambiata la linea esistente e modificato alcune mappe) tutto è cambiato. Wows è diventato monotono, statico e disequilibrato a tal punto da essere diventato NOIOSO. Tutti questi cruiser a farsi scudo dietro le isole/rocce con i loro ''12-13-15-20-50-100'' cannoni da un rateo di fuoco elevato, dalle parabole come nelle migliori palombelle ''calcistiche'' e ''cestistiche'' e con dei radar che sono interminabili, hanno DEPAUPERATO tutto quello che di buono c'era. Nuovi e vecchi giocatori si sono adeguati al nuovo ‘’stile’’ di gioco: BB che imitano i crusier e tendono a ‘’nascondersi’’ dietro le isole/rocce, DD ‘’costretti’’ a giocare in 2°/3° linea (d'altronde contro 2-3 cruiser impossibili da colpire perché si fanno da scudo con le rocce/isole, il loro ‘’eterno’’ radar che ti impedisce di avvicinarti e i loro cannoni cosa altro devono fare?) e appunto i cruiser che come già detto soffrono di un attaccamento particolarmente affettuoso e morboso verso le isole/rocce (bello vedere il panico quelle poche volte che si gioca nella mappa Oceano, un po meno invece il divertimento in quella mappa visto che inevitabilmente il gioco si sposta sulla linea A e J). Aggiungo a tutto questo un MM che è sempre peggio, perché o si vince facile e ti annoi o perdi cosi malamente che non sei potuto divertire per un solo secondo. Tutto questo mi ricorda qualcosa che fortunatamente ho abbandonato dopo non molto tempo... ...mancano le HE gold, le AP gold, i missili terra/aria da fare partire dal porto e la trasformazione (leggasi frittata) sarà completa. GG.
  8. I've posted a quick look at what's coming up in Patch 0.7.7 - the next patch to hit the live servers mid-July. This review was conducted on PTS Round 1, so is work in progress and subject to change.
  9. Admiral_Noif

    6gb patch?

    Yesterday I was playing wows and this morning, when I woke up and open wows EU launch. I received almost 6gb patch on morning. Any clue what this might be?
  10. This is to mention a possible BUG (?) with the new Patch and the client. This may need a hot-fix minipatch, as I know its not just me. I know others are having these issues or see team mates (and probably report them); notably in ranked but also sometimes randoms and especially the first game with a new ship. Please let WG know, as it may not be the players fault when they do not connect at launch. Obviously this is crucial in ranked especially. Please speak up instead of just reporting any player who obviously clearly didnt load in. For many games now, the new patch game client does finish the queing and loading but then DOES NOT complete the load in, the circle just keeps spinning, while you can even hear the game going on. Many times I am failing to load in to the game from the in game client load-in screen even atfter the quieing and game has been loaded, and you hear the battle start, but you don't get into the game, the circle just keeps spinning. (Other times times the client sudddenly freezes mid game or just after the start; with unusual lag spikes.) Also I noticed This happens mostly to destroyers and at higher tiers, and often in ranked. At least 1-2 players fail to connect into the game. I have noticed some other players with the same issue; when I do get in a game; there is often a dd that seems to also only connect / load in late or never. Especially in Ranked mode. I did not have this issue b4 the patch; and nothing has changed my side. When this happens...: I always try to re-boot the client and get back into the game, but either have the same problem, the game loads, then the circle keeps spinning or else the reboot takes to long and the game is over... so then I get the new discipline punishment. Because of new game client load in bugs / issues. I have been banned and turned pink, for the client not letting me in the game. This is VERY frustrating. (I completely support the nes game discipline rules; but I think you should have made provision for context and reasons. CHeck the player's record.. surely an easy algorithm? Can you not pick up when the client fails to load in a player(s) or freezes, and that the player tried to re-connect?? Being "disciplined" for something that is NOT your fault , but a game issue or other player (such as a ship sailing into torps launched 8km away and visible for that long, even if you warn them). BTW : SUGGESTION: Please add Teamwork and assist/encourage team building and improved comms; command notifications & hot keys such as "LAUNCHING TORPS", "DEPLOYING HYDRO / RADAR NOW", or "SETTING SMOKE SCREEN" or "Launching Plane"" etc and a target designating flashing bulls eye on a grid on the minimap (just like in WOT for spgs ) for planned target zone for torps or bombs or even smoke and hydro. (there may be other better wording for different classes. ( as opposed to asking for a smoke screen). FYI I have never purposefully quit a game ever in wows or wot, ( I usually watch the to the end , even if I am sunk...) . Sometimes REAL LIFE actually does happen such as the doorbell rings or an important phone call, but even then I always try finish the game first!
  11. Greetings fellow captains. Congratulations to all of you who made the cut in the patch competition. Many of the designs are truly excellent and well executed. Best of luck and may the best patch wins. Congrats to all of those who didn't make it as well, just for putting the effort. I would like to share my patch design to all of you and please be free to use it wherever you like, if it pleases you. Of course, I certainly didn't expect it to make the cut... but it was fun designing it. And really I couldn't thought anything less fitting this wonderful game! See you in battle, Captain Potato P.S. If you like, please post your submissions. I'd surely love to see them!
  12. until
    Want to have your work featured in World of Warships? Then this is the competition for you... Submissions Window: Starts 28 February at 22:00 CET (UTC+1) Ends 14 March at 22:00 CET (UTC+1) SUBMISSIONS ARE OPEN The Challenge: Create a patch (just the symbol, without a background) by hand or using a graphics editor which would correlate with World of Warships visuals. Create a short title (just a few words will do) for your creation. Publish your work in the contest topic on the forum (link will be provided on the 28th February). Save the source materials to present to the World of Warships team if necessary. Before participating, please read the Terms and Conditions (and pay special attention to Section 10). Prizes: As well as ships and signals, the first three prizes include having your patch implemented into the game. If you don't make it into the top five you will automatically be entered into a lottery, with x20 Big Santa's Gift boxes up for grabs (one per player) - Full contents can be found in here. For detailed rules and regulations please check the Portal article
  13. Tuccy

    Update 0.7.2.2

    until
    Captains, We release the World of Warships update 0.7.2.2 on Tuesday 20/03 at 04:00 UTC / 05:00 CET. The server will be unavailable for 90 minutes. This patch will address the FPS drop issue some players encountered after the last update. Action Stations!
  14. Hello [SEK] SeaKrauts fans, we are a WorlfofWarships clan focused on livestreams, replay and news around the game. In our streams, we organize competitions and you have the opportunity to drive in divisions with us and to talk. We regularly report on updates to WorldofWarships, supertest info, patches, and introduce you to new ships. We mainly comment in German, but also have international replays in English. If you like our videos leave a comment or subscribe to our channels to get the latest news. If you have an extraordinary replay and want to comment on it, send us your Replay and all ingame screenshots (+ Captain Skill, Ship Improvement) to our email address. Youtube: https://youtube.com/c/seakrauts Twitch: https://www.twitch.tv/seakrauts Facebook: https://www.facebook.com/Seakrauts/ FB European Community: WoWs European Community Email: Seakrauts@gmail.com
  15. Tuccy

    Update 0.7.2.1

    until
    Captains! We are happy to announce the release of the 0.7.2.1 update for World of Warships. The World of Warships server will be unavailable on the 06/03/2018 from 05:00 to 06:30 CET (UTC+1). Patch notes: Fixed a bug that caused the ALT command to malfunction for aircraft groups when operated using the alternative mouse controls. Fixed a bug that caused all aircraft groups except one to be deselected after clicking the left mouse button in an empty area in cases when the alternative mouse controls are enabled. Fixed a bug which would place navigation points when a player tried to select all aircraft by click-dragging a selection box or when selecting them one by one. Fixed a bug which overextended the viewing radius of aircraft in a Cyclone. Fixed a bug which caused indications on the Minimap to be illegible when zooming in the Minimap. Fixed a bug with the game interface resetting a player’s patch in the Profile to the default one following a relog. Added festive decorations in the New York Port, dedicated to Saint Patrick's Day celebrations. Thank you for your understanding and patience. Action Station!
  16. didighost

    Match Maker

    Queridísimos desarrolladores de World of Warships, Una tras otra actualización (insisto en "una tras otra"), estamos viendo añadidos al juego que, en gran medida, ni influyen ni dejan de influir en la jugabilidad (léase "mejora de la jugabilidad"). Muchas veces os he leído decir "hemos añadido tal cosa a petición de los jugadores", "...y esta otra a petición de los jugadores". Pues bien, hay una petición a la que no haceis ni caso y ésta SÍ que mejora la jugabilidad (que digo yo que es un aspecto vital en cualquier juego, no?...uy es verdad que a vosotros sólo os interesa el dinero). Y esa petición es: CHEQUEEN URGENTEMENTE EL MATCH MAKER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Es una petición popular ya y debe hacerse con urgencia! Ejemplos: 1. Diferente número de dd's en mapas de captura 2. Habiendo más de 23000 jugadores conectados, por qué c.... toca jugar con dos tier de diferencia!?!?!?!? Realmente 23k jugadores no da para jugar el mismo Tier?!?!!?!?!?! A ver si cuidais más la comunidad de jugadores, que es la que os da de comer y os dejais de actualizaciones inútiles y que no aportan nada salvo contenido para crear jugadores más inútiles y para sacar dinero.
  17. Tuccy

    0.7.1.1 patch release

    until
    Captainns! We are happy to announce the release of the 0.7.1.1 update for World of Warships. When? The World of Warships server will be unavailable on the 15/02/2018 from 05:00 to 06:30 UTC due to this update. What's inside? Added an information screen about current events and specials in the game when launching the game client; added a banner to the container purchase screen, which opens the Premium Shop page dedicated to the Vive la France event. Fixed an error causing islands and landscape objects to disappear in battle/Port in some situations. Fixed guns elevation angles for battleship Bretagne. It gives the ability to fire both type of shells at the distance specified in ship's characteristics; before this, it was true only for HE shells. Thank you for your understanding and patience. Action Stations!
  18. Andwari28

    Schalldämpfer

    moin männers, laut unbestätigten quellen will wg schalldämpfer für die geschütze einbringen wie bei handfeuerwaffen, dämpfen diese die lautstärke der geschütze erheblich. damit einhergehend wird die sichtbarkeit beim abfeuern der geschütze stark reduziert, und soll im zusammenspiel mit nebel sogar ein negativen wert erreichen die quellen geben auch an, das es bei der roma einen bug gibt. es handelt sich bei dem gebilde um einen schalldämpfer für den schornstein, der noch garnicht veröffentlicht werden sollte also das spiel wird langsam zu call of warships ... gruß von mir an euch
  19. Klaxander

    update during end of campaign

    Why does WOW update and do scheduled maintinence at the same time a misson/campaign is ending? I was in the end of completing misson that I used alot of time to Complete. And i had a few houers left. Then suddenly i got disconnected because of maintinence. Its okay that they post the planned maintinence on their homepage. But its really bad they do it in the end of a mission! and now i couldent Complete the mission! They also made me use extra time for no reason. Is it not possible for them to update some other time than in the end of campaings? its very unpractical
  20. 13Ninjas

    6.14.1 Patch Notes 7-12-2017

    Issues fixed on the patch 6.14.1 Thursday morning. 7-12-2017 1, Made some cosmetic changes to background image of the flag in Pan-Asia tree tab. 2, Fixed a bug that causes an emergency shutdown of the game client in some cases, while playing on the aircraft carrier in the process of reconnection to the server due to problems with the Internet. 3, Made some minor improvements on the server side. 4, Fixed Incorrect display of logged keys in tool tips Issues to be fixed on 6.15 update 1, Fix for When changing presets from the window to full screen and backward, the resolution of the window preset changes 2, Fix for The message about clan invitation is not displayed correctly 3, Fix for The color of the clantag in post-battle statistics does not match the color of the tag in the section "Composition of Teams" 4, Fix for Incorrect display of the range with active air defense in H-statistics 5, Fix for The buttons "Back to port" and "Back to battle" are shifted on the post-statistics screen 6, Fix for The WoWS client is displayed behind other windows when the focus is returned to the UWP login application. 7, Fix for It is not possible to enable the Ultra sounds quality on the Windows Store client 8, Fix for Combination Alt + Enter switches the game client to the "Fullscreen in the window" mode only for players with freshly created preferences.xml
  21. thunder3oo

    0.6.14 version - game not loading

    Hello. After the last update I have problems loading the game, it doesn't reach the point of logging, cursor disappears, image stuck, all with the error: Problem signature: Problem Event Name: AppHangB1 Application Name: WorldOfWarships.exe Application Version: 0.6.14.0 Application Timestamp: 5a1bd4d5 Hang Signature: 7294 Hang Type: 2048 OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 1033 Additional Hang Signature 1: 7294a3ae6244201d5541d8c1246127fa Additional Hang Signature 2: 806e Additional Hang Signature 3: 806e68e6b6e45a4e0ebb90d849c82d03 Additional Hang Signature 4: 7294 Additional Hang Signature 5: 7294a3ae6244201d5541d8c1246127fa Additional Hang Signature 6: 806e Additional Hang Signature 7: 806e68e6b6e45a4e0ebb90d849c82d03. I tried starting the game with mods, tried without mods, used the backup "script" file... nothing works. Any suggestions? Thank you.
  22. Marcedus

    Unique captain voices gone?

    Why are all the unique voices gone after the latest patch? and is there possible a way to activate them again? It's pretty annoying to have grinded Segal, all the ARP ships and bought the HSF ones just to find the voice packs gone after the patch last Thursday.
  23. togMOR

    Update 0.6.8

    Patchnotes (EN) https://worldofwarships.eu/en/news/updates/patch-adams/ Isss ohh roo kuu ... Isso rohh ku ... Issoh ruokk iou ...
  24. Andwari28

    G20 Modus

    Moin, wie ernstzunehmenden quellen zu entnehmen ist, wird noch heute ein patch eingespielt. dieser beinhaltet den G20 modus und einen neuen hafen ... den hamburger hafen zu gewinnen gibt es das übliche. ziel des modus ist es, den hafen vor angreifern zu schützen (es kommen feindliche schiffe deren kapitäne blonde fön friesen tragen) gebt doch mal ein feedback wie ihr den neuen modus findet bis dahin ahoi brause
  25. Verence196

    Dynamic crosshair change?

    Did something happen to the dynamic crosshair in one of the last patches? It feels a lot less reliable than it used to - and not in a way which I can explain away by the enemy suddenly getting better at dodging. Now, I'm not certain if Wargaming have ever confirmed this, but the community consensus (and my personal experience) was that the dynamic crosshair was calibrated at 30kn - i.e. that you used the seconds to target to predict where the target would be if the target traveled at 30kn (it's a bit more complicated than that, but you get the picture). However, from around when 0.6.4 hit it feels as if the calibration speed has been lowered, as enemy ships now appear to be outracing my shells more often than not. Unless I'm not much mistaken, that should only happen if their speed was much greater than 30kn - and for a number of the ships where this has been happening that is simply not possible. They haven't suddenly buffed the Omaha to 40kn top speed, have they? =p Another possibility is that the dynamic crosshair is calibrated differently at lower tiers. I've been playing a lot of that lately (especially since Wargaming put the König Albert back on sale), and that's where I've mainly noticed this issue. So, is this just me, or have anyone else felt their aim being somewhat off lately? Is it either one of the explanations above, or something else entirely?
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