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Found 9 results

  1. Captains! Due to the installation of the Update, the server will be unavailable From: Thu. 22 Aug. 07:00 CEST (UTC+2) Until: Thu. 22 Aug. 10:00 CEST (UTC+2) Update size: 1 GB Update 0.8.7 continues the cycle of updates focusing on French destroyers. Take part in the new Stage of the French event: research the French destroyer branch; gather the new collection; and obtain the new unique Commander, Philippe Auboyneau. Aside from the new event Stage, we've prepared some significant changes to gameplay: a new progression system—the Research Bureau; an updated matchmaker; and improved mechanics for the priority AA sector. What's inside? French Destroyers Event: Part 2 Research Bureau Ranked Sprint Game Mechanic Improvements UI Improvements Armory Content Additions and Changes Other Changes and Improvements You can find the whole list on our Portal, or in the newest Dasha video: Action Stations!
  2. Commanders! Due to the installation of the Update, the server will be unavailable from Thu. 28 Feb. 06:00 CET (UTC+1) / your local time: Thu. 28 Feb. 06:00 till Thu. 28 Feb. 09:00 CET (UTC+1) / your local time: Thu. 28 Feb. 09:00 Update size: 1.3 GB Aircraft carriers are still in the spotlight! In Update 0.8.1, you will find the continuation of the "Fly! Strike! Win!" event, early access to British aircraft carriers, updated mechanics for flooding and Surveillance Radar, the new “Naval Aviation” collection, and much more. What's inside? Let Dasha tell you below or visit the portal announcement! If you want to leave feedback, follow the link to appropriate Forum section. Action Stations!
  3. Tuccy

    Update 0.8.0.3

    Captains! We are happy to announce the release of the 0.8.0.3 update for World of Warships. Commanders! Due to the installation of the Update, the server will be unavailable from: Thu. 21 Feb. 05:00 CET (UTC+1) until: Thu. 21 Feb. 06:00 CET (UTC+1) Update size: ~ 200 MB. Changelog: Update 0.8.0.3 will affect the interaction of carriers with destroyers, the "Fighter" consumable, and the individual balance of some ships. Due to the good maneuverability and precise aiming even when changing direction of attack, Attack Aircraft are excessively effective against destroyers. The latter have almost no opportunities for counterplay, even with active maneuvering. Given the high speed, Attack Aircraft successfully repel destroyers from control points and, in the early stages of battle, force them to keep close to allies, so as not to suffer from airborne attack. Taking into account the above factors, we have reduced the effectiveness of attack aircraft against maneuvering destroyers, but at the same time preserved the main features of the planes. These changes will apply to Attack Aircraft of all CVs: Increased preparation time for the attack, which will not allow instant attacks on destroyers. Changed the parameters of aiming: now planes get a large aim penalty when changing their direction during an attack and will not be able to accurately shoot rockets when maneuvering. Maneuverability during the preparation for the attack and during the attack run is reduced, which will not allow Attack Aircraft to easily aim at a maneuvering destroyer if the approach of the attack was originally on the wrong vector. Thus, the destroyer, which actively maneuvers and takes into account in advance the attack vector of the squadron, will be able to successfully dodge the attack. The interaction of attack aircraft with ships that do not change their course or, due to their characteristics, cannot do it quickly enough, will remain at the same level. Visibility of all ships from the air is reduced by 20%. This will reduce the reconnaissance potential of СVs at the start of the battle and will help destroyers to remain undetected for a longer period, provided that their AA is turned off with the help of the P key. To improve the efficiency of the "Fighter" consumable, we changed its settings. Now, fighters quickly begin pursuing enemy squadrons in their area of influence. Also increased cruising speed, increased the number of aircraft called by consumable on the squadron from 2-3-4 to 3-5-7, respectively. We have also significantly reduced the hit points of fighters, which will emphasize their weakness against ships and low efficiency as an intelligence tool. In addition, the radius of patrolling fighters for squadrons has changed with tier progression: at tier VI it has been reduced to 2.5 km, tier VIII is unchanged, and at the X tier it is now 3.5 km. Due to the excessive efficiency on account to the large number of torpedoes in the attack flight, the attacking potential of Midway’s torpedo bombers is reduced: their torpedoes have been replaced with weaker ones (the maximum damage is now 4233 instead of 5367) and the chance of flooding is reduced. Other parameters remain unchanged. Changes that have affected the premium aircraft carrier Enterprise: Bombers in all respects have become similar to the SB2C Helldiver bombers found on aircraft carrier Lexington, but they still carry AP bombs. This change will increase the survivability of the squadron. Reduced torpedo arming time. The torpedo aiming is now similar to the TBF Avenger torpedo bombers of the aircraft carrier Lexington. Previously, the torpedo aiming reticle was tightened slowly, but the penalty for maneuvering was lower. Now, the aiming will be faster, but the penalty for maneuvering will be higher. Thus, when it’s the right time to attack, the torpedo bombers will be able to drop their torpedoes more quickly and accurately. Replenishment of Attack Aircraft on the deck has been accelerated, allowing for faster compensation for the loss of aircraft in battle. Other changes: Fixed an incorrect cooldown for consumable "Defensive AA Fire II" on destroyers. Now it is lower than the "Defensive AA Fire I". Reduced the size of bomber squadrons for British aircraft carriers, and increased fall time of the bombs. Due to the specifics of dropping bombs, British aircraft were too effective compared to other bombers. These changes will allow them to retain their features but will lead to a more balanced damage output. Changed number of attack aircraft in the attack flight for the base plane module of the aircraft carrier Furious, and for the attack aircraft on the aircraft carrier Indomitable. Now there are two planes instead of three in the attack flight, which will make three attacks possible in one squadron instead of two. Fixed a bug that caused the guns of the ship HuangHe to be displayed as floating in the air when a special Lunar New Year camouflage was equipped. February 23, the port of St. Petersburg will be decorated to celebrate the Defender of the Fatherland Day. Its appearance will remain festive until the release of update 0.8.1.
  4. Tuccy

    Update 0.8.0.1

    until
    Captains, On February 7th we will be releasing a small update to the version 0.8.0. Due to this update the servers will be unavailable between 05:00 and 06:00 UTC. As this update changes the new carriers, we will be extending the Commander skill redistribution discount until February 11th. For full list of changes please consult our Portal article.
  5. until
    Want to have your work featured in World of Warships? Then this is the competition for you... Submissions Window: Starts 28 February at 22:00 CET (UTC+1) Ends 14 March at 22:00 CET (UTC+1) SUBMISSIONS ARE OPEN The Challenge: Create a patch (just the symbol, without a background) by hand or using a graphics editor which would correlate with World of Warships visuals. Create a short title (just a few words will do) for your creation. Publish your work in the contest topic on the forum (link will be provided on the 28th February). Save the source materials to present to the World of Warships team if necessary. Before participating, please read the Terms and Conditions (and pay special attention to Section 10). Prizes: As well as ships and signals, the first three prizes include having your patch implemented into the game. If you don't make it into the top five you will automatically be entered into a lottery, with x20 Big Santa's Gift boxes up for grabs (one per player) - Full contents can be found in here. For detailed rules and regulations please check the Portal article
  6. Tuccy

    Update 0.7.2.2

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    Captains, We release the World of Warships update 0.7.2.2 on Tuesday 20/03 at 04:00 UTC / 05:00 CET. The server will be unavailable for 90 minutes. This patch will address the FPS drop issue some players encountered after the last update. Action Stations!
  7. Tuccy

    Update 0.7.2.1

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    Captains! We are happy to announce the release of the 0.7.2.1 update for World of Warships. The World of Warships server will be unavailable on the 06/03/2018 from 05:00 to 06:30 CET (UTC+1). Patch notes: Fixed a bug that caused the ALT command to malfunction for aircraft groups when operated using the alternative mouse controls. Fixed a bug that caused all aircraft groups except one to be deselected after clicking the left mouse button in an empty area in cases when the alternative mouse controls are enabled. Fixed a bug which would place navigation points when a player tried to select all aircraft by click-dragging a selection box or when selecting them one by one. Fixed a bug which overextended the viewing radius of aircraft in a Cyclone. Fixed a bug which caused indications on the Minimap to be illegible when zooming in the Minimap. Fixed a bug with the game interface resetting a player’s patch in the Profile to the default one following a relog. Added festive decorations in the New York Port, dedicated to Saint Patrick's Day celebrations. Thank you for your understanding and patience. Action Station!
  8. Tuccy

    0.7.1.1 patch release

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    Captainns! We are happy to announce the release of the 0.7.1.1 update for World of Warships. When? The World of Warships server will be unavailable on the 15/02/2018 from 05:00 to 06:30 UTC due to this update. What's inside? Added an information screen about current events and specials in the game when launching the game client; added a banner to the container purchase screen, which opens the Premium Shop page dedicated to the Vive la France event. Fixed an error causing islands and landscape objects to disappear in battle/Port in some situations. Fixed guns elevation angles for battleship Bretagne. It gives the ability to fire both type of shells at the distance specified in ship's characteristics; before this, it was true only for HE shells. Thank you for your understanding and patience. Action Stations!
  9. Tuccy

    Update 0.7.8

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    Commanders! Due to update 0.7.8 installation, server will be unavailable: from Thu. Aug. 23 07:00 CEST (UTC+2) / your local time: Thu. Aug. 23 07:00 until Thu. Aug. 23 10:00 CEST (UTC+2) / your local time: Thu. Aug. 23 10:00 Update size ~1.62 GB What's inside? A lot of good stuff! The Arsenal: Anniversary Section ● Festive Collection ● Japanese Destroyers ● Changes in French Cruisers ● Game Balance Changes ● Ranked Battles ● Arsenal ● Map Changes ● Content Additions and Changes ● Interface ● Other Improvements and Fixes Or just let Dasha tell you :) Action Stations
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