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Gvozdika posted a topic in GameplayRight so, a bit of a long one this. Anybody who dislikes long posts can read the TLDR at the very bottom. Attention MODS - This relates to the COUNTERS for subs and thus I think it should be treated as it’s own distinct subject. Disclaimer – I’m a history buff and indeed I deal with certain elements of this in the line of my work (history of aviation side of things) so some ‘real-life’ arguments will come into this. This is a bit more of an explanation as to why I think the sub inclusion will be a headache - feel free to point out flaws in the logic or add your own suggestions. I've spoilered each section to keep the size down because I'm jolly nice like that. =) General ASW Issues Weapon Specific Issues - Detection TL DR The counters for subs are going to be the make/break for subs being shoehorned into WOWS. Nothing they’ve done recently dispels the illusion that WG really do fumble around when it comes to fine tuning balance between the classes (cough rework cough). I also think that the ship-sub interaction will be a massive pain in the backside for everyone concerned. The yo-yo in the AA ship/CV balance is evidence of this and that in many ways is MUCH simpler than the truly three-dimensional nature of Ships vs. Subs.