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Found 18 results

  1. Hi folks, how do you guys manage to stay monetarily afloat in high tier matches without a premium account? After years of agonising grind (been playing since closd beta) I finally made it up to tier IX with Russian and German DD's. In the meantime Khaba (which was the reason I started playing russian dds) has become virtually extinct from the servers and seems irrelevant, but at least Z-46 is great. However, since my 14 days qurantine-premium time ended, I am actually loosing money every game! I had a 100k+ damage win in my Tashkent the other day, including two kills. I was using gamescon camo and all monetary flags, and still only earned 40k after all service costs were substracted.If I loose the match, I always loose money, no matter how many kills and caps I got. I am thinking about getting SI just to not having to buy premium consumables anymore. ^^ All I want in this game is to finally make it to one tier X ship. But if I have to grind money with premium ships now, just to keep grinding the main-lines.... yeah.... no thanks. Hope you have some advice. Have a nice day and stay healthy, Zamsel
  2. Hurricane_tb

    A short story

    " You're a new worker in this company. It's your first day in the office, you're walking inside the huge complex, trying to memorize where is where. The decoration and the general atmosphere is pretty great, admitting to yourself while even letting a small smile to appear on your face. As you're wandering around, something catches your attention. It's a strange paper put on a billboard. You shrug your shoulders and say "Why not, let's check it!". As you're approaching the billboard, you stumble upon someone. - "Ohhh, my bad, I'm terribly sorry!" - you apologize. - No worries! Are you new here? - "Actually I am! I thought I'll check that over th...." - There? Oh yeah, it's called: "How to earn a ton of money. A brief summary for novices in our company". I will summarize it for you, what do you say? - "Ehhm, oookay, I guess..." - you say faintly. - Wonderful! I'll be quick because I have a meeting in 4 minutes. Ok, so here we go: Ever wondered, how to earn a lot of money easily? First, use hideous psychological ways (fear of missing out, sunken cost fallacy, etc.) to manipulate a lot of people into buying your currency Second, when people realize they had been lied to and being scammed, they will outrage, so you remain silent. Acting surprised and acquitting yourself (sugar-coating it as an apology is plus point!) is an optional but effective way to add more fuel to the fire. Strongly advised. Third, shortly after they will ask for a refund, you'll happily oblige and giving them back their money. Except you don't. You see, our currency is an artificial, fictional currency. It's price is completely determined by our company, it's not based on any real resource, product or service. There isn't a "Fort Knox" where we're keeping a finite amount of it, we can "create" as much as we want. Conclusion: you take a lot of real money , while offering in exchange something entirely virtual, something that you can just throw at those folks. It's doesn't matter, you can just "create" that currency running a script or even by typing the amount with your own hand using a keyboard. See? Easy-peazy. We create the problem, let the fire ravaging a bit, then offering a solution. Classic. At the end these folks will be somewhat content that it's finally over, plus at least they got something for their money. For their hard-earned, real money. Which we will happily transfer to our bank account of course. Then rinse-and-repeat. You remain silent while scratching your head, but then finally gather the courage to ask the instructor: - "Yes, but what about our self-respect and trustworthiness?" - Oh, my sweet summer child. Don't worry. Money talks. " Disclaimer: this tiny story is completely fictional and not intended to portrait any person, individual, company or any group of people in any bad or contemptuous way. It was created for entertainment purposes only. Any resemblance with reality or actual fact is a complete coincidence.
  3. O3EE

    Steam DLCs and VIP program

    Hello! I have two questions: 1. Are you guys planning on changing DLCs on steam? Because they haven't been changed in the past few months. (probably 3-4 months or more) 2. As you can probably see or check, i spend/spent/invested a lot of money into the game :) Like a lot... :D Many hundred/Few thousands of euros :/ (jeez) Are you guys planning on doing some program like CCs for the guys like me? Who spent a lot of money in the game, and helped the making/developing WoWs. I thought some VIP program or something. Just like twitch done in the last few months with VIP badges. Or what you've done to ship collectors badges. Are there any plan to do something like this? Like after some amount of money spent in the game you can get in-game goodies or flags, or discounts, or something, i don't know :) Just like you did with this recruit program. Just done the math from my e-mail account (i searched for all the purchases i made since 2018.01.) I've spent: 530.536 HUF thats about 1634 EUR in 1 year and 7 months. Now that's a lot... :D Thank you for your answer in advance guys!
  4. As the title says. Me and a few of my clanmates are trying to "make a living" out of playing Co-Op 90% of the time, but this is now obsolete / impossible to do due to the crap involving around the eternal nerfs. We all have premium account, and sometimes even with good games and tier X camo, we make losses. Un-fricking-believable how you guys can nerf Co-Op while a lot of your players like half of my clan are old farts that cannot afford to game all-day thus waste our time and energy to play with kids that don't even know what "in it to win it", or let alone "TEAM play" means in an always-online TEAM game.... If I play this game, I want to see progress to my economics; and while Random still gives me more profit than Co-Op per match, with these noobteams nowadays, it is more profitable in the end to simply play 3-4 Co-Ops over 1 Random as it's roughly the same time it takes for the battles to end. After the Co-Op nerf somewhat recently I and my clanmates are seriously considering quitting World of Warships as Co-Op now literally makes zero decimal zero sense. So what about you step up and listen to your people just once? Gaijin from WarThunder also never listens to their players. That's what I hate about today's developing studio's: money money money money money money money money money money money money money money money money money money money money money money money money money money money money money money
  5. southjn

    Missing Premium time

    Since 8.0 went live I have been having an issue with my premium time. I had a not insignificant amount of premium left on what I purchased then this I won 2 crates giving me extra premium time from the mission rewards but the first for 3 days premium then an additional 1 day of premium however instead of adding this additional time to the premium time I paid for it has completly replaced it. Thus I now have less than one day of premium time on my account I have submitted a ticket but was effectively told to F#@ OFF and have not had my premium time recredited back to me could you please reimburse me with my premium time if it is not done by midday tomorrow I will be left with no choice but to formally request that my bank recover the money I paid as under European Consumer protection law you have not provided the good or services required and are liable
  6. Braunschweige

    Play the Game on Steam.

    Hi, I downloaded the game from Steam and i play from there. Will it remove from the Steam? What will happen to our accounts if removed? I spent a lot of money on the game.Thanks for your answers.
  7. Shaka_D

    Ingame economy

    I know we have quite a few mega richies out there with massive credit balances, so perhaps you don't care (or notice) the final credit tally after each game but I'm really struggling of late to see good credit returns, even after some really good games. Different ships. A simple example is a game I just had in my tirpitz. I thought I had played a reasonably good game. I was upfront a lot of the time and did a paltry 120k damage, but all to tier 9's and 10's and got a single kill. Shot down a few planes and capped even. After the game I only made 350k credits....not what I was expecting from what I felt was a pretty intense game in which I took on a g kurfurst and yamato and did massive damage to both of then from reasonably close. This seemed very underwhelming. I've seen similar lowish returns on my kutuzov to against higher tier opponents and also not really playing that passively either. The only ship I tend to make relatively good returns on is my missouri. I'm trying to get the balance right in terms of my playstyle, but seem to be lagging on the credit making front and lately making far less credits than I am accustomed to. It's not my expectations that have risen. To be honest I seem to be making similar figures to what I used to make without signal flags but this time using the zulu and wyvern flags. I know it's hard to analyse my playstyle (definitely dont want that - i are noobish), but perhaps you could answer what actions reap the most credits / xp in this game, i.e. damage, kills, spotting, capping, etc? Help an old fool out will you?
  8. Mangrey

    Economic Changes (CV)

    Based on the analysis of collected statistics concerning profitability of all ships and having reviewed feedback received from players, we decided to adjust the reward system for aircraft carriers for greater consideration of individual achievements in combat. Now, fans of carriers who perform well in battle will earn more credits and XP as compared with Update 0.6.2. Now, fans of carriers who perform well in battle will earn more credits and XP as compared with Update 0.6.2. On average, a decent battle should bring 10%-25% more XP and credits as compared with the economics in effect previously, while a poor battle should bring on average 10%-25% fewer rewards in XP and credits. Example performance results for a good battle and a poor one: Poor battle: deal less than 30% damage to one enemy ship. Good battle: deal damage to enemy ships constituting at least 300% of their total standard HP, and sink at least three enemy ships. This is taken from the Main EU wows site ..... I read the text but i dont understand how the procentage works .... mang
  9. Hi all, I'm curious about this and the thought that goes behind it...It is something I've wondered about for both WoT and WoWs. What is the deal with the premium tier spread....initially I thought it was 6 & 8 not paying any mind to the Christmas gifts of tier 1-3 as they don't make any impact. But now there are premiums at 4, 5 & 7...are these meant to fill in some sort of gap for players that will spend money on tier 6 prem but can't afford tier 8 or something like this? Thanks in advance.
  10. PPKinguin

    How credits are earned

    Question time What influences how much money I get for a match. Is it based on XP gained or dmg done? Do caps play a role or plane kills? Pls drop some math on me if the numbers are common knowledge Also why do I have to spend money on repairs when I havent taken a scratch?
  11. Brainzzzzz

    Economy nerfed in 0.5.3.?

    Hi all, I am not sure if my assumption is correct, so I would like to hear your opinion or maybe someone can even back it up what I have been witnessing. With 0.5.3. I am starting to loose money. And I don't mean like a few %, but a ton of credits. I have attached a screen to tell you what I mean. I know that reps are costly, but that is getting insane if you win and are top player. And the repair costs seem to have been skyrocketing as well, boosting the effect of not getting credits anymore. I mean, even a win on this game and without premium you are in the red ones. Even Tirpitz and Atago don't seem to be the money trains they have been before So before anyone jumpstarts on me, I just want to remind you that I am asking for your experience, opinion or similar feedback. Thanks for keeping this thread flame-free
  12. I tried my best to make it as neutral and unbiased as possible. While I can't force anyone to partake in it, I gladly invite everyone to participate, so we can have an idea about how the average WOWS-forum user thinks about these topics. If there are any comments or things that could be done better, please let me know. Votes are anonymous, not even I can see who voted what, so you can be fully honest.
  13. I"m sorry guys i don"t have much time to read all posts to see is there another topic on this subject. I"m just interested is there anybody who agrees with me that WarGaming is too greedy with all their games. Making money without Premium account and Premium Tanks,Ships,Planes is simply not possible at the moment with normal tier VIII and above. I"we seen somewhere that WG said like "this is to keep player playing lower tier" this is just ridiculous i already quit playing WoT because of that. I know that somebody will say "but you must have premium that is how they make for a living" but you need to understand me not everybody can spend a lot of money on games (i"m talking about 40+euros) just to be able to get to one tier 10 i mean what is wrong with you WG. There are some games like War Thunder that don"t need 10-20euros a month just to keep playing game. I have T26E4 on my WOT account and i played a lot of games with this tank and made a lot of money to get to one tier X and a few tier VIII and IX but that"s it i don"t want to play 2+k games with only one tank it"s so freaking boring i don"t enjoy playing WoT anymore cause shitty in game economy. Feel free to check my WoT account and if im idiot that doesn't know how to play then world is in shape of banana LOL. I know that my vote will not change anything but cmon guys i have life i cant spend 6h every day just to grind with non-premium ship just to get one equipment. If there is another way without spending my money an monthly basis plz enlighten me!!!!!! I truly like this game but i will quit playing if WoWs WG dont fix this credit income problem,i can deal with OP CVs with DDs OP camo but credit income naaaah i will find another game if they dont do something about it. Cheers guys
  14. So this is a free to play, right ? As long as anyone is nice (not resorting to insults that is), respecting basic rules (like no teamkilling and let others enjoy their games too) and willing to improve, anyone should be allowed to play whatever they like, isn't it true ? Then let's just consider that situation. I'm a casual player who really enjoys aircraft carriers and higher tier game. So far, this is my right. So let's say I manage over monthes to grind slowely toward tier 8/9. At some point, I won't have anymore lower tier, which won't bother me because I dislike thgem compared to higher ones. Then, add that factor : I am actually a bad player. Most of my games end up in failures at least from me, which explains why it took me so long to grind all the way up to tier 8/9/10. I am willing to improve but haven't been able to really achieve anything. From tier 8 on, with those factors taken in consideration, it is clear that my money gain ratio will be negative. At some point, I will eventually find myself with 0 money and all my ships requesting to get repaired. So in order to play what I like, I have to do something I don't like (playing lower tier) which cost time and effort and isn't funny at all (kinda like work), or to spend IRL cash (which is also mostly produced by a more or less effort-demanding and not funny work). So to enjoy the game I have to work. Can we then really consider that high tier is free to play for bad players ? I am not trying to point out anything unfair because this is just a policy wargaming adopted and it's as valid as any other. I'm also not complaining about said policy because, as I said, it's valid and even clever from wargaming, since it might spur players into frustration which, as we know, make them either leave the game or spend money to compensate, and the latter is the goal of any capitalist company so it's just legit. I just want to share my thoughts about how the game servicing system of the game makes it a "free to play but to some extend only" and get the opinion of others about the question.
  15. Hi there. Is there somewhere Experience and Cash gain mechanics ? I know some ppl. say that when you do % dmg to ship then u get experience, same for cash... Can anyone tell me where i can read this ? I was looking in this forum but cant find anything about this. If anyone knows it be cool. Regards Boold
  16. Cybernoodle

    P2W u went there, and died

    Consumables make the "game" pw2. I want my money back.
  17. gekkehenkie50

    I am nearly broke!

    I have been playing in the closed beta, reached tier 8 in the japanese dds, and then everything got wiped (which i knew was coming). However after reaching tier 3 (again) in nearly all the lines I now have exactly 124 coins . I must say the the way economics work on wows has changed alot! 3 000 000 for the best upgrade in the game... For example in WoT you would pay 600 000 for the most expensive upgrade, thats about 30 games on a non premium account (after subtracting repair costs, and dont tell me that "ow well im a MUCH better player than you so for me its different" i have totally average stats In WoWS 3 000 000 is about 75 games! Thats more than double the amount. And even upgrades on tier 3 ships cost up to 1 000 000, while i get games when i earn 30 000- 100 000 in them I remember just before the wipe i was also losing money after battles in my tier 8 ships. So firstly, please DO something about the economics at the moment, and secondly, how can i build up my ingame piggy bank again? (PS) The game itself is great, and just like other users on this forum, I WANT TO PLAY IT. The problem is just these little frustrating issues. (there are full topics with that name)
  18. Reimu_BakaEU

    Opłacalność bitew na wysokim tierze.

    Witam, nie wiem czy moge tutaj pisać ale w tickecie ciezko sie dogadac. Tak wiec problem jest taki, na wysokich tierach ciezko cokolwiek zrobic, mam yamato, po ubiciu 3 przeciwnikow i zrobieniu masy dmg cena napraw nadal jest wyzsza niz zarobek i musze po 1grze yamato grac 2 bitwy na tierze czwartym zeby nazbierac na naprawe yamato a chyba nie o to chodzi? Po alphie dostalem plastry kupilem premium i wtedy gralo sie przyjemnie ale teraz doslownie na wyzszych tierach nie ma jak grac a plastrow kupic nie mozna, chyba z 5ciu przeciwnikow musialbym zatopic zeby cokolwiek zarobic? Wiec chyba trzeba by bylo zmniejszych troszke ceny napraw wysokich tierow (VIII-X) na nagato na VII bylo jeszcze w miare okej ale teraz to tragedia, badz tez zwiekszyc ilosc pieniedzy na wyzszych tierach bo przeciez gramy zeby bylo przyjemnie a nie zeby to byla mordęga jak teraz szczegolnie ze wbilem juz ten X tier mam 500 rozegranych bitew i chcialbym sie zrelaksowac grajac yamato a nie tylko myslec czy starczy na naprawy.. Pozdrawiam i czekam na odpowiedz