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Found 75 results

  1. ici un topic est proposé afin de mettre vos résultats en Low Tier et uniquement low tier. Que ce soit une Win ou une Loose vous pouvez échanger vos résultats afin de démontrer que même low tier il est tout à fait possible de faire quelque chose. Ce n'est pas un doublons du Hall of Fame ou des Fails. Juste le placard du low tier quoi. Seul prérequis être dans le top 3 en low tier (je l'ai assez dit là, non ?). Pas besoin d'exploit juste du résultat d'équipe ;). Allez je commence sur un fail puis une win, après à vous de vous défouler :
  2. Bonjour, j'ouvre ce sujet spécifique au MM pour éviter que le sujet Coup de gueule en jeu soit "monopolisé" par ce simple sujet. Ici on va parler de tout ce qui concerne le MM, pourquoi il nous frustre, comment i faut le faire évoluer, pourquoi on l'aime comme il est, pourquoi il me tape sur les nerfs, comment peut il faire des parties absurdes.... Bref tout ce qui concerne le MM UNe seule règle, on respecte les propos de chacun. On peut apprécier ce qu'il est aujourd'hui tout comme ne pas le supporter, tout le monde peut s'exprimer mais doit aussi accepter la contradiction. On appelle ça un forum. PS les modo vous êtes libre de placer ici toute discussion qui a sujet avec les MM et qui prend trop d'ampleur dans d'autres sujets ! PS 2 : je mettrais ici les résultats de l'étude collaborative..... je pense que l'on peut clôturer le fil de discussion là bas..
  3. loppantorkel

    MM manipulation?

    I think most of us get the feeling sometimes that MM might be a bit 'steered' in some direction, and it probably is, but to what degree? Sometimes you end up in terrible teams and no matter what you do you can't turn it around, and other times you might have had a little break and enemies are sailing like they were hired by WG just to die for you. I doubt we'll ever have a clear cut answer from WG that could be fully trusted (not because of evil or anything, just because capitalism and company secrets and that's fair). So how far into tinfoil hat territory do you go? What's reasonable to assume? Could things be tested or are there answers to be datamined? To which degree would you like 'smart' or 'manipulated' MM? I know 8 is missing in the poll. New valid options will be added. edit: added some poll options. Some early votes got messed up in the bottom...
  4. Zlociutki_Marcin

    To są jakieś jaja ze strony WG ?

    To są chyba jaja jakieś ... Jak zawsze losuje po 4 ddki do tego radary w drużynie przeciwnej to w naszej zawze musi być gorzej ... A jeszcze jak w bitwie da srającego gołebia to już nie da się grać. Po 6 niszczarek i srający gołąb... Do tego dwa radary w drużynie przeiwnej ( Moskwa, Des Moin ) ...
  5. Sooo, the matchmaker is a thing, and I thought we could have some fun coming up with legitimate teams of ships and voting which one we think will win. Assuming equal player skill. I'll start Team A Team B Yamato Kurfurst Missouri Izumo Musashi Izumo Jean Bart Fredrick de grosser Stalingrad Minotaur Kronshtadt Neptune Kronshtadt Donskoi Roon Ibuki Kutuzov Cleveland Black Tashkent Chung Mu Yugumo Z-52 Daring https://www.strawpoll.me/16976496 set up a quick straw poll for fun. Let me know what you sailors think.
  6. There has been a lot of complaining about CB MM so here are a few observations: ADRIA is in Typhoon, use that as a reference for comparing to enemies Queue time of 30s or less - enemy ALWAYS is Typhoon Queue time o 30 to 60s - almost always enemy is either Storm (gold) or Hurricane, with very rare Typhoon drops Queue time of over 60s - (about 70....72s in this one case) the only Gale (silver) team we've met. So what can you draw from that is - most likely if you never stay in queue for more than 30s you should never meet enemies outside your League. What is inconclusive is if it goes "a full league every 30s" (more likely according to observations) or "one division every 10s" (less likely according to observations) and if the enemy teams queue time matters (I do think it does matter on both ends). And yeah, if the trend keeps going as it is - after waiting 2 full minutes in the queue Hurricane might be able to meet Bronze
  7. As u can see in the screenshot, they had 3 premium ships(belfast, atlanta, kamikaze) incidentally the top 3 in the match , we had 0; being that premium ships are often more powerful than normal ships, they should be distributed equally between the teams, what do u think?
  8. Not my best game... Guess which team won, and why? * My team went all over the map, died 1 by 1. * There team stay in 2 fleets. Game was over in 15 min, me die last. WG, just bring some logic to MM, have it take in to account rank, so both team can have players with some knowledge of "Team play".
  9. TheodorosK

    Match Maker Hell

    From the Yamato weekend with the 3x XP bonus and afterwards the MM has gone crazy. In Random is always pick me or my team vs higher tiers and inferior ships. Sometimes we face 2 Montana/Yamato and we are on T8 BB, or vs 4 T9/T8 DDs and we have 1 or 2 DDs in. The same goes on lower tiers like today we had T4 BBs and we were vs 2 NM and a Kongo vs our Arkansas? I am sorry to say but WG has completely broken the game in Random. If WG wants to save the game she has toi fix this asap.
  10. nambr9

    MM really SHOULD consider RADAR

    Dear WG, Please implement some sort of team balance regarding radar ships distribution among the teams. This is just unfair to be honest (6:2), not to even mention the enemy had DD advantage.
  11. FlariuS

    Did WG changed code for MM?

    Through last week and a half, I have noticed that tier 10 games became more and more challenging. Not because of the ships or MM itself but because your team either goes one side and sits there or have kind of no brain at all. Before I never seen such problems. But a few days ago I have been told by streamers that MM is fixed for YouTubers and they get preferential MM so that the odds most of the time in their favour I am thinking that someone made something with a code? As a programmer, I know it is possible and very easy to do. So did WG changed something in the code? It becomes irritating to play when MM puts you to carry most of the team... And don't start telling me that I can't play. Check my stats first. I am not the best but I know the game and after the info about WG making it easy for Youtubers I now thinking WTF?
  12. Seepheerd

    Loosing in row

    Annoying.... At least the other team winning in row.
  13. desTeufelsAdmiral

    3-2-1 klick oder wie Clans das MM aushebeln

    OK ich gebe zu, wir haben es alle schon mal gemacht, was? Nun bei gewerteten Gefechten versucht trotz DIV verbot ins gleiche Team zu kommen. Das nimmt speziell in den frühen Morgenstunden eher überhand, da dort insgesamt weniger Leute online sind. Es vergeht kein gewertetes match wo nicht 2 oder gar 3 Clanmates zusammen ein Team bilden. Besser wird es noch wenn das Klick Ziel nicht erreicht wird und die "Klicker" in beide Teams "gemätscht" werden. Jeder mag sich selbst ausmalen welche Konsequenzen so etwas hat. Ich will da nicht näher drauf eingehen. Ich wünsche mir ein MM der, wenn Divisionen nicht erlaubt sind dafür sorgt, das Spieler des gleichen Clans eben nicht ins gleiche Gefecht gehen können oder im Zufallsgefecht nicht mehrere Division des gleichen Clans. Es wird ja seitens WG vorgegeben: Keine Div! jedoch nicht nachgehalten. Ich fände das nun ein Schritt in die richtige Richtung. Wie seht ihr das?
  14. ThemistoclesGR

    -Worst Ranked season ever-

    Hi fellas, I wanna share my impressions from current Ranked season -by far the worst one for me. Being stuck to rank 5 for 350 battles i feel on the edge to quit playing since its by far away from fun and competition. Of course i wont put it to players as everyone knows a battle may go wrong or good for someone. Ill put it entirely to the match making and more precisely to the ships balance. I dont know if you agree with me but a win is 50% to the players and 50% to the ships, different ships with different gameplayes but specific capabilities and advantages. One huge advantage tho is the radar that balances the whole game no matter the ship or the player. Since i had another losing strike today i feel again that its pointless to get higher to ranks, for ranked 4 i needed 105 battles and im still at rank 5 at 470 battles (yesterdays stats) including numberous backs and forths to 6 and back to 4...if i remember well i reached 3 times rank 4 with 3 stars and fell like 6-7 times to rank 6 or 7 and back again to 5. As i believe many of you had the same experience and the common idea i think is the same with mine. For this reason i screenshot my todays progress, my overall stats to ranked and some match makings as an example. To all 3 screenshots i uploaded i marked the match making depending the radars at every team. No matter if its a loss for me or win, the winning team had at least one more radar to the losing one (including minotaur). I wont say much for this as most of the players here will agree that the more radars the bigger the advantage. Though i wish i had some yesterdays screenshots that i played 2 battles (ofc lost) with 3 radars vs one. As a subsubject of my first impresson i want to say about destroyers and how they are matched to balance the teams. Since some dds have radar or hydro as well is an advantage too. Considering that already a cruiser with radar is big advantage then a dd with a radar (that you basically can transfer whenever you want unspoted) is even bigger. So my point here is the teams with yue yang balanced with gearings (i wont say with shimas cause shimas got awesome torps and can balance it to damage) since yue yang is basically a gearing with a radar. The rest comments on this are yours... Third point to match makings is the issue with minotaurs. How the hell a minotaur with smoke can be matched with a cruiser with radar? I've been in many matches that one team has radar (des moines, moskva, worchester) and its matched with a minotaur who -guess hat- he has smoke. Its another "given" advantage to the one of two teams and before yu run to talk about the "choice" to put a radar ill respond with his awesome paper armour... Final point-problem of the ranks are the overpowered ships. I've experienced many battles with a precise characteristic, a "new" ship to take the first position no matter the contribution to the team because of false game mechanic. As an example ill put on the table two ships, the worchester and the conqueror. I think the worchester as overpowered because it produces a lot of damage with a lot of fires (even you have just used repair) combined with a lot of overpenetrations from the shells fired to it even tho it has light armour. Its not reasonable to deal 3k damage on a worchester from a yamato shell. I think its a little bit shame mostly when there is not even a radar on the other team (match making issue again). About conqueror i have to say that its op as well for the simple reason that causes 10k dmg per shell and 2 fires even after repair and at the end it disappears from the "spotted" area after a few seconds, at least manage to balance it with another conqueror at ranked games. To conclude with, for those simple points i think this ranked season is a total mess, by far the worst of all the previous ones (even with the t7 i played lol). Bad players getting advantage of op ships to climb the ranks even they dont deserve it, match making makes better players to struggle to get where they deserved to be and generally all this is far away from the "fun" of the game. At least you could bring back the "irrevocable" stages after rank 10 so ppl wont damn the game for this situation and mostly they wont quit ranked season. Afterall if it was a fair season as pronounced before the beginning you should be able to keep the rank that you earned... I hope my English are good enough to make my points clear, Thanks in advance
  15. Hi all, From Reddit (original author: "Oz_boater"): "Uptiering by ship tier (2,032 random battles on NA using MxStats) Leo "Apollo11" P.S. Added clarification and explicitly mentioned real author on Reddit!
  16. Hello everyone! It's recently come to my attention after the latest patch that i seem to be unfairly matched against two aircraft carriers and also i seem to be getting messed up by enemy bombers all of the time. Its annoying as hell because i used to get 1000-2000 xp a game using my carrier before the patch, but now im getting 300xp a game ;_; I hope wargaming fix this soon. I don't mind the grind, but its the bad rewards i get now for doing the exact same thing as before. Additionally, people in matchmaking don't seem to be very supportive when it comes to the carriers, yes, i get the odd game where a battleship protects me and we win, but it seems that everyone is having fun with the run and gun idea while i get torps in my back like salt being shook onto food. p.s. Carriers also suck for not getting actual fixed wing aircraft (which are not biplanes) until tier 7 -_-
  17. Wilkinson87

    Is there a plan for MM rework?

    Hello guys.Wonder this T8 plays in TX will be fixed in the future?Just had a good MM, that puted my stock Charles martel in to TX with CV........cant shoot nothing with 16km range, went closer and CV instantly deleted me.....I like this game, but gathering exp with T8 ship is most of the time is impossible...Technicly waist of flags too....
  18. Even in a Co-op, ridiculous!! Screenshot speaks for itself...
  19. VeryHonarbrah

    CW mm - second teams

    So we are running 2 teams, 1 is drifting in and out of the struggle upwards into the storm league with our second in the 3rd group of the gale. I understand our alpha team facing teams in the league above us, however our second team faces storm league teams almost every match. Our second team isn't on massive win streaks or has a very high wr, so I dont see why its facing teams that our in the leagues above us, with them not even being in the struggle downwards ect ect. So I was wondering if both teams have the same mm, and wondered why should we have separate ratings if we face the same opponents.
  20. Colonel_Boom

    Too many T10 ships driving around

    Hello captains, i notice more and more that there is a preference towards playing T10 ships in this game. I don't think that it was that bad a year or two ago. If you jump into a T8 nowadays you seem to have a very high chance of being bottom tier. I remember WoT having high repair costs in T9 and T10(even good players could only prevent loosing money consistently) in addition to MM changes to prevent this from happening. But in WoWs you can actually make lots of money in high tiers. I think that WoWs should at the very least change its MM a bit. If there are many T10 in the queue then put them preferably against other T10, so that T8 and T9 ships get more consistent matchups. What do you think? MfG Boom
  21. EffectStyle

    Match Making + 2 - (Tier)

    I do not know why i`ts +2 tier game but i`ts sucks. You need to revisit the reason. I enter play nice game whit CA ore DD whit no bb that can 1 shoot me from 15 km and what happens tier 7 game. Carriers x2 and the aa so great on t5 ships and this not fun to fight up heal battle every time. i`ts fun some time not all the times if i`ts the time to enter a game (players online). T10 matches are ..... to punishing for mistakes. Rank i`ts fun but they are not for every ship and i do not care for the Tier 5,6,8 ore 10. i`ts about the number of ships and the situation you fall in ( not all ships are equal ). ММО terms i`ts not fun to fight a opponent whit 2 times the stats of you character ore full set (Orange, epic what ever) and you are on you just got you first peace.
  22. Started a random battle today and the following happened with MM. I absolutely loved it (link to image below). After 5000+ matches this just had that extra flavour to get me fully pumped up. What do you guys think, should there be a new random battle type mode for "hardcore PvP" or "seasoned captains"? http://i.imgur.com/ETMiemt.jpg
  23. TZB77

    Tier VII and VIII

    Is this normal nowadays playing with tier VII and VIII...8 games tonight....1 top tier, 2 mid tier (1 low tier, 2 mid tier, rest high tier ships and about 5 dd's (bb main)), 5 games low tier....kinda hard to do well with those odds you know....should I go only tier IX or X ships then? I have 3 19 point captains...2 on tier VIII ships, one on a tier VII ship....any advise?
  24. nambr9

    The MM - A pleasant surprise

    I dont think I have had any of the games like this in the past. Most of people enjoyed it and it was a nice game. More of this WG please