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Found 14 results

  1. Sir_Grzegorz

    Minotaur with radar

    Hi, I would like to get some pointers from playerbase. I am not giving any replays, as first I would like to read general opinions. I am playing Minotaur mostly to get LM for it. I did resign from smoke as I was careless enough with it and got myself cornered a lot of times. Now I am using radar thus have to be careful where to position myself. I have seen some youtube videos or high level plays but that is of not much value. My main issue is how to recognize if it is time to push/hide. I am hiding to much (last on scoreboard) or not enough (dies first). I had quite a few battles and I am always surprised in how deep s**t I was able to put myself. Are the torps to be used for stealth torping or just to defend in desperate times? Should I daka daka in open or from behind islands? General opinions, as answer is always "It depends" :)
  2. Gonzo56

    T10 Minotaur ist zu "overpowered"

    Hatte kürzlich ein Duell mit großer Kurfürst gegen Minotaur, dieses Schiff war getarnt und schoss aus seiner nicht-Sichtbarkeit raus und dennoch blieb er unsichtbar, ich konnte mich mit dem großen Kurfürst nicht wehren. Woran liegt das? Selbst mit der Hindenburg nicht... Er hat mich aus 10km Entfernung mit Tops abgeschossen und getroffen. Da ich die selben Tops habe sind diese schon nach 6km ausgelaufen, mir sind schon mehrere Sachen aufgefallen und frage mich nun sind die Englischen Schiffe bevorteilt worden? Denn wenn sie bevorteilt wären, bräuchte ich kein Geld mehr ausgeben und könnte die deutschen Schiffe den Papierkorb verweisen. Das gleiche ist auch bei dem Schiff "Neptune". Wenn ein Schiff aus einer Unsichtbarkeit heraus schießt, sollte es danach klar erkennbar sein, so dass man sich wehren kann, ansonsten stecke ich keine einzige Dublone mehr rein, dann könnte ich auch Geld in den Gulli schmeißen.
  3. Last time I had a bot cruiser showdown the Hindenburg reigned supreme ( ), this time there is however a new kid on the block, the Minotaur! How will the Royal Navy fare against the feared Kriegsmarine!?
  4. _Xaero_

    Not sure what i'm doing wrong

    So it's been a while since I played the Minotaur, I always wait until i'm covered in smoke before firing, have hydro up, using islands for cover and have an exit plan etc,etc - yet still dying pretty early on - i've also found people to be rather accurate in blind firing into my smoke and just straight up deleting me altogether, rip
  5. Theristiri

    Z-52 x10 Citadel to Minotaur

  6. nambr9

    Jack Dunkirk on Minotaur

    Hello. As title says it, I am interested what build you are using on the Minotaur with Jack Dunkirk. I feel it would be a waste not to use the special skills. How does this look? http://shipcomrade.com/captcalc/1000000001101010000001010000000119 I cant seem to find an alternative where I could actually invest also into the AA. Thoughts?
  7. nooberg

    Should I keep them ?

    Neptune and Donskoi - should I keep them once I have Minotaur and Moskva ? I've just unlocked them and I'm not sure what to do about tier IX's Both 9's are good cruisers in their own right. Neptune - is a bit easier to answer, I think - too similar to Minotaur in just about everything. Why play it when you have the better version. Only to save a bit of silver, perhaps ? A bit better MM ? I once asked the same question about Roon and the answer was clear - no point. Donskoi is a curious beast - more similar to Chapaev than Moskva. The guns are...odd. Less fire rate than Chappy with bigger caliber, which should make up for that, but they fail to do enough damage. Also less stealth that Chapaev. Slapping IFHE still don't make them more damaging that Chapaev's. AP is better, but the opportunities to use are scarce. Most of the time I find myself spamming HE from long range. I prefer to do that in Chapaev even against T10 MM - IFHE helped him a lot. In the end I'm also not sure why should I keep Donskoi when I have Moskva and Chapaev. Anny suggestions ?
  8. TheRedboss

    What should be my next T10?

    Hey everyone! Last week, I got my 2nd T10: Worcester. Such an amazing ship, I love her so much. The thing is: I don't know what line I should grind next. I'm doubting between these ships: Montana (currently at T7 Colorado) Conqueror (currently at T7 King George V) Minotaur (currently at T8 Edinburgh) Harugumo (currently at T8 Akizuki) Gearing (currently at T8 Benson) Midway (currently at T7 Ranger) Here is a link to my stats page, so you guys can see what ship class I like most and what ship class I perform best in (https://wows-numbers.com/player/540813098,TheRedboss/). I like cruisers most, but I now own 2 T10 cruisers so I wanna try to get a BB, DD or CV next. Please answer the poll so I can see what you guys think of it :D. If there is another ship you think I should grind and didn't include it in the poll, just let me know in the comments. Thanks in advance, I'm really struggling on deciding :/ ~TheRedboss
  9. MrEvasion

    Stalingrad is a Minotaur NERF!

    Minotaur is an excelent ship for spotting if Radar is used, like I do in rankend, and already highly situational since it can shoot only AP and cant really play on open water if there are BBs ore CAs that have crossfires. The problem however is the Stalingrad (Alaska and Kronshtadt as well but not that hard). The Stalingrad is able to overmatch the Minotaurs 16mm armour and is able to citadel it from every angle. In the current saison of ranked games I am already facing a matchmaking with an average of 3 BBs per team and now there is also a Stalingrad in quite a lot of games which makes 4 BBs from the view of a Minotaur player. But the Stalingrad is even worse than BBs since it has a 11,7km radar (10km Minotaur torps are unlikely to hit if Stalingrad does not push), far better dispersion of shells (compared to BBs) and a much better shell velocity (also compared to BBs). In conclusion: The Stalingrad is there on TOP of the whole lot of BBs, gets low damage by Minotaur AP-guns if angled a little, can get hardly hitten by torps and can outright delete the Minotaur from every direction. In my opinion the Minotaur is not longer a good ship for ranked or competitive in general with Stalingrad around. So i would like an armour upgrade to 22mm (edited). That way BBs can still do the same DMG to Minotaur and only the new 300mm gun-CAs can´t devastate an angled Minotaur. Maybe i am missing something, so pls tell me your opinions regarding this matter!
  10. Zapraszam do zapoznania się z moim najnowszym filmikiem Zapomniałem o Henry IV za co przepraszam. A to jego ulepszenie: -12% do czasu przeladowania bateri głównych +8% do ich zasiegu +5% do wykrywalności +10% do czasu przestawienia steru
  11. Hi Guys, hope this is ok to post here, I've recently started editing gameplay footage of interesting or exciting matches and wanted to get it to a broader audience to see what people thought about it. Would really appreciate any feedback from the community! Regards, Longey
  12. jerkchicken

    Des Moines VS Minotaur

    I was wondering wich line is going to be next for me, so i wanted to play CL more cuz most of the time i play BB/DD and somethimes CV. Not that i play CL but i played it less. So lets make a straight line, IJN: Tanky, Strong HE/AP, Fires, Concealment pretty good, long reload, nice Guns, Great Arc's. USN: Less tanky(overmatch belt), Very strong AP at everything and HE also good. Consealment is OK, Short reload, nice Guns, High Arc's. USSR: Most tanky when angled, Very strong AP at every range and everything HE is very strong and much fires, Consealment F*king worse, Ok reload, Big Guns, Fastest Arc in the game. KM(germany): Tanky and most troll as all, Very strong AP if broadsite, HE ok, Consealment also OK, Nice reload (DPM), nice Guns, Great Arc's. RN: Paper armor, Strong AP and everything, Consealment is good, Best reload in the game for a CL, (best DMP), OK Guns, High Arc's. France Navy: Paper but trolly flat armor, very Strong AP and HE, Consealement is mwa to me, OK/long reload, BigBig Guns, Ok arc's (not the best) Soooo, i was considering for going these lines and choose one. 1. USN: (at T6 right now) des moines 2. USSR: (at T8 right now) moskva 3. KM(germany): (at T3 right now xd) hindenburg 4. RN: (at T7 right now) minotaur Which one you liked the most of these four T10's? The Des Moines, Moskva, Hindenburg or Minotaur? If i was wrong here and there improve me :p Thank you for your time, Varenity (SPQR)
  13. _SRM_


    Sit back, enjoy, and LET THE AP SHELLS FLY WITH DANKNESS!!!
  14. wot_chikor

    about CVs and AA / Midway nerf

    Hi guys , another CV topic from me :) so , in the past i started a topic about whats know as ' cancer divisions ' of CVs and AA ships , and i have been meeting alot of them lately an i am kinda sick of it . but what changed from my last topic is that i think i have found a dolution for the problem . first of all , i think the problem is not the AA itself , the AA doesnt matter even if its high , but the toxic cancerous thing is the AA RANGE . in general . in perticulare , the Minotaur AA range , its so high to the point that it make it absurde , imagine a ship with AA range almost equal at its detectably range , meaning to spot the minotaur your fighers HAVE to be in his range , witch is 2 / 3 fighters lost all the time , giving the enemy CV huge advantage , so pls WG nerf that , it makes meeting a CV division a nightmare . also the dds with defensive AA that spotting them cost you the full wave of fiighters , giving again andother Huge advantage to enemy CV . so pls nerf that and give the AA dds the ability to just panic the planes ( exactly like the carrier defensive AA ) last about the Midway nerf . i think its a step in the right direction even tho i am a cv main and i got midway last week and i enjoy it . but pls if you do reduce the hanger 40 planes , consider buff the tier of the TBs , because if you dont , the midway will be unplayble . and tell me what you think of my feedback guys . thanks