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Found 43 results

  1. N0mad_Soul

    Wows Tactic HS ?

    https://fr.wowstactic.tk/ Wows Tactic semble HS. Des infos ?
  2. Vagabond_2017

    décalage map et minicarte

    Bonjour, je ne sais pas si le bug n'est présent que chez moi mais l'affichage de la carte Okinawa ne correspond pas à celui de la minicarte.
  3. Kancolle_Kongou

    Ocean why.....

    So since Ocean is back i made a poll. i would like to know what people thinks about ocean and that its back for Tier 8- tier 10 this kind of post might be out there somewhere else. if so please link it and close this one. I didnt mind it at first, but over the last days i get it 6-13 times a day. Thats going to far. But feel free to tell me what do you think.
  4. Dirty_Dunc

    Mountain Range map and Camping

    What do you guys think of the Mountain Range map in domination mode and the play it evokes ? Everytime this map comes up, I can virtually guarantee that all the players on one team (regarless of ship type) will ignore A and B caps and just head east to the C Cap. Personally speaking, I really dont see the attraction, as you can't manoeuvre when your in those islands and your trapped like fish in a barrel once you're there. The net result is usually a complete roflstomp .............. I think Jingles would say 'Is there a pot of glue in the C Cap or something?' .......
  5. When you are in map view - the alt-battle interface removes the ship-names from the overlay - why!? In game view with alt-battle interface: http://imgur.com/dQhomYs Player names & Ship names In game map view with alt-battle interface: Self-ship name & Player names. I'd argue its far more important to see ship names than player names in that view if the choice is one or the other. The only reason to use M view is to get an over-view of fleet composition / layout and you remove the information from the player when they try to use it.
  6. Sticky_Icky


    I believe this is a serious problem right now, and its making the game much less enjoyable for me and many others, mainly because its detrimental to the outcome of the battle, and also because its a direct result of WG's ingame economics (and therefore can be just as easily get fixed by tweaking it) as i have seen, and been told and experienced myself, the main reason of borderhugging BBs is the ridiculously high repair cost of their ships (mostly on tiers 7 and above) i clearly had a Yamato captain today say this exact thing to me (as i was flaming him for running away of the fight): "do you know how much these things cost for a full repair? i pay 300k every time i die..." so i propose a meaningful balancing in WG economy... two main proposals here, please add your own in the comments if you have a good and meaningful idea: 1) make it so that in a defeat they pay full repair cost, no matter the hp they survived with. as an incentive to actually play like a man in this game, trying to actually win it, rather than survive unscathed, and make Wins give even more Credits to compensate for the defeat credit loss. that way, players will struggle more to win, rather than stay alive in order to not lose too much Credits... the defeats will feel very punishing, and the wins will feel very rewarding 2) make it so that wins give much more Credits that defeats, and Defeats much less than they do now. Still, defeats will feel punishing, and wins will be more rewarding and therefore sought after I believe 1) is much more straightforward approach and will actually end up solving the problem that many people are complaining about and are driving us brave captains TOTALLY NUTS! i get the concept of having to farm with my lower tier ships in order to play my high tiers, and i support that, really. i dont ask to actually farm Credits from high tier games, but the way this is going now, all it does is create cowardice, frustration, and low winrates.... and in this game that is so teamplay based and personal performance cannot secure you a win, i believe WG HAS to make a change. what are your thoughts?
  7. hullahopp85

    map rotation - how is it working?

    Hallo fellow sailors! I have a question: How does the map rotation work in the current build ( Or is it any rotation at place? How often do you get the same maps? Do you feel that you always get the same map or can you prove it with stats? Does differant gamemodes on the same map affect the rotation system? For me, it seems like random, but sometimes I can get the same maps over and over again in t5 matches. It can be a little frustrating. Especially if you are on the loosing team. But it would be still boring if I would win all of those matches. I have attached my last 4 matches. All of them were domination, exept the last one, which was capture the enemy base I guess. I hope I opened this topic at the right place. And thx in advance for your input Hulla
  8. Captain_Riley

    Solomon Islands real world location

    I've been comparing the map of Solomon Islands to the Islands themselves on Google Maps and I haven't been able to find it. Did Wargaming actually use real maps or did they just slap something together and called it the Solomon Islands to mess with us?
  9. sisito0o

    Dynamic map suggestion

    I know Wargaming doesn't take suggestions and even if it did it will be a good 1-2 years before the results come, but I wanted to share this just to see what is your opinion or what problems will you find with it more likely. Also has anyone suggested it before ? Another arctic map but this time with movable objects in it, icebergs with size of small islands that move throughout the game, I won't make this post long by describing all the different situations and problems that movable objects may incur will keep it short and simple. But for all of them that I can think of solutions can be made easily or moderately, like pushing the ship outside the map or trapping one in-between
  10. ozgur7freeman

    Mini Harita Alternatifi Önerisi

    Merhaba arkadaşlar biliyorsunuz oyunda harita kullanımı çok önemli bende bununla ilgili bir öneriyi Wargaming'e fikir olarak yazdım. Onlarda olumlu yanıtladı ve forumda paylaşırsam daha etkili olacağını ve geliştirici ekibin göreceğini söylediler. Oyun içindeki mini harita dairesel ve gemi merkezli olarak da ayarlanabilir yapılabilir. Harita yönü dinamik bir şekilde kamera açısıyla veya geminin dönüşüyle beraber döner. Kare haritanın bir anda baktığımız yöne göre haritayı döndürmesinden daha iyi ve alternatif olur oyuncular için. Hem çevremize olan farkındalığıda artırır. Tabi bunu alternatif bir seçenek olarak düşünün harita istenildiği gibi değiştirilebilir olacak şekilde. Düşüncelerinizi lütfen yoruma yazın.
  11. GulvkluderGuld

    Straits map

    Impressions? Do anyone enjoy this map? Just had it twice so far, so I'm not prepared to judge yet. However both games were over in ~5 mins and crushing defeats to my team. My impression is that one team wins by rushing the cap, and thereafter nobody can get in range to shoot without getting overwhelmed (due to lack of cover and flanking options). Seems very boring.
  12. Butterdoll

    Navigating by map

    Hi WG, we can't navigate with this map, make it so. Put a better map, where we can navigate by map. Or put less islands in the water. Thank you.
  13. NothingButTheRain

    Ingame music

    Hi. Occasionally I will play a battle and hear the music and find the track that is being played very pleasing to the ears! But I discovered that WOWS has a gigantic number of songs and wading through all of these is very painstaking when doing this with any regularity. Is there some list of which maps have which songs so I can at least find out what the song is called that I'm looking for?
  14. Flaz3

    Map Border abusing.

    So I have seen this in the game plenty of times by now and this is really getting annoying, I am talking about players abusing the borders of the map to throw off aim. If the borders of the map was not meant to be used this way I would request that colliding with the edge of the map would prevent you from moving to sides, like colliding with islands does for example. Simple fix for simple but annoying abuse.
  15. Ollie_Mix_Grill

    MiniMap Last Known Position

    Isn't it about time the minimap showed the last known position of the enemy? I find this quite frustrating. I'm sure now that it has been done in W0T it could easily be done for W0W.
  16. Jack_the_Stripper

    New Historical Map Faroe Islands

    The Faroe Islands is an archipelago in the North Atlantic comprise of 18 islands and ideal for a wows map, the gremans hunted merchant ships in the area the Scharnhorst accompanied by her sister ship Gneisenau sank her first merchant ship in the straith between Iceland and The Faroe Islands, On 12 April 1940 British troops invaded the Faroes. The move was meant to counterbalance the invasion of Denmark by Germany on 9 April 1940, and had the objective of strengthening British control of the North Atlantic, plans have been found after the war in in those the Germans where to invade the Islands and make them in to a naval base, now luckily the British got there first, as it could have changed the entire Battle of the Atlantic. So i think it would be a good choice for a new historical map and if you do to plz comment
  17. Zotirias4

    Islands of Ice

    Ich bin mir nicht sicher ob die Frage jetzt überflüssig ist, oder nicht... aber egal ich weiß nicht warum, aber in letzer Zeit sehnt sich mein Inneres nach der Karte Islands of Ice (gute alte Erinnerungen), ich habe sie ewig nicht gesehen, mir ist klar das sie bei den Karten die kommen können wohl raus ist, aber nun die Frage werde ich sie je wieder im Game spielen können, weil sie vllt nur überarbeitet wird oder irgendwie kaputt ist oder ist sie endgültig raus aus dem Spiel, falls da mal irgendeine News zu kam oder einer genau weiß was mit der Karte ist, dann würde ich mich über eine Antwort sehr freuen. Bis jetzt hab ich noch irgendeine Art von Hoffnung auf ihr wieder kämpfen zu können, aber naja.... Zotirias4
  18. Zahhak84

    Error map circles

    Hello everyone! I have a problem with the game map , it is not let me select the scope of the primary weapons ,if they let me see the scope of AA and detectability by sea and air , the option to activate the reach of torpedoes or the primary weapons will not let me do it.I have some bug ? Thx!!!!!!
  19. del536847803


    Why haven map is so impossible to win when playing vs divisions? And why divisions aren't in their own battle queue?
  20. SkullBreaker007

    Tranparent map mod without transparent islan

    Guys I was looking for the tranparent map mod and found it but the one I found also lowers transparency for islands so it makes it harder to see I saw in the youtber flamus video he had the whole map almost transparent and the islands were fine. So where can I find that mod, is it in aslains modpack bcuz I use it?
  21. B010011A

    Bug on Two Brother's map

    This is what happened to me this morning on Two Brothers. I don't know if would happen again if I get on that map but... I just wanted to share.
  22. PoetRaptor

    Ship Unresponsive to Keyboard or Mouse

    I was in a battle very late last night (about 10 hours ago). Towards the end of the battle, I was sailing at Full Speed in a straight line, trying to close to within range of the last couple of enemy ships, when, for no apparent reason, my ship stopped responding to the keyboard or mouse (the HUD didn't even show that I was pressing the A/S/D keys). I pressed M to go to Map, which worked. Then, when I exited the Map, the ship began responding to the keyboard and mouse again.
  23. Cpt_Doliprane

    [Guide] Maps & stratégie [MaJ 0.4]

    Voici les modèles de maps stratégiques réalisé à partir de diverses expérience de joueursIl s'agit la, d'un report des comportements généraux des joueurs durant le début de partie.Tous d'abord actuellement, il y a 9 maps : Grande course Îles de glace Îles Ligne de faille Nord Nouvelle ère Ocean Point chaud Les 2 Frères Bien qu'il est possible de jouer en 2 modes de rencontre (bientôt 3),du point de vu des comportements des joueurs, ils restent plutôt identique.La Blood Navy a commencé par recenser plusieurs informations,en somme où partent chaque équipe, chaque type de navire,ou les combats sont les plus violent, ou l'on meurt souvent, ou l'ennemi meurt souvent...Puis après comparaison des passages stratégiques et les zones de batailles...Cela nous permet de mettre en évidence les zones plutôt dite "de carnage", et les zones plutôt "pépères".Enfin voici quelques modèles stratégiques qui ont été réalisés : Code couleur : La Blood Navy met à disposition le .rar avec toutes les maps vierge et avec strats, depuis la news de notre site : Maps & Stratégie [MaJ 0.4.0]
  24. nambr9

    New Map - 0.7.1

    I think its really beautiful. What do you guys think?
  25. NoSkill_All_Luck

    Quelles sont vos meilleurs coins sur les maps ?

    Bonjour à tous, J'ouvre ce sujet car je ne trouve nul part de sujets où serait indiqué les meilleurs placements ,selon les classes de navires et sur les différentes maps. Il se trouve que je suis nul en positionnement et j'aimerai VRAIMENT améliorer çà. Y'aurait-il de bonnes âmes pour partager vos spots privilégiés ? les p'tites îles où vous vous planquez (bande de lâches) ? ce genre de choses... Même si le thon (lol) est léger, le sujet et mon appel à l'aide sont sérieux. Ayant la chance de partir div avec de très bons joueurs de tous les horizons, j'ai vu mes résultats augmentés de manière exponentielle lorsque je suis bien placé en partie, je passe par exemple d'une game à 80.000 dmg , à une game ou je peux facilement dépasser les 100/120 k sans forcer. Du coup j'me dis que se serait une bonne chose de mettre tout çà par écrit et de le partager avec la commu