Jump to content

Search the Community

Showing results for tags 'lemmings'.

The search index is currently processing. Current results may not be complete.


More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Forum
    • English Speaking Forum
    • Deutschsprachige Community
    • Polska Społeczność
    • Česká a slovenská komunita
    • Communauté francophone
    • Comunità Italiana
    • Comunidad de habla española
    • Türkçe Topluluk
  • Mod Section
    • Rules, Announcements and General Discussion (English)
    • Modding Tutorials, Guides and Tools (English)
    • Interface Mods
    • Visual Mods
    • Sound Mods
    • Modpacks
    • Other Mods and Programs
    • Archive
  • Historical Section

Calendars

  • Community Calendar
  • This Day in History

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Twitter


Location


Interests

Found 1 result

  1. Sticky_Icky

    BorderHugging

    I believe this is a serious problem right now, and its making the game much less enjoyable for me and many others, mainly because its detrimental to the outcome of the battle, and also because its a direct result of WG's ingame economics (and therefore can be just as easily get fixed by tweaking it) as i have seen, and been told and experienced myself, the main reason of borderhugging BBs is the ridiculously high repair cost of their ships (mostly on tiers 7 and above) i clearly had a Yamato captain today say this exact thing to me (as i was flaming him for running away of the fight): "do you know how much these things cost for a full repair? i pay 300k every time i die..." so i propose a meaningful balancing in WG economy... two main proposals here, please add your own in the comments if you have a good and meaningful idea: 1) make it so that in a defeat they pay full repair cost, no matter the hp they survived with. as an incentive to actually play like a man in this game, trying to actually win it, rather than survive unscathed, and make Wins give even more Credits to compensate for the defeat credit loss. that way, players will struggle more to win, rather than stay alive in order to not lose too much Credits... the defeats will feel very punishing, and the wins will feel very rewarding 2) make it so that wins give much more Credits that defeats, and Defeats much less than they do now. Still, defeats will feel punishing, and wins will be more rewarding and therefore sought after I believe 1) is much more straightforward approach and will actually end up solving the problem that many people are complaining about and are driving us brave captains TOTALLY NUTS! i get the concept of having to farm with my lower tier ships in order to play my high tiers, and i support that, really. i dont ask to actually farm Credits from high tier games, but the way this is going now, all it does is create cowardice, frustration, and low winrates.... and in this game that is so teamplay based and personal performance cannot secure you a win, i believe WG HAS to make a change. what are your thoughts?
×