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Found 24 results

  1. Authentic "GRAF ZEPPELIN"

    AUTHENTIC GRAF ZEPPELIN Instead of taking their current approach to representing historic warships, I advocate that WOWS would strive to represent historic ships following an "AUTHENTIC" approach. To be sure, I do NOT mean a "SIMULATOR" or "REALISTIC" approach, but an "AUTHENTIC" approach. For those that do not understand the difference between the concepts: · AUTHENTIC - "Conforming to an original and/or the real world so as to reproduce essential features". · SIMULATOR - "A computer simulation (or "sim") is an attempt to model a real-life or hypothetical situation on a computer under real world conditions". · REALISTIC - "Resembling or simulating real life (conditions)". WOWS is NOT striving to be REALISTIC and I do NOT advocate that WOWS should be REALISTIC. Instead WOWS can and should be AUTHENTIC in their approach to historic ships, because if WOWS is not even that, then one might as well start playing some fantasy space combat game and not a game featuring historic ships whose statistics and performance are based on essential features of the real world historic ships.A ship in WOWS can be both AUTHENTIC and GAMEPLAY BALANCED, the two are not mutually exclusive. THE REASON FOR THIS TOPIC I post this topic for the benefit of the WOWS developers and graphical artists who are involved with the re-design of the WOWS GRAF ZEPPELIN. When looking at the outward appearance and characteristics of the GAMESCOM GRAF ZEPPELIN it becomes clear that the definitive study on the GRAF ZEPPELIN published by author Ulrich H.J. Israel in 1994 titled "Flugzeugträger Graf Zeppelin" has been overlooked by the WOWS developers and graphical artists. That book is probably the best single source on all aspects of the ship and her armament. Because Ulrich Israel his book in is German and there is no English language translation of it I have made an effort to translate and present key parts of that source, combined with other excellent source material from authors such as Siegfried Breyer, Gerhard Koop, Manfred Griehl, Adolf Galland, the detailed book series "Die deutsche Luftfahrt" (which consists of 35 volumes) and many other sources into this single topic. My goal is to provide as much overlooked data on GRAF ZEPPELIN to the WOWS developers as possible in the English language so that it hopefully is used during the re-design process of the WOWS GRAF ZEPPELIN. It is my goal and interest to see GRAF ZEPPELIN, which from a military technological point of view was a truly unique ship, depicted in WOWS in an authentic manner. RELEASE DATE OF THE REDESIGNED WOWS GRAF ZEPPELIN It would be best to NOT AGAIN RUSH GRAF ZEPPELIN TO COMPLETION LIKE WAS DONE FOR GAMESCOM. Instead it is better to take the time to get the ship right and display it in an AUTHENTIC manner before release, because experience shows that WOWS ships rushed to stores are usually never authentically corrected in order not to "hurt" the feelings of customers which have already bought the ship. I have bought the ships during GAMESCOM on release date but I do NO want to see the redesigned GRAF ZEPPELIN rushed to completion again, take the time to get her authentic and right! AUTHENTIC GRAF ZEPPELIN An AUTHENTIC German aircraft carrier GRAF ZEPPELIN in a 1943-1945 configuration, which is the equipment state that WOWS representatives have stated will release the WOWS GRAF ZEPPELIN in, has some unique ESSENTIAL features which should be represented. These features will be described in the following topic. In WOWS increasingly we see more and more concepts to try and come up "national" characteristics for new ships and ship lines to try and make them unique and interesting. For GRAF ZEPPELIN these "national" characteristics do not need to be made up, since the ship really was a unique design, the main points of which will be listed here. One thing to point out before we present the list is about the Hanger Deck space of GRAF ZEPPELIN, since this is usually overlooked when this ship is discussed. The GRAF ZEPPELIN was a very large Aircraft Carrier, the largest purpose built Aircraft Carrier up till 1942 and arguably up till the end of the war. The real world 1943 GRAF ZEPPELIN at 33,550 tons had 5515 m2 of Hanger Deck space, which was double that of the 36,000 tons LEXINGTON (2674 m2 hangar deck space) and the 25,500 tons ENTERPRISE (3195 m2 hanger deck space) had only 58% of the Hanger Deck space that GRAF ZEPPELIN (5515 m2) had. On 30 May 1942 the Supreme Commander of the German War Navy (Erich Raeder) ordered that the Air-Wing (including reserves) of GRAF ZEPPELIN in 1943 was to consist of 48x naval Me 109 G-6 (later designated Me 155 A-1) and 54x naval Ju 87 D-5 (later designated Ju 87 E-1). Given the Hanger Deck space on GRAF ZEPPELIN of 5515 m2 storing up to 102x Aircraft would certainly have been possible. The Hanger Dimensions are hard indisputable facts when you study the Hanger Dimensions of the Hanger Decks of GRAF ZEPPELIN, LEXINGTON and ENTERPRISE. In WOWS the LEXINGTON gets 72x Aircraft, the ENTERPRISE gets 96x Aircraft and the GAMESCOM GRAF ZEPPELIN gets 72x Aircraft. The ENTERPRISE in WOWS gets to use her RESERVE aircraft which were carried on board in a disassembled state, these RESERVE aircraft however the WOWS ENTERPRISE is allowed to use in a naval battle so there is NO reason to not also allow a redesigned GRAF ZEPPELIN to do that as well in WOWS then. Giving a re-designed WOWS GRAF ZEPPELIN the 102x Aircraft (including RESERVES) that were in real life ORDERED for her on 30 May 1942 and which her huge Hanger Deck space could store would be authentic. Balancing could be done for the 102x Aircraft GRAF ZEPPELIN, just as has been done for the 85x Aircraft KAGA and 96x Aircraft ENTERPRISE. Since the Tier 8 Carriers are also often as a result of WOWS Match- Making forced to send their Tier 8 Aircraft against the superb Tier 9 and 10 AAA of Cruisers and Battleships. Having a high number of reserve Aircraft makes both a 85x Aircrft Kaga and a 96x ENTERPRISE fun to play, in like manner a 102x Aircraft GRAF ZEPPELIN will be fun to play which is a good thing for a 50+ real world money ship. Based mainly on the excellent and most probably definitive GRAF ZEPPELIN primary source study published in 1994 by former Fregattenkapitän (Commander) of the DDR Volksmarine Ulrich Israel the following authentic characteristics for a WOWS GRAF ZEPPELIN can be listed. Since the book by Ulrich Israel is in German I have translated some of what is in the book into English to make this information available. Converting the authentic characteristics of the real world GRAF ZEPPELIN into WOWS requires making some compromises in order to let the WOWS GRAF ZEPPELIN both fit in with the other Tier 8 Carriers and still have the a decent balance between authenticity and game play, the following points are such a authenticity/game play balance compromise which would enable a unique and powerful but not overpowered re-design of the WOWS GRAF ZEPPELIN: In 1943 GRAF ZEPPELIN would authentically launch an IN-AIR Carrier-Group (Strike Force) consisting of: 6+8+8 = 22x Fighter-Aircraft (Me 155 A-1) and 8+8+8 = 24x Multi-Purpose-Aircraft (Ju 87 E-1). This authentic data can be translated into WOWS terminology which fits into the current Tier 8 Carrier design. An IN-AIR Carrier-Group for the re-designed WOWs GRAF ZEPPELIN is proposed which consists of 4+4+4= 12x (5+5+5=15x with AIR SUPREMACY Captain's skill) Me 155 A-1 Fighter-Aircraft and 5+5+5=15x Ju 87 E-1 (6+6+6=18x with AIR SUPREMACY Captain's skill) Ju 87 E-1 Multi-Purpose-Aircraft for a total IN-AIR strength of 27x Aircraft (33x with AIR SUPREMACY Captain's skill). This is still less than ENTERPRISE which has 36x IN-AIR Aircraft in WOWS. In WOWS game terminology the authentic GRAF ZEPPELIN 1943 IN-AIR Carrier-Group strength (Strike Force) would translate into 6x Squadrons total: 3x Fighter-Squadrons each with 4x/5x Me 155 A-1 = 12x/15x Me 155 A-1 and 3x Multi-Purpose-Squadrons each with 5x/6x Ju 87 E-1 = 15x/18x Ju 87 E-1. The size of 4x/5x (Me 155 A-1) and 5x/6x (Ju 87 E-1) IN-AIR Aircraft per WOWS GRAF ZEPPELIN Squadron is therefore not fully authentic but as close as possible when compared to the other Tier 8 Carriers in WOWS and as such a game-play compromise. GRAF ZEPPELIN would authentically have launched 5x Squadrons with 8x Aircraft per squadron, and 1x Group-Staff Squadron-Flight with 6x Aircraft. The authentic total launched by GRAF ZEPPELIN: 46x Aircraft. It is proposed that in WOWS the GRAF ZEPPELIN would only launch 27x Aircraft (or 33x Aircraft with the AIR SUPREMACY Captain's skill) in order to fit in with the other Tier 8 Carriers in WOWS. Authentically GRAF ZEPPELIN's 2x Fighter-Squadrons and 3x Multi-Purpose-Squadrons each consisted of 12x Flight-Aircraft and 6x Reserve-Aircraft. It is proposed for WOWS to make that 4x/5x (with AIR SUPREMACY Captain's skill) for the Fighter-Squadrons and 5x/6x (with AIR SUPREMACY Captain's skill) for the Multi-Purpose-Squadrons. Authentically GRAF ZEPPELIN's Group-Staff Squadron-Flight consisted of only Fighter-Aircraft: 6x Flight-Aircraft and 6x Reserve-Aircraft. It is proposed for WOWS to make that 4x/5x (with AIR SUPREMACY Captain's skill) for the Group-Staff Squadron-Flight. GRAF ZEPPELIN's 1943 authentic Total Aircraft strength: 54x Ju 87 E-1 and 48x Me 155 A-1 = 102x Total Aircraft. Of that number 8+8+6= 22x Me 155 A-1 and 3x8= 24x Ju 87 E-1 would authentically be IN-AIR and 26x Me 155 A-1 and 30x Ju 87 E-1 would be ON BOARD. That is the authentic real world data. The proposal for the re-designed WOWS GRAF ZEPPELIN (with the "AIR SUPREMACY" Captain's skill adding one more Fighter/Dive-Bomber Aircraft) is 3x Fighter-Squadrons with 3x4/5 = 12x/15x Me 155 A-1 Fighter-Aircraft IN-AIR with 36x/33x Me 155 A-1 ON BOARD RESERVES and 3x Multi-Purpose-Squadrons with 3x5/6 = 15x/18x Ju 87 E-1 Multi-Purpose-Aircraft IN-AIR with 39x/36x Ju 87 E-1 ON BOARD RESERVES. Since ENTERPRISE in real life had only 58% of the Hanger Deck space of the 8000 tons larger GRAF ZEPPELIN this is both authentic and workable in WOWS. Especially since the smaller ENTERPRISE in WOWS has 96x Aircraft (36x Aircraft IN-Air) and the KAGA has 85x Aircraft in total. So this proposal would give GRAF ZEPPELIN a maximum of 33x IN-AIR Aircraft and 102x Aircraft total, compared to ENTERPRISE with 36x IN-AIR Aircraft and 96x Aircraft total. The Supreme Commander of the German Armed Forces and the Supreme Commander of the German War Navy in 1942 ordered that torpedo bombers would be GRAF ZEPPELIN's main armament (when she was to be commissioned in 1943). The Me 155 A-1 was the naval version of the Me 109 G-6 Fighter-Aircraft and in 1942 it was ordered to supply GRAF ZEPPELIN with 48x of these Aircraft by 1943. It was designed to be launched from the GRAF ZEPPELIN catapults and specified to have foldable wings. The Ju 87 E-1 was the naval version of the Ju 87 D-5 Multi-Purpose-Aircraft (to be used in the roles of Torpedo Bomber, Dive Bomber, Smoke Laying Aircraft, Mine-Laying Aircraft, Reconnaissance Aircraft) and in 1942 it was ordered to supply GRAF ZEPPELIN with 54x of these Aircraft by 1943. It was designed to be launched from the GRAF ZEPPELIN catapults and specified to have foldable wings. Based on the real world information the AUTHENTIC WOWS GRAF ZEPPELIN Air Group setup should DEFINITELY be 3/3/0 (anti-capital-ship) with possible variants being 3/2/1 (all-round) or 3/1/2 (all-round) or 3/0/3 (anti-minor-ship) as alternatives to the authentic 3/3/0. All four options would be interesting to have as permanent options for the ship when the ship is re-released for sale. Releasing GRAF ZEPPELIN with an Air Group which can only fight Capital Ships (Battleships) well is to be avoided, since an Aircraft Carrier like every other ship in WOWS needs to be able to adapt to changing circumstances and Destroyers and Cruisers also need to be be targeted effectively for self-defence. GRAF ZEPPELIN's designed Top Speed in 1943: minimum speed 33.80 knots, maximum speed 34.25 knots. The re-designed WOWS GRAF ZEPPELIN should use these authentic values. GRAF ZEPPELIN was designed to be able to launch and land aircraft AT THE SAME TIME. This was probably the most UNIQUE feature of GRAF ZEPPELIN compared to other WW2 Carriers. If the WOWS programming code does not allow that, then adjust the processing times so that GRAF ZEPPELIN Aircraft can land and launch much faster. GRAF ZEPPELIN was designed to be able to launch 1x Fighter-Squadron and 1x Multi-Purpose Squadron AT THE SAME TIME and in HALF the launching time of other Carriers due to the 2x Compressed Air Catapults. If the WOWS programming code does not allow that, then adjust the processing times so that GRAF ZEPPELIN Aircraft can land and launch much faster. GRAF ZEPPELIN could authentically launch her Aircraft from her 2x Catapults without the need to turn into the wind as practically all WW2 Carriers had to do. This again translates into faster Aircraft launching times because GRAF ZEPPELIN could avoid the time consuming turning into the wind manoeuvres. GRAF ZEPPELIN was designed to be able to land 1x Squadron at a time even when Aircraft are being launched. If the WOWS programming code does not allow that, then adjust the processing times so that GRAF ZEPPELIN Aircraft can land and launch much faster. GRAF ZEPPELIN could have a faster rudder response and smaller turning circle than the GAMESECOM GRAF ZEPPELIN due her the 2x Voiht Schneider Shaft Propellers under the keel which could propel GRAF ZEPPELIN at maximum 4.5 knots IN ANY DIRECTION. The inauthentic 2x German War Flags painted on the Flight Deck of the current WOWS GAMESCOM GRAF ZEPPELIN should be removed and replaced with the authentic BRIGHT YELLOW bars which GRAF ZEPPELIN would have had painted on the Flight Deck. See details below. The wrong camouflage colours and pattern which is used by the WOWS GAMESCOM GRAF ZEPPELIN aircraft should be replaced with the authentic camouflage scheme and colours which the GRAF ZEPPELIN Aircraft would have had. See details below. The wrong Aircraft Markings and Emblems on the WOWS GAMESCOM ZEPPELIN (fighter) aircraft should be replaced with the authentic GRAF ZEPPELIN Aircraft Markings and Emblems. See details below. For the authentic lighting arrangements on GRAF ZEPPELIN I refer to the details below. The re-designed WOWS GRAF ZEPPELIN should get an authentic splinter camouflage scheme which should be similar to that of the 1942-1943 TIRPITZ, with which she was scheduled to operate together from her ordered berth at Faettenfjord, Trondheim in Norway. Images showing relevant TIRPITZ camouflage will be added to the topic. The 1939-era Fi 167 A-0, Ju 87 C-1, Me 109 T-1 were all outdated by 1942 and the German Air Force had no production lines for these aircraft and their outdated engines any more. The Air Force stated in 1942 that they would not build these aircraft and not equip GRAF ZEPPELIN with these aircraft. Instead the 1942-era Me 155 A-1 and Ju 87 E-1 were developed from then current models, weapons and engines. The torpedoes used by the Ju 87 E-1 were the 650-kg 450-mm German Torpedo Typ F 5 b (40 knot speed/2000 meter range) and the Italian Typ F 5 W (W for Whitehead-Fiume) (40 knot/3000 meter range). The main practical differences between the two torpedoes types were mostly Torpedo drop speed and Torpedo drop height. The 1942-era Ju 87 E-1 could be launched from the GRAF ZEPPELIN Compressed Air Catapult with a bomb load of at least 1000 kg (1x 1000 kg or 2x 500 kg), the older 1939-era Ju 87 C-1 would have been launched with 1x 500 kg and 4x 50 kg bombs. GRAF ZEPPELIN Aircraft would not take off under their own power from the Flight Deck as with most WW2 Carriers, but instead they were launched from 2x 21-meter long Compressed Air Catapults at a rate of 8x Aircraft per 3.5 minutes per Catapult at a speed from 0 km/h up to 140/155 km/h in 3 seconds, so 16x Aircraft would be launched in about 3.5 minutes. At the same time Aircraft could still land and be processed down to the 2x Hanger Decks due to the 3x 6.5 ton Elevators which could still be used when Aircraft were launched and landed. This in WOWS translates into faster Aircraft launching times, launching of 2x Squadrons at the same time and landing of Aircraft while launching. This makes the GRAF ZEPPELIN unique in WW2. German Aircraft used a special starter fuel mixture which allowed their Aircraft to heat their Engine Oil etc. temperature ready for flight in about 3 minutes. This saved both Aircraft fuel and precious time. On USA and other Carriers the Aircraft would have to run their Engines for 20+ Minutes in order to heat the Engine Oil etc. up for flight, wasting both valuable time and fuel. The German starter fuel mixture translates in faster WOWS launch times. Since GRAF ZEPPELIN was designed to also be able to operate alone, so in WOWS it would be authentic to give her 15-cm guns the same range as those of Tier 8 BISMARCK and TIRPITZ especially because she is so easy to spot in WOWS. The GRAF ZEPPELIN 15-cm guns were also intended to be used in an Anti-Aircraft role in case of a massed enemy Aircraft attack. The 15-cm guns would then be used in "Zonenschießen" (=Zone Fire) via "Sperrfeuer" (Barrage Fire). It would be authentic to let the re-designed GRAF ZEPPELIN use her 15-cm guns also in an Anti-Aircraft role. In WOWS the GRAF ZEPPELIN Commander can only be used on GRAF ZEPPELIN since there will be no other German Carriers in WOWS. It would make sense to therefore make that a Unique Commander, a possible name candidate is "Helmuth Brinkmann" the Commander of PRINZ EUGEN. In real life Captain (Kapitän zur See) Helmuth Brinkmann was chosen to command GRAF ZEPPELIN. The GAMESCOM WOWS GRAF ZEPPELIN has 2x Shields on the bow and an Eagle on the stern. In wartime not one single German War Navy ship went to sea with these, they were removed and kept ashore and were only to be used in peace time. So since WOWS is an arcade wargame the 2x Shields on the bow and Eagle on the stern should be removed. The Me 155 A-1 was armed with 1x MG 151/20 and the Ju 87 E-1 was armed with 2x MG 151/20. This was a 20-mm 750 RPM auto-cannon which could take down a fighter with only 3-5 direct hits. This weapon and the ammunition it used was harder hitting than any weapon used on the Carrier Fighters of other nations at the time and that should be taken into account when determining Damage Per Second for the Me 155 A-1 and Ju 87 E-1. Another key issue is that the Me 155 A-1, like the Me 109 G-6, would have all the armament in the nose. With nose armament is it much easier to hit an enemy target and fire accurately, that translates into higher DPM than wing mounted armament like on practically all USA fighters for example. Another key issue which translates into higher Hit Point Values for German Aircraft is that the 1942-era Me 155 A-1 and Ju 87 E-1 German Carrier Aircraft (like USA Carrier Aircraft) had both armour plating and self-sealing fuel tanks, while practically all Japanese Carrier Aircraft did not have this. Even the 1939-era Me 109 T-1 and Ju 87 C-1 had armour plating and self-sealing fuel tanks. GRAF ZEPPELIN had an armoured flight deck as well as some other interesting armour arrangements which I will add here when I have time to do so (To be continued...). GRAF ZEPPELIN RELIABLE SOURCES AND AUTHORS WOWS AND ULRICH ISRAEL'S GRAF ZEPPELIN STUDY CHARACTERISTICS OF AN AUTHENTIC 1943 GRAF ZEPPELIN An AUTHENTIC German aircraft carrier GRAF ZEPPELIN as she was scheduled to be commissioned on 1 April 1943 and scheduled to be ready for operations from December 1943 at the earliest and Spring 1944 at the latest some ESSENTIAL features which will be discussed in detail below as well as other relevant data. EDIT: PROPOSED WOWS GRAF ZEPPELIN AIR COMPLEMENT AND AIRCRAFT DATA GRAF ZEPPELIN FLIGHT DECK PAINTING GRAF ZEPPELIN FLIGHT DECK LIGHTING EDIT: GRAF ZEPPELIN AIRCRAFT CAMOUFLAGE AND COLOURS EDIT: GRAF ZEPPELIN AIRCRAFT UNIT EMBLEM EDIT: GRAF ZEPPELIN AIRCRAFT IDENTIFICATION MARKINGS GRAF ZEPPELIN AUTHENTIC AIR COMPONENT 1943 GRAF ZEPPELIN HANGER DIMENSIONS AND CAPACITY NO OUTDATED 1939-ERA Me 109 T, Ju 87 C NO OUTDATED 1939-ERA Fi 167 GRAF ZEPPELIN AUTHENTIC IN-AIR STRIKE FORCE EDIT: AIR FORCE ORDERED FIRST PRODUCTION SERIES OF 220x NEW Me 155 A-1 and 115x NEW Ju 87 E-1 CARRIER AIRCRAFT IN 1942 WOWS GRAF ZEPPELIN SQUADRON SETUP GRAF ZEPPELIN AUTHENTIC ORGANIZATION OF CARRIER-GROUP GRAF ZEPPELIN 1942-ERA Ju 87 E-1 MULTI-PURPOSE-AIRCRAFT GRAF ZEPPELIN 1943 AERIAL TORPEDO TYPES FOR Ju 87 E-1 GRAF ZEPPELIN 1942-ERA Me 155 A-1 FIGHTER-AIRCRAFT EDIT: HIGH-ALTITUDE FIGHTER Me 109 H, Me 155 B, BV 155 GRAF ZEPPELIN 1943 MAIN ARMAMENT: TORPEDO BOMBERS GRAF ZEPPELIN 1943 Ju 87 E-1 BOMB LOAD GRAF ZEPPELIN COMBINED LAUNCHING AND LANDING GRAF ZEPPELIN AIRCRAFT LAUNCHING GRAF ZEPPELIN CATAPULT LAUNCHING PROCEDURE GRAF ZEPPELIN ELEVATORS GRAF ZEPPELIN SPECIAL AIRCRAFT STARTER MIXTURE GRAF ZEPPELIN NO TURNING IN THE WIND GRAF ZEPPELIN AIRCRAFT ARMING AND FUELLING GRAF ZEPPELIN PROVEN TECHNOLOGY AND TRAVEMÜNDE GRAF ZEPPELIN ARRESTING CABLES GRAF ZEPPELIN ARRESTING CABLE TESTING GRAF ZEPPELIN 1943 TOP SPEED GRAF ZEPPELIN VOIHT SCHNEIDER SHAFT PROPELLORS GRAF ZEPPELIN OPERATING ALONE GRAF ZEPPELIN 15-CM ANTI-AIRCRAFT GUNS GRAF ZEPPELIN 1943 OVERPOWERED GRAF ZEPPELIN AUTHENTIC 1943+ HULL CAMOUFLAGE PATTERN GRAF ZEPPELIN DESIGNATED COMMANDER GRAF ZEPPELIN NATIONAL FLAG ON FLIGHT DECK GRAF ZEPPELIN - NO NATIONAL EAGLE ON STERN GRAF ZEPPELIN - NO NAME PLATE ON SHIP GRAF ZEPPELIN - NO COAT OF ARMS ON BOW MG 151/20 AUTOCANNON ON Me 155 A-1 AND Ju 87 E-1 COLLECTION OF RELEVANT DATA ON WOWS TIER 8 CARRIER AIRCRAFT JAPANESE NAVY WANTS TO BUY GRAF ZEPPELIN IN 1942 AERIAL TORPEDOES AND THE BRITISH, JAPANESE AND GERMAN WAR NAVIES 1941+ GERMAN AND JAPANESE NAVY COOPERATION 1940+ GRAF ZEPPELIN DETAILED HANGER DECKS ANALYSES GRAF ZEPPELIN COMPARED TO USA AIRCRAFT CARRIERS FROM 1936 TO 1945 GRAF ZEPPELIN ARMOUR ARRANGEMENT
  2. (disclaimer) because only scrub non-wallet warriers play low tiers i will only talk about tier 7+ german bb 1. durability first and most important you gotta talk about the durability of german bbs. it sucks. german bbs cant take hits, and so i will recommand as with most other bbs that you snipe. this playstyle is enhanced by excellent dispersion and sigma of german bb (see gneisenau, bismarck). when playing german bb expect to see citadel offten, especially through front. this is why many player call german bbs a "line of pensacola" (quote marks so its true). german bbs also fall behind in hp because they are weak and have little superstructure so they dont get as many wg hit points. 2. guns as i mentioned earier, german bbs have very good and accurate sniper rifles. you immediate see this from bayern and gneisenau who like the other higher tiers are extremely accurate and i recommend sitting back as far as possible with spotter plane so you can snipe at very unmanoefubaevfrable dds from very long range (gearing, fletcher). like the uk rn bbs german bbs also feature excellent he so i recommend he spamming to because bb ap is fairly weak especially against dds, if you want the big hits you wanna fire he!!1!1!1111!!1 3. manoefubaevfrablility german bbs are fairly manoefubaevfrable, so you can expect to dodge shell at long ranges, especially slow ones from noob easy ship like akizuki they are very manoefubaevfrable to the extent that you dont ever need steering gears mod and instead can use the fire one because you gotta buff the low survivability of these sniper battleships 4. my unicum lodout equipemnt: tier 1 slot (slot 1) - magazine mod 1 (to reduce high chance of detonation, as seen when bismarck was detonated by hood irl) tier 5 slot (slot 2) - main battery mod 2 (to increase meh turret traverse, reload is overrated anyway) tier 9 slot (slot 3) - gun fire control system mod 2 (to increase your sniper range) tier 3 slot (slot 4) - propulsion mod 1 (means you dont lose engines so much when you get those punishing, often citadels) tier 6 slot (slot 5) - damacon 2 (to increase bad survivability) tier 8 slot (slot 6) - target acquisition mod 1 (you can expect to be torpedoed a lot whilst border humping captain skils: rank 1 - first take incoming fire alert (to try and dodge the enemy shots from other sniper battleship) rank 2 - first take last stand (to make sure that even if you lose your engine you can keep going) rank 3 - first take survivability expert (to increase bad survivability), once youve taken all of the other skills get emergency takeoff and DE (emergency takeoff to make your spotter plane take off when youre on fire and de to buff bad battlehsip fire chance) and finally vigilance (to protect yourself from sniper homing torpedoes, srsly these things are dangerous, i drive straight as possible but they still hit) rank 4 - first take ifhe to increase he effectiveness 4. my unicum consumable lodout for your consumables you must always take NON-PREMIUM consumables this is because premium consumables are a scam created by WG to promote and slowly introduce a p2w culture into world of warships thanks for reading my super important guide, hopefully you can be more unicum battleship like me after you read this if youre in a battleship dont forget to drive straight at quarter speed (or not move if possible) and put out single fires for more dodge and survivability thanks for storozhevoignevni for proof reading pls tell me if you want the font size larger because your potato eyes cant read it
  3. The first part of a series about the hunt for the Bismarck. The video is sponsored by Wargaming. Quote video text box: During World War II, the Bismarck was the pride of the German navy - and the nightmare of Great Britain. It was enormous, overpowered, and a constant threat to the seas. So when they got word that the Bismarck had mobilized, the British raced to stop it.
  4. Hafenansicht: Wilhelmshaven !

    Meine Schiffe der Kriegsmarine hätten so gerne einen deutschen Hafen ! Liebes Wargaming Team .... Wäre wirklich nett von euch wenn die Kriegsmarine einen deutschen Hafen bekommen würde. ^^, Damit meine Schiffe sich zuhause fühlen können .... Findet ihr nicht auch ?
  5. New JOT DORA Signal Flag

    For the upcoming WOWS German battleship "tree" which will probably be released before or at Gamescom in Cologne/Köln 18-21 August 2016 it would be an interesting idea to add a German navy commemorative Signal Flag available to all battleship in WOWS from all nations. So this Signal Flag would be available to all WOWS players in all battleships from all countries represented in WOWS (USA, Japan, Great Britain, France, Russia, Germany etc.) and not only to German battleships to be sure. Currently we have in WOWS two historic commemorative Signal Flags: 1.) Zulu (awarded for “First Blood”). Historic signal of the Japanese Navy, giving you a 20% bonus to credits earned in battle. 2.) Equal Speed Charlie London (awarded for “Kraken Unleased”). Historic signal of the British Royal Navy giving you a 50% bonus to experience earned in battle. These two Signal Flags are based on historic ones: - The "Z" Flag Signal was hoisted by the Japanese Admiral Togo on 27th May 1905 at the battle of Tsushima and its historic meaning was "The Empire's fate depends on the result of this battle, let every man do his utmost duty.". - The "Equal Speed/C(harlie)/L(ondon)" Flag Signal was hoisted by British Admiral Jellicoe on 31st May 1916 at the battle of Skagerrak/Jutland and its historic meaning was to direct his fleet to change from a column formation to a single battle line steering course Southeast by East, while maintaining the current speed. It would be interesting to introduce a new commemorative WOWS Signal Flag for the German navy at the same time that the German battleship line is introduced in WOWS. There are several candidates for a German navy historic Flag Signal, my first choice is the historic "JOT DORA" signal (JD) which was hoisted on 24th May 1941 by the commander of the German battleship BISMARCK Kapitän zur See (Captain) Lindemann. The JOT DORA Flag Signal looks like this: If JOT DORA would be added as a German navy commemorative Signal Flag in WOWS and would be based on the historic battle of the Denmark Strait then I can think of several appropriate effects for JOT DORA when hoisted in WOWS: Award +1 Commander Skill Point and player ship main gun accuracy improved by 10% (due to BISMARCK’s K.z.S. Lindemann disobeying orders, hoisting JOT DORA and sinking HOOD). Minus 20% to the firing accuracy of enemy ships attacking your ship with gun fire (due to HOOD missing its target completely for ten minutes after which she was sunk). Plus 20% to the risk of an enemy ship being targeted by the main guns of the player’s ship of having a magazine detonating (due to HOOD being hit in a magazine). Player ship main gun accuracy improved by 20%. (due to BISMARCK and PRINZ EUGEN respectively hitting HOOD with their third and fourth half-salvo’s). I think option number one (1.) is by far the most original and best option, since it has only a minor effect on game play but is still nice to have. And most importantly it will allow all players to have at least a chance in their natural life to have one commander reach Skill Point number 19 in WOWS. Grounds for awarding JOT DORA, which should be a very rare Signal Flag to get and use: When a player commanding a battleship sinks an enemy battleship with the first 40 rounds it fires on that ship with its main armament then JOT DORA is awarded. The Signal Flag should be limited to being rewarded only once per month per player. This flag should not be able to be purchased with any form of money, credit, doubloons etc. but instead only “earned” in game and not be transferable. The history behind Flag Signal JOT DORA: on 24th May 1941 the British heavy cruisers NORFOLK and SUFFOLK together with the British battleship PRINCE OF WALES and British battle cruiser HOOD engaged the German heavy cruiser PRINZ EUGEN and the German battleship BISMARCK at the battle of Denmark Strait. In the engagement the HOOD opened fire at about 05:52 hours and until about 06:01 fired about 44 rounds in 10-11 half-salvo’s at the PRINZ EUGEN all of which completely missed the target. At about 05:57 HOOD was hit by BISMARCK’s third half-salvo and PRINZ EUGEN’s fourth half-salvo. At 05:57 HOOD's Control Tower (and Main Fire Control Director) was hit and knocked out by BISMARCK and at about 06:00 the HOOD was hit again by BISMARCK’s fifth half-salvo and then exploded and sank. HOOD was hit at least about two to three times in total by BISMARCK from 05:55 to 06:00 and at least about once in total by PRINZ EUGEN from 05:55 to 05:58. The explosion of HOOD was most likely caused by a magazine explosion caused by BISMARCK at about 06:00. The HOOD and PRINCE OF WALES opened fire at about 05:52 on respectively PRINZ EUGEN and BISMARCK. The German Admiral Lütjens who commanded BISMARCK and PRINZ EUGEN for reasons really only known to him did not allow any of his ships to return fire. At about 05:55 the commander of BISMARCK Kapitän zur See (K.z.S.) Lindemann had enough of it and directly disobeyed Admiral Lütjens when he said: “Ich lasse mir (doch) nicht mein Schiff unter meinem Ar**h wegschießen! Feuer eröffnen!” ("I will not let my ship be shot away from under my ar*e! Open fire!”). K.z.S. Lindemann then ordered the JOT DORA Flag Signal to be hoisted which informed PRINZ EUGEN that permission was given by Lindemann to open fire. Admiral Lütjens did not respond to K.z.S. Lindemann’s insubordination. For more reading on the 1941 Denmark Strait battle: http://www.kbismarck.com/ds-barticle.pdf
  6. Welches Schiff würdet ihr lieber bei den Deutschen Kreuzern auf Tier 6 sehen das jetzige T6 Schiff Nürnberg oder einen leichten Kreuzer M-Klasse? Meine Meinung währe das die M-Klasse für T6 besser geeignet währe und die Nürnberg der letzte Rumpf der Königsberg das das Schiff ja nur eine leichte Verbesserung zur Königsberg ist.
  7. Hubschrauber

    Wie der Titel schon verrät, geht es um Hubschrauber: Uns zwar wollte ich die Community fragen, ob sie es denn auch gerne sehen würde, wenn die Deutschen Schlachtschiffe, ab Tier IX, vielleicht statt eines Aufklärungsflugzeuges, einen Hubschrauber bekommen könnten. Solch einer (Flettner 282) war ja schon für die Kriegsmarine, speziell für die Aufklärung, in Serie gebaut worden. Hier auch nochmal ein Link: https://de.wikipedia.org/wiki/Flettner_Fl_282 Grüße cesar
  8. FOR MOST UP TO DATE THREAD GO TO: http://forum.worldofwarships.com/index.php?/topic/56530-mod-kriegsmarine-mods-skins-by-edelweisse-german-sound-mod-added/ Deutsches Schlachtschiff Tirpitz September 1942 - July 1943: Bogen at Narvik, Fættenfjord at Trondheim, and Kåfjord at Alta, Norway Deutsches Schlachtschiff Tirpitz July 1944 - November 1944: Kåfjord at Alta, and off Håkøy at Tromsø, Norway Deutscher Kreuzer Nürnberg Baltic Stripe Camouflage, Autumn 1941 Deutscher Kreuzer Köln April 1941: Gotenhafen Deutscher Kreuzer Köln Summer 1942: Norway Deutscher Kreuzer Niobe November 1943: Mediterranean Installation Extract the 0.5.x.x folder inside the .7z archive into your World of Warships res_mods folder, overwriting the folder. In the case of game updates, move the contents of the 0.5.x.x. into the latest version's folder. Sound mod note: In addition to placing the audio folder into your res_mods/0.5.X.X folder, you must also copy the audio folder (found in the res folder) into your res_mods/0.5.X.X folder. You will then have several folders including the Mod folder in your audio folder.
  9. Einige Pressevertreter und Streamer wurden von Wargaming zum Launch Event von World of Warships nach England eingeladen. Buffed hat nun seinen ersten Bericht vom Event online gestellt. Im Bericht beschreibt man das Event selbst, sowie die ersten Eindrücke der DE/RU-Schiffe in knapper Form. Interessant dürfte auch sein, dass man den Global Producer nach einem Termin für die deutschen Schlachtschiffe gefragt hatte. Laut Auskunft waren diese ursprünglich für Ende 2015 geplant, dass soll aber zeitlich nicht mehr geklappt haben bzw. klappen, daher ist der neue Termin nun das erste Quartal 2016. Jingles (Streamer UK) hat ein sehr ausführliches und sehenswertes (langes) Video vom Event angefertigt, hier werden hauptsächlich die (echten) Schiffe gezeigt, praktisch eine virtuelle Tour für alle interessierten. Wer sich für U-Boot und Schiffe Allgemein interessiert, sollte sich das Video ruhig mal ansehen (rund 45 Minuten lang), am Ende gibt es auch noch die Event-Location und einen kurzen Einblick auf die Schiffe im Spiel zu sehen: Neben Streams hat Baron von Games (US Streamer) in einem ersten YT-Videozusammenschnitt nun auch die DE/RU-Schiffe in einem rund 25 minütigen Video zusammengefasst: PhlyDaily (US Streamer) hat Gameplay vom DE Tier X Kreuzer Hindenburg auf YouTube bereit gestellt: und noch ein Video vom Tier X RU Zerstörer: In den nächsten Tagen sollen noch weitere Berichte bzw. Interviews folgen, sowie ein Podcast über das Event bei Buffed. Ebenso werden diverse Streamer wohl noch weitere Videos zu den russischen und deutschen Schiffen veröffentlichen.
  10. Question About Upcoming Tech Trees

    Are we going to get more port slots with upcoming Soviet and German tech trees ? I know we will get for Tier I slot but it would be good to get at least one more as a bonus or special. What others think ? Would that be normal option for everyone ? I am not asking for it, just wondering if it's going to happen.
  11. Tirpitz

    Vážení kapitáni, na 8. tieru německých bitevních lodí je Tirpitz Svou stránku na Wiki má >> ZDE << V tomto vlákně máte prostor k diskuzi
  12. German Ships to arrive in October

    Just quickly wanted to drop the news here from the Russian Website As far as Google Translate works, it mentions, that the first German ships will arrive in October, including Cruisers, such as Dresden and the Admiral Hipper Class and most likely Bismarck & Tirpitz. There will be a livestream later today at 20:00 (Moscow time) from Gamescom.
  13. Welcome to today’s episode. We will look at some low tier ships today to fill the empty spaces in the tech tree. Brummer (1935): Let’s start with what WG wants to put at T1. A training ship, armed with 4-8 105mm DP guns in dual turrets. 112m long, 13,5m beam and displacing 3010 tons the Brummer was capable of 23,1 knots. The ship featured an improved propulsion system that was later adapted for destroyers. The ship was also equipped with 2x88mm Flak as well as 4-8x37mm and 4x20mm AA guns. It was supposed to act as a minelayer during wartime but it was sunk in 1940. Graphic In WoWs: A weaker T1 ship than the other nations have. Expect it to be a paper ship with strong AA at T1. Only that you will never face planes. So that is useless. Other than that you can probably spam HE with a nice RoF which can be strong. However, it’s a T1 and you will probably never spend many games in it. Magdeburg: The last German cruiser armed with 105mm guns. Finished in 1912 these ships were 138,7m long, had 13,5m beam and displaced 4500 tons. They could reach speeds up to 27,5 knots. Their armament consisted of 6 105mm guns on each side (12 in total). They were later replaced by 2 150mm guns at each side and 1 additional guns at the bow and two at the stern (7 in total). One 500mm torpedo tube was also added at each side. Two 88mm Flak were also added. Model before the refit In French service after the refit In WoWs: An interesting ship. You have the choice between 6 spam guns or 2-5 heavy hitting for your broadside. Given the difference in RoF this gives you the possibility to choose what fits your style. The single torpedo tube can be effective at close quarters, but don’t count on going in against battleships and surviving. Other than that a quite mobile platform for it's tier. But a paper ship. Königsberg-Class (1915): One of the last German ships built during WWI. Carrying 3 150mm guns on each side and 2 superfiring aft (8 in total) this class keeps the traditional German design of most guns not placed at the centerline. The ships were 145m long had 14,5m beam and displaced 7125 tons. Top speed was rated with 27,5 knots. One 500mm torpedo tube was fitted at each side. 3D-Render In WoWs: A solid T3. While having 8x5.9 inch guns you will only be able to use 5 at a time, certainly keeping it at T3 power levels. Quite fast with medium protection so a light cruiser. Stronger armament than the Japanese T3 but weaker torpedoes. Großes Torpedoboot 1916 Mob.: The German design philosophy for torpedo boats was quite different from the allied one. Intended to operate together with the main fleet in the North Sea the ships had the size of a small destroyer, being 85m long and displacing 1291 tons. Armed with 3x105mm guns and 6x500mm torpedos (3 single launchers at each side) these ships were capable of 32-34 knots. Graphic In WoWs: A T2 destroyer. The main guns are a little weak but besides that this ship will do ok. The reload of the single torpedo tubes will be quite short. Großes Torpedoboot 1918 Mob.: The last German WWI torpedo boat (destroyer). 93m long and up to 35 knots fast they displaced 1550 tons. Armament was increased to 4x150mm and 4x105mm guns as well as 4 machine guns and 6 50cm torpedo tubes. Over 50 were ordered, 33 laid down but only a couple completed as civilian vessels after the war (2 were converted to sailing ships). Graphic In WoWs: A T3 destroyer. Big main guns, but expect them to traverse slowly. Your torpedoes become weak at T3. A capable, but difficult ship. High risk, high reward. The secondaries can hurt other destroyers, but that’s about it. Großes Torpedoboot 1916: The biggest German torpedo boat/destroyer of the first World war. The main production focus was laid on guns which increased hull size. This ships were 108m long, displacing 2415 tons. Their size is comparable to the American Fletcher-class. Capable of up to 37 knots they were armed with 4x150mm guns and 2x2 600mm torpedo tubes. Never completed during the war 2 ships were given to Italy and France as reparations and served there until the 1930s. Picture In WoWs: Certainly big ships. The torpedoes get bigger but you get fewer of them. You lose the secondary battery of the 1918 mob. but you get faster. Expect slow turning turrets. One of the stronger T4 destroyers. Tech Tree: Markhand helped me to create a prettier version of the tech tree. Together with my previous and upcomming posts you get the following tree Part 1 Part 2 Part 3 Part 4 Part 5
  14. Today we will take a look at the WWI German battleships. Germany did also develop a variety of battlecruisers, but to keep this post in a reasonable length they will be covered in a different post. Nassau-Class: Germany’s first Dreadnoughts. 146m long, 26,9m beam, 21000 tons displacement and 20 knots top speed. Although they are 15m shorter than the Dreadnought class they have the same displacement due to more armor. The belt was 80-300mm, the deck 55-80mm thick. A 30 mm torpedo bulkhead was the underwater protection. The conning tower was shielded by 400mm armor at the sides and 80 at the roof. The main battery consisted of 12 280mm (11 inch) guns in dual turrets with the same hexagonal layout as the Kawachi (but the one on the Kawachi was inspired by the Nassau class). 12x150mm (5.9 inch) and 16x88mm (3.5 inch) were mounted in casemates at the sides. During their careers the 88mm guns were removed and 2 two AA guns of the same calibre were installed. Additionally the ships were not very stable and many measures were taken to improve it with little success. Despite the tendency to roll she was considered maneuverable. An notable tale is a encounter with the British destroyer HMS Spitfire(1912) during the Battle of Jutland. In the confusion of the battle Nassau rammed Spitfire and tried to take her out with her A turret but could not depress the gun enough to score a hit. Nevertheless the gun blast destroyed Spitfire’s bridge but she managed to break free and rip a 30 foot (7m) hole in the Nassau’s side armor. Both ships survived the battle damaged and limped home with reduced speed. Picture In WoWs: A slow ship, but you have to start somewhere. Expect it to have more survivability than other battleships but less firepower. In fact this can be said about most German Capital ships. You are there to take a beating for your team and your guns, while lacking damage are still deadly to most ships. You may need longer to destroy other ships, but you can afford to stay in contact longer. Your preferred playstyle should be getting in close so your strong belt can soak up the damage. Helgoland-Class: An improved Nassau-class. Bigger, better, (a little) faster. The ships featured nearly the same armor layout, with improvements to casemate armor and the conn tower roof. The length was increased to 167m and the main battery calibre to 305mm (12 inch). 2 150mm guns were added at the cost of 2 88mm guns. AA was later added in the form of 2 88mm guns. Speed was improved to 21,2 knots. Handling was considered better, too. There was a debate about the turret layout but it was deemed that the hexagonal layout was safer because a superfiring pair could easier be disabled with one hit. Picture In WoWs: You get the same ship just bigger and better armed. Still a slow tank. Still smaller caliber than other ships on your tier. Still relatively maneuverable. You get better used to it because that won’t change so soon. Kaiser-Class: 172 long, 29m beam and with 27000 tons displacement the Kaiser-class was the next step in German Capital ship design. Protection was increased to 180-350 mm at the belt and 60-100 mm at the armored deck. The gun layout was changed to 305 mm (12 inch) guns in 5 dual turrets. One was located at the front, two en echelon amidships and a superfiring pair aft. An improved turret design was installed which allowed 4,1 km more range (to 20,4 km). 14 medium calibre (150mm) and 8 small calibre (88mm) guns were installed in casemates. Kaiser was the first German capital ship to be propulsed by turbines but she could only sail at 23,4 knots. AA consisted of up to four 88mm Flak guns. Picture Schematic In WoWs: You get an upgrade in every aspect. Your broadside punch stays the same but you can deliver it at longer range. You get more armor and speed. However, your gun calibre is now (expect Kaiser around T5) significantly lower than that of your counterparts. This can however be compensated with accuracy and rate of fire. And WG needs to invent some serious AA upgrade. The historical AA should give you a DPS of around 10, which is severely lacking for a T5 battleship at T5. See below for additional insight. König-class: A similar design to the Kaiser-class. The turret layout was changed again to 2-1-2 (like a Fuso without the third turret). Otherwise pretty similar to the Kaiser. 175m long, 30m beam and 28600 tons displacement. The Germans considered them to be "very good sea-boats". 2 additional 88mm guns were fitted as well. Schematic Picture In WoWs: A slightly bigger Kaiser with increased broadside punch. The AA is still massively lacking. I find it difficult to fit her in the game. We already have a T5, but at the same time she is too weak to be T6. Compared to the other T6 BBs she is outgunned, out speeded and has neglectable AA. You could make her another option at T5 but she is superior to the Kaiser-class in almost every aspect. The best solution would be to make the Kaiser-class class a premium and to put the König in the tree at T5. Bayern-Class: Another step in the same direction the Bayern-Class was a further improvement. Increasing the main battery calibre to 380mm (15 inch) 8 guns in 4 turrets were fitted, two at the bow and two at the stern. 16x150mm guns in casemates give you a strong short range armament. The armored belt was thickened to 170-350 mm, the deck armor remained at 60-100 mm. The ships were capable of up to 22,5 knots with an engine. The reload was quite fast (23 seconds) but according to British post war trials the accuracy was lacking. Armor scheme Picture In WoWs: Still a slow and well protected ship. The armament gets beefed up massively to competitive 15 inch. Makes it a solid T6. Good alpha and penetration but only a limited amount of guns. Something must be done with the AA, maybe do a Fuso and put 20mm and 37mm Flak guns everywhere where you can fit one. They won't have much range but better than nothing and a logical design step compared to other navies as well as to German WWII AA upgrades. L20/24 alpha: A big step forward in German Capital ship design. Developed with the experience from the Battle of Jutland the project was supposed to be 238m long, have 33,5m beam and displace 48500 tons. 4x2x420mm (16,5 inch) was the planned primary battery while 12x150mm in casemats were the projected secondaries. AAA was planned to be either 8x88 mm or 8x105 mm guns. The difference between the L20 and the L24 was the placement of torpedo tubes. L20 carried submerged tubes while L24 was planned with deck mounted launchers. Armor plating below the waterline was cancelled in favor of additional speed, theoretically allowing the ships to travel with 26 knots. The armored deck which was 50-120mm thick was additionally protected by a 20-40mm forecastle deck. The belt thickness was not changed and therefore up to 350mm. The medium calibre artillery was reduced to 12x150 mm guns. Schematic In WoWs: A slightly bigger Nagato with half an inch more calibre, more side- but less deck armor. The AA is still weak (this must sound like a broken record). Otherwise a solid T7. Although you probably need to get closer to your enemies even more because at T7 your deck armor gets outclassed by other battleships while your belt still is your strong point. And you have reduced secondaries compared to previous ships and to the Nagato. Tech Tree: You can expect the German WWI battleships to be slow tanks with weaker guns up to tier 6. From there you get a good upgrade in firepower but your accuracy starts to suffer. You generally prefer short range engagements due to your strong belt armor and sufficient maneuverability to dodge torpedos (unless at point blank range). Your secondary batteries are quite strong up to the L20 alpha. Either WG invent some fictional AA upgrades or you will need air defence from allied ships. Theoretically you can balance the German BBs around this, making them quite strong against ships but keep them vulnerable against planes. Together with my other posts (and the upcoming posts) you get the following tech tree
  15. Part 1 Part 2 Part 3 Of course Germany did also built heavy cruisers so here we go: Admiral Hipper class: After the rejection the Versailles treaty Germany signed the Anglo-German Naval Agreement, allowing Germany 51000 tons of heavy cruisers. These were splitted between 3 cruisers (Admiral Hipper, Blücher [sunk 1940] and Prinz Eugen) to be armed with 203mm guns in 4 twin turrets and 2, the Seydlitz (failed aircraft carrier refit) and the Lützow (sold to Russia before completion in 1939) with 150mm guns in 4 triple turrets. The first batch (Admiral Hipper and Blücher) was 202 m long, 21,3m beam and 7,7m draft, displacing 18200 tons, while the second batch (Prinz Eugen, Seydlitz and Lützow) was 215m long, 21,8m beam, 7,2m draft and had 18400 tons displacement. The engines produced 132000 shp and enabled speeds up to 32 knots (Second batch had 136000 shp and 33,5 knots top speed). 6x2x105mm DP guns formed the secondary battery. Short range AA was composed of 12x37mm and 8x20mm. Later 4 37mm guns were removed and 20 20mm guns were added. In late 1944 the remaining 3,7cm SK C/33 guns were replaced by 14x40mm Bofors. In 1945 only the Admiral Hipper and Prinz Eugen were still operational. Prinz Eugen had 20x40mm Flak28 (German name for the Bofors) and 18 20mm guns while Admiral Hipper had 16x40mm and 14x20mm. Additionally this class carried 4x3x533 torpedo tubes. The armored belt had a thickness between 70 and 80mm. The class had 2 armored decks, one 12-30mm and the main one 20-50mm thick. The conning tower was protected by 50-150mm and the turrets by 70-105mm of Wotan armor. Admiral Hipper: ONI information Picture Prinz Eugen: ONI information Picture In WoWs: Solid cruisers. Mobile, and with good guns and advanced fire control (better than the allied one, but optical and therefore not good at night fighting) you can expect accurate guns and a solid platform where said firepower is mounted on, but not a tank. The torpedos are the standard German G7a (40 knots speed, 8 km range, expect speed buffed to around 55 knots) so nothing to get excited about. The firing arc should be better than on the Japanese cruisers. The German are lacking possible ships suitable for T7. I checked WGs preliminary German tree and they either over-tier ships compared to the current tech trees or make stuff up. I can find no info on the “Super Eugen” for example.Therefore I would recommend making the 150mm armed version a T7. 12x150mm is nearly equal to the Mogami (soon T8 so making the 150mm Hipper T7 seems reasonable). The standard Hipper makes a good T8. However, the Prinz Eugen is a little better, but not better enough to justify making her T9. So therefore I would recommend using the Prinz Eugen as the T8 and making the Blüchner (first batch ship sunk in 1940) a premium. It would lack the upgraded AA and is therefore be a little worse, making it a good T8 premium. Deutschland-class: Now here things get complicated. These ships were initially classified Armored ships (Panzerschiff), the British referred to them as pocket battleships and the Germans reclassified them as heavy cruisers in 1940. Now to the ship itself. Since the Versailles treaty allowed the construction of a replacement for the aged armored ships (battleships with less than 10000 tons displacement) in 1922 first thoughts about this were made. Several designs were considered basically either strong armor but low speed or higher speed and weaker armor. In the end it was decided to go with later idea in 1929. A 182m long hull with 20,6m-21,6m beam, displacing 14500 tons (10000 officially) was fitted with two triple 280mm (11 inch) guns (2.5 rpm) and 8 15cm guns in single mounts. Two quadruple torpedo tubes were mounted at the stern. Initially AA consisted of 3x1x88mm guns from the first world war. Between 1938 and 1940 these were replaced by newer 105 mm Flak (DP) in dual turrets. Additionally 4x37mm Flak and 10x20mm guns. The AA was constantly improved up to 6x40mm Bofors, 8x37mm and 33 20 mm Flak. Armor was on the level of the Admiral Hipper class and the Deutschland-class was capable of 28,3 knots. In early 1945 the remaining 2 ships were providing ground support fire at the Eastern front which both the Germans and Russians deemed effective. According to one source the Russians were shelled so hard they thought the Germans were using a new Wunderwaffe or the V1 flying bombs. Picture ONI Information In WoWs: Basically a battlecruiser in the size of a light cruiser (Cleveland for example). That's why she was called pocket battleship. Although the 11 inch guns are weaker than your average battlecruiser it is stronger than any other cruiser in the game. The torpedoes have a limited arc of fire (like the Japanese) and the armor is light. Speed is low for a cruiser and you would have trouble keeping up with the action sometimes but you don't need to get as close as other cruisers. You cannot screen as effective against destroyers but you are a bigger threat to Battleships. T9 at most (partially because there is an improved version as a possible T-10) P-Class: An improved version of the Deutschland-class, part of the Z-Plan. Bigger, faster, better protected. 230m long, 26m beam and nearly 26000 tons displacement. The same main battery kept it's calibre and layout but was supposed to receive a newer version of the guns with a longer barrel used on the Scharnhorst class with a reload speed of 17 seconds. (other sources say that no changes were planned). Speed was calculated with 33-35 knots. The armored deck was thickened to 100 mm, the belt to 120mm. As torpedo armament 6 submerged tubes were considered. The 15 cm Secondary batteries were reduced to 2 dual turrets above the 11 inch guns. 4x105mm, and 4x37mm were the planned air defense. Picture In WoWs: If WG would pull out a 1945 hull version this would work as a T10. Throw in some 30mm or 40mm anti aircraft guns, or even a couple 55mm Gerät 58 you could make this a formidable opponent for everyone. The DPM would be weak (half a Des Moines) but your alpha damage and penetration would be stronger than any other cruiser. Think about all the sweet citadel penetrations against other cruisers. 600mm penetration should even do the trick against most battleships. This becomes more relevant when WG fixes the armor of some ships and when the AP nerf in 3.1 becomes active. Also you could play your range to your advantage. Expect at least average accuracy. It would certainly be an unique addition to the game and spice things up. Also you could tank some damage with your hp. My tech tree proposal so far
  16. Part 1 Part 2 Today we will be looking at the post WWI light cruisers. Since there is more information available about the actually build cruisers this article will be a little more detailed than the previous posts. I hope you don't mind. After losing the first world war Germany was bound by the Versailles treaty. The production of new ships was strictly limited as well as the composition of the fleet. The Reichsmarine (German Navy 1921-1935) was allowed six cruisers with a limitation of 6000 tons displacement. Ships were only to be replaced after 15-20 years, depending on class. No development of armament technology was allowed. Emden: After founding the Navy in 1921 it was soon decided that a training ship was needed to teach seamanship. The design was inspired by the Cöln class (1914) but never intended to participate in combat. The armament should have consisted of 4x2x150mm but the Allied military commission denied permission to develop the dual turrets. Therefore Emden was fitted with 8x1x150mm guns (2 at the bow, 4 midships and 2 aft), surplus from the first world war and 2x2x503mm torpedo tubes(4x2 was intended). After four years the ship was completed in 1925 and went on various cruises around the world. In 1933 the coal fired boilers were replaced with oil fired ones. Speed remained at 29 knots. Additionally 4x2 533mm torpedo tubes replaced the two old launchers. AA consisted of 2 88mm guns, a third was added in 1934. Between 1938 and 1945 a total of 9x37mm and 6x20mm anti-air guns were installed. A refit featuring 4 of the 150mm dual turret from the Zerstörer 1936A was never realized. Picture In WoWs: Basically a Phoenix or a Kuma. Little to none armor, okayish guns and a couple torpedoes. Not bad, but nothing to get excited about. The gun upgrade could be included to increase your broadside punch. Königsberg (K-Class): Germany's first combat cruisers after the great war. Designed to bring a serious punch to the battle and good speed in mind armor protection was sacrificed as well as stability (one ship nearly broke apart in a typhoon). Engine power was rated 65000 shp (shaft horsepower) but was exceeded to 68000 shp in trials giving 32,5 knots (32 with regular power). The intended role of the K class was scouting for a main fleet so two of the three turrets (3x3x150mm) (this time the allies allowed development of a new turret design) were aft in a superfiring position to cover a possible retreat. The special feature of the Königsberg class was the placement of the rear turrets. Placed 2m offset from the center line all guns could fire to the front, above the superstructure. This was not often done because the blast could cause damage to said superstructure. The turrets could traverse with 6-8 degrees/second. That gives a 180 degree traverse time of 22-30 seconds. The guns could be reloaded in 7.5 seconds resulting in a rate of fire of 8 rpm. Additional armament consisted of 4x3 torpedo tubes (503, 533 since 1940) and 2x1x88mm DP (3x2 later). In the 1930s the ships were modified to carry 3 Scout planes and 8x37mm as well as 8x20mm were added. Armor was light. The armored deck had a thickness of 20-40mm, the belt was 50mm, the conning tower 100mm thick. Later additional 10-14 mm of belt and 16mm deck armor were added. Schematic Picture In WoWs: A solid T5. Good firepower and mobility. The AA is mediocre at best. Although you have DP batteries and could therefore get the increase AA firepower skill, most of your AA will still be short ranged. The ship would be to fragile for T6. Also the design is quite unique and I am looking forward to see it in-game. Leipzig-Class: After reviewing the Königsberg-Class a improved version was designed, keeping the same main battery. Two ships were ordered, the Leipzig and the Nürnberg although the Nürnberg was modified heavily and is considered a separate class by some. 177/181m long with a beam of 16,3m the ships displaced 8100/9040 metric tons. The rear turrets were positioned back at the center-line. Improvements to the engine and armor were made. Especially the Nürnberg received a new armor alloy (Wotan Hart). To sum it up, most of the armor was increased by 10-20mm. Both ships had seaplanes and 4x3 torpedo tubes (Leipzig first had 503mm, later on both ships had 533mm tubes). Leipzig had 2x1x88mm as initial AA which was later improved to 6x1x88mm, 8x37mm and 14x20mm. Nürnberg was initially fitted with 4x2x88mm 4x2x37mm and 8x20mm. This was later improved by 2x4x20mm, a new version of the 37mm guns (doubling rate of fire) and a plan to mount the 40mm Bofors guns. Between 1941 and 43 new radar as well as radar warning gear were installed. Capable of a speed of 32 knots these ships were described as exceptionally maneuverable due to a balanced rudder and a special gear to support the rudder. Leipzig: ONI Information Picture Nürnberg: ONI Information Picture In WoWs: An improvement over the Königsberg-Class. While the primary firepower doesn’t improve, the secondaries become better as well as the AA. Armor and maneuverability are increased and therefore it is a suitable T-6. 20m shorter than the Cleveland and 5 than the Aoba these ships would be the smallest T6 so far. That gives them better stealth and maneuverability compared to other T6 ships. So far they seem to have the potential to be a perfectly balanced mid tier ship. The Leipzig would be the basic hull while the Nürnberg would be the upgrade (maybe with a basic and a 1945 version) M-class: After 1933 a naval re-equipment program was considered. Several suggestions were made and in 1939 Hitler ordered the Z-Plan to be realized, which emphasized a focus on commerce raiding. One part of this plan was the M class cruisers with 6 ships. Inspired by the British Southampton and the French La Galissonnière cruiser classes the M-class should have been 183m long and with 17m beam was calculated to displace 8500 tons. Speed was 35,5 knots. The 8 150mm main guns were to be placed in 4 dual turrets (2 at the bow, two at the stern). 2x4 torpedo tubes were to be fitted as well as 2x2x88mm DP guns, 8x37mm and 4-8x20mm. An improved version of the M class was the Q class which featured more crew space, improved AA (1x2 88mm and better fire control) and 0,5 knots more speed. Schematic Credit for finding this In WoWs: Most of the new features of this class don’t give you anything in WoWs. More range for example. I see this as a sidegrade to the Leipzig class. A little less firepower but faster. Eight 5.9 inch simply won't do the trick at T7. Spähkreuzer 1938/40: Based upon the Zerstörer 1938A this was a supposed recon ship (Spähkreuzer literally means scout/recon/watching cruiser) as part of Plan Z. 22 ships were planned, which would have been a hybrid between destroyers and light cruisers capable of 35,5 knots. The initial design was supposed to be 152m long and have a 14,8m beam. Displacement should have been 5713 tons. Armament should have consisted of 3x2x150mm, 1 at the bow, 2 at the stern together with a dual 88mm Flak. 2 quintuple 533mm torpedoes were mounted amidships (like at the Fletcher class). 8x37 and 8x20mm was the intended AA. After the first combat experience various changes were made resulting in the Spähkreuzer 40. 10m longer and 1,2m wider, displacing 7500 tons and 0,7 knots faster (36,2 knots). Armor was improved from 10 mm to 20-25 mm at the deck and from 18 mm to 20-25 mm at the belt and additional 2 88 mm guns were added. Spähkreuzer 38 Spähkreuzer 40 In WoWs: These ships would be lacking identity. Too weak to be cruisers in adequate tiers and too big to be destroyers. These ships would be destroyer hunters and capable of hurting other cruisers (although not as good as dedicated cruisers). They could be used to connect the cruiser and destroyer trees but starting at cruisers, otherwise you would go from T8-9 destroyers to T5 cruisers. Since you can either choose historical progression or gameplay wise logical progression you see where we end up. I have to admit that these ships would be tough to balance properly. Splitting the 38 and the 40 would seem logical because the difference would be too large to be a hull upgrade. The tech tree for cruisers will be included in the next post (CAs) which will be out in the next days.
  17. Today we will be looking at the German destroyer project which for one reason or another were never completed. Zerstörer Type 1936C: After realizing that adding small calibre AA was not very effective the Kriegsmarine developed a variation of the Type 1936B destroyer with Dual Purpose 128mm guns (3x2). Top speed was 37,5 knots and the class would displaced 3683 tons with combat load. 5 ships were ordered and 2 laid down but no ship was ever completed. Since the ships were never operational they didn’t receive the fleetwide AA upgrades in 1944/45. Still the AA consisted of 4-6x37mm and 8-14x20mm. The ships also carried 2x3 533mm torpedo launchers using the standard German G7a torpedo. Picture In WoWs: A solid mid tier destroyer. Typical German caracteristics (large, expect lots of health and good guns, slow torpedos with around 6-8 km range. Not as nimble as other nations DDs but still fast. Zerstörer Type 1938A/Ac: It took the Germans some time to develop a real ocean capable destroyer. What they came up with was not a destroyer but a monster. 145m long and 13,9 m beam, displacing 4902 tons. That is larger than the Tenryū-class cruiser (Tatsuta class in WoWs) and only a little smaller than the Kuma-class. But it doesn’t stop there. Armed with 3x2x150mm (1 turret at the front, 1 midships and one aft) these ships had the firepower of a light cruiser. And it gets better. The Germans also decided to throw in 2 quintuple 533mm torpedo launchers midships (like on the Fletcher) and a dual 88mm Flak(DP) at the stern. The AA was mediocre (besides the 8.8) consisting of 4x37mm and 8x20mm. These huge ships were capable of speeds up to 35,5 knots. 24 units were planned as part of Plan Z but not one was ordered. The design was further developed into the Spähkreuzer (Scout cruiser). Picture In WoWs: These ships will outgun every other destroyer. The guns can also hurt cruisers badly. You will do good in a fleet action in the light cruiser role, killing destroyers and providing fire support. But the 38As are also huge so forget staying undetected. The torpedos can work in an ambush at shotgun range or to deny areas to the enemy but don’t expect to snipe with them. The speed matches the Fubuki class but you won’t be as nimble or stealthy. WG could even beef the AA up to 1945 standards with 4x55mm and 5-7x2x30mm and make it a solid and unique Tier 10. Zerstörer Type 1938B: Meanwhile the Germans also developed a "light" destroyer for operations in the Baltic sea. Still 111m long and displacing 2700 tons these ships were equal in size to American Fletcher class destroyers. Armed with 2x2x127mm and 2x4 torpedo tubes as well as 2x37mm and 2x20mm AA these ships had obsolete AA even before the design phase was finished. 12 ships were ordered in summer 1939 but canceled shortly afterward. Top speed was 36 knots. Picture In WoWs: These will be somewhere around T6 else they are outclassed. Forget the AA. These ships will be atypical for the German destroyers. Mediocre guns which will do the job but not very well. At the level of the Type 1936. Zerstörer Type 1942: Engine testbed based on the Type 1938B. The prototype of a long range diesel engine with a range of 21700km (11700 nautical miles) was to be installed. The engine was supposed to deliver 57120shp bringing the ship to 36 knots. One unit was laid down in 1942 and launched in 1944 the uncompleted ship was damaged by a bomb in 1945 and broke down in 1947. Despite a very similar hull and displacement the ship had a different weapon layout, featuring with 4x1x127mm, 4x2x37mm and 12x20mm but only 2x3 torpedo tubes. Picture In WoWs: An small improvement compared to the Type 1938B. Better AA but that should not be the primary focus of destroyers. T7 at most. The long operational range gives you nothing in WoWs. Definitely not a ship to look forwards to with great expectations. Outclassed by other German designs. Zerstörer Type 1942c/1944: While the Type 1942 was an incomplete prototype the development of diesel driven destroyers continued. Several proposals for an Atlantic destroyer were made and analyzed. The combined data lead to the Type 1944(at other occasions called 1942c). With a length of 126m and a beam of 12,6m they displaced 3703 tons. Armed with 3x2x128mm DP Flak guns and 2x4 torpedo tubes the ship were roughly equivalent to the Gearing class. The AA consisted of 3x1x55mm Gerät 58 AA and 7x2x 30mm. Both were probably some of the best AA guns of the war. Speed was estimated around 37,5 knots. Picture In WoWs: Solid High tier material. Good guns, good AA, quite mobile with weaknesses in torpedo armament and stealth. Zerstörer Type 1945: The last German destroyer design. Despite the inability to actually build the ships the Germans continued development which lead to the Type 1945. Based on a study called Zerstörer 1936D (which was destroyed by a fire), the design was supposed to be 125,5 m long with a 12m beam, displacing 3700 tons. In contrast to the Zerstörer Type 1944 the 1945 was powered by a high pressure steam engine delivering 80000 shp and enabling speeds up to 39,8 knots. Armament was increased to 4x2x128mm DP guns. AA was further increased to 4x1x55mm and 6x2x30mm. The usual 2x4 torpedo tubes were to be installed. Picture In WoWs: The top of the tree. 8 128 mm guns, solid AA and probably lots of health. Although your torpedoes are not good, you get even more guns than the Americans. Historical would be 12 or more rpm and it could work ingame to. The muzzle velocity was higher than the American 5 inch DP guns so you can probably expect a flatter trajectory (at the same range) and more range. Additional notes: Despite the Germans using the same torpedo during the war some interesting upgrades were made. Especially the LUT (Lageunabhängiger Torpedo/position independent torpedo) since it could be fired in every direction independent from the position of the launcher. These were only used on submarines but it was be possible to use them on surface ships. Additionally the Germans developed sonar homing torpedoes which could again be interesting. You still could evade them (get out of the limited range and targeting cone). There were also acoustic homing torpedoes but those will be useless in the game (no IFF and a couple of German subs managed to sink themselves with the acoustic homing torpedoes. But the ability to launch torpedoes without pointing the tubes in the exact direction could be very beneficial. Tech tree: From what I've seen the best setup would be on main tree with 2 branches which unite with the main tree later. The WWI destroyers and Torpedo boats (the Germans built torpedo boats in the size of a Clemson) would be filling tier 2-5 (which will be part of a different post). You would have a main tree with the normal German destroyers. A sub branch for the Baltic Sea destroyers at T6-7 and a branch with the 150mm armed ships at T8 and 9. You could buff the stats further to make the Type 1938A a tier 10 but from my impression it will be better at T9. Very professional tech tree so far Playstyle: The general playstyle will focus a lot on your guns and you will win a gunfight with other destroyers. You are a big target however and besides the top of the main tree and the Baltic branch not very maneuverable. It will be a lot easier to hit you and you cannot rely on stealth. The torpedoes will be comparable to the Russian T5 pre-order up to tier 10. Part 1 Part 3 (within the next week) Sources
  18. This will be a series of posts about the Kriegsmarine (German Navy) and it's implementation in WoWs. This post will focus on the destroyers Germany build for the second world war. The Germans had 2 classes of DDs in the second world war with a total of 6 subclasses and 45 ships. 2 subclasses (1936A (Z28) and 1936 (mob)) feature no improvement in aspects important to the game and are not included here. Type 1934: The first class produced was the Type 1934 destroyer. After 4 produced units minor modifications were made and the Type 1934A was born. Both were equipped with a single rudder and therefore not as maneuverable as their counterparts from other nations. The maximum speed was 36 knots. Also the displacement was quite big (3100 tons compared to 2500 of the Fletcher class(at maximum load both)). The ships were armed with 5 127mm (2 at the front, 1 midships and 2 aft) guns, each capable of 15-18rpm with a range of 22000m. 2 quadrupe 533mm torpedo tubes were installed. The AA consisted of 4(mounts)*1(barrels)*3,7cm Flak(or 2*2) and 6*1*20mm Flak. The AA was upgraded during the war and a variety of configurations existed. The strongest setup consisted of 7*2 37mm, 3*2*20mm and 1*4*20mm. During most of the AA modifications the 3rd gun was removed. Picture In WoWs: Suitable for T4-6 depending on the stats WG implements. You can expect a lot of hitpoints as well as good guns. They will not turn well and the AA will be short ranged. After the late-war AA upgrades the range will not be increased but the DPS will significantly improve. Range should be at American DD levels. Type 1936: The Type 1936 was a larger version of the Type 1934 with improved design based on the experience made. The main armament and torpedo setup was identical. The ships displaced 3400 tons and could reach 38,5 knots. In 1945 the AA was in the proces of an upgrade to 6*2 and 2*1 37mm as well as 1*1, 2*2 and 1*4 20mm. The installation of an 86mm AA rocket launcher was ordered but never finished. The AA rocket was unguided and not more effective than a normal Flak 8,8. In WoWs: An upgrade to the Type 1934. Faster, bigger (more hitpoints). Still not turning well. Better AA. Type 1936A: Here things get interesting. The hull became slightly larger, the displacement went up to 3694 tons. The main battery was changed to 150mm caliber. 4 mounts were intended while the forward one was supposed to be two-barreled. The later one proved to be difficult to produce and a single 150mm was used instead. In 1942 the first dual turret was introduced. Torpedo armament still was 2*4. In 1944/45 the AA was improved further up to 4*2 and 3*1 37mm, 3*4, 4*2 and 1*1 20mm. The installation of 2*1*55mm AA was started but it remains unclear if it was completed. A 86mm AA rocket launcher was installed. Picture In WoWs: You get heavy guns (light cruiser caliber, 5.9 inch) with slow reload and good AA. Maneuverability improves due to dual rudders. Speed is still 38,5 knots. Type 1936B (mob): Since the 150mm guns were not convincing they were replaced with 5*1*127. The hull had minor changed Some units still got 150mm guns in single mounts. AA was further improved. It consisted of 2*2*37mm and 6*2*20mm. The AA was upgraded to 4/5*2*37mm, 6*2*20mm and 3*4*20mm. Picture In WoWs. Artillery is similar (other load-out but the same amount of guns). You get the choice between 5 and 5.9 inch guns. AA gets somewhat better. To sum it up: The German destroyers were larger and not as maneuverable than other ships in the class. In real life they were not suited very well for operations in the oceans due to poor stability. The armament was heavier and had longer range. One thing about the torpedoes. Historically they had a range of around 6-12 km and a speed of 44/30 knots. In WoWs this speed will be improved as far as necessary to balance things. The next part will feature the destroyer projects which were not built. Link to the reddit post
  19. Liste von Schiffen der Kriegsmarine http://de.wikipedia.org/wiki/Liste_von_Schiffen_der_Kriegsmarine teilweise... Quelle wikipedia
  20. I don't know if a topic was previously done before about this topic, but I think it's something we should care about as the Graf Zeppelin was really the only aircraft carrier done by the german Kriegsmarine. This project was intended so that the power of the Kriegsmarine would go further than just the confines of the Baltic seas. This carrier if it would have been finished it could of have been capable of transporting 42 fighters and dive bombers- 12 fighters and 30 dive bombers. It was expected that it would either carry 12 Junkers Ju 87, prepared to land on carriers, and thirty Bf 109 and Fi 167 torpedo bombers. This carrier was 262.5 meters long and an beam of 36 meters, its max. speed was of about 38 knots, about 62 km. The carrier was laid down 28 December of 1936, and it was launched the 8 of December of 1938, when it was 85% completed. Armament The armament was rather simple and did not fit any battery bigger than 15 cm cannons to defend themselves against other warships. 16 × 15 cm SK C/28 guns 12 × 10.5 cm SK C/33 guns 22 × 3.7 cm SK C/30 guns 28 × 2 cm FlaK guns Armor The Graf Zeppelin was finely defended, as at the belt the amount of protection was of 100mm (3.9) in. The flight deck was protected with 45 mm (1.8) in. Now the main deck was a bit better protected than the flight deck with 60 mm (2.4) in. Now my question is, will it be present in the German Kriegsmarine branch tree of World of Warships, or will it just remain as an iconic ship?
  21. Submarines at our enemy - A film of the Kriegsmarine from 1943 Film by the High Command of the Kriegsmarine from 1943: U-boats at the enemy.
  22. List of German battleships and battlecruisers I've even made ​​the effort, to make a list of some German battleships and battlecruisers. This list includes all German battleships and battlecruisers. These include the battleships and big cruisers of the Imperial Navy (Kaiserliche Marine), and the ironclads of the Navy (Kriegsmarine). Brandenburg-class 4/4 SMS Kurfürst Friedrich Wilhelm 1894 – 1910 SMS Brandenburg 1893 – 1919 SMS Weißenburg 1894 – 1910 SMS Wörth 1893 – 1919 Kaiser Friedrich III.-class 5/5 SMS Kaiser Friedrich III. 1898 – 1920 SMS Kaiser Wilhelm II. 1897 – 1921 SMS Kaiser Karl der Große 1899 – 1920 SMS Kaiser Wilhelm der Große 1899 – 1920 SMS Kaiser Barbarossa 1900 – 1920 Wittelsbach-class 5/5 SMS Wittelsbach 1902 – 1921 SMS Wettin 1903 – 1922 SMS Zähringen 1903 – 1944† SMS Schwaben 1903 – 1921 SMS Mecklenburg 1903 – 1921 Braunschweig-class 5/5 SMS Braunschweig 1904 – 1931 SMS Elsass 1904 – 1931 SMS Hessen 1905 – 1945 SMS Preußen 1905 – 1931 SMS Lothringen 1906 – 1931 Deutschland-class (1) 5/5 SMS Deutschland 1906 – 1920 SMS Hannover 1907 – 1935 SMS Pommern 1907 – 1916† SMS Schlesien 1908 – 1945†³ SMS Schleswig-Holstein 1908 – 1945†³ Nassau-class 4/4 SMS Nassau 1909 – 1919 SMS Westfalen 1909 – 1919 SMS Rheinland 1910 – 1918 SMS Posen 1910 – 1919 Helgoland-class 4/4 SMS Helgoland 1911 – 1919 SMS Ostfriesland 1911 – 1919 SMS Thüringen 1911 – 1919 SMS Oldenburg 1912 – 1919 Von der Tann 1/1SMS Von der Tann 1910 – 1919†² Moltke-class 2/2 SMS Moltke 1911 – 1919†² SMS Goeben 1912 – 1914 Seydlitz-class 1/1SMS Seydlitz 1913 – 1919†² Kaiser-class 5/5 SMS Kaiser 1912 – 1919†² SMS Friedrich der Große 1912 – 1919†² SMS Kaiserin 1913 – 1919†² SMS Prinzregent Luitpold 1912 – 1919†² SMS König Albert 1912 – 1919†² König-class 4/4 SMS König 1914 – 1919†² SMS Großer Kurfürst 1914 – 1919†² SMS Markgraf 1914 – 1919†² SMS Kronprinz 1914 – 1919†² Derfflinger-class 3/3 SMS Derfflinger 1914 – 1919†² SMS Lützow 1915 – 1916† SMS Hindenburg 1917 – 1919†² Bayern-class 4/2 SMS Bayern 1916 – 1919†² SMS Baden 1916 – 1919 SMS Sachsen (not completed) SMS Württemberg (not completed) Sorry only in german! ​Mackensen-class 4/0 SMS Mackensen (not completed) Ersatz Freya (not completed) SMS Graf Spee (not completed) Ersatz A (not completed) Ersatz-Yorck-class 3/0 Ersatz Yorck (not completed) Ersatz Gneisenau (not completed) Ersatz Scharnhorst (not completed) Projekt L 20 e a-class ?/0Unknown (not completed) Deutschland-class (2) 3/3 Deutschland 1933 – 1945†³ Admiral Scheer 1934 – 1945† Admiral Graf Spee 1936 – 1939†³ Scharnhorst-class 2/2 Scharnhorst 1939 – 1943† Gneisenau 1938 – 1942 Bismarck-class 2/2 Bismarck 1940 – 1941†³ Tirpitz 1941 – 1944† H-class 6/0 Schlachtschiff H (not completed) Schlachtschiff J (not completed) Schlachtschiff K (not completed) Schlachtschiff L (not completed) Schlachtschiff M (not completed) Schlachtschiff N (not completed) O-class 3/0 Schlachtkreuzer O (not completed) Schlachtkreuzer P (not completed) Schlachtkreuzer Q (not completed) P-class 12/0 Unknown (not completed) Unknown (not completed) Unknown (not completed) Unknown (not completed) Unknown (not completed) Unknown (not completed) Unknown (not completed) Unknown (not completed) Unknown (not completed) Unknown (not completed) Unknown (not completed) Unknown (not completed) * Operating time is the time between the entry into and removal from the fleet register and the decommissioning. Legend † - Sunk, lost by enemy action. † ² - Sunk by self in Scapa Flow. † ³ - Sunk by self or blown up. _____________________________________________________ Unfortunately, I realized later that I should have posted this better in WWI section. I have tried to copy it but it does not work. Hope you can do something with this. If something needs to be corrected, tell me. In thoughts of the fallen soldiers! Source: