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Found 58 results

  1. Bigs_Destroyer_of_Worlds

    T9 IJN Azuma

    Hey All, So after checking out a lot of threads and reviews on the IJN Azuma, I decided to pull the trigger and get it. I have to say that despite all the negative press surrounding it, its a rather fun super cruiser to play when it isn't paired up against a 1v1 with a enemy battleship...let alone +2 BBs... Obviously this ship, unlike the Alaska or Kronstadt, cannot tank or bounce enemy battleship shells which seem to be the biggest weakness of it so it requires a long range or "evasion" style of play. I just took Flamu's last captain build as a starting point, but I noticed he didn't have a "revamped" newer released version. That said, I was curious what other Azuma captains are taking for skills and upgrades on this ship?
  2. HenrikPeterson

    IJN Shokaku (Rework CV)

    Il n'y a pas de sujet sur le Shokaku post rework. Je vous propose de poser ici nos tactiques et conseils afin de jouer au mieux ce bâtiment. Description: Le Shokaku est un navire assez résistant, il encaisse relativement bien les coups ce qui permet de fuir hors de portée grâce à sa vitesse importante 34 nds. Il emporte avec lui un escadron d'avions d'assaut, un escadron de torpilleur et un escadron de bombes AP. La précision et la vitesse sont les deux qualités qui permettent au Shokaku de tirer son épingle du jeu. Améliorations et Escadrilles: AS: Le passage de l'A6M5 "Zero" au N1K Kyofu "George" porte le nombre d'avions dans l'escadrille de 8 à 9 et ajoute 2 avions sur le pont. Concrètement, après avoir lancé et rappelé un escadron de 9 N1K, vous pourrez en faire décoller un autre de 5. Les N1K emportent 4 roquettes plutôt que 2 pour les "Zero", vos passes sur les cibles légères sont plus meurtrières. Il est conseillé de monter les pavillons améliorant les chances d'incendies. AT: Le passage du B6N Tenzan "Jill" au B7A Ryusei "Grace" fait passer les escadrons de 6 à 8, et le nombre d'avions sur le pont de 9 à 12. Je vous déconseille cependant de lancer une deuxième vague de 4 torpilleurs seulement: il y a de forts risques, compte tenu de leur fragilité, qu'ils ne parviennent pas à la cible et encore moins à revenir. BP: Le Passage du D4Y3 Suisei "Judy" au B7A Ryusei "Grace" fait passer les escadrons de 6 à 9 et ajoute 5 avions sur le pont pour un total de 14. Un deuxième vague de 5 Bombardiers en Piqué risque de sévère pertes contre un bâtiment à l'AA correcte, je déconseille donc de les lancer contre un North Carolina, par exemple. Quelques conseils: Les avions d'Assaut Japonais (N1K Kyofu) et les avions torpilleurs (B7A Ryusei) ont un nombre de HP inférieurs à leurs homologues US. Il est assez illusoire de penser pouvoir mener plus d'une seule passe sur n'importe quel navire ennemi: mieux vaut mettre ses avions hors du champs de l'AA pour ensuite les faire rejoindre le porte-avion pour réparation. Les bombardiers en piqué (B7A Ryusei AP) sont encore plus faibles et fragiles, il ne peuvent parvenir à frapper que des cibles isolées et peu défendues. Cependant, le jeu en vaut la chandelle car les citadelles sont fréquentes si l'approche est réussie. Il est d'ailleurs possible de faire des citadelles en lâchant la bombe à toutes sortes d'altitude, y compris basse, ce qui était moins le cas du Ryujo. C'est un porte avion qui demande une certaine maîtrise et une bonne acuité: il faut savoir distinguer les cibles les plus faciles afin de profiter au mieux à son équipe.
  3. Combat_Hamster

    Naval warfare Sino-Japanese war

    A very good page on this subject http://www.combinedfleet.com/Rising.htm
  4. FrankvC_Jr

    Low Tier Premium DDs Ideas

    Hello all Recently I received a full compendium/encyclopedia about ships ranging from the very first armored vessels to almost nowadays modern ones As I went through its pages, I found out some ships that might fit Ingame Here I propose some that may be interesting as premium ships for 4 navies: Imperial German, Royal Navy, United States Navy and Imperial Japanese Navy; please consider tell which ones do you prefer: -IJN Kawakaze: https://en.m.wikipedia.org/wiki/Kawakaze-class_destroyer Is like a Wakatake but with 2x3 TT The ship is fast at 37 kts and it may fit well in a tier 4 spot, sharing tier with the contemporary Isokaze. -USN Ward: https://en.m.wikipedia.org/wiki/USS_Ward_(DD-139) The famous Wickes that prevented the midget submarine to enter Pearl Harbor A tier 3 spot collector piece, without much fighting value but very historical significant -HMS Tipperary https://en.m.wikipedia.org/wiki/HMS_Tipperary_(1915) The little bug that faced Westfalen on Jutland I think that as a tier 4 gunboat would be quite decent and maybe even fun -S113 Or V116 https://en.m.wikipedia.org/wiki/Italian_torpedo_boat_Premuda A kindergarten Gaede with 4 150mm guns and 4 600mm TT on a 37 kts speed ship Clearly a major antecesor to the 150mm gun armed destroyers of WW2 The RoF would be probably awful but with patience and good captain at her helm, it could be quite good for tier 4 What do you think? Shall we add more?
  5. Capitaine_Clement

    [GUIDE] IJN GUNBOAT

    Bonjour tout le monde, Bon, je suis un peu fan de cette ligne, vous l'auriez compris. Avec la sortie prochaine du Kitakaze et de l'Harugumo : Et bien je me suis dit qu'il serait bon de faire un petit guide sur les gunboat japonais, au nombre de 3 (sans compter l'HSF Harekaze). Bon, je vais pas vous mentir, ce guide, il en sort pas de mon chapeau. C'est une compilation de plusieurs guide, tuto ect, que j'ai traduit, et dont la source principale, c'est celle ci : https://www.reddit.com/r/WorldOfWarships/comments/6ygfsl/akizuki_a_brief_guide/ Fin bref, le voici tout traduit, tout beau et même enrichi!!! Bonne lecture, et désolé pour les potentiels fautes (si quelqu'un veux les corriger, qu'il m'écrive en mp) [GUIDE considéré comme fini, ce qui n'exclue pas de possible modification en fonction de patch / remarque / conseil ect] I - PRESENTATION II- DEBUT DE PARTIE : III- SE BATTRE CONTRE UN DESTROYER IV : MILIEU DE PARTIE : V : FIN DU JEU : VI : BUILDS : Voilà, ce guide est finis. J'espère qu'il vous à plu, qu'il était agréable à lire et surtout, utile. Je rappelle que je n'es personnellement pas ces navires, j'ai donc utiliser plusieurs sources. Si vous n'êtes pas d'accord, que vous avez des choses à rajouter, laisser une réponse, et je me ferrai un plaisir de modifier mon guide pour le rendre le plus exact et utile possible. Si il est suffisamment utile, peut être que @Tanatoy ou ceux en charge de cela pourrez l'épingler?
  6. YukiEiriKun

    Went to Kure again...

    So .. I went to Kure again. Looked at the dock where Yamato was made. And the 1:1 mock up bow section they have made of the Yamato there. But since we are getting submarines for our Halloween event, I decided to go to the Japan Maritime Self Defend Force Submarine display that they have next to the Yamato museum. :) The museum .. or display, is free admittance, which was a (somewhat) pleasant surprise, I would have gladly payed for the entrance but they did not want my Gaijin-money. :D At the lower level, there was some information of the forming of IJN (and JMSDF): 1889 - Naval station and Kure 1916 - Pre JMSDF History 1954 - Birth of the JMSDF 1976 (my birth year! yay!) - Growth of the JMSDF 2012 - The 60th Anniversary and the Future of JMSDF All very interesting if you are interested .. but I wanted to see the "not-so-float-botes", i.e. submarines. To my dissapointment, this truly was JMSDF excebition and there was almost no mentions about the second world war and the IJN. Poor japanese people are as shamed (as the germans) of their history. Well ... winners write the history and so on... There was a BIG Know your BOTE!! cross-section of the bote "JDS Akishio", a diesel-electric Yūshio-class submarine. This is the same bote (Iron Whale / 鉄のくじら館 (Tetsu no Kujira Kan)) I was about to enter. Most of the excebition was focused of the after-war mine destruction and such, which is understandable. After the Hiroshima and Nagasaki events, Japanese people have been very .. peaceful. Still they put up these great "peace" museums for their great machines of war, not to boast, but to remind everyone how destructive wars are. :) Still, there were comparisons of the old IJN Myoko and the modern JMSDF Myoko as well as the old IJN BB Ise and the new JMSDF Ise. Many others as well, but these were the closest to the WoWs, so I did not take pic's of the others... :-/ Also they were showing how gatling guns were used as anti torpedo armament even though I'm pretty sure gatling guns were way POST WW2. :) But hey, a gatling gun! :D Interior shots, and a shot through the periscope can be found from my JDS Akishio folder here. And if you are into Formula 1, I've uploaded some vid's here. No need to comment or upvote, they are there just for my entertainment, not for any kind of monetization. :)
  7. Capitaine_Clement

    Suite et fin du Split des DD japonais

    Salut A tous! La fin du split des DD japonais enfin publié (donc un rang 9 et 10 après l'akizuki) niveau IX: Kitakaze : projet de 1943, annulé en 1944 Akizuki type B amélioré 6 lance-torpilles Meilleur AA Niveau X: Harugumo: paperships, un plus grand design de l'akizuki (bonjour la maniabilité dans ce cas... canons AA type 5, 40 mm (clone des bofors) et ... + une tourelle de la batterie principale! (donc du 100 mm, mais 10 canons) Imaginer moi un akizuki avec 2 secondes de reload à 50% de life, le tout avec 5 tourelles... Génial!!! Pour ceux que sa tente : J'ai calculé que avec yamamoto et Kraken, a 20% de life, vous avait 1.3 secondes de reload...
  8. pzkpfwv1d

    IJN T9 Light Cruiser - Kano Class

    Armament: 12 - 6,10" / 155 mm 60,0 cal guns - 123,17lbs / 55,87kg shells, 150 per gun Quick firing guns in turret on barbette mounts, 1930 Model 4 x 3-gun mounts on centreline, evenly spread 2 raised mounts 12 - 3,94" / 100 mm 65,0 cal guns - 28,66lbs / 13,00kg shells, 250 per gun Dual purpose guns in deck and hoist mounts, 1938 Model 6 x Twin mounts on side ends, majority forward 24 - 1,57" / 40,0 mm 60,0 cal guns - 2,20lbs / 1,00kg shells, 1 500 per gun Anti-air guns in deck mounts, 1945 Model 10 x Twin mounts layout not set 2 raised mounts 2 x Twin mounts on centreline, evenly spread 1 raised mount 38 - 0,98" / 25,0 mm 60,0 cal guns - 0,55lbs / 0,25kg shells, 2 000 per gun Anti-air guns in deck mounts, 1936 Model 10 x Triple mounts on side ends, majority aft 4 raised mounts - superfiring 4 x Twin mounts on side ends, evenly spread 4 double raised mounts Weight of broadside 1 896 lbs / 860 kg Main Torpedoes 16 - 24,0" / 610 mm, 29,53 ft / 9,00 m torpedoes - 2,496 t each, 39,935 t total In 4 sets of deck mounted side rotating tubes
  9. Haatra

    Ashitaka

    V tomto vlákně můžete diskutovat o prémiové bitevní lodi Ashitaka (Japonsko, tier VII). WG Wiki (v angličtině, v ruštině)
  10. Because of some stupid forum bug I keep on doubleposting new topics, so this is a good opportunity to edit one of the Java topics into a Maya one. Well, merely copying Lert's original post on NA, as usual. I'm way too lazy to do the research myself. ------------------------- Hello and welcome to what is the third installment of what I intended to be a one shot, but is quickly turning into a series. These threads discuss how ships that are not yet in the game could fit, much like dseehafer's ADLA series. However, in these threads I will go much more in depth and discuss not just a loose interpretation of tiering, but go into the nitty gritty of different stats, homogenize a play style, go into pros and cons, discuss a ship's service history, and discuss how it might fit in the meta. Previous installments: Witte de With as T6 Dutch Destroyer De Zeven Provincien as T8 Dutch Light Cruiser In this thread I will be discussing the Japanese Takao class heavy cruiser Maya. Maya was the third of four Takao class cruisers, laid down in 1928, launched in 1930 and commissioned in 1932. She was a fairly standard Takao class cruiser, already in this game as Atago and ARP Takao. However, she was refit several times during her service life and ended up as the most uniquely configured of the four Takao class ships, and it's this 1944 configuration that I wish to discuss today. Her service history is long and storied, and it would be too much work to just retype it from Wikipedia, so instead I'm just going to quote the relevant aspects from her Wikipedia page. Because of its length I've put it under a spoiler as well. Reveal hidden contents But why Maya? The Takao class is already represented in the game, and we already have a whole slew of Myoko's as well, which are very similar, as the Takao was slightly upgraded version of the Myoko class to begin with. Same hull, same armament, same propulsion, same armor. Well, yes, but the various refits Maya enjoyed during her service life diverged her so far from the Myoko and Takao standard that she could almost have been considered a class of her own. Maya differed more from Takao and Myoko than Takao did from Myoko. It is the purpose of this thread to propose Maya as Tier 7 premium heavy cruiser for the Japanese, incorporating elements of Myoko and Atago into an all-round ship with a more balanced armament than any other Japanese cruiser in this game. Let us begin. Tonnage: 15.490 ton full load, slightly more than Atago's 14.851 tons. The difference is negligable though, and as such I would give her 40.200 hit points, 100 more than Atago. Armor: The Takao class armor is a known factor in World of Warships. It's virtually identical to Myoko's armor layout, apart from the extremity plating thickness and torpedo bulge thickness. The difference in plating thickness is explained by the difference in tier, the difference in torpedo bulge thickness is a difference between the classes, though it is curious to me why Atago has a thinner torpedo bulge than Myoko. Since I am arguing for Maya at tier 7, she would inherit Myoko's thinner 16mm extremity plating vs 25mm and Myoko's thinner 13mm superstructure vs Atago's 16mm, but since she's a Takao class she would inherit Atago's thinner torpedo bulge thickness of 13mm vs 21mm. The rest of her armor scheme would be identical to that of Atago. This gives us a 102mm armor belt, 41mm central deck, 35 - 47mm citadel deck armor and above water central citadel. This amalgamation of Myoko and Takao's armor schemes would give her a middle ground survivability, where angling, range, speed and maneuverability means life. Shes vulnerable to broadside AP, but that's common for all Japanese cruisers versus tier appropriate AP shells. Main Armament: During the last months of her life Maya carried a reduced main armament compared to the four Myokos and her three Takao class sisters. The number 3 turret was removed in favor of additional 127mm DP and 25mm AA mounts. As such, she carried 4x 2 203mm/50 3rd year guns, firing 3300 dmg HE shells with 17% fire chance and a 4700 dmg AP shell. These guns are a very well known quantity in this game, featuring on every Japanese heavy cruiser in this from the upgraded Furutaka to the Ibuki. Since Maya is a Takao class, she will inherit the Atago's gun handling, accuracy and range. However, for the purposes of this thread I'm going to slightly massage the rate of fire, to partially make up for the lack of two barrels and slow reload inherent to the Takao class ships in this game. Instead of a base 16s reload as on Atago, I will give her a 15s one, owing to the various refits. She will ofcourse have the same buffed Japanese fire chance on her 203mm shells. This gives her 142m dispersion at 15.8km range, a 29s traverse time, 105.600 HE DPM and 150.400 AP DPM. This is very low DPM for a tier 7 heavy cruiser. In fact, it places her firmly at the bottom of the tier in terms of damage potential per minute from just her guns. However, I believe that this disparity in DPM is made up for in other areas. Not the least of which: Auxilliary armament: 6x 2 127mm/40 Type 89 Dual Purpose 13x 3 25mm Type 96 AA 27x 1 25mm Type 96 AA 36x 13.2mm Type 93 AA The 127mm guns are the same as on the Myoko and Atago, but will inherit Atago's performance numbers, namely a 5s reload, 5.5km range, 2100 dmg HE shell with 8% fire chance in the secondary role and the additional mounts bring the AA DPS up to 60 at 5km. The 25mm mounts are in the game already, and will add up to 153 DPS at 3.1km. Finally, the 13.2mm MGs will add up to around 110 DPS at 1.2km. This is a decent secondary suite wth the additional 127mm mounts, and an off the charts AA potential for a Japanese heavy cruiser, especially at tier. However, is AA alone enough to make up for the disparity in DPM compared to her tier mates? Well, maybe if you combine it with: Torpedoes: 4x 4 610mm Type 90 Mod 1 The same torpedo layout as Atago, with four mid-ships mounted quad launchers, each covering a quadrant. This is a much more convenient and usable torpedo complement than Myoko gets at tier 7. Players who have Atago will know what I mean. Not only do you have one more fish per launcher, but the angles you can fire them at are far more useful than in most Japanese cruisers as well. Still not sure this is enough to make up for the lowest DPM of her type / tier though ... Maneuverability: As a Takao class she will inherit Atago's maneuverability statistics. 35.5 knot top speed, 790m turning radius, 8.1s rudder shift time. This is hardly the stuff of legends, but then, the Takao class were big ships. The top speed gives it an amount of tactical flexibility that the German and American cruisers in this game lack, but the turning circle holds her back from greatness. Concealment: As a Takao class, Maya will inherit Atago's buffed concealment compared to Myoko. This puts her at 11.5km by sea and 8.7km by air. Consumables: I would give Maya a standard suite of heavy cruiser consumables, starting with a standard Damage Control Party in slot 1 and Defensive Fire suite in slot 2. I would then add a standard Hydroacoustic Search option in slot 3, and a Fighter Plane in slot 4. I can see an argument for a spotter plane as well. Finally, she would not get Atago's heal. I believe that with her armor profile and health at tier 7, she does not need it. Upgrade slots: Standard T7, 4 slots, up to the 1m upgrade option. Play style: Maya would be a balanced heavy cruiser, with a slight emphasis on torpedoes over gunnery. She would still have the potential to start fires and deliver crushing AP salvos, but over prolonged engagements her lacking DPM would start to count. Fitting in at tier 7 and lacking the fifth upgrade slot, her concealment can be brought down to 10.1km by sea. This just barely prevents her from stealth firing her torpedoes, something her more heavily armed sister ship at tier 8 can do - if only just. Still, for a ship this fast, potent and large to have a 10.1km surface detection range at tier 7 is very good. Maya has a particularly potent AA suite, but it's more suited for self defense rather than fleet escorting, owing to the short range of her medium and short range bubbles. Specing heavily into AA can mitigate a lot of that and make her a decent AA picket ship, but she'll never be as good at that as some of the American cruisers. Finally, her suite of consumables further cements her as an all-rounder. She avoids Myoko's weaknesses by having a more comfortable turret traverse and torpedo armament a well as a potent AA suite, but pays for those conveniences with having the lowest DPM of her type / tier. She's a jack of all trades, master of none. Just don't get caught flat footed by the heaviest torpedo armament of any cruiser at tier. Elephant in the room: Not sure I would call this an elephant in the room, it's just something that might cause WG some pause. But, remember when I said that Maya was different enough from Myoko and Atago to almost be considered a class of her own? Although they share the same hull, turret layout and funnel locations, that's where the similarities stop and WG would have to research and model basically the entire superstructure from scratch. Observe the differences below: Myoko: Atago: Maya: As you can see, Maya's superstructure is considerably bulkier than that of either Myoko or Atago. This is because between all her refits Maya never got the one that slimmed down her superstructure that made the Takao class initial design so top heavy. Maya launches, 1930 So, in short: Pros: T7 premium cruiser, something the IJN lacks Balanced play style, if a bit heavy on the torpedo armament Potent AA suite Beefy, good looking ship Majority of modeling work is already done As is balancing - we know how the hull and the weaponry behaves Cons: AA potential requires heavy captain skill investment to make count Captain training potential is suspect because of diverging playstyle and emphasis on torpedo armament rather than gunnery Not quite a copy-paste job, so requires investment and time on WGs part to implement Damage sustained at Guadalcanal, 1943 What would she cost, if implemented at tier 7? Similar to any T7 cruiser, around $42 for the ship and a slot. What camouflage would she wear? As far as I know the Japanese didn't really do much in the way of camouflage for their ships and I don't know if Maya ever wore one. One might suggest the ARP Maya camouflage, but since the collaboration between ARP and WG has ended a long time ago that's very unlikely to happen. That leaves a fantasy green or blue wavy camouflage not unlike that of Atago or the more subdued three-tone permacamo on Myoko. Personally I quite like Myoko's and would suggest WG give Maya something very similar. Possible tweaks should she prove either under- or overpowered during testing: I have made various assumptions and balance choices based on my experience in the game, however, many of these are open to balancing should that be needed. In case of needed nerfs one could lower her ROF down to Atagolevels, or tweak her firing range due to a different superstructure thus possibly different location of the fire control director. Should she need a buff they might consider tweaking the concealment or ROF, giving her Atago's heal or the fifth upgrade slot. My stats are just a proposal, they are open to weaking. Closing words: Thank you all for indulging me in another proposal for a premium ship and thank you for the taking the time to read it. Finally a thank you to @LittleWhiteMouse for helping me with the article itself. Sources used: Finally, because I have to ------------------------- Personally I welcome unique ships. AA will be reworked though, so there is nothing to say (yet) in that regard. As for the camouflage I would suggest this one myself. This is Takao, and then at least it's shared with a ship of the same class. Really a missed opportunity that this was not among the permanent camouflages that became available for Atago last patch. Anyway, I'm curious what you think about the Maya.
  11. del550355701

    Whats the national flavour of IJN?

    So, whats the national flavour of the IJN? I mean, in the beginning their BBs had the best secundaries... now beaten by Kriegsmarine. The IJN had the best HE Ammo... now beaten by RN BBs. The IJN had the best torp boats... now all consider US DDs at high tier as the best torp boats. So, what is the national flavour left in these days? Slow turret rotation?
  12. So I have read the patch now which explain what ships you get if you this or that IJN DD. However I currently only have a Minekaze and a Shimakaze in my port. So in simple terms, is there anything I should be doing to benefit from the patch? Is it worth re-buying the lower tiers so I get extra slots/reserves and other bits and pieces? It's not really very clear to me from the notes whether it's going to give any benefit. I'm not really short of slots or reserve places but free stuff is free stuff!
  13. MS_Surface

    Do IJN Destroyers need a buff?

    What do you think? Choose as many as you think you should.
  14. The I-402 has been found last week close to Nagasaki. Original NA thread: http://forum.worldofwarships.com/index.php?/topic/43478-ijn-submarine-i-402-%E4%BC%8A402-has-been-found-near-nagasaki/
  15. It is here update 0.6.9 What will it bring besides the Yamamoto Campaign, it does have something very rewarding for you as a player especially when, - You are a fan of Arp Ships - You have a Dragon ship (or two) - If you do have an IJN Captain - You like to train your Captain with incredible speed to 19 - You kept all those Arp and Dragon Ships Well, something you might have missed in the update from Dasha, that in this new update 0.6.9, Captain from IJN are now fully interchangeable with both ARP and Dragon Ships So now an x3 exp for the first win and you have an IJN Captain, comes to if you still have all 9 Arp Ships and the Southern Dragon that would bring you 11 times, x3 exp for your IJN Captain. And then there are also some extras like signals not included. So in a short time, this will lead to a 19 point IJN Captain. And that my dear friends will lead to you yes you guessed it! 11 times XP multiplier a day (and your signal multiplier), which leads to in a short time very much Captain exp for free which you can then also use on your other Nation Captains. So my guess would be to see a lot of ARP and Dragon Ship in the times to come Dutchdelightsnl
  16. Amtateur des dd japonais, je sus partit a la recherche des premiéres infos sur ce dd japonais premium qui sort bientot. Bon je ne vais pas faire le moindre commentaire, si ce n'est ce qu'en disait un youtuber, si vous avez deja le Fujin ou le Kamikaze, passez votre chemin. Si pas, et bien pourquoi pas looker vers ce nouveau dd japonais... Perso ayant deja le fujin, pas besoin de celui ci... A partir de 2 minutes de la video vous aurez les statistiques en anglais a la place du russe ^^
  17. Amarandh

    IJN CV Shinano

    Hallo, gestern bin ich über diesen Screenshot gestolpert, der ein T9 IJN CV zeigt. Das Layout finde ich etwas seltsam. Die Zeros sind die Jäger, davon hat sie 21. Die Judys sind Divebomber, ebenfalls 21. Die D4Y1-C Suisei hingegen sind Aufklärungsflugzeuge, die auch für Kamikaze-Einsätze benutzt wurden. Davon trägt sie 6 Stück. Jemand eine Idee was das wieder werden soll?
  18. FrankvC_Jr

    IJN BB and BC tree

    Firstly the intro Im a spanish guy (and i already apologize for bad english) who loves the IJN BCs and 8 8 fleet plan So i wanted the Ashitaka and Kii Sadly my wallet cant take them, at least for now I have done 3 topics regarding buffs and improvements to the Eugen and the Kii plus a cry post on the Ashitaka You can check them here if you dare reading in Spanish Sadly you will probably dont catch the jokes Eugen topic Kii Ashitaka Now the problem As i said, i want to make a full tree of IJN BB and BC starting in the Kawa and then from tier 4 upwards the line will be splitted https://docs.google.com/spreadsheets/d/10SkC-pjMCGE2Xta92yDBOqQoOwkjuwr0z2puWwACDPc I hope the link works I will use Fuso preliminar for the “Fuso prot” spot Yamashiro 39 is a placeholder, same as Hiei 42 The Owari is used cause Kii is premium The Yamato prot aka Izumo could be changed thus i prefer to say that rather than the ingame one Finally i want to say than this is difficult and a bit time limited cause my real life status (university problems) I really hope you all who read this have a nice day and if some of you who have the ships i ask, i would like you to help me Again, sry for bad english
  19. vojtaruner

    IJN Hyuga-hybrid carrier, battleship

    Hello everybody, I have put together history and possible implementation of battleship Hyuga in World of Warships. I've had 2 optional hulls. First hull is standart battleship hull and the second is the hybrid carrier hull. Please keep in mind that this is just fan made, not official news of upcoming new ship. Also I apologize for any grammar mistakes, english is not my native language. This article has 2 parts: 1) History of the ship 2) Possible implementation in the game- Hull A - Hull B IJN Hyuga Ships of the class: -Ise (1917) -Hyuga (1918) History Creation Hyuga, named after Hyuga Province, one of the traditional provinces of Japan was laid down at the Mitsubishi Heavy Industries shipyard in Nagasaki on 6 May 1915 and launched on 27 January 1917. Hyuga was the second and last Ise-class battleship built for the Imperial Japanese Navy (IJN) during the 1910s. The Ise class was designed as an improved version of the preceding Fuso class. The twelve 45-calibre 35.6-centimetre (14 in) Type 41 guns of the Ise class were mounted in three pairs of twin-gun. The hydraulically powered turrets had an elevation capability of −5/+20 degrees. In 1921 the elevation was increased to +30 degrees and then to +43 degrees during their mid-1930s modernization. The ships' secondary armament consisted of twenty 50-calibre 14-centimetre (5.5 in) Type 3 guns in single mounts. Anti-aircraft defence was provided by four 40-calibre 3rd Year Type 8-centimetre (3 in)anti-aircraft guns in single mounts. The ships were also fitted with six submerged 53.3-centimetre (21.0 in) torpedo tubes, three on each broadside. Modernization During the ship's modernization during the 1930s, their forward superstructure was enlarged with multiple platforms added to their tripod masts to create a pagoda mast. Both ships were also given torpedo bulges to improve their underwater protection and to compensate for the weight of the additional armour. The boilers on each ship were replaced by eight new Kampon oil-fired boilers. The turbines were replaced by four geared Kampon turbines with a designed output of 80,000 shp (60,000 kW) intended to increase their speed to 24.5 knots (45.4 km/h; 28.2 mph). The fuel storage of the ships was increased which gave them a range of 7,870 nautical miles (14,580 km) at a speed of 16 knots. In 1931–1933, the AA guns were replaced with eight 40-calibre 12.7-centimetre (5.0 in) Type 89 dual-purpose guns. Two twin-gun mounts for license-built Vickers two-pounder (4-centimetre (1.6 in)) light AA guns were also added while the pair of 14 cm guns on the upper deck were removed. the torpedo tubes were removed and the Vickers two-pounders were replaced by twenty license-built Hotchkiss 2.5-centimetre (1 in) Type 96 light AA guns in 10 twin-gun mounts. Their displacement increased over 55,100 tons. The crew now numbered 1,376 officers and enlisted men. Career Although completed in 1918, she played no role in World War I. Hyuga was then assigned to the 1st Battleship Division of the 1st Fleet. Captain Kinzaburo Mimura relieved Nakegawa on 10 November. An explosion in No. 3 gun turret killed 11 crewmen and wounded another 25 during an gunnery exercise on 24 October 1919. Hyuga accidentally collided with and sank the schooner Hiromiya Maru, killing two sailors aboard the sailing ship, on 21 July 1920. On 29 August, the ship began the first of numerous patrols off the Siberian coast and in northern waters in support of Japan's Siberian Intervention against the Bolshevik Red Army. The ship aided survivors of the 1923 Great Kanto earthquake in September 1923. From the early 1920s through the late 1930s, Hyuga often cruised off the coast of China. The ship was overhauled in 1927–1928, during which her forward superstructure was enlarged and her aviation facilities improved. Beginning on 27 March 1932, she patrolled off the coast of China after the First Shanghai Incident, together with her sister ship Ise and the battlecruisers Kongo and Kirishima. Beginning on 24 October 1934, Hyūga was drydocked at Kure Naval Arsenal and underwent an extensive reconstruction and modernization that lasted until 7 September 1936. During the Second Sino-Japanese War, the ship ferried two battalions of the 3rd Sasebo Special Naval Landing Force to Port Arthur, China, on 19 August 1937. On 30 June 1940 Hyuga served as the flagship for the Emperor of Manchuoko, Henry Pu-yi, during his state visit to Japan. Together with Ise, the ship was transferred to the 2nd Battleship Division of the 1st Fleet on 15 November. Start of the Pacific War When the war started for Japan on 8 December, the division, reinforced by the battleships Nagato and Mutsu and the light carrier Hosho, sortied from Hashirajima to the Bonin Islands as distant support for the 1st Air Fleet attacking Pearl Harbor, and returned six days later. Together with the rest of the 2nd Battleship Division, Hyūga pursued but did not catch the American carrier force that had launched the Doolittle Raid on 18 April. In May 1942 while conducting gunnery practice, the breech of Hyūga's left-hand gun in her No. 5 turret exploded, killing 51 crewmen. The turret was deemed not repairable and was removed. Plate of armour was welded over the barbette and three triple mounts for 2.5 cm AA guns were installed there. While under repair, the ship was fitted with one of the first experimental Type 22 surface-search radar sets in the IJN, but it was removed shortly afterwards. Hyūga and the rest of the 2nd Battleship Division set sail on 28 May with the Aleutian Support Group at the same time that most of the Imperial Fleet began an attack on Midway Island. The division was composed of Japan's four oldest battleships, including Hyūga, accompanied by two light cruisers, 12 destroyers, and two oilers. Conversion to hybrid carriers The loss of four Japanese aircraft carriers during the Battle of Midway in June severely limited the ability of the IJN to conduct operations and alternatives were sought. Plans for full conversions of battleships into aircraft carriers were rejected on the grounds of expense and, most critically, time. The IJN settled on removing the rear pair of turrets from the Ise-class ships and replacing them with a flight deck equipped with two rotating catapults. The ship's No. 6 turret and the barbettes for No. 5 and 6 turrets were replaced by a hangar surmounted by a flight deck. This was not long enough to permit the launch of aircraft or their recovery. Two catapults were installed and the existing crane was moved to the flight deck. This was fitted with an extensive system of rails to link each catapult, the storage positions on the deck and the "T"-shaped aircraft lift that moved aircraft between the flight deck and the hangar. It had a capacity of nine aircraft, with eleven more stowed on deck, and one on each catapult for a total of twenty-two. Aichi E16A and Yokosuka D4Y Suisei dive bombers were part of Hyugo's air group. During the conversion, all of the 14 cm guns were removed and the ship's anti-aircraft suite was heavily reinforced. The eight 12.7 cm Type 89 guns were supplemented with four additional twin mounts and the existing 2.5 cm Type 96 AA twin-gun mounts were replaced by 19 triple-gun mounts for a total of 57 weapons. These changes increased the ship's overall length and reduced her displacement to 40,444. The rebuild was officially completed on 18 November. Hyuga served as a training ship for most of the first half of 1944. On 25 February, Battleship Division 2 was assigned to the direct control of the Combined Fleet. On 24 May, the ship's light anti-aircraft armament was reinforced with 24 additional Type 96 AA guns in eight triple mounts. On 7 June, a pair of improved Type 22 surface-search radars were installed. On 23 June Hyugo conducted their first catapult training. Two days later, Hyuga became the flagship of the Fourth Carrier Division. In September, six racks of 30-tube 12.7 cm anti-aircraft rocket launchers were added. Battle of Cape Engaño and afterwards After the Americans began attacking Japanese installations in the Bonin Islands on 10 October 1944, the aircraft of the Fourth Carrier Division were ordered to prepare for combat. On 14 October they attacked the aircraft carriers of Task Force 38 near Formosa with little effect and heavy losses. The ships of the Fourth Carrier Division were assigned to the Main Body of the 1st Mobile Fleet. The Main Body's role was to act as decoys to attract attention away from the two other forces approaching from the south and west. All forces were to converge on Leyte Gulf on 25 October and the Main Body left Japan on 20 October. By the morning of 24 October, the Main Body was within range of the northernmost American carriers of Task Force 38 and Ozawa ordered an air strike to attract the attention of the Americans. The Americans were preoccupied dealing with the other Japanese naval forces and defending themselves from air attacks launched from Luzon and Leyte and could not spare any aircraft to search for the Japanese carriers until the afternoon. On the morning of 25 October radar picked up the first of five American airstrikes at a range of 125 nautical miles. Fragments from near misses by bombs damaged the ship's anti-torpedo blister and she developed a 5° list that was easily corrected. The American submarine USS Halibut spotted the Fourth Carrier Division at 17:42 and manoeuvered to attack, missing with six torpedoes at 18:43. Despite being spotted by American submarines en route, the division arrived safely on 27 October. After leaving the island the following day, they were unsuccessfully attacked by the submarine USS Sea Dog before their arrival at Kure on the 29th. Between 29 October and 8 November, the catapults were removed to improve the firing arcs of No. 3 and No. 4 turrets. Hyuga and Ise departed on 11 November, loaded with troops and munitions for Manila, capital of the Philippines but were diverted to the Spratly Islands. They arrived on 14 November and their cargo was unloaded. Reinforced by the battleship Haruna and three cruisers, the sisters proceeded on to Lingga Island, near Singapore, on 20 November. They remained there until 12 December. They departed for Cam Ranh Bay, French Indochina, where they were on standby for an attack on an American supply convoy. The attack was cancelled on the 30th and the ships sailed for Singapore where they arrived on 1 January 1945 before continuing on to Lingga. On 6 February, the division sailed for Singapore to participate in Operation Kita. The sisters and the light cruiser Ōyodo were loaded with critically needed strategic war supplies (oil, rubber, tin, zinc, and mercury) and 1,150 surplus oil workers to be ferried back to Japan. The division sailed from Singapore on 10 February and was spotted by the British submarine HMS Tantalus the following day. On 13 February the submarine USS Bergall unsuccessfully attacked the ships as did the submarine USS Blower. Later that afternoon, Oyodo launched one of her floatplanes which spotted the submarine USS Bashaw on the surface about 22,000 metres ahead of the convoy. Hyuga opened fire with her main guns and forced Bashaw to submerge. The convoy reached the Matsu Islands, off the Chinese coast, on the 15th and was unsuccessfully attacked by the submarine USS Rasher. The convoy reached Kure on 20 February, having evaded or escaped pursuit by twenty-three Allied submarines along the way. Final role The 4th Carrier Division was disbanded on 1 March and Hyuga was reduced to first-class reserve. From this time until the surrender of Japan, Hyuga was anchored in Hiroshima Bay without fuel or aircraft. More than 240 American carrier-based aircraft from Task Force 58 attacked Kure on 19 March and the ship was hit by three bombs, killing 37 and wounding 52 crewmen. Her anti-aircraft guns claimed to have shot down a single Curtiss SB2C Helldiver dive bomber during the attack. Re-designated as a fourth-class reserve ship on 20 April, Hyuga was towed to a new position within Hiroshima Bay and heavily camouflaged. She was later attacked during the bombing of Kure on 24 July and was struck by 10 bombs that blew off part of her stem, destroyed her bridge and started major fires. Over 200 sailors were killed and 600 wounded by the attack. Progressive flooding caused the ship to sink in shallow water over the next several days and her crew was ordered to remove all easily accessible weapons. Hyuga was unsuccessfully attacked by 24 B-24 Liberator heavy bombers on the 29th and abandoned three days later by her crew. She was removed from the Navy List on 20 November 1945. Her wreck was raised and broken up by the Kure Dockyard of the Harima Zosen Corporation from 2 July 1946 to 4 July 1947. IJN Hyuga in World of Warships: Class: battleship/hybrid battleship or hybrid carrier Tier: VI She would be a premium ship, purchased by dublons or free XP. Her Hull A is similiar to Fuso, but Hull B is like nothing else in WoWs. Hyugo-Hull A (after second reconstruction (1934-1936), but before Hyugo was rebuilt to hybrid aircraft carrier) General characteristics: Lenght: 215.8 m (708 ft 0 in) Beam: 31.75 m (104 ft 2 in) Draught: 9.45 m (31 ft 0 in) Displacement -loaded: 42,001 long tons (42,675 tons) Maneuverability: Engine power: 60,000 kW (80,000 horsepower) Maximum speed: 24.5 knots (45.4 km/h; 28.2 mph) Turning circle radius: 750 m Rudder shift time: 15,1 sec. Armor and hitpoints: Hitpoints: 57,500 HP Armor: -belt (maximum thickness): 299 mm (11.8 in) -strake: 100 mm (3.9 in) -upper armoured deck: 55 mm (2.2 in) -lower armoured deck: 30 mm (1.2 in) -turrets: -face: 254 mm (10 in) -roof: 76 mm -casamate armour: 149 mm (5.9 in) -barbettes: 299 mm -conning tower: 349,25 (13.75 in) Torpedo damage reduction: 36% Main armament: Main armament: 6x2 356 mm/45 41st Year Type Caliber: 356 mm (14 in) Rate of fire: 2,14 shots/min. Reload time: 28 sec. Rotation speed: 3,2 deg. per second Firing range: 21,81 km Maximum dispersion: 226m HE shell: 356 mm HE Type0 Maximum HE shell damage: 5,700 Chance of fire on Target caused by HE shell: 25% Initial HE shell velocity: 805m/s HE shell weight: 625kg AP shell: 356 mm AP Type91 Maximum AP shell damage: 10,200 Initial AP shell velocity: 775m/s AP shell weight: 673,5kg Secondary armament: 1) 4x2 127 mm/40 Type89 A1 -range: 4km -rate of fire: 12 shots/min. -reload time: 5sec. -HE shell: 127 mm HE Type0 -maximum HE shell damage: 2,100 -initial HE shell velocity: 725 m/s -chance of fire on target caused by HE Shell: 8% 2) 16x1 140 mm/50 3rd Year Type -range: 4km -rate of fire: 7,5 shots/min. -reload time: 8sec. -AP shell: 140 mm AP Type2 -maximum HE shell damage: 2,700 -initial HE shell velocity: 850 m/s Anti aircraft defence: (1943 configuration) Long range (5km): 4x2 127 mm/40 Type89 A1 Medium range (3km): 10x2 25 mm/60 Type96 Twin mod. 1 Short range (2km): none Concealment: Surface detectability range: 18.5 km Air detectability range: 11.92 km Consumables: -Damage control party: -90sec. cooldown -infinite charges -Repair party: -citadel repair: 10% -healing: 0.5% of maximum hit points per second -duration: 28 seconds -cooldown: 120 seconds -charges: 3 -Spotting aircraft: -duration: 100 seconds -cooldown: 360 seconds -charges: 3 Hyuga-Hull B As hybrid carrier (1945) General characteristics: Lenght: 219.62 m (720 ft 6 in) Beam: 31.71 m (104 ft 0 in) Draught: 9.03 m (29 ft 8 in) Displacement -loaded: 39,805 long tons (40,444 t) Maneuverability: Engine power: 60,000 kW (80,000 horsepower) Maximum speed: 25,5 knots Turning circle radius: 750 m Rudder shift time: 15,1 sec. Armor and hitpoints Hitpoints: 57,500 HP Armor: -belt (maximum thickness): 299 mm (11.8 in) -strake: 100 mm (3.9 in) -upper armoured deck: 55 mm (2.2 in) -lower armoured deck: 30 mm (1.2 in) -turrets: -face: 254 mm (10 in) -roof: 76 mm -casamate armour: 149 mm (5.9 in) -barbettes: 299 mm -conning tower: 349,25 (13.75in) Torpedo damage reduction: 36% Main armament: Main armament: 4x2 356 mm/45 41st Year Type Caliber: 356 mm (14 in) Rate of fire: 2,14 shots/min. Reload time: 28 sec. Rotation speed: 3,2 deg. per second Firing range: 21,81 km Maximum dispersion: 226m HE shell: 356 mm HE Type0 Maximum HE shell damage: 5,700 Chance of fire on Target caused by HE shell: 25% Initial HE shell velocity: 805m/s HE shell weight: 625kg AP shell: 356 mm AP Type91 Maximum AP shell damage: 10,200 Initial AP shell velocity: 775m/s AP shell weight: 673,5kg Secondary armament: 1) 8x2 127 mm/40 Type89 A1 -range: 4km -rate of fire: 12 shots/min. -reload time: 5sec. -HE shell: 127 mm HE Type0 -maximum HE shell damage: 2,100 -initial HE shell velocity: 725 m/s -chance of fire on target caused by HE Shell: 8% Anti aircraft defence: Long range (5km): 8x2 127 mm/40 Type89 A1 Medium range (3km): - 31x3 25 mm/60 Type96 Triple mod. 1 - 11x1 25 mm/60 Type96 mod. 1 Short range (2km): 6x1 30-round 12.7 cm AA rocket launchers Air group: Fighters: Mitsubishi A6M2 -speed: 162 knots -average damage per second: 44 -loadout: 60 -hitpoints: 1210 HP (Althought Hyuga didn't originally have A6M2, I think that only one type of planes is inadequate and giving her Aichi E16A reconnaissance floatplanes just for spotting (without any armament) isn't good enought. A6M2 can do spotting and can attack smaller groups of aircraft.) Dive bombers: Yokosuka D4Y2 -speed: 139 knots -maximum bomb damage: 4600 HP (HE bomb) -hit points: 1,400 HP (I nerfed Yokosuka D4Y2 stats. Shokaku has Yokosuka D4Y2 dive bombers at tier VIII. For balancing reasons i nerfed them to be comperable to tier VII planes because Hyuga can face tier VIII opponents and she has total hangar capacity of only 22 planes...) Hyuga can't have any torpedo bombers because she has short flight deck (and heavy aircraft need long) and torpedo bombers in combination with 356mm guns would be devastating combination. Flight control mod: 1st flight control mod: - 1 fighter group - 1 dive bomber groups This is more balanced control mod. 2nd flight control mod: - 0 fighter groups - 2 dive bomber groups This is for aggressive playstyle. Hyugo would have (just like any other IJN carrier) groups with 4 planes in each of them. I think that she can't have more than 2 goups of planes. The higher claim on micro-management would be only for the best players and loosing 2 turrets for 3 groups of planes is little bit too good. Hangar capacity: 22 planes Special feature: Every aircraft carrier in the game, when is set on fire, can't launch/receive planes (if you don't have Captain skill-Emergency Takeoff). This would be a problem for this ship. If you want to play this ship at 100%, you need to use your guns and planes. For this to happen, you have to stay idealy in second line. Here you can be exposed to fire. There you can be set on fire by HE shells. Because this is hybrid aircraft carrier, I think that I have a solution for this problem. The only way to disable launching planes by being on fire, is to be set on fire on the stern, where the hangar and catapult is located. This way you can still launch planes even though your bow or middle section of this ship is on fire. Controling the ship: Following text has some controls same as normal aircraft carrier in WoWs. The reason why I am writing this so detailed is simple- to fully understand the controlling of this ship. This ship would have 2 mods- battleship mod and aircraft carrier mod. 1st mod- battleship: Hyuga would be just like any other battleship. You control ship with WASD keys (turning, increasing/decreasing speed), aiming with your guns and firing with them. Your air group would be controlled by AI. It will target the nearest visible vessel with dive bombers and attacking the nearest planes with fighters. If you press CTRL+ right clicking on the enemy ship (left click is for secondary armament), you will specify a target you want to attack and AI will follow these orders. Same apllies for fighter and enemy planes. Other way to give orders to group is by selecting it, by pressing key 3 or 4 (key 1 is for loading guns with HE shells, key 2 is for AP shells) and clicking on the minimap. The selected group will fly to the area and stay there. If you want to go from controlling air group back to operating with your guns, then you simply press key 1 or 2 and it will switch back. With this method selected air group will stay in ordered location and it won't attack any ship (in case of fighters-enemy planes). For attacking a ship you must select the ship manualy (CTRL+right click on the enemy ship). If you want to return your air group for resupply, then you press F, this however will happen automatically after consumption of all amunition. This mod allows you to better control your ship and fire your main guns by your self. 2nd mod- aircraft carrier: After pressing key M, you will look at the large map and control your ship just like other carrier in the game. However, there are few differences. Main battery will be controlled by AI and will fire at the nearest visible enemy ship in range, that isn't in cover (behind island,...). You can, again, specify target for AI by pressing CTRL+right clicking on the enemy ship you want to attack (CTRL+left click is for secondary armament). By pressing key 1 or 2, you will change the amunition for AI. By pressing key Q (aircraft carriers have this under key 1, but this one is already used...) and clicking on the map, you will activate auto-pilot. This mod allows you to better control your planes and do the manual drop for dive bombers or fighters. For return to 1st mod, you press key M again. Special function: If you don't want to AI fire your guns (28 sec. reload time isn't short), you can press R key. After pressing the key again, the AI will resume firing at the nearest enemy ship. This function is for someone who likes to aim him self. AI control guns at long range aren't that accurate after all. Concealment: Surface detectability range: 18.5 km Air detectability range: 11.92 km. Consumables: -Damage control party: -90sec. cooldown -infinite charges -Repair party: -citadel repair: 10% -healing: 0.5% of maximum hit points per second -duration: 28 seconds -cooldown: 120 seconds -charges: 3 Summary: Hull A Hull A is for any player. It's not difficult to control it or know, how to play with it. The IJN Hyuga is really close to Fuso: -same amount of main guns of the same caliber in very similiar layout -speed, turning circle radious and rudder shift time are almost the same -concealment is practically the same -same amount of secondary guns However, there are few minor differences: -Hyuga has smaller caliber secondary guns with faster reload -Hyuga has slightly better armour and 400 HP more -Fuso has better AA medium range defence Hyuga, just like Fuso, has more smaller caliber main guns than other tier VI counterparts. She has large health pool and great torpedo protection. She can keep up with other friendly ships and has good agility. She also doesn't have great AA defence and has large pagoda mast which is easily set on fire. Hull B Hull B is for experienced players. If hull B would be implemented in game, she would be the most difficult ship to play while 100% using every benefit of this ship. The micro-management is key to success. Thanks to her battleship status, she could be in games, where no aircraft carriers are and take advantage of it. Hyuga can spot enemy ships for your allies and you, enemy torpedoes approaching to your ship or reset the cap while you are on the other side of the map. Her ability to launch planes will be stopped only by setting the stern on fire (unless you take Emergency take off for your captain). She is also the only "carrier" that has Repair party consumable. If we compare Hull B Hyuga to other battleships: -Hyuga has the best AA defence -Hyuga has less guns than Fuso, New Mexico, Normandie, Dunkerque and Arizona -Hyuga has low caliber guns -Hyuga has good health pool and torpedo reduction and agility From this compariso we can see, that if Hyuga wants to stay competitive, than she needs to use combination of her guns and aircraft. Playing the Hyuga will be difficult and will take time to get use to it. However, this battleship can offer unique and rewarding gameplay. IJN Hyuga could be implemented in WoWs but I think that she would be only in Hull A variant. Hull B variant probably won't be implemented in game, thanks to difficult gameplay and balancing reasons. (It is also the strangest looking battleship I have ever seen) I will be glad if you leave your comment below. I hope you enjoyed this article and have a nice day. Resourses: Informations: wikipedia- Japanese battleship Hyuga Book- Encyklopedie Válečných lodí od 2. světové války až po současnost, Robert Jackson, Naše Vojsko Book- The Encyclopedia of Sea Warfare, from the first ironclads to the present day, Oliver Warner, Spring books, a Salamander book Pictures: Wikipedia-Japanese battleship Hyuga Blueprints-ships-Battleship Hyuga
  20. ImperialAdmiral

    Agano class cruiser proposal

    Agano class cruiser Light cruiser Agano The Agano class cruisers were light cruisers build for the Imperial Japanese Navy as a replacement for the older classes of light cruisers as a part of Fourth Replenishment Program. Named after Japanese rivers they were beautiful, modern looking ships with a graceful deck lines. Designed as a flotilla leaders for the modern Japanese destroyer squadrons they were fast ships yet at the same time possesed underwhelming main gun armament of only 6x2 152 mm guns and weak armour protection. On the other hand they could be proud of their torpedo armament which featured two quadruple Type 92 torpedo mounts placed on the centerline of the ship which could fire a full broadside on either direction. Agano class construction Ship Build at Laid down Launched Completed Agano Sasebo NY 6/18/40 10/22/41 10/31/42 Noshiro Yokosuka NY 9/4/41 7/19/42 6/30/43 Yahagi Sasebo NY 11/11/41 10/25/42 12/29/43 Sakawa Sasebo NY 11/21/42 4/9/44 11/30/44 Agano class Specifications Displacement 8,534 tons full load Dimensions Lenght:572.35ft overall /beam 49.9ft /draft: 8,5 ft Speed 35 knots Range 6,000nm at 18 knots Crew 51 officers and 649 enlisted personel as designed; Sakawa had 55 officers and 750 enlisted when completed Agano and Noshiro as built: 6 × 152 mm Type 41 guns (3 × 2) 4 × 76.2 mm Type 98 DP guns (2 × 2) 6 × 25 mm AA guns (2 × 3) 4 × 13mm Type 93 AA machine guns (2 × 2) 8 × 610 mm torpedo tubes (2 × 4) 16 Type 95 or Type 2 depth charges 3 Type 88 mines Completed on 31 October 1942, Agano participated in the battles for Guadalcanal and the Solomon Islands during 1943. Agano was badly damaged in Rabaul harbor by aircraft from the aircraft carriers USS Saratoga and USS Priceton, and in a subsequent attack by aircraft from TF38 on 11 November she received a torpedo hit. Ordered to home waters for repair, she was torpedoed and sunk north of Truk by the US submarine USS Skate (SS-305), on 16 February 1944. Light cruiser Noshiro Commissioned on 30 June 1943, Noshiro participated in operations in the Solomon Islands and was damaged during the US carrier aircraft raids on Rabaul on 5 November 1943. She served in the Marianas in the summer of 1944, and was part of Admiral Kurita's force during the Battle of the Philippine Sea. At the Battle of Leyte Gulf in October 1944. She was west of Panay while withdrawing from the Battle of Samar on the morning of 26 October when she was sunk by aircraft from USS Wasp and USS Cowpens. Light cruiser Yahagi Commissioned on 29 December 1943 Yahagi saw action in the Marianas in May/June 1944, during the Battle of the Philippine Sea, and during the Battle of Leyte Gulf. After the US invasion of Okinawa on 1 April 1945, she was ordered to accompany the battleship Yamato on its suicide mission against the American fleet at Okinawa. Yahagi was hit by some seven torpedoes as well as a dozen bombs, and sank on the afternoon of 7 April 1945. Light cruiser Sakawa Sakawa was not completed until the end of 1944, by which time there was little fuel available. She survived the war unscratched and was used as a transport to return demilitarized troops from New Guinea and other areas after the war. She was expended in the atom bomb tests at Bikini Atoll in 1946. *Data based on Imperial Japanese Navy Light Cruisers 1941–45 and Wikipedia. In conclusion, I think that it would be nice to see those magnificent looking light cruisers in game at some point. Possibly a tier V-VI ship, with many ways to make it interesting and unique. Torpedo reload booster, higher rate of fire, better aa or maybe Aiming System Modification 0? There is many options to choose from for this class.
  21. ^a picture speaks a 1000 words so it has the same turret layout as the yamato and similer speed for its tier it may as well be fireing 18 inch guns at its opponents damage wise. for example a NC hits a nagato as hard as a yamato hits an iowa. anyone else enjoying the NC as much as i am currently its a fine ship? play it like a mini yamato and it handles itself rather well in most matchups the NC repair is almost 100k cheeper than the yammas too to repair if you get sunk t10 ships need good captains, seing people in tier 10 with 3 point captains really grinds my gears
  22. I was wondering while looking around about the Takao class cruisers, and after seeing the upcoming US CA split, will the IJN CA get their turn ? Because when you think about it, in the IJN CA/CL line, none have the possibilities to be an Anti-Air escort. Even fully specs on AA, they aren't worth it unless the defensive fire is active. Could there be a IJN CA split focused on this idea ? Because when you look about it, you can find some really interesting and existing ships, here's an exemple: The Takao class Maya, the 1944 vers, was pretty much a Anti-air Atago/Takao, one of her turrets was replaced by 2 turrets of 127mm that up their total count to 12 cannons of 127mm that counted as both anti-air and secondary. (Plus the 13 emplacements 3x25mm and 9 simple of 25mm type 96 auto as well) And she still had 4 turrets of 2x203mm as main battery as well as the torpedoes. And as for what either replace, follow or precede the Maya, you can find a lot of other class and altered classes to fit in. To be honest, i just took the Maya because it was a striking exemple of game viable CA wich has already two of her sisterships in it (If you count the ARP Takao), wich would really facilitate her implementation. I really want to hear about this idea and if that's something that could be implemented, anti-air based IJN CA/CL might really be a plus to this game. Pretty please ? x)
  23. Salut les amis ! Je sais pas si vous l'avez remarqué (c'est possible mais au cas où) mais j'aime les destroyers japonais. Genre beaucoup. Du coup devinez de quoi je vais parler aujourd'hui... de porte-avions Russes ! C'est évidemment complètement faux, je vais parler de destroyers Japonais. Mais pas n'importe lesquels. Nan pasque j'entends d'ici les "Last t'as déjà fait TROIS ARTICLES sur eux" ce qui est... faux déjà, j'en ai fait que deux, et ensuite, oui, mais là on va repartir beaucoup plus loin dans le passé à un endroit où je suis jamais allez. Allez, tous à bord du papillon à voyager dans le temps, que je vous rammène tout au début d'une longue lignée... Torpedo Boat Destroyers – Référence Britannique (classes Ikazuchi / Murakumo / Akatsuki / Shirakumo) I\ Le Meilleur Constructeur au Monde A\ Classe Ikazuchi Nous sommes en 1896 ! C'est même pas le XXè siècle et pourtant les japonais sont déjà en plein dans la baston. En effet, ils sortent de la première guerre Sino-Japonaise. Et c'est pas fini va y en avoir d'autre dans les 50 années à venir. Si navalement parlant les japonais ont retenu un truc de la guerre Sino-Japonaise c'est : des petits navires des petits canons et des torpilles – surtout les torpilles <3 - c'est cool. Un cuirassés c'est gros, lourd, lent, ça prend des plombes à recharger et ça vise genre super mal. Jusque là, le Japon n'a jamais opéré que les fameux "torpedo boat", avec des canons à faire rigoler un tank (enfin pas à l'époque) et déplaçant jamais plus de 200t. Mais il faut savoir se modernizer et rien de mieux que la guerre en mer pour pousser un pays à rechercher les dernières technologies navales qui permettront de causer un maximum de dégats ! Et à cette époque, concernant les technologies navales qui causent un maximum de dégats, il n'y a qu'une seule référence qui vient à l'esprit ! Le Royaume Uni ! C'était l'époque où en effet le Royaume Uni était encore badass en mer et où la Royale Navy était encore à peu prèt imposante. Et question petit navires avec torpilles, le grand maitre en la matière de l'époque c'était Yarrow Shipbuilders. Les japonais ne commanderait qu'auprès des meilleurs et ils avaient à l'époque de bonnes relations avec les anglais alors naturellement ils se sont tournés vers eux. A l'époque la crème de la crème en TBDs c'était la classe B ! Enfin elle ne s'appelait pas encore la classe B, mais on les connait beaucoup sous le surnom de four-stack-thirty-knotters, littéralement "quatre cheminée, 30 noeuds" ce qui je pense est une dénomination assez directe. Les japonais voulait grandement s'inspirer de ce designer et commendèrent donc à yarrow six de ces TBDs avec quelques adaptations. ... Ah oui, à l'époque on ne parlait même pas encore de Destroyers ! Eh non, à l'époque, les poids plume de l'arsenal naval après les c'était les Torpedo Boat Destroyers ou TBDs pour faire court. Le racourcissement du nom ne viendrait que plus tard. Cette toute première classe de TBDs japonaise serait nommée Ikazuchi et commandée en 1896. Entre construction et voyage, ils commenceraient leur service en 1899. Habitués des dimensions de la seconde guerre mondiale au revoir, c'était ici un classique des dernières années du XIXè. Soit un déplacement de 400 tonnes, 68m de long, et leur tirant d'eau est littéralement plus petit que ma maman. En armemant, un QF 12-pounder anglais (76mm pour ceux qui se demandent), monté bien à l'avant, et 5 QF 6-pounder Hotchkiss (57mm). Ajoutez à cela deux tubes de torpilles simples de 460mm. Ces TBDs ont été assez peu modernisés. En 1903, l'un des 6-pounder a été remplacé par un autre 12-pounder, et c'est à peu prèt tout. Les 6 navires de la classe se nommaient Ikazuchi, Inazuma, Niji, Akebono, Oboro et Sazanami. Sazanami en 1901 B/ Classe Murakumo La classe Murakumo se bat pour être considérée comme la première classe de TBDs du japon. L'est-elle ou pas ? A vous de juger : commandée directement dans la foulée d'Ikazuchi (juste après, littéralement, quelques jours après) cette fois-ci à un différent constructeur – bien que toujours Britannique – Thornycroft, autre pilier de la flotte anglaise. Et bien qu'ils aient été commandé juste après Ikazuchi, ils ont été livré avant ! Le premier Murakumo est entré en service en décembre 1898. A l'époque, les constructeurs anglais se faisaient souvent de petites guerres de détails sur des designs autrement très similaire. Murakumo était basé sur les two-stack-thirty-knotter, plus tard connu comme la classe D. Et bien qu'ils n'aient que deux cheminées et soient légèrement plus petit que la classe B – et plus légers -, ils étaient autrement très similaires et possédaient exactement le même armement. S'ils y a un truc que les deux designs partageaient, il s'agissait de leur pont, qui respectait (officiellement) les caractéristiques d'un flush-deck (on a apparemment un terme français pour ça, ça serait "franc-tillac" mais bon ça sonne mieux en anglais). C'était une idée géniale mais au final assez mal réalisé qui leur causait des problèmes lors des tempètes ou du mauvais temps (le début d'une longue histoire japonaise avec les tempètes maritimes...) Les 6 navires de la classe se nommaient Murakumo, Shinonome, Yuugiri, Shiranui, Kagero et Usugumo Kagero en 1920 C/ Classes Akatsuki et Shirakumo C'est la guerre mon général, il nous faut plus de navire ! En 1900, l'IJN était satisfait des TBDs qu'ils avaient commandé aux anglais. La prochaine étape était simplement d'en obtenir plus. Ils commandèrent 4 navires et – visiblement incapable de se décider entre les deux classes précédentes – les Akatsuki seraient une reprise d'Ikazuchi, les Shirakumo une reprise de Murakumo. Seul véritable différence de design : les classes précédentes possédaient le défaut que leur gouvernail montrait le bout de son nez hors de l'eau, le rendant particulièrement vulnérale à se faire tirer dessus et ne plus servir à rien. Du coup ces classes étaient supposées régler le problème – ce qui a été fait – et être étudiées pour voir s'il était possible de régler le problème sur les anciens navires – ce qui n'a pas été fait. Akatsuki avait une soeur, Kasumi. La soeur de Shirakumo était nommée Asashio. Kasumi en 1902 II/ Une vue détaillée sur l'Armement Canons Les 12-pdr de l'époque étaient un canon anglais très courant, utilisés d'abord sur les 27-knotter, puis les 30-knotter, et en plus du Japon, l'Italie en a aussi fait l'acquisition. Quant aux 6-pdr Hotchikiss, d'origine Française (même si j'ai pas trouvé un seul navire français qui les a utilisé – d'un autre coté j'ai pas cherché) a été très largement acquis par les anglais, les américains et les russes. Autant vous dire qu'on part là dans des canons mainstream constituant un armement très peu original, mais dans la norme. Comparons les quand même à ce qui se faisait d'autre à l'époque. Canons 12-pdr 12cwt QF Mark I 75mm/50 Pattern 1892 8.8cm/30 SK L/30 3''/50 Mark 2 Nation d'Origine UK Franco-Russe Allemagne USA Date de Design/Service 1893/1894 ????/1892 1890/1892 1898/1900 Calibre 76,2mm 75mm 88mm 76,2mm Vitesse de tir 15rpm 12~15rpm ~15rpm 15~20rpm Vitesse initiale 680mps 823mps 616~670mps 823mps Durée de Vie 2700 coups N/A N/A 4300 coups Réserve de Munition N/A N/A 100~200 N/A Distance Maximale 10,7km à 40° 7,8km à 21° 7,3km à 20° 13,3km à 43° Pas grand chose à dire de plus que ce à quoi on s'attendais déjà. C'est un bon canon avec, pour l'époque, une belle distance de tir. Le reste des statistiques sont plus ou moins dans la norme de l'époque et seraient rapidement dépassées – comme le montre le 3'' américains. Rien de fantastique, mais ça fait le job. Un 12-pdr identique, à bord du cuirassé Mikasa Canons 6-pdr/8cwt QF Mark I 5.2cm/55 SK L/55 Nation d'Origine France Allemagne Date de Design/Service 1883/1884 1905/1906 Calibre 57mm 52mm Vitesse de tir 20rpm 10rpm Vitesse initiale 538mps 850mps Durée de Vie 6000 coups N/A Réserve de Munition N/A N/A Distance Maximale 7,9km à 45° 7,1km à 20° Trouver suffisamment de données sur des canons de petit calibre de la même époque peut être particulièrement complexe, et la volonté des nations d'uniformiser les armements en un calibre unique – déjà avant Dreadnought oui – fonctionne contre ce genre de chose. Bien que la comparaison ci-dessus ne soit pas la plus pertinente en raison de l'écart des dates, elle permet de prouver que le 6-pdr faisait exactement ce qu'il était sensé faire : tirer vite et à puissance réduite pour se débarasser des petits navires sans aucune armure – les Torpedo Boat. un 6-pdr Britannique Torpilles Trouver des infos sur les torpilles en 1898, et surtout des comparaisons c'est chaud. Alors je vais vous proposer ici une comparaison de la seconde génération de torpille que ces classes ont aussi porté et développé autour de 1904. Torpilles 18'' Type 37 45cm C/03 Bliss Leavitt 21'' Mk1 Nation d'Origine Japon Allemagne USA Date de design/Service 1904/1904 1903/1905 1900/1904 Longueur et diamètre 4,95m sur 450mm 5,15m sur 450mm 5m sur 533mm Vitesse - Distance 1km – 28kn 3km – 15kn 1,5km – 31kn 3km – 26kn 3,6km – 27kn Type d'explosif (charge) Acide Picric Plus tard, Shimose (90kg) TNT (176kg) Coton-Poudre (91kg) On va pas se mentir... c'est correct, mais il y a de la place pour du progrès. Bien que cette torpille soit la première designé par les Japonais, ils suivaient encore scrupuleusement les consignes Britanniques et étudiaient attentivement les design de Whitehead qu'ils continueraient d'acheter jusqu'en 1909. Rendons à César ce qui est à César, les designs Allemands et Américains de l'époque étaient plus performant en distance et vitesse et autrement plus modernes. Seul vrai avantage de la Type 37, l'explosif. L'acide Picric était un favori Franco-Anglais de l'époque pour tout depuis les obus jusqu'aux torpilles et chacun y allait de sa petite formule. Avantage : c'est plus puissant que la TNT (20% plus puissant) ce qui constitue un sacré avantage. Désavantage :... C'est pas super stable, assez dangereux, ça doit rester hydraté coute que coute et surtout ça réagis avec certains métaux. La shimose était la version plus stable japonaise. Elle était plus puissante, plus sûre, et constituait ce qu'on peut appeler une maitrise de l'acide picric, rendant cette torpille presque aussi puissante que l'allemande qui portait portait une charge de TNT beaucoup plus grande, et largement plus que l'américaine. Mais sinon, c'était pas une flèche. Les enfants, si vous tombez par hasard sur de l'acide picric non hydraté dans votre vie n'y touchez surtout pas et appelez les démineurs. Ce truc est presque aussi stable que de la nitroglycérine. Nan, je vous le dit parce que ça se croise dans les labos mais aussi les lieux médicaux, donc vous pourriez tomber dessus et savoir que si c'est pas recouvert d'eau c'est TRES dangereux, ça peut servir. Bref, retour aux TBDs japonais. III/ Les TBDs de la même époque Voici pour référence une petite comparaison avec les designs de TBDs ou navires de rôles similaires construits à peu prèt en même temps. Notez que je ne compare pas avec les designs anglais qui étaient basiquement identiques. Classe Ikazuchi Sokol Fulmine Farragut Durandal S90 Nation Japon Russie Italie USA France Allemagne Mise en service 1899 1895 1900 1899 1899 1899 Canons 1*1 76mm 5*1 57mm 1*1 75mm 3*1 47mm 5*1 57mm 4*1 57mm 1*1 65mm 6*1 47mm 3*1 50mm Torpilles 2*1 450mm 2*1 381mm 3*1 350mm 2*1 450mm 2*1 380mm 3*1 450mm Vitesse 30kn 30,2kn 24kn 30,13kn 26kn 27kn Déplacement 400t 240t 337t ~310t ~350t 440t Ikazuchi alliait puissance à l'artillerie avec vitesse, faisant honneur aux designs anglais, définitivement un cran – mais un seul – supérieurs aux autres. Et si j'ai bien précisé un seul cran ça n'est pas parce que les autres avaient leur propre technologie avancée, mais parce qu'eux aussi "s'inspiraient" des anglais à l'époque (légalement ou pas). Le seul qui n'était vraiment pas du tout anglais c'était l'Italien, Fulmine. Et résultat, c'était le plus mauvais de tous... Hallebarde, classe Durandal IV/ Rapport de Service : vie et survie des TBDs Britanno-Japonais Ne vous enfuyez pas tout de suite, ça sera beaucoup moins long qu'avec les Fubuki. En effet, ces navires sont vieux et leur carrière est à la fois homogène et un peu obscure, alors ne vous attendez pas à un million de détails inutiles, mais de très grandes lignes sur ce qu'ils ont fait (ou raté). Et classe par classe plutôt que navire par navire. -Classe Ikazuchi Des six, 3 navires ont été perdus, et 2 ont participé à la première guerre mondiale. Niji s'échoua en Aout 1900 (ça commence bien -.-), mais toutes les autres virent, et survécurent à, la guerre Russo-Japonaise – y compris, donc, Tsushima. Inazuma entra en collision avec un autre navire en 1909 et coula ; Ikazuchi, leader de la classe, explosa d'elle-même en 1913 en raison de la fatigue du métal dans son moteur. Szanami fut retiré du service en 1913 et vendue. Les deux restantes – Oboro et Akebono – virent la première guerre mondiale, et notamment la bataille de Tsingtao. En 1921, elles furent converti en drageurs de mines, puis définitivement vendues et détruites en 1925. -Classe Murakumo Des six, une seule a été perdue et toutes les autres ont vue la guerre Russo-Japonaise et la première guerre mondiale. Elles participèrent toutes à la bataille de la mer Jaune et de Tsushima, puis en 1912, Shinonome coula lors d'un typhon. Les autres furent utilisées à l'instar des Ikazuchi pour prendre des possessions allemandes dans le Pacifique Sud. Après la guerre, Murakumo et Yuugiri furent mises hors-service rapidement, et les 3 autres en 1925. Dessin (russe) en haut, Murakumo -Classes Akatsuki Akatsuki coula à la suite d'une collision sur une mine en 1904 pendant la bataille de Port Arthur. Sa soeur, Kasumi, vit la fin de la guerre Russo-Japonaise, et fut démilitarisée dès 1912. Elle ne vit donc aucun combat pendant la WWI et fut détruite peu après, en 1920. -Classe Shirakumo Les deux TBDs de classe Shirakumo se distinguèrent particulièrement lors de la bataille de Tsushima et on leur attribue une grande partie de la réussite de l'attaque nocture qui a coulé deux cuirassés et deux croiseurs russes. Elles survécurent à cette guerre ainsi qu'à la suivante, puis subirent le même destin que les autres – draggeurs de mines puis détruites en 1925. Shirakumo Conclusion A défaut d'être un départ sur les chapeau de roue, c'est un départ avec des petits bateaux solides que font les destroyers japonais. Rien d'exceptionnel, mais de la qualité pour l'époque. Alors certes, c'est très... anglais, et il faudra attendre beeeeeaucoup de temps pour qu'ils se défassent des doctrines anglaises (Minekaze). Et maintenant que ça c'est fait, n'oubliez pas si vous ne l'avez pas fait de répondre au poll pour savoir quel DD (ou TBD) de l'IJN vous souhaitez lire à propos ensuite ! Merci d'avoir lu et ne vous plaignez pas qu'il n'y a pas de loliboat j'ai juste pas trouvé de kanmusume pour les TBDs de 1899, si vous en trouvez, informez moi... Ah, et pour la classe Fletcher : c'est toujours non.
  24. Haatra

    HSF Harekaze

    V tomto vlákně můžete diskutovat o prémiovém torpédoborci HSF Harekaze (IJN, tier VIII). WG Wiki (v angličtině, v ruštině)
  25. Bonjour à tous ! Je voudrais vos avis pour les possesseurs de Yugumo et par la suite le Shima au sujet du choix des torpilles, lesquelles prendre ? j'ai actuellement le premier modèle Type 93 mod 2 qui sont déjà pas si mal, est il nécessaire de débloquer les F3 ou même les Type 93 mod 3 ? Mon gameplay est plutôt agressif j'aime rapprocher et je torp souvent entre 7Km et 8.5Km alors pourquoi pas les F3 mais ça me coûte souvent cher car les croiseurs avec leurs radars me rendent la vie dur ! Merci pour vos retours !
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