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Hey guys! Managed to get the mission for the T5&6 destroyers Jaguar and Geupard from some premium containers gifted to me from a subscriber so I thought I put my review here if any other players are struggeling with this ship and maybe want some tips and tricks on how to play it to its strength. First of, I dont think the T5 Jaguar is a good representation of the French destroyer line after have played the T6 Geupard as well. I say this because the T5 Jaguar cant slot the upgraded speed boost module to get your French speed boost to last 4.5 minutes, but more important, it doesn't have access to the Main Battery Reload Booster that is the game changer for this line and what transformes the T6 Geupard to a very dangerous Destroyer Hunter/Killer if played right. But if we talk more about this T5 Jaguar, you shouldn't really play this as a run and gun French DD, but more like a US DD with good torps, good lobbing arcs on its shells and pretty awesome firechance. So make use of all the small islands on those T5 maps and sit behind cover and set ships on fire left and right, when you are done with that you can go out in the open and kill of enemy BBs with your French DD torps which are actually quite potent. I also have to say this. Having only played the T5 and 6 so far I can see a huge potential in this line. That said, I dont think this line is for everyone, I dont think this line is for the average, casual player. This line is high risk/skill, high reward!! But if you make mistakes in these ships you will get punished .... HARD! So for a DD main like me, that has been a DD main since CBT, and loves a challange, I see many fun games for me in the future, grinding this line. But having played all the other lines and also only having experience of the T5 & T6 of this line so far I think the skill floor for these destroyers are quite high, higher then any other DD line in my experence. All other DD lines usually have some redeeming treats, smoke, good stealth, good AA or maybe some heals. This line will reward players that knows when to stop fireing, players who know when to engage and when to go dark. Players that can read and interpret information given to him from the game and and the minimap. You dont have any heals in these ships. To become successful you need to rely on your cunning and ability to setup perfect ambush points on the map for the enemy DDs to maximize on the potential of your speed and MBRB. Just to mention the Main Battery Reload Booster that are available on the T6 Geupard. Imho, you should never waste the MBRB on a cruiser or a BB unless you are certain you can secure a kill from it. MBRB should only be reserved to take out the enemy DDs, and THAT it does, were talking almost Kitakaze/Harugumo DPM for 15 seconds at T6-7, That said, at T6-7 you can devestate most cruisers showing broadside to you if you shoot AP with MBRB. So here is my review on the T5 Jaguar. I will also upload a review of the T6 Geupard soon on my channel, so if you are interested in that, make sure you subscribe to the channel so you dont miss any updates. Oldschool Gaming @ YouTube https://www.youtube.com/channel/UCjTFH4vF-jnNdTSppCezDIw As I said before, the T6 Geupard is when this line starts to really shine. And when the Destroyer Hunter/Killer shows himself. As I said, I see a potential in this line!