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Found 10 results

  1. Jethro_Grey

    MOD request

    Hi, can someone pls help me with a mod? I want to replace the Dasha captain pics with custom ones. Could someone pls tell me how to set up the folder structure, naming convention, file format for the pic of the Dasha captains and so forth? There doesn't seem to be a mod request section so i post it here. Any help would be much appreciated!
  2. jerkchicken

    [DUTCH] Nederlandse Discord Community

    Wargaming Dutchies. Wij zijn een community van Nederlandse World of Warships spelers. We willen graag met elkaar chatten, spelen, informatie wisselen over het spel. Een aantal van onze spelers zitten een bij TOP 20 EU clan, en wij zijn bereid om vragen te beantwoorden en mensen te improven. Onze community groeit door jullie! De Nederlandse WoWS spelers! Join nu: https://discord.gg/Emaqpes Clans in onze community: TTT HOME AAO en meer,
  3. Die German Ghost Division sucht in WoWS Aktive Kameraden um gemeinsam die Ozeane unsicher zu machen! Uns liegt viel daran zusammen zu fahren und den Gegner in Angst und Schrecken zu versetzen !!WIR suchen Kameraden für Spaß am Spiel!! ------------------------------------------------------------------------------------------------------------------------------------------------------------- WIR Rekrutieren wieder! = Was Wir Euch bieten = - Eigener Discord Server - Kameradschaft - Tipps & Tricks = Was Wir verlangen = - Ein T-8er Schiff (nur für Die Leute Pflicht, die bei CW mit fahren möchten) - Aktivität, auch auf Discord (Pflicht) - Du bist 16 Jahre + - Du Besitzt ein Funktionstüchtiges Headset - Vernünftiger und respektvoller Umgang mit den Kameraden - Teamplay & Kommunikation Bei Interesse melde Dich noch heute bei der German Ghost Division per InGame Nachricht bei folgende Ansprechpartnern... ------------------------------------------------------------------------------------------------------------------------------------------------------------- Führungsebene GER_GrimReaper Lord_von_Hafen pepe2005 PrivatPaula ------------------------------------------------------------------------------------------------------------------------------------------------------------- WIR suchen Dich!
  4. Duecut

    Daring Help

    I've been having allot of trouble with the Daring, Jutland I couldn't get to grips with radar cruisers, but the Daring I just couldn't even manage without Radar cruisers in the match. Anyway after watching some of Flamu's youtube video's I think I've managed a few games reasonably well. To translate "Well" I've cause damage, sunk ships and capped objectives (so I'm happier) Anyway to the help that I need. With all the other ships I use the wiki page for commander recommendations, but for some reason these recommendations don't exist for the Daring. So the image shows what I currently have, for all you daring players out there what would you recommend?
  5. Aspyrstil

    I don't know what to do.

    I have almost every line at tier 5-6, and i don't know what line continue to go up to tier 10. I want to have at least 2 ships in each class except CVs.
  6. TheTamau

    Positioning of USN CA and CL

    Where do you go with USN radar CA and CL when the match starts and after when the match develops? I try to go where I can radar or that I can somewhat safely shoot others, but because of the short range I get quickly focus fired and killed or I can't contribute to the team.
  7. How do you keep your bombers alive in Kaga / Shokaku (admittedly, mine's currently stock)? They appear to be made of paper, and it's like playing Tier4 again, and it's gonna be another long painful 3 captain skills before I get the second plane-health CO skill improvement. I'm not talking about preserving planes by squad-shortening, or sling-shotting - I mean how do you get them onto a ship without having them melt? People say "use Islands" – how? I mean yeah if there's a big island in exactly the right place you can fly over it and appear at the last minute and maybe still have time for your crosshair to recover and room to drop your ordinance successfully; but if it's outside / at the AA bubble's range, you're only cutting down on player positioning opportunity not on time spent (damage taken) in AA. If the target's too close to an island, torps have no water to land in (and your DB crosshair goes all janky too). And approaching from behind an island denies you the opportunity to angle correctly because it, not you, picks the attack angle on your target. If there's a small island, you're going to be visible regardless - unless you enter a TB attack run, which adds the frustration of having to fight crosshair bloom and move planes that now handle like flying barns around to try and get the run to connect with a ship who should be evading. I've looked at Youtube, but the videos I'm seeing don't seem to show players continually loitering over islands the whole game - which makes me question whether the "flying over islands changes your height and thus dodges flak" advice is actually true. If it is, how does it *actually* work mechanically? Because whether flying over land or water, my planes seem equally fragile. Likewise, Youtube seems to be sceptical of Concealment spec - which gels with my experience of some unspotted DD or incoming plane breaking my concealment when I've committed to an attack run on another target and thus nullifying the benefit. More planes, and faster replenishment, on deck seems more beneficial. How are you supposed to make use of the Torpedo Bomber heal? You get very few, healing one plane who is taking damage seems a waste, and planes seem to die so quickly that using it reactively mid-attack-run seems awkward to say the least. How are you supposed to minimise damage on an attack-run? Evasion seems to be near-impossible without sacrificing aim-bloom: Is it just a case of screwing aim and hoping to roll more badly-aimed dice than well-aimed ones from depleted survivors? Is it, likewise, a case of just going "screw my angle-of-approach, I'm gonna take the path that gets me in-and-out fastest even if it means my dive-bombs are gonna get scattered in the water all around that CA"? I assumed it was just a case of making your best-guess as to what sector is reinforced and accepting that you're going to get explosions in your face while you're trying to make your ordinance connect - now I'm not so sure given the number of videos on youtube where people seem to be able to fly planes down the throat of targets I've got melted by, and they seem to dance out with a fraction of the losses I take. Is there some way, other than guessing, to know which sector is currently reinforced in order to avoid it? Is there some trick to avoiding flak when you're on your attack run? I don't mean spiralling in on your target so that the flak is constantly spawning off-target, I mean once you're actually letting your crosshair recover and you're locked into an approach, what can you do other than eat damage to the face? I seem to recall people saying entering the attack run temporarily evades flak, but entering an attack run is usually dictated by where I need my planes to be at release-time. Is it worthwhile trying to time engaging attack runs to evade multiple incoming flak clouds? Because listening to guides, tutorials, videos, etc - I get the impression I'm over-thinking this, but there's gotta be some explanation - other than "not enough CO points, not fully upgraded Shokaku" - as to why my planes evaporate before they can apply meaningful damage.
  8. Hello im getting crashes of the game and every time it happens i get to see the global commitable memory reaching the 100% mark. Anyone know whats the problem ? It should not be a cpu/ram/gpu problem since i tested all of them separatelly on stress tests. The gpu memory is 4GB by itself. Application C:/Games/World_of_Warships_Eu/bin64/WorldOfWarships64.exe crashed 04.27.2019 at 00:36:36 Message: Unhandled exception Hash: 6637 EIP: 0x00000000651669F7 Current thread #11164 native trace: (0) : WorldOfWarships64.exe!0x00007FF6651669F7 (0) : WorldOfWarships64.exe!0x00007FF66518F91A (0) : WorldOfWarships64.exe!0x00007FF665167046 (0) : WorldOfWarships64.exe!0x00007FF66516782C (0) : WorldOfWarships64.exe!0x00007FF665167990 (0) : WorldOfWarships64.exe!0x00007FF664913B89 (0) : WorldOfWarships64.exe!0x00007FF664FB72D8 (0) : WorldOfWarships64.exe!0x00007FF664909126 System info: OS Name: Windows 8.1 OS Version: 6.6 OS Architecture: x86_64 Memory info: Virtual memory: 9819552Kb/137438953344Kb (1%) Working set (process physical memory): 2348736Kb/8348404Kb (28%) Commit charge (working set + process page file usage): 5170020Kb/11203316Kb (46%) Global physical memory: 6062656Kb/8348404Kb (72%) Global commitable memory (physical + pagefile): 11194540Kb/11203316Kb (100%) System info: APPLICATION = DISPLAYDEVICE 0 = \\.\DISPLAY1, Radeon RX 560 Series, PCI\VEN_1002&DEV_67FF&SUBSYS_22ED1458&REV_CF DISPLAYDEVICE 1 = \\.\DISPLAY2, Radeon RX 560 Series, PCI\VEN_1002&DEV_67FF&SUBSYS_22ED1458&REV_CF DISPLAYDEVICE 2 = \\.\DISPLAY3, Radeon RX 560 Series, PCI\VEN_1002&DEV_67FF&SUBSYS_22ED1458&REV_CF DISPLAYDEVICE 3 = \\.\DISPLAY4, Radeon RX 560 Series, PCI\VEN_1002&DEV_67FF&SUBSYS_22ED1458&REV_CF DISPLAYDEVICE 4 = \\.\DISPLAY5, Radeon RX 560 Series, PCI\VEN_1002&DEV_67FF&SUBSYS_22ED1458&REV_CF DISPLAYDEVICE 5 = \\.\DISPLAY6, Radeon RX 560 Series, PCI\VEN_1002&DEV_67FF&SUBSYS_22ED1458&REV_CF DISPLAYDEVICE 6 = \\.\DISPLAY7, Radeon RX 560 Series, PCI\VEN_1002&DEV_67FF&SUBSYS_22ED1458&REV_CF
  9. ProjectX2

    DR34D

    Hello E1 DR34D is the name of the clan The point with this clan, is to help people in this game So if you need someone to play division with, or need help with how to play your ship Cap points modules and so on, you are more then welcome to join Easy going, no hard cap or skill limited You are more then welcome to check my stats https://wows-numbers.com/player/550738642,ProjectX2/ Come on Discord for a talk https://discord.gg/yHJfAME
  10. Not sure whether to post this here or in the Ship>BB section but... here goes. I'm starting my first serious attempt at working up a BB line, and going US (hoping for a tanky playstyle but not KM). After a shaky start, I got to quite enjoy the Wyoming - I tend to be fairly aggressive and basically solely use AP. Stats look like this: and a 'decent' game: Now, I'm stuck with the inability to get any decent results with the New York. I know it's only 12 games (all with stock hull, most with upgraded propulsion, same captain as Wyoming) but this is it... And an example of my poor performance... Looking through MX stat, there seems to be an inverse proportion on damage dealt vs potential damage sustained... which to me suggests I am too aggressive? Most extreme cases are about 1.7m PD and 12k dmg vs. 600k PD and 50k dmg! Any suggestions on how to play the NY to it's strengths? I have a loathing for joining lemming trains which means I subconsciously tend to go too much the opposite extreme... solo yolo! What is my optimal engaging distance, and are there any battlefield positions/actions to avoid like the plague? Thanks in advance for the advice
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