Jump to content

Search the Community

Showing results for tags 'hard'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Forum
    • English Speaking Forum
    • Deutschsprachige Community
    • Polska Społeczność
    • Česká a slovenská komunita
    • Communauté francophone
    • Comunità Italiana
    • Comunidad de habla española
    • Türkçe Topluluk
  • Mod Section
    • Rules, Announcements and General Discussion (English)
    • Modding Tutorials, Guides and Tools (English)
    • Interface Mods
    • Visual Mods
    • Sound Mods
    • Modpacks
    • Other Mods and Programs
    • Archive
  • Historical Section

Calendars

  • Community Calendar
  • This Day in History

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Twitter


Location


Interests

Found 5 results

  1. Which class determines victory? Answer the poll above - A really simple question which I find myself arguing over endlessly with clanmates. I find there is also a very big problem currently with the game because of my opinion on this. If equal numbers of ships on each team, which carries? Which class seriously and simply outright determines the outcome of a battle? We're talking random battles here and I've left carriers out of this poll on purpose.
  2. GulvkluderGuld

    Test-server Narai

    Just tried the New Narai on pts. It seems very very hard to win without resorting to clan division. Reminds me of first-iteration new-port naval station. 3 attempts with 150k-300k dmg and 8-10 kills yet all losses with everybody dead. Transports and CV must be killed and have been moved to opposite corners of the map with the harbour in the 3rd corner where escort must be protected from charging into the missouri. This can be dealt with, but with lossses in the central group. The reinforcements in the harbor just wrecks the 2-3 remaining ships. Has anyone tried it? Seems hard for the average joe to just complete, let alone get multiple stars.
  3. NothingButTheRain

    Operation hard difficulty

    So I've been wondering for a while now. When choosing "other operations", there is a button with "hard" but it will always be unclickable with a message that it will become available in future updates. What's this all mean? Is there a hard difficulty somewhere? I never been able to access it ^^
  4. AdmiralAjax

    Matchmaking at high tiers, struggle?

    Now then hardy sea capt'n! Just food for thought, but as I've climbed the tiers and currently at 8 with both Destroyers and Cruisers. Does anyone find the matchmaking troublesome at high tiers? It's not a complaint, more of a 'discussion' starter but I found if I was in the now Tier 8 Kagero and I got into a mainly Tier X game, I just get bitchslapped in around 8 seconds, but not through my own stupidity (Broadside on or just sailing in straight lines without changing it up). I found one game with a particular heavy amount of Tiers X's (T-X for short) I used an allied smoke screen as cover as i try and pick of a lonesome BB to which I got detected. Before I knew it I had every ship and their grandmother firing from the limits of their range and I just get deleted. Just to compare, I even found that with a game heavy in T-IX' and no T-X's it was fair game, I just always find that last tier makes all the difference! Anyone else find this?
  5. Capt_SH

    Slow progress game-play

    Good day, dears First of all; thanks for the great game in all aspects. Furthermore, still having a one only annoying issue, which is the game so slow on progress, meaning even I had almost 40 Hrs playtime till now, with premium accnt and 46% Victories / Battles rate, but still stuck with only 2 tier V / VI Ships and few other lower ranks ships. I want to experience more ships, more Technics, but always running out of credits, XP, Free XP,... Hope I make my point clear and looking fwrd to hear from your good side.
×