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Found 10 results

  1. Greetings fellow Sailors! [ATAC] is looking for like-minded players to have some fun and reach some goals. For short attention spans: Are you an experienced and competitve minded player? Come and say hello to me in Discord: https://discord.gg/fdQbtSK Still interested? Read on: Who we are: We are a group of veteran competitive players with the ambition to have a good time while still successfully winning matches! Many of us have high competitive backgrounds from clans like OMNI, RAIN, the old WGP2W, and some even won the King of the Seas tournament At the same time we are husbands, partners, fathers and family members who respect each other in great friendship. Keeping it relaxed and easy is one of our main goals Most of us are German, and all of us are retarded but we can understand and speak fluent English with a few tries. Anyways it will be you who has to live with listening to our lovely German English accent. “th” anybody? Many of us are relatively WoWs-retired. We still do some random games if we feel like it and when the time is given. But often there is at least one member who has the game currently deinstalled for a non-specified reason. :Kappa: What we want: We strive to play in Clanbattles with a good team. So it would be marvellous if you could bring some experience with you. Whilst this is not mandatory, it certainly eases the process. Establish an environment with a competitive mindset, yet keeping it relaxed. When someone wants to takes a break from the game – that’s perfectly fine. Playing some games with people who are nice to talk to, reasonable but at the same time childish enough to endure some humour. If we are tired of WoWs you will certainly find somebody to play a different multiplayer game – no matter what. Short term fun in race games like Wreckfest. Shootouts in GTA. Highly complex strategy like in Europa Universalis, Hearts of Iron, Imperator Rome. There is something to suit all tastes. We are definitely not a schooling clan. Of course nobody is perfect. But this is not the place to learn about the basic concepts of the game. None of our players is “Mr. Perfect” in World of Warships, knowing everything and never doing mistakes – But we expect at least the willingness to learn and improve upon an already set base. The biggest advantage of this: There are no There are no mandatory trainings! Who we want: We search for players with a competitive mindset and a good sense of humour. Requirements: Your winrate should be at least around the clan average, or alternatively get a personal recommendation of a clan member. No worries: While we are well aware Although the statistics like the winrate never tell the whole story, however we have yet to see a player with below 50% winrate overall who is outstandingly good. Experienced players, partly-retired competitive veterans and war invalides are warmly welcome here. Most of us are in that stage. “Randoms are tedious, but clanblattles with the bois gonna be fun”. How we want it ( ͡° ͜ʖ ͡°): Come in and say hello so we can give you a warm welcome. Stay around and have a good time. Feel free to hop into the channels and play some matches or just talk. Please: Do not hesitate to join in. Actively keeping an eye out for potential new members is difficult since none of our admins have perfected their mind-reading capabilities yet. If you want to join us: Poke an admin. There is no official “trial” phase. Just the time to get used to another. And we’ll have an internal poll for every new recruit. That’s it! Discord invite link: https://discord.gg/fdQbtSK
  2. Admiral_AHR_TheNightmare

    why german BBs should be the worst BB line in game?

    I personally love german BBs and it was the frist line that i played in WOW. recently i reseted this line and it was crap as hell. bad gun dispersion, thick but useless armor, high citadell (a nagato can hit F.der citadel even in long range, bad concealment and... I think they need a buff! a good one. what do you think?!
  3. Systergummi

    Z52 Long range gun build?

    Hi I play DDs a lot. My first love was the German DD line. I won't say my stats are the greatest in them. But I have gotten a little bit better since then. Still play the z46 sometimes but very rarely the z52. I used it in CW where it works fine, but in randoms its no fun. So Ive got a t10 with a 19 captain that I dont use. My plan now is to go full gunbuild on it with emphasis on range. Its not that slow. 42 knots? With spood beast. And 16.8km range with aft and range module. It will still have 6.1 detection and 10.5 km torps. But slower reload. So what do you think... Is it going to work. Im thinking Udaloi with better consealment, better torps and longer range. Worse HE but better AP. It will still have the mega hydro for pushing caps and not being torped in smoke. The question is if it can hit on that range.
  4. Aktuelle Position in CWs: ORKAN 3 Wir sind keine Super Unicum Spieler, was wir auch nicht erwarten. Trotzdem achten wir darauf, dass jeder im Gefecht sein Bestes gibt, und fördern unsere Mitglieder wo wir können. Das ist für uns der Inbegriff von einem "Teamspiel". Die "Standing Nato Maritime Group" baut auf eine flache Führungsstruktur, mit demokratischen Entscheidungen im Clan. Wir feiern mit euch Siege und nehmen auch Niederlagen in Kauf auf dem Weg nach oben. Jeder will das Beste rausholen und sich nicht unter Wert verkaufen aber man will sich auch in guter Gesellschaft und in klaren Strukturen wiederfinden. Wir haben Mitglieder mit extrem guten, spezifischen Wissen über die Spielmechaniken Jeder hat bei uns die Möglichkeit sich bei Clanentscheidungen mit einzubringen, sei es bei Abstimmungen oder in Diskussionen Wir bieten unseren Mitgliedern regelmäßige Trainings an, auch zwischendurch können immer mal Fragen gestellt werden Unser Ziel ist es in Clangefechten oben mitzuspielen - Taifun+ Auch wir kommen nicht an Voraussetzungen vorbei: ° Deutsche Sprache in Wort und Schrift ° Headset + TeamSpeak 3 und Nutzung Dessen ° Teamfähigkeit ° Statistiken müssen vor/bei Eintritt in den Clan öffentlich sein, wir wollen ja schließlich auch wissen mit wem wir es zu tun haben ° mindestens 1000 Zufallsgefechte ° 1x T8 Schiff erspielt ° Spaß am Spiel ° eine angemessene geistige Reife Konnten wir dein Interesse wecken? Hast du vielleicht noch die ein oder andere Frage an uns? Oder willst du dir das ganze einfach mal unverbindlich bei uns anschauen? Dann nimm doch einfach Kontakt mit uns auf. Wir freuen uns über JEDEN, der ein Teil der "Standing Nato Maritime Group" werden will. KONTAKTMÖGLICHKEITEN Ansprechpartner: ScorB - Korvettenkapitän - Diplomat, Anwerber & Rekrutierer Benson96_1 - Oberbootsmann - Anwerber & Rekrutierer Blutengel999 - Bootsmann - Anwerber & Rekrutierer Ihr dürft auch gerne so im TS vorbeischauen und direkt mit uns ein Kennenlern-Gespräch führen. Macht euch einfach bei jemanden bemerkbar von den oben erwähnten Mitspielern (Anschreiben / Anstupsen). TS: SNMG ja das ist die gesamte Adresse ;-) PW: SNMG Sehr gerne dürft ihr euch auch natürlich auch HIER DIREKT melden als Antwort auf diesen Beitrag oder uns hier im Forum eine PN schicken. Wir werden uns stets Mühe geben, jedem so schnell wie möglich zu antworten. Wenn es doch mal 1-2 Tage dauern sollte, dann verzeiht uns dies bitte.
  5. Aragathor

    German BBs - A tier by tier analysis

    Inspired by my previous work on the Blyskawica (Link), I have decided to take a more objective look at the German BBs and how they perform. As like many, I am biased and have certain preferences when it comes to my boats, so I decided not to look at my own performance and opinion of them, but instead take a look at the 2 month average on the EU server. The source of the information - http://maplesyrup.sweet.coocan.jp/wows/ranking/20191005/eu_2month/average_ship.html This will be a tier by tier analysis of the stats, with a general comparison and a word of the position the German battleships are in, starting from T5 as that's where the big boys start playing. Big thanks to @WG_Lumberjack for inspiring me to do this. Blame him, not me. Stats in bold are the best in the category, in italics the worst. Tier 5 Stats: Analysis: König is in a very good spot here. Good WR and damage, pretty average kills of both planes and ships, not a bad survival and K/D, mastery in tanking damage and the accuracy is ok too. I do not see any reason to touch this ship, even if the turret rotation is bad for a ship that should brawl. There is nothing to say more. Other ships here show an interesting picture. Bretagne is really bad. Texas rules the tier. Pyotr is performing a bit too well, but it has the lowest survival, so it dies most of the time. Other than that it is a very close race. Tier 6 Stats: Analysis: The good times are over, say goodbye. Bayern is one of the worst ships at tier. The WR is still ok, but the damage is trailing behind the rest. Between the top scorer Arizona and Bayern there's a 16k difference per game. And Arizona is not forced to push in to perform. Without Queen Elizabeth Bayern would be the ship with the least kills per game, at least it's second worst. It can shoot planes down though, but not too many. The survival isn't the worst, in fact it's pretty ok. K/D is again second worst after QE. Bayern has also quite surprisingly a very average tanking and accuracy average. It's middle of the field, but it still can't perform. PEF is a different pair of shoes, not really popular though. It has a decent winrate and damage, third and sixth to be precise. It's currently the best BB AA platform at T6. PEF however doesn't survive too often, after the Dunkerque it is the second most ganked T6 BB, it tries to tank the most damage but still goes poof. It's also the most accurate BB at tier with a good K/D. I'd say Bayern needs a buff, because ManSec gives it nothing of value and the guns just don't compensate. So it has nothing to shine with. Surviving the battle means nothing if you can't give back what you received. PEF doesn't need buffs, maybe a small QoL improvement of the turret traverse to make it perform better as a flanker, but that's it. Other highlights. As said above, Quen Elizabeth is horrible. It's even worse than Bayern. Arizona on the other hand, shines like a beacon of Sealclubbing. It dump trucks other ships at tier. I'm also very surprised that Izmail is rather average. A balanced Russian BB, now that's something you don't see every day. Also, Dunkek players should stop camping and move, they are getting killed in droves. Tier 7 Stats: Analysis: The monody to the German BBs continues. Gneisenau with it's least amount of guns stands at the end of the line. Damage, survival, K/D, all are bottom of the barrel bad. Surprisingly the hit ratio isn't bad, 4th best in fact, but having only 6 guns means you won't get the numbers to compensate. WR is good and AA is incredible, not even DoY comes close. Scharnhorst keeps the flame alive, the ship has decent stats in every category. Not a surprise there, as the fast firing 280mm guns can compensate for everything else. I don't need to say more, as it is in a very good place stat wise. Sinop murders people, if not for the Nelson and the 406mm fire starters, it would dominate most categories. No wonder Flamu calls the ship Satan. WG should really nerf it, like the Vladivostok. On the other end of the line stands Ashitaka, unloved, unwanted, and under performing. A ship designed to be bad. Who would've thought that making everything bad, save the guns, would make it so. Honorable mention, Hood, the ship everyone is shooting at. Tier 8 Stats: Analysis: To my incredible and shocking surprise, both Bismarck and Tirpitz are pretty average ships. They aren't great but they are also not bad (save the AA on Tirpitz, which is bad). They are not the best performing ships, but they aren't horrible. Even the accuracy of the main battery and damage are ok. Color me surprised. There is really no need for changes here. The rest of the ships at tier are a riot. NC players should be given an in-game message to get closer to the fight, because their ships are under perfoming. Kii isn't hitting other ships and can't win. Both Russians are very good, in fact they would be the best if not for a peculiar ship. The Massachoochoo just steamrolls over the corpses. WG you shouldn't have, really. This ship is even more OP when it comes to stats than Vladdy. Tier 9 Stats: Analysis: After so many buffs, FDG is still a steaming pile of garbage. I understand that some ships will always be last, but they should at least perform close to their peers. Instead FDG performs like an anemic T8 after a coffee. It doesn't do damage, it doesn't kill ships, it doesn't survive battles. And you can't blame it all on players. Other silver T9s are performing better than the T8s, FDG isn't. It's like watching a post on r/awfuleverything. WG was right to remove the Musashi. That ship was OP, still is. The most popular BB is not a German one, it's the Jean Bart. Soyuz like Izmail looks pretty balanced. And Missouri is a symbol of victory, getting one on the team means your chances to win have gone up. Tier 10 Stats: Analysis: Just because GK has better numbers than FDG doesn't mean it's a good ship. One look at the stats dispels any illusions I had. Least damage, least kills, worst survival rate and K/D. It's the same story, just one tier higher with some fresh paint to cover the rust. The WR is ok, but otherwise? Take the Kremlin, you'll have much better results. Or take anything else, save Montana. Lots of players play it, but even Yamato snipers perform better. I'm really surprised how bad Montana is being played. I don't know why. Bourgogne is OP, but it's not a surprise. Otherwise the ships are pretty balanced against each other, at least the silvers. Premiums? Yeah, not so much. WG is power-creeping T10 to make sure in the future no one will take a silver BB to CBs or Ranked. Well that's it for me. I'm surprised how good some ships perform. I don't like the PEF, but it performs well. Both T8s are doing good too. König is also solid. But the remainder? You always have better options. Especially T9 and T10 look grim, as both ships are the worst at tier when it comes to performance. FDG just stuns at how bad it is. Sub_Octavian has said they won't do blanket buffs and I agree. But for our sake they should start looking at individual ships, because this is looking like a train wreck. Anyway, drop a comment below to tell me what you think. I might do a similar post next week for a different line.
  6. LoveYouTooBuddy

    Günther Lütjens

    Hello. What happened to the Günther Lütjens? If someone have information/speculation about Günther Lütjens I will be happy to read them. For me I want my Lütjens to be awarded upon completion some sort of Bismarck focused campaign. Oh and if you don't know what unique traits to use: Master Adrenaline Rush Master Advanced Firing Training Master Manual Fire Control for Secondary Armament And every secondary kill to give fireworks!! (And maybe heal you a bit ^^) I like fireworks... Edit2: Added a Poll. Edit: Here is all the info I found so far: Announced at Gamescom 2019. "Günther Lütjens - Kriegsmarine admiral. During World War II he both commanded Scharnhorst and Gneisenau’s successful raid in Atlantic, and lead the last operation of the legendary Bismarck. He went down with his ship in May of 1941 fighting the British Royal Navy." Wikipedia link. Drawing vs Picture of him: Traits info: "We will share the details about these commanders’ traits later in the development blog." Comment about campaigns and captains from MrFingers:
  7. Hey Leute, ich mache seit kurzem Let´s Plays von verschiedenen Spielen unteranderem natürlich World of Warships. Ich spiele meistens mit Freunden aber auch ab und zu alleine. Ich würde mich extrem freuen, würdet ihr meine Videos anschauen und eure Meinung dazu geben. Ich werde hier immer wieder Aktualisierungsposts machen. Wenn ihr Vorschläge für Spiele habt, die ihr gerne sehen wollt, postet sie hier oder schickt mir eine Privatnachricht Falls ihr lieber hier benachrichtigt werden wollt:Google+: https://plus.google.com/b/106931035288486029781/106931035288486029781/aboutYoutube:https://www.youtube.com/channel/UCltrus9iAtLbbIHBMEoS1ug Ich bin ein durchschnitticher Spieler, es kommen aber auch ab und zu epische Sachen zu stande. z.B 4 kills in 2 Minuten, 6 Auszeichnungen mit der Derzki oder eine sehr spannende Runde mit der Farragut in der ich einige Tier 8 Schiffe zerstört habe zusammen mit meinem Divisionsmitglied. Lasst euer Feedback da, würde mich sehr freuen, wie über ein Abo! World of Warships
  8. in which tier X ship would u use him and why??
  9. Ygtozkn1903

    German T10 premium DD Z-57

    Type 1945 destroyer The Type 1945 destroyers were a planned class of destroyers, for the Kriegsmarine, whose design was based upon that of the Type 1936D and E destroyers. Their plan involved a return to steam boilers, which had been replaced by diesel engines in all ships designs after the Type 1942 destroyers. No ships were ever built, as the end of the war was rapidly approaching The ships of the Type 1945 destroyer class were to be 120 metres (390 ft) long at the waterline and 125.5 metres (412 ft) long o/a, have a beam of 12 metres (39 ft), a draught of 3.88 metres (12.7 ft), and displace 2,700 tonnes (2,700 long tons; 3,000 short tons) at standard load, 3,100 tonnes (3,100 long tons; 3,400 short tons) at full load, and 3,700 tonnes (3,600 long tons; 4,100 short tons) at deep load. They were to have a complement of 350, and carry two motor pinnaces, one torpedo cutter and a motor dinghy. They were to be armed with eight 12.7 cm (5.0 in) SK C/41 guns, placed in four twin turrets, with 1,440 rounds of ammunition, four 5.5 cm (2.2 in) L/76.5 guns, with 5,000 rounds of ammunition, twelve 3 cm (1.2 in) L/66.6 M-44 guns, with 24,000 rounds of ammunition, eight total 53.3 cm (21.0 in) torpedo tubes, placed in quadruple tubes on her deck, with 16 torpedoes, and 100 mines. They were to have high-angle (anti-aircraft) director ship gun fire-control systems, placed on their fore and aft, which were to be fitted with radio direction finders. They were to be propelled by two three-bladed propellers, two sets of Wagner turbines, four Wagner-Deschimag boilers feeding high-pressure superheated steam (at 70 atm (1,029 psi; 7,093 kPa) and 400 °C (752 °F)), intended to give her 80,000 shaft horsepower (60,000 kW), and a speed of 42.5 knots (78.7 km/h; 48.9 mph), 39.5 knots (73.2 km/h; 45.5 mph), or 37 knots (69 km/h; 43 mph), depending on if they were at standard load, full load, or deep load, respectively. They were to carry 800 tonnes (790 long tons; 880 short tons) of oil, to give her a range of 3,600 nautical miles (6,700 km; 4,100 mi) at 19 knots (35 km/h; 22 mph). The machinery was calculated to have a weight-power ratio of 26.5 lb/shp (16.1 kg/kW). Hit Points: 22,400 Armour: 6~20 mm Hull Plating: 19 mm Deck Plating: 19 mm Turret Plating: 6 mm Superstructure: 13 mm Propulsion: 80,000 hp Weight in Tons: 3,424 t 4 x 2 128 mm L/45 Drh LC/41 : Firing Range: 12.05 km Reload Time: 4 s 180 Degree Turn Time: 10 s Maximum Dispersion: 110 m Sigma Value: 2.00σ SHELL TYPES: 128 mm Spr Gr.: Alpha Damage: 1,500 Alpha Piercing HE: 21 mm COF: 7% Speed: 830 m/s 128 mm P.Spr.Gr : Maximum AP shell Damage: 3,000 Detonator Threshold: 21 mm Initial Velocity: 830 m/s 2 x 4 533 mm Quadruple Vierling: Maximum Damage: 23,767 Range: 10.5 km Speed: 69 kt Reload Time: 90 s Launcher 180 Degree Turn Time: 7.2 s Torpedo Detectability: 1.4 km Action Zone 0.1 - 5.1 km Hit Probability 100% Continuous Action Zone Area DPS 63 Shell Explosion Radius DPS 1610 Explosions Per Salvo 4 4 x 1 : 55 mm L/77 Gerät 58 Action Zone 0.1 - 4.0 km Hit Probability 100% Continuous Action Zone Area DPS 112 Action Zone 0.1 - 2.5 km Hit Probability 95% Continuous Action Zone Area DPS 35 Reinforcing the priority AA sector occurs in four phases: (1) Upon activating the priority AA sector, the AA defences will cause instantaneous damage to enemy squadrons, expressed as a percentage of their current HP, and try to shoot down as many aircraft as possible. (2) A phase in which the ship's continuous AA damage within the selected sector gradually increases, during which the efficiency of the opposite sector's AA fire reduces. (3) Having reached maximum efficiency, the reinforced AA sector deals damage to its full extent for a limited period of time. (4) AA sector reinforcement is deactivated. To use AA sector reinforcement once again, you have to wait until the end of the cooldown period, during which the efficiency of the ship’s AA defences returns to standard values. Maximum speed: 39 kts Turning circle radius: 770 m Rudder shift time: 4.6 s Surface detectability: 8.1 km Air Detectability: 4.0 km Detectability After Firing in Smoke: 2.9 km Slot 1:Damage Control Party Work Time 5s Reload Time 60s (40s) Slot 2:Smoke Generator: Charges 2 (3) Action time 20 s Smoke screen life time 77 s Reload time 240 (160) s Smoke Radius 450.0 m Slot 2:Hydroacoustic Search:Charges 2 (3)Action time 120 sTorpedo detection range 4.0 kmShip detection range 6.0 kmReload time 180 (120) s Slot 3:Engine Boost Charges 2 (3) Action time 120 s Reload time 180 (120) s Maximum Boost speed +8% () Brackets denotes upgrade consumables. for tamplate:https://www.wows-gamer-blog.com/2019/08/puerto-rico-tier-ix-american-cruiser.html for 1945 type destroyer idea:https://en.wikipedia.org/wiki/Type_1945_destroyer
  10. Hello everyone, with a lot of help form @juger65 the German voicemods are Updated. in the next Verionson of @Aslain modpack, they will be avialible in a valid version, too if you cannot wait: Download the Latest verions here including Maria Carmen (german with spanish accent) Shalvea (neutral German verions)
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