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Hi guys, As we all know, since 0.8.2 shared ship AA bubbles work differently compared to before. A cluster of ships now deal less total continuous DPS to a squadron compared to previously, but it's still higher than the output that you would get out of a single ship, through non-linear addition of DPS. Out of curiosity, I have a few questions about this: - Am I right in assuming that, by 'non-linear', they mean that the ships' AA DPS is debuffed by an increasing factor for each ship added to the cluster? - If this is the case, by what factor is it decreased for each additional ship before being added to the total? - Is there a limit to how high the debuff factor goes? In other words, is there a limit to by how much the DPS is lessened per ship added?