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Found 8 results

  1. Hi everyone I open this topic, because since I play WoWs, I never had a (real) possibility to have "Belfast" and I think, I'm not the only one (also right for other ships). There are many ship you can obtain through a super container, BUT you have only a probability of 1.5% to have one... Worse, even less probability to have a ship with this method... and last there are hundred ship you can obtain! only good point, you won't have a ship you already have... So 1%(Ship) of 1%(Ship Container, I suppose) of 1.5% (Super Container), 1 to 3 time each day and if you are unlucky like me... My Idea is, put in this topic the name of the ship you want to have. Maybe some Devs will see it and do something... but I'm not too optimist, but at least I tried!
  2. Currently unable to switch between Alpha & Bravo rating - as we don't want to play our lead rating, this is stopping people from earning steel!
  3. Jimbo052UK

    Battles ending prematurely

    I've noticed that when playing co-op battles sometimes the battle ends with some enemy ships still going and caps uncapped. Has anyone else notice this lately? if so can the devs look in to this please?
  4. What the [edited]habt ihr euch dabei gedacht das Gameplay von CVs in World Of Planes zu verwandeln? Ich war T7 CV main. Leider "war". Ich versuche echt zu verstehen was Ihr euch dabei gedacht habt, denn CVs sind im Moment absolut UNPLAYABLE!! 1. Die Steuerung. WTF?? Wie kann mach bitte das KOMPLETTE Gameplay einer Klasse über Nacht ändern? Einst konnte man mehrere Squads koordinieren, Angriffe planen, feindliche Flieger in Hinterhalte locken etc... Klingt unglaublich nicht war? Mehrere Staffeln GLEICHZEITIG in der Luft. Und Jetzt? Man kann 1 Squad auf einmal spielen. 1. Man hat das komplette Multitasking, die Koordinierung und Ansicht einfach mal über den Haufen geworfen. Dafür muss man nun jede Staffel einzeln Steuern. Das könnte man auch machen mit dem gleichen System wie zuvor. Anstatt das manuelles Zielen mit Ctrl. zb. Aber nee. WENN ICH FLUGZEUGE STEUERN WILL DANN SPIELE ICH WORLD OF PLANES! Dafür Spiele ich nicht CVs in World of WARSHIP. 2. Torpedoflieger. Warum, warum in aller Welt kann ich mit einem T6 CV nur 2 VERDAMMTE TORPEDOS auf einmal abwerfen? ZWEI. Ehrlich? Man hat 7 Flieger in der Staffel! Die kleinen Schiffe können problemlos den Torpedos ausweichen. Wieso auch nicht, bei 2 Torpedos... Und selbst wenn man trifft, macht man so gut wie kein Dmg. Das Spaßige kommt wenn man grössere Schiffe anvisieren will. Die AA SCHREDDERT dich aus 10km bevor du überhaupt in die Nähe kommst und selbst wenn man es schaffen sollte, dann macht man ->wie gesagt so gut wie kein Dmg. Plus die Flieger sind danach natürlich auch Schrott. 3. Raketen?? Whats the point? Uii Raketenflieger sind 20 Knoten schneller. Woooooowwww. Man kann sie zum Aufklären brauchen ja. Gibt aber leider nur ein ganz kleines Problem... Das konnte man früher auch, UND GLEICHZEITIG 2 Staffeln Torpedobomber mit jeweils 5 Torpedos Koordinieren. Jetzt heißt es, entweder man Spottet oder macht Damage. Denn beides geht nicht mehr. Die anderen Staffel sich nämlich zu langsam und werden instant abgeschossen. Absolut NIEMAND mit dem ich seit dem Update gespielt habe mag dieses System. NIEMAND. Ich bin also von 5000xp OHNE PREMIUM und 3 Kills averange auf 500xp und 4 TORPEDOHITS runtergefallen... Ich denke das spricht für sich selbst. Und natürlich ist das nicht der Durchschnitt vom ersten Spiel nach dem Update, sondern der Durchschnitt von ca. 15. Länger konnte ich leider CV nicht mehr Spielen. Meiner eigenen Gesundheit zugute. Das Lustigste, DAS LUSTIGSTE ist dass die CVs überhaupt nur gereworked geworden sind weil es zu wenige CV player gibt. Dem Punkt kann ich leider überhaupt nicht zustimmen. Selbst WENN es in T10 zu wenige CV Spieler gab, dann nur weil alle CV Spieler in T7 festhängten weill man [edited]180'000 XP BRAUCHT UM DEN NÄCHSTEN CV FREIZUSCHALTEN, WAS VIELLEICHT SOGAR NOCH OK GEWESEN WÄRE, ABER NICHT JETZT WO MAN KNAPP 700XP IN RANDOMS BEKOMMT WEIL MAN ABSOLUT NICHTS ANDERES MACHEN KANN MIT DEN CVS AUSSER ZU SPOTTEN!!! Ich bitte euch, nein, ich flehe euch an die CVs wieder rückgängig zu machen. Im Namen aller CV player. Leider habe ich jedoch wenig Vertrauen dass ein Dev. überhaupt diesen Post liest oder man sich überhaupt überlegt dien CV wieder rückgängig zu machen. Schade [Edited] Da so viele Spieler sich persönlich angegriffen fühlen und mit Tränen in den Augen in meinen Thread schreiben was für ein Noob und Unmensch ich doch sei schreibt doch einfach mal was jetzt besser sein sollte. Würde mich interessieren wieso dieses Rework denn nun so perfekt sein soll.
  5. Excavatus

    Good things!

    My father always told me, when something bad happens, people like to complain. When something good happens, people think they are entitled to it and forget to thank! This time, I will not forget to thank! Most people, always complain about WG is not listening to them.. 2 examples I've seen today and yesterday. Let me start with small one. Short version, We (me and some other people) started to complain about the number of radar whining threads. I tagged @MrConway twice, with our request! now we have a pinned radar thread.. thanks for it.. But the bigger one? how many of you read the new patch notes? how many of those readers complained from the "Vacant captain slots" coming out of containers..? For the people who still don't know.. They are gone. No more captain slots from the containers. and I believe that is the feedback sent back from people around here to the devs. So... Thank you guys.. I do not know that If you listen to the community as much as you should do, but you surely do that much more than people claim! Just wanted to say.. Read it.. let it die in the second and third page!
  6. Griva

    Clan flags / emblems form

    As everyone know we need and want some kind of clan insignia. I seen somewhere in old Q&A that: @MrConway @Kandly First part - question to developers: Clans came and we still didn't get any clan insignia so.. when we can get it? but more importantly and this is my question: In what form we can expect to see it? What do you think about idea to create building in naval base for clan flag? Also maybe it would be nice option to add some small bonuses for this flag? Second part - poll for players: I want to show you some examples how I see it and I want to know what is the best in your option - simply how do you imagine clan insignia. All options decribed here are in poll above 1. Clan flag instead of nation flag This is the best option in my opinion - visually and technically. Clan can set the flag in clan options (where description and tag) and if set, all nation flags are changed to clan flag. Optionaly there can be option in game that you can disable clan flags in you client but still everyone else can see your clan flag. 2. Clan flag as normal commemorative flag This is interesting option and technicaly probably the easiest solution but it makes some problems. Some flags like "Ranked league" flag gives some bonuses so by using clan flag we have to give up any potential bonuses and all other flags we have. Interesting solution would be adding some bonuses to this flag, for example there can be building in naval base And building it gives us clan flag for all members but to make it more interesting this flag could give us some some small bonuses like additional +2% more credits / exp / free exp or any other combat bonus. 3. Ship emblem This solution probably need way more work and actually it's not as nice as flag In very short we get emblem on our ship - very the same like in world of tanks. 4. Clan flag as the third flag This solution need some work but it's simple. Instead of change current flags, just add 3th slot for clan flag. Still there is one problem - not all ships has place for 3th flag probably and to be honest 3 flags at the same place don't looks so cool imo (it's more messy) 5. Clan camo This is very problematic in many ways and I think I am going to create separated thread about this feature becuase it's nice option but very hard to implement as clan insignia for many reasons. We would pick how ship camo looks and that would be our "clan sign". Big problem for camo is economy. Camos gives us bonuses but we pay for it... this means we can't create perm free camo like this. If you have any other ideas - share it with us Also would be nice if you like/upvote this question for greater reach
  7. freakadelle2k

    CV Dogfights

    Just realized CVs are able to "break away" from a dogfight. Should ve read patchnotes to open this thread some hours ago. Thank you WG for whatever... catching someone sending his fighters into a fight at the right position should not be rewarded anymore. the "right engagment is not favored anymore" give him the chance to win whatever a "i totally fucked it up" is called in your braindead way... wont play CV anymore. GJ dudes... check topic and replace "dude". CV = #moronswelcome #justafuckingjoke. #letidiotsproceed, #noskillneeded, just ALT, #justremoveem says a unicum-player PS: what a major buf to big US squads...
  8. Dear Devs, moderators and fellow wargamers, A few days ago there was a great newspaper article about Wargaming company and I thought that I should paste the link here to inform you about it (I also mentioned today when I was gaming in the Off-topic chat in Warship) The language is in Greek so I am not sure if by trying to use Google translation will help you read it ^_^" (will try to translate it if anyone want it in English) Here is the link: http://www.philenews.com/el-gr/oikonomia-kypros/146/283893/wargaming--o-nikitis-ton-psifiakon-machon and here is some of article's translation (not all of the article was translated as the rest was talking about where exactly the headquarters is build, about what have they done to support their employees families "amazing, kudos to you Wargaming ^_^ ", etc) if you want me to translate the rest of them feel free to ask (the credits of the article goes to Filelefhteros newspaper reporter Petros Theocharidis) " From Belarus studio apartment to Nicosia’s Headquarters Wargaming – The winner of digital battles Nicosia: When in 1998, one team of friends and classmates, pioneers – and main owners – of Wargaming, started from their small studio apartments in Belarus, with their systematic preoccupation of their own hobby – the tank games on their “then” primitive computers – for sure no one could forecast that it will rabidly grow as a global “giant”. Of course, we didn’t had any idea even more here, to Cyprus, that 15 years later, Wargaming will become a constitute trademark for our country’s capital city and that the developers will become residents of our island. The leader of “digital giant”, Victor Kislyi has written his first game for computers, the <<Iron Age>>, together with his classmates in 1995. The first product of Wargaming was announced in commercial form in 2002, with various upgrades alongside with games – always based on historical info, mainly from 2nd World War – to follow in succession and until September 2009, as when was the next big step – it was games for multiple users simultaneously and in real time. A year later, August 2010, a game has arrived that made the difference in the world which turned into a legend of martial computer games – the World of Tanks. The expansion to other continents, such as Europe and America, was now given, together with the success. In consequence, it follows the business expansion, initially as the need for support of digital content, with facilities in France and Germany. The evolution is still fast and in 2011 Wargaming installed in San Francisco and little later in Seoul, Korea. In 2012 it had 900 employees. Today it has over 4,000 employees worldwide, with it is turnover rising sharply. It has bases and offices, both in growth and service, worldwide – from Chicago to Sydney. But the most important of these is that the headquarters was moved to Cyprus………… The professional league in the World of Tanks One of the new trends in digital gaming, is the creation of <<Professional athletes>>. Meaning, players with lots of successes begin to have income from doing this, to an extent that now turns into <<profession>>. Thus, it evolves into a world of e-sports. And thus Wargaming didn’t stay behind – on the contrary starting from 2013, it has developed the final of tournament in a spectacular world-class event. If is difficult for anyone to believe that there are professional teams, professional players, we would just add that we saw in the last finals of Warsaw even English speaking professionals and Russian speaking commentators, that with an amazing way they described digital battles between tanks that happened in huge tv screens. Just to name a few numbers – the finals of World of Tanks in Warsaw was attended by around 250 journalists from around the world. On the previous finals they had watched closely and monitored worldwide by Youtube, 1,7 million people. From 2013 until today, Wargaming invested a total of $ 26,000,000 in the e-sports. The amount of awards from the finals where several hundred thousand dollars. Even there were given wages to good players around the world…." Best wishes, Ruruni p.s. May your sea battles be joyful
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