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For those who don't know what is it, it is the 0.5 seconds delay imposed by the game, between one shot and another. That is to say that if you keep the button constantly down or press quickly, you will never make a second shot before 0.5 seconds from the previous, and if you press again before that the 0.5 seconds are expiring, voilà, a new 0.5 seconds period will start and no shot (and so on). Someone perhaps would have already noticed in the anomalous wave event, when on board to a ship that had manual cannons and torpedoes, often in a close engagement changing from cannons to torpedoes quickly, the torpedoes are not been fired, and continuing to press fire in a situation excited, we get the result above, we added 0.5 + 0.5 etc etc and fired nothing. More often it happens in the game normally to those who use above all English ships with single torp launch, same result. See for yourself this replay in the final with a close engagement with the moskva, not even a torpedo has fired. This CGD should be corrected, at least when switching from cannons to torpedoes or vice versa, if not completely removed. Thanks for the attention (and sorry for english). 20190818_114919_PBSC110-Minotaur_28_naval_mission.wowsreplay