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Which one should I get? My eyes were focused on Yoshino as its a better Azuma. And I like heavy and super cruisers. But since its just azuma with torps. Is it worth it? It doesn't get a significant increase of health unlike the incoming Puerto Rico. But it has torps and probably the monster range Azuma gets with modules and spotter plane. Then there's Smolenks. Which from the ships I have, I can only compare to Harugumo and Atlanta. Atlanta is fun but since she's a cruiser, she really gives me a headache because of her concealment and base firing range. And since I don't have a light cruiser dedicated captain that's above 10skill points, I can't get the fullest out of her. But I like harugumo with just 12 skill points on her captain. Sure it's speed leaves something to desire compared to Kleber but it's rof is amazing. And there's the Thunderer, which is not really but almost similar to Vanguard. Vanguard I enjoy as well as it's one of the ships I perform better in over all. Mostly because of the heal vanguard has, plus the heal flag it can pretty much restore itself to completely after losing 1/3 of its hp. And yes I know the wiki exists but that doesn't give me any impression I can relate to compared to experiences people share.
KruppStahl14 posted a topic in General DiscussionAs the title tells, i am hesitant to fully recommend this game to my friends. Let me explain why: The number of ticking clocks on content increases, we got them on free XP and coal ships (Musashi & Kronstadt will be removed, just like Missouri) and on rewards for events (Royal Navy). I do understand it for the last one. But for the others ? A good example are three of my friends. I told them about this game, they played it and had fun. But they also want to get good when they play together and go for high end stuff, aka tryharding. They also did buy premium time and ships. Two of them were about to get good DD players and one a good BB player. Then they asked: "Whats the best creditmaker in the game?" My answer: Missouri, no longer in the game, only for players who played from date X to date Y. "What can we go for instead ?" Musashi or Kronstadt. Oh well, soon both get removed aswell. What this leads to is that it forces people to play almost only this game to reach this content. If we want to take a break from WoWs, to come back with new excitement afterwards, we will miss stuff. Thats ok for ranked seasons, events and stuff like that. But for long term goals like free XP/coal ships ? Absolutely not ! Forcing people to play a game is a very bad way of marketing. People play it to have fun in the first place, some for free and some pay for it. If everything gets a huge grind with time limits, it takes aways alot of fun and turns the game into work for some people and they dont like to pay for work. My friends went on to other games where content isnt limited on time like here. And i understand that. The bad things are that i cant play together with them anymore, the community lost three players with great potential quite fast and WG lost three customers. I think they are not the only ones who left the game because of this and that hurts the playerbase. That is meant as constructive criticism. @Crysantos @MrConway