Jump to content
Advent Calendar Website Issues Read more... ×

Search the Community

Showing results for tags 'boycott'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Forum
    • English Speaking Forum
    • Deutschsprachige Community
    • Polska Społeczność
    • Česká a slovenská komunita
    • Communauté francophone
    • Comunità Italiana
    • Comunidad de habla española
    • Türkçe Topluluk
  • Mod Section
    • Rules, Announcements and General Discussion (English)
    • Modding Tutorials, Guides and Tools (English)
    • Interface Mods
    • Visual Mods
    • Sound Mods
    • Modpacks
    • Other Mods and Programs
    • Archive
  • Historical Section

Calendars

  • Community Calendar
  • This Day in History

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Twitter


Location


Interests

Found 3 results

  1. The premise of the boycott concept and the discord server supporting the cause is quite simple: We enjoy warships and would hate to see WG disregard overall game and CB balance by forcing CVs into the mode unchanged. The time for this action is NOW. We have no more patience. Recently, many players have become incredibly burnt out and we firmly believe that if CVs are placed in CB next season then an alarming number of players will quit and clans will die. This would be very unhealthy for the game and its community. We have waited 1.5 years to see if CVs would ever become balanced, yet that is still very very far from being the case. In their current state, CVs are simply not ready for the next season of Clan Battles. We would ultimately like to see an overhaul of CV balancing after being removed from CBs for the next season at least. More testing is required and appropriate changes must be implemented. CVs have great potential to provide fresh, fun, competitive gameplay, but in their current state they do the exact opposite. As we saw with this recent CB season’s extremely dull and unvarying meta of Venezia, Stalingrad, and Hakuryu, numerous clans quit early or did not play at all. Even old-guard competitive clans have moved on or are now crumbling because of WG’s refusal to listen to the competitive community. WG’s desire to inject a still unbalanced & unready class into CBs creates a stale atmosphere that almost encourages player departure. Alongside our mass boycott, we intend to have a direct discussion with WG by providing a thorough analysis of CVs and their current impact on gameplay. This includes determining a thorough list of their issues and how we think WG could solve the more problematic ones. Many of these viable solutions have been suggested for over a year now, and this is our best opportunity to make a real difference. Our Issues With CVs: Our sub-community may have many varying issues with the current state and direction of the game, but all seem to pale in comparison to the problems associated with CVs and their game-breaking presence in CBs and all other modes. To us and many others, CVs have ruined the experience of the game we all love. Gone are the days where CVs could be countered properly through a 2-way skill-based interaction. If you wanted to counter an RTS CV, there were tools available that could achieve that: Skills and upgrades such as Manual AA and various AA range buffs could catch even a Super-Unicum CV player by surprise, and cause serious damage and attrition. Not so with reworked CVs: There is no fighting for vision control of the map between opposing CVs, there is no viable protection for a CV’s allies, and there is no balanced interaction between CVs and their targets, nor any combination of abilities which can make the target safe or allow the target any semblance of counterplay besides “just dodging.” While RTS CVs were a far cry from being balanced themselves, they at least provided a number of counterplay options and were far closer to being balanced than reworked CVs ever have been. We understand that game developers everywhere just like Lesta (WG) have to make difficult decisions that they believe would benefit the majority at the cost of the community’s minority groups (like the competitive community), yet we fail to see how CVs provide an enjoyable experience for the majority when the product provided is fundamentally dysfunctional and oppressive to play against. WG have been told time and time again that CVs are broken, and after months of incredibly negligible tweaks, they *finally* nerfed CVs with a universal APDB damage nerf. While it was a significant 17% nerf, it only scratches the surface when compared to other issues a CV brings to the battle. The problem with CB Season 9 was not Venezia or Hakuryu APDBs - which were in fact the symptoms of the overarching problem. Carrier spotting at will and the lack of carrier vs. carrier counterplay were more central problems to CVs than any numerical balancing changes WG can make. On our discord server, we have already identified issues with CVs and developed solutions to many of them. Not all suggestions we provide should make it into the game as they would simply make CVs unplayable. We want CVs to be fair and balanced for all game modes and team sizes, and we do not believe the game is on the proper path to making CVs the class we all know it can be. Rebuttal: There has predictably been backlash directed towards our movement. The most common response is to suggest players “just adapt” to the new CVs. Well, we have “adapted.” We have the mechanical skill, team chemistry, coordination, and game knowledge to adapt to the new CVs and remain comfortably at the top of the CB points ladder and atop tournament podiums. Competitive clans and players forge metas, counter-strategies, and anything in between because of our min-max nature and competitive drive. We spend hours trying to develop counters to basically anything in the game, whether it’s a specific island position or team composition. If anybody can find an effective counter strategy, it’s basically guaranteed to be someone within the competitive community. Despite this, a truly effective counter to CVs has not been found. As previously mentioned, there is no way whatsoever to prevent a CV’s spotting ability. There is no reasonable way to counter a CV’s striking ability. Rocket aircraft by their very nature act as “guaranteed damage,” meaning there is functionally no way to effectively counter them. We don’t necessarily want CB and the meta to stay the same (to be honest it has gotten stale). Changes can be very refreshing but CVs only serve to degrade the experience. So we are seeking changes to CVs that will make the entire game more enjoyable by starting this community boycott movement. CVs being in a balanced state for CBs almost guarantees balance for the other modes. We simply want WG to implement opportunities for skilled play and counterplay. We obviously don’t expect everyone to get involved or to support us, but the more the merrier. A unified community is what’s needed to get issues solved. It has worked in the past to enact significant changes, albeit to varying degrees, as we’ve seen most notably with the NTC/RB disaster and the PR grind. About The Discord Server: The discord server facilitates discussion about CVs, their direction, and the game’s overall balance. There are dedicated sections for clan representatives, content creators (you don’t need to be a CC) and offtopic/meme channels. We have an international admin & moderator team that is very active, passionate, and diplomatic. We have created polls to gather data, a channel to list and “upvote” the more popular ideas that the community has developed or held, and we plan on presenting this directly to WG. I’d like to invite you all to join us in discussing CVs and their current state on our group’s discord server at discord.gg/Uf6w4Fw. We look forward to seeing you all and hopefully you’ll even join hands with us in our boycott. Initial Results: Our Clan representative survey received 110 clan responses from the time it was announced until today. There were a total of 66 clans that confirmed willingness to partake in a boycott action in Clan Battles 10. 3 New clans, 1 Squall Clan, 3 Gale Clans, 27 Storm Clans, 19 Typhoon Clans, and 13 Hurricane Clans have agreed to partake. Our survey responses included 50 EU clans, 56 NA clans, and 4 SEA clans. Of the members of polled clans, there are some 1660 individual members that are willing to participate in this boycott. https://www.reddit.com/r/WorldOfWarships/comments/hmed5e/clan_battle_cv_boycott/
  2. tenacious_torps

    Sink the Hood!

    As in sink WG's blatant money grabbing scheme. Do not buy, make your discontent known in the only way that will actually be noticed. Advise others against buying, explain why boycotting this spiel is for the long term good of the game we used to enjoy. Resist! Thank you for your attention.
  3. So everyone that I know and that has half a brain has now tested the RPF skill. And they all pretty much say what I already knew. Or, factually, that the Radio Positioning Skill strips the game of one of its better mechanics - the finesse of spotting and searching, and of using skill and situational awareness to find and kill concealed ships. It's not that big of a deal. That's what I've heard some say. They're wrong. There's this thing called the law of smaller numbers, or namely, that those numbers eventually add up to one very large number. Or in this case, random crutch mechanics designed to rectify broken parts of the game's general meta (the way smoke and spotting works in the game) eventually add up to a skill-less meta made up of one button actions and passive in game assistance that are misleadingly labeled as "captain skills". It's called lazy developing basically, and I've already seen this ruin one promising title called World of Warplanes. World of Warplanes was easy to play, and hard to master all the way up Beta update 3.1. And then they decided to make it easier to play, with barely anything to master. The idea was to attract less skilled players into the game, but it spectacularly backfired because even causal players get bored of a game that has a skill curve flatter than the Earth had back in the 15th century. And so now they want to mess up ships the same way. And they also say that those who oppose implementation of such skills as RPF are actually the minority. As an educated and intelligent grown up that has already invested lots of time and a fair amount of actual money into the game, all the way from the Alpha Test to now, I say: LET'S FIND OUT. Let's have ourselves a good old fashioned boycott! What's this boycott thing and how do I participate? Well first, you post in this thread saying that you support the cause, and then: - You stop playing the game This means you don't log into the game nor do you play a single battle. - You stop making purchases of WG's in game and premium shop offers You don't buy anything both in game or in the premium shop. I'm just curious to see how many will sign up and if we really are a minority. Maybe this will backfire in my face spectacularly as well, but I would rather try something than go through another WoWP. Anyone interested?
×