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Found 13 results

  1. Dear fellow commanders and WG, I guess I can't be the first one to bring this topic up. What's up with the bots in your own team, who don't even try to avoid your torpedoes? Enemy bots can do avoiding manoeuvres to avoid torpedoes, but your own team don't do a thing. And why the penalty for friendly fire applies like it was a real player? This is not about torping in front of your fellow ship (that's just asking for trouble), but your fellow ship running into your torps that you shot earlier when the line was still clear. Your own team bots know how to avoid collision, to the point they even stop. But torp avoidance? No, it's torp eating. Could this be changed? Cheers!
  2. Ast3lan

    Dat moment...

    ... when i regretted having bought another Premium ship. Reason, sailing in my Atlanta out and being hit at 15Kms , full speed, not in a straight line by someone with an aimbot... err mod.. err whatever you call it these days..., by 1 guy firing salvo after salvo and hitting constantly. So that said, where can i get my money back? I quit WoT the moment WG made Gold ammo available for everyone, in this game im not in agreement with aim mods, sorry its just too gamebreaking and takes the fun away from the game.
  3. Hello, Kaiser, constantly spamming "Set a smoke screen" every 2 seconds for the duration of the game. Checked its stats and this is it - it is impossible to get to T IV with just a 1 game in Black Swan (note that there were no games in Hermelin! So, how could he get to Kasier?). Any explanation? Test account? TBH, we probably lost the game because of it....
  4. gskgrek

    Boty

    Od kilku dni mam wrazenie ze ktos juz testuje skrypciki. Dosyc czesto zdarzaja sie okrety plywajace "dziwnie" i majace problemy z reakcja na to co sie dzieje wokol nich Swoja droga od dluzszego czasu nie gralem w WOT-a i ostatnio wlazlem zeby nabic troche golda i az mnie przerazenie ogarnelo jak zobaczylem co tam sie dzieje :o Jak tak ma byc tutaj to chyba podziekuje
  5. I would like to address an issue that I have come across quite often in the last few days. Unfortunately the existence of bots/afkers is undeniable in the game and it is the second worst to people causing intentionally damage to friendlies. More or less, people are used to afkers, yet catastrophic for the game experience. In the case the ships they spawn in are DDs, CAs or BBs, it is a situation that can be fairly managed. However, in the not so rare case where the afk ship in your team is a CV, the tide of the battle turns instantly towards the opposing team. The effect is ecxponentialy more drastic as the battle tier increases. In my opinion, there should be some mechanics introduced to address this issue, or even afkers in general. I will quote one of my clan mate's sentence with which I totally agree with. Of course this leads to the main issue "how the game is going to detect a player being afk". I will focus my ideas only in the case of CVs being afk from the start of the battle. check if there are planes launched after an X amount of time since the battle start (not less than 90sec, not more than 180sec) If the former holds, check if the ship is moving (motion check starts from battle start and up to 30sec after the aforementioned check). This could be a check by itself, but since there are many CV players who think they are airfields and not ships, I propose this as a second level check. In the case both checks hold, player will be warned for being given an afk status after 30sec. This status can be negated if the player launches planes during the 30sec time window. If after the end of this time window no action is taken, the player should be given the afk status and no further action can be taken by him/her. The battle is terminated ad maybe some kind of punishment should be implemented as well for the future games. This leads me to the ideas of what happens if a player is given the afk status as described above The CV players of the other team are negated the ability to manual drop, or/and The time needed to relaunch planes is increased, or/and The AA deference of the ships (in the team with the afk CV) is increased by an X amount (e.g. 10%-20%), or/and The cool-down of the ships with available "defensive AA fire" (in the team with the afk CV) is buffed. Let me know what do you guys think about this and if you agree or not. Regards, Deviloid
  6. zappori

    whats with the [edited]Bots?

    Is WG actually banning bots in any way? It's getting rather annoying.
  7. I noticed today that if you are out of missions, and u have to start a normal random battle that its 99/100 times a battle vs. bots. (names between semi-colons) This is a really bad feature.. cause it means less xp, less credits, less joy from the game.. basically less everything.. I wouldnt mind a botgame every now and then, just to shorten the waiting times, but doing it like this, is kinda a let-down. Should be changed. grtz TomyGuns
  8. ZeddBG

    123 base exp for doing nothing...

    edited this post has been edited by the moderation team due to violation of rule #2.
  9. Tazzelwurm

    Bots

    Hallo, ich habe in letzte Zeit mehrmals beobachtet, dass einige Spieler sich wie bekannte Bots aus WoT verhalten - rumstehen in Base, sofort Kanonen ausrichten, wenn der Gegner gespottet wird etc. Kommt es mir nur so vor oder driftet WoWs in die Richtung von WoT? Bekannte Chat-Geschimpfe aus WoT gibt es hier schon nämlich.
  10. SIFIR_ToleranS

    SERİ VE FARKLI MAĞLUBİYETLER

    Arkadaşlar ben artık bu oyunda kasıtlı % modu olduğunu düşünüyorum- dan çok eminim diyesim var- %55 kazanma oranına her çıktığımda seri ve farklı mağlubiyet alan takımlar arasına atılıyor gibiyim sürekli. Çünkü matchmaking denilen salak şeyin takım diye oluşturduğu topluluk salak salak gidip kendilerini batırtıyor özellikle DD ler ve çoğu cevap vermiyor ben oyuncuların kazanma yüzdelerini orantılı tutmak için Wargamingin yaptığı -malesef daha hafif bir tabiri yok çok afedersiniz- ibnelik olarak düşünüyorum bir kaç kez daha olması halinde oyunu bırakırım. Başlarım böyle işe. Herkese iyi eğlenceler %55 oranının altında olanlara tabiiki..
  11. Borgnine

    grün oder rot, Strategie oder Bot

    Moin Leute nachdem ich nun ein paar Wochen spiele habe ich doch so die eine oder andere Frage zum Game. Nachdem ich am Anfang co op Gefechte gespielt habe um zumindest nicht sofort unterzugehen, spiele ich nur noch Zufallsgefechte. Leider habe ich das Gefühl sie werden immer schlechter. In einem Zufallsgefecht ist man ja immer bei den Grünen, gesäumt von ein paar rosa Spielern :-). Komisch bei den roten ist nie ein rosa Spieler, bei den roten existiert auch sowas wie eine Strategie, da wird man z.B. durchaus mal von zwei Schlachtschiffen parallel angegriffen also von zwei Seiten, hab ich bei den grünen noch nie gesehen. Entweder sie verhalten sich wie ein Hünerhaufen und fahren in alle Richtungen oder sie stehen neben einem und helfen überhaupt nicht wenn man zusammengeschossen wird oder sie fahren munter in einen rein. Am liebsten dann auch noch ohne wieder zurückzuweichen, nee man kann den Verbündeten ja gut als Schutzschild benutzen. Mit Strategie um Gefechte zu gewinnen hat das nichts zu tun und die Weisheit, Kreuzer schützen verbündete Schlachtschiffe, na ja lesen können die grünen doch oder? Und zu guter letzt noch ne Frage. Der Sinn des Spiels laute ja "was würdest du tun wenn du ein Gefecht noch einmal nachspielen könntest". Nun, Tirpitz gegen Tirpitz gegen Tirpitz und noch ne Bismark? Leute wie wärs mal Tirpitz gegen Hood oder Warspite, Yamato gegen Alabama, Leander gegen Graf Spee. Muss doch möglich sein oder welcher Algorithmus stellt das zusammen? Oder sind dir roten aus Ihrer Sicht die grünen und regen sich über schlechte Strategie auf? Wo sind die Spieler die die ganzen tollen youtube Filmchen machen, dort sieht man z.B. Sinn und Verstand und nicht hau drauf und fahr rein. In dem Sinne, wie sehen uns. Moin
  12. general00azetsk

    Chybny BOT

    Tak dnes som vdaka chybe programatora ruzovej, Ako je mi to jedno ale hergot opravte si to. Dnes som prisiel ze misie HSF Harekatze sa daju spravit aj v kooperativke , Tam je vacsia sanca na vyhru. Samozrejme aby sa dlho necakalo do timu vlozi botov , Nic zle by som povedal . Sprvoti som si myslel ze je to jelito na mahane ale ked som si to vsimol blizsie tak to boli len chyby bota a zleho naprogramovania. Prva chyba pusta torpeda cez vlastnych ,Ledva som sa s dalsim zivim hracom uhli. Preto som si myslel ze je to jelito.A ked nesiel nahlasit a mal jednoduhe meno je mi jasne ze to bol bot. Druha chyba bola ked sa nahanal s yorkom okolo ostrova(mali ostrovcek a kazdy na druhej strane ) na 3,5km tak vysypal torpeda do ostrova, ako nebit ostrova sa aj trafi. A tretia ta najlepsia bola ked som vysypal vsetko co mam na bota v lione, tak bot na mahane zapol turbo predbehol ma a vliezol do drahy torped. Ako ak sa na tomto maju ucit zelenaci no ani sa necudujem ze kvalita hracou klesa. Ked som zo zaciatku hral s botmi aby som sa naucil aspon dajake zaklady taketo hovadiny nerobili. Ja tu chvilu ruzovucky vydrzim a vy sa trosku zasmejte P.S. napadlo ma ci to nieje zamerne aby si hraci zvykli na tupcov v time ked bude hrat zo zivimi hracmi
  13. Tanio kupię rozegranie 300 (resztę dogram sam) bitew przez bota (może być w 1-2 dni). Oczekuję WR >40%. Może być grindowany Yamato albo Montana. W pierwszym przypadku zmienię nick na coś związanego z Grecją, w drugim na coś związanego z Japonią. Oferty proszę wysyłać na PW Falathiego, a On przekaże (?) je dalej: a) do osób wymyślających zadania do eventu (w szczególności te ze zrobieniem kilkuset bitew w miesiącu) b) do osób w WG odpowiedzialnych za wspieranie rozwoju bez-obsługowych typków (w skrócie bot) Nimitz, bądź łaskaw mnie zaraportować ASAP, na wypadek gdyby ktoś chciał potraktować mojego posta poważnie
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