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Showing results for tags 'Turrets'.
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OK seriously, this is getting out of hand... Turrets on Des Moines are literary made of freaking glass. Just played 3 games with DM, lost turrets 3 games in a row... its insane... everything that hits you knocks your turrets out, every beter salvo or BB shell takes out your turret for good. In my 2nd game I lost my turret to SOMETHING, I didn't even take any damage, full hp, one turret gone. Next game, first hit taken, turret gone. Its hard to make DM work anyway, but to play it without 1-2 turrets is impossible...
So having started playing today i have noticed something that is bugging me quite a bit. Turret controls. 1: the aim is a bit iffy forcing me to change zoom a lot and at times fire each turret at a time to make sure i actually hit where the cross-hair is aiming. Parts of it getting used to but the whole zoom in and out just so that the turrets will aim correctly is a bit weird or is that intended??? 2:This is my main concern!! - Rear, Front and side turrets. Does anyone know why there isn't an option to divide controls between these.?? I have many times ended up with ships firing at me from different directions but i can't properly divide my firepower or properly plan my movement, because all turrets are trying to aim where i am looking this is very VERY frustrating!!! Loving the game so far though. and has there been topics about this before...Is there any information on the turret controls??