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Found 34 results

  1. Hello, I'd like to buy a premium tier 8 ship and i need your help figuring out which one to buy. I'm trying to get the equivalent to the type 59 in WOT, so basically the one you feel is the most overpowered. I saw some reviews on youtube about the tirpitz, Roma and Atago and they were the ones that stood out the most for being op and purchasable. What are your thoughts? Thank you,
  2. Richelieu

    V tomto vlákně můžete diskutovat o bitevní lodi Richelieu (Francie, tier VIII). WG Wiki (v angličtině, v ruštině) Upozornění: Parametry jsou jen předběžné a můžou se změnit.
  3. Roma

    V tomto vlákně můžete diskutovat o bitevní lodi Roma (Itálie, tier VIII). WG Wiki (v angličtině, v ruštině) Poznámka: Nezapomeňte, prosím, že technické údaje jsou jen předběžné a můžou se změnit.
  4. Hsienyang

    V tomto vlákně můžete diskutovat o torpédoborci Hsienyang (Pan-Asia, tier VIII). WG Wiki (v angličtině, v ruštině)
  5. Kii - le Amagi rimodernate?

    Visto che non c'è una discussione su questa premium, apro il 3D, per raccogliere pareri sulle Kii. Sul forum internazionale mi sembra che i giudizi siano decisamente negativi. Oltre alla corazza di carta, tipica delle navi giapponesi in generale, viene messo sotto accusa la scarsa gittata dell'artiglieria principale. A quanto ho capito, la AA è buona grazie ai 100mm Type 98, mentre i siluri non danno alcun vantaggio apprezzabile. Chi l'ha provata, che giudizio ne ha tratto? Vale la pena acquistarla, o meglio orientarsi su altre premium Tier VIII?
  6. Monarch

    V tomto vlákně můžete diskutovat o bitevní lodi Monarch (Velká Británie, tier VIII). WG Wiki (v angličtině, v ruštině) Upozornění: Parametry jsou jen předběžné a můžou se změnit.
  7. Kidd

    V tomto vlákně můžete diskutovat o torpédoborci Kidd (USN, tier VIII). WG Wiki (v angličtině, v ruštině) Upozornění: Parametry jsou jen předběžné a můžou se změnit.
  8. HSF Harekaze

    V tomto vlákně můžete diskutovat o prémiovém torpédoborci HSF Harekaze (IJN, tier VIII). WG Wiki (v angličtině, v ruštině)
  9. Charles Martel

    V tomto vlákně můžete diskutovat o těžkém křižníku projektu C5 A3 Charles Martel (Francie, tier VIII). WG Wiki
  10. Elimination Thread 4: Tier VIII

    Removed the Alabama ST, as it seems that I have failed to notice that STs haven't actually been given it yet... Its once again time for a new elimination thread! Considering that you have all read the title, you know it's tier 8. Rules and explanation of thread: http://forum.worldofwarships.eu/index.php?/topic/68349-elimination-thread-3-tier-vii-winner/#topmost Taking the last thread into consideration, I think I need to explain what I mean by "performance". When I mention performance, I am talking about how good you think the ship is overall, taking into consideration all of its strengths and weaknesses, how flexible it is, how well it can do in the early, middle and late game and how well it copes with the current meta. Now that that's all out of the way, on to the lists: Starting list: Akizuki: 20 Kagero: 20 Benson: 20 Benson/Lo Yang (Def. AA): 20 Lo Yang (Mk. 15 mod. 0): 20 Lo Yang (Mk 32): 20 Kiev: Ognevoi: Z-23: 20 Mogami (155mm): 20 Mogami (203mm): 20 Atago: 20 New Orleans: 20 Chapayev: 20 Mikhail Kutuzov: 20 Admiral Hipper: 20 Prinz Eugen: 20 Edinburgh: 20 Amagi: 20 North Carolina: 20 Tirpitz: 20 Bismark: 20 Shokaku (2/2/2): 20 Shokaku (3/1/2): 20 Lexington (1/1/1): 20 Lexington (2/0/2): 20 Lexington (0/1/3): 20 Latest List: Akizuki: 21 Kagero: 20 Benson: 21 Benson/Lo Yang (Def. AA): 17 Lo Yang (Mk. 15 mod. 0): 20 Lo Yang (Mk 32): 20 Z-23: 20 Mogami (155mm): 18 Mogami (203mm): 17 Atago: 24 New Orleans: 13 Chapayev: 20 Mikhail Kutuzov: 22 Admiral Hipper: 20 Prinz Eugen: 20 Edinburgh: 20 Amagi: 20 North Carolina: 20 Tirpitz: 20 Bismark: 20 Shokaku (2/2/2): 20 Shokaku (3/1/2): 20 Lexington (1/1/1): 17 Lexington (2/0/2): 14 Lexington (0/1/3): 17 Final List: N/A Let it begin (once again)!
  11. 1. I don't play bastion, because I don't play tier X. 2. I read a lot of complaints about it. So I have some toughts about it. Most people complain about the campfest that bastion is forcing onto the players. There are 2 simple reasons for that: - their sphere of influence is restricted to beeing close to them, not beeing close means not getting into their sphere, staying close to your own means enemy needs to enter yours - it's not an attack and defend mode where one team is forced to attack Both together lead to campfests, because you lose your advantages if you attack and noone is forced to attack. So at least one of that has to change. Sphere of influence Instead of having a restricted sphere of influence with strong force, have a non restriced (e.g. whole map cover) with light force. Instead of forts with cannons, how about a small airfield who launches a squad of planes randomly attacking an enemy ship? They can get shot down and don't do that much damage, but they can reach every part of the map. Reason for staying away from the airfield? None other than the enemy team trying not to lose that point. The same goes for the owner of the point. No reason to camp it since you don't have more protection there than anywhere other on the map. Maybe some launch fighters who counter enemy bombers? Taking such a point would be a very strategic option. (But again, they don't do circles arround their airfield, but go fly to a random enemy squad as to not creat another restricted sphere of influence.) You don't have to do it with only planes. How about a submarine bunker? It launches a submarine, that travels the map and spots enemies close by. It can't get spotted by the enemy and will not attack. Now you have an unrestricted lookout option. No reason to stay away from that point anymore, since the actual u-boot could be anywhere on the map. Maybe just some passive buffs for the whole team, like less chance to get fires started. You get the point. If effects are effecting the whole map the reason to camp at your own points is destroyed. Attacking and defending is now equally effective and therefore viable. Attack and defend The easier solution would be to just declare one team attacker which automatically losses if it just camps. For example forts start out capped by the defender and after the enemy conquers or destroy them they don't work anymore for the rest of the game. This would create the opportunity to destroy them from afar and force the defender to go out defending them leading to a range play. But offcourse that needs carefull balance as to not give one team too much of an advantage.
  12. Z-23

    Hier bitte alles zur Z-23 rein
  13. Z-23

    V tomto vlákně můžete diskutovat o torpédoborci Z-23 (Německo, tier VIII). WG Wiki (v angličtině, v ruštině)
  14. Akizuki

    V tomto vlákně můžete diskutovat o torpédoborci Akizuki (Japonsko, tier VIII). WG Wiki (v angličtině, v ruštině) Nezapomeňte, že uvedené technické údaje jsou jen předběžné a můžou se změnit.
  15. Prinz Eugen gesichtet ^^

    Eben Hurz in der Prinz Eugen gesehen ^^
  16. Prinz Eugen

    V tomto vlákně můžete diskutovat o prémiovém křižníku Prinz Eugen (Německo, tier VIII). WG Wiki (v angličtině, v ruštině)
  17. Reparaturkosten ab Tier VIII

    Liebe Macher von Wargaming, ich bin ja in vielen Dingen, die hier diskutiert werden, relativ schmerzfrei. Aber nun ist ein Punkt erreicht, den Wargaming erklären muss!! Frage: Wieso werden USA und Russland bei den Reparaturkosten bevorzugt??? (Und das schon seit Wochen!!!) Jeder, den da Thema interessiert, lese bitte folgenden Artikel: http://www.buffed.de/World-of-Warships-Spiel-42981/News/Reparaturkosten-VIII-Credits-Server-1191560/ Ich finde es langsam unerträglich, dass Wargaming seine Cashcow, nämlich den Europäischen Server, an der kurzen Leine hält. Wargaming hat in WOT schon genug Spieler verloren. Will Wargaming gleiches bei WOWs provozieren? Ich verstehe auch nicht, dass die Community so ruhig bleibt und sich das gefallen lässt. Ich erwarte gerne eine Aussage von den Offiziellen von Wargaming. Bitte spart Euch die "bla bla-Antworten", sondern postet etwas glaubwürdiges!! Gruß Ein (noch) treuer Spieler
  18. Chapayev

    V tomto vlákně můžete diskutovat o křížníku Chapayev (Sovětský svaz, tier VIII). WG Wiki (v angličtině, v ruštině)
  19. Chapayev

    Bitte hier alles zur Chapayev
  20. Chapayev

    Hier bitte alles zum Kreuzer Chapayev rein
  21. Hello guys. Just found this in the Armored patrol blog. http://thearmoredpatrol.com/2015/11/20/sverdlov-upcoming-tier-8-wows-premium/ Apparently new incoming Tier 8 Premium ship, a soviet Cruiser Sverdlov class. This would explain the Naval Legends video about "Mikhail Kutuzov" a while back. http://worldofwarships.eu/en/news/videos/naval-legends-kutuzov/
  22. We want lower repair costs too!

    Not only the NA players want lower repair costs! ;)
  23. Tashkent

    Hier bitte alles rein was mit dem Zerstörer "Storozhevoi" zu tun hat, Erfahrungsberichte, Tipps, Fragen, Videos, usw. ;) Datenblatt: WoWS Videos: P.S. Bitte kein flaming / hating / whining! ;)
  24. Admiral Hipper

    [ab 19.10.2015 in WoWS] Hier bitte alles rein was mit dem Kreuzer "Admiral Hipper" zu tun hat, Erfahrungsberichte, Tipps, Fragen, Videos, usw. ;) Datenblatt: WoWS Videos: Doku-Videos: Fotos: Geschichte: P.S. Bitte kein flaming / hating / whining! ;)
  25. Hier bitte alles rein was mit der "Tirpitz" zu tun hat, Erfahrungsberichte, Tipps, Fragen, Videos, usw. ;) Datenblatt: World of Warships Videos: Dokumentationen: Tirpitz-Übersicht auf http://wiki.wargaming.net/en/Ship_nations_germany : Schleuderstart eines der vier Arado-196-Bordflugzeuge: Nach Rückkehr geht die Arado-196 dicht neben dem Schlachtschiff auf dem Wasser nieder, gleich darauf wird sie mit dem Bordkran aufgepickt und an Bord genommen: siehe auch: http://www.bismarck-class.dk/tirpitz/tirpitz_menu.html http://www.maritimequest.com/warship_directory/germany/battleships/tirpitz/tirpitz_the_art_of_tirpitz.htm P.S. Bitte kein flaming / hating / whining! ;)
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