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Found 10 results

  1. Ryotsu

    Konigsberg o Nurberg?

    Merece la pena llegar hasta el crucero Nurberg o el Konigsberg es lo mismo pero en tier 5? No se si llegar solo hasta el tier 5 o hasta el 6.
  2. ThorSuperTanker

    Ho hé, du bateau! ^_^

    Amies navigatrices, Amis navigateurs, Bien le bonjour! Je ne suis pas vraiment nouveau en jeu, mais sur ce forum, oui. Je suis exclusivement aux commandes d'un cuirassé japonais (le Nagato, obtenu pas plus tard que ce midi) et d'un croiseur allemand (pour peu de temps encore le Königsberg). Sur World of Tanks, je jouais avec les chars lourds soviétiques (KV1-S... mais je crois que le nom a changé). Voili, voilo!
  3. Kenliero

    Kenliero Cruiser Guides & Stats:

    Tier 2: SMS. DRESDEN and EMDEN NOVIK Tier 3: ST.LOUIS KOLBERG BOGATYR Tier 4: KUMA PHOENIX KARLSRUHE SVIETLANA Tier 5: OMAHA / MURMANSK / MARBLEHEAD: KÖNIGSBERG FURUTAKA KIROV Tier 6: AOBA CLEVELAND NÜRNBERG BUDYONNY Tier 7: ATLANTA(Premium) Tier 8: ATAGO(Premium) MIKHAIL KUTUZOV(Premium) Tier 9: Tier 10:
  4. WebSpawn

    The Königsberg curse

    I just have to vent for a moment. I HATE the Königsberg with a vengeance. Seriously, my winrate is an abysmal 26% with this, this... thing. And that is, if it didn't drop any lower last evening! (got several losses in a row, some of which I died with a handful of hits under my belt) However, it is among the ships with which I've achieved the most kills. I get lot's of good games with it, scores are usually awsome, (to me) but that sadly doesn't equal wins. I know that in randoms it's often the luck of the draw, but that doesn't make it any less infuriating. Also, I'm not claiming to be the best player, but when I get my 1, 2 or 3 kills I think I might say I pulled my weight. Must be some kindred spirits around?
  5. piritskenyer

    Königsberg

    Kicking off a thread. I like her. First thing to get out of the way: Despite the blank scoreboards (0 cred, 0 xp and 75 freexp) she DOES earn money. Okay, on we get then: Her shell velocity is very very nice. It makes long range shooting very pleasant even if not the most reliable. At first I thought it'd be way OP (at 16.5 it's the longest base range in the tier), but it really isn't (or doesn'T seem to be). Her RoF is also nice, at max range you'll send a new salvo up before the first one landed. HE performance is somehow ambivalent. On paper it's not very impressive (1700 max dmg/round, 8% firechance), but HE spam still works just about right. The combine firerate (remember, she has the biggest broadside at T5 at 9 guns) allows for a respectable firechance and HE damage output. The AP. Now this is where it's at. At the standard engagement distances her shell arc is nice and flat with pretty short time on target and tight grouping. That means a number of things: high velocity gives good armour penetration and ease of leading targets. Tight grouping combined with the ease in leading means that if you know what you're doing you'll be able to land quite a few citadel hits in a mid-short range engagement. Don't expect 8" AP levels of single-salvo damage (these are 150mm-guns we're talking about afterall, and the max damage to the AP shell is 3000, giving you a combined AP salvo max damage of 27k - in comparison, the max AP salvo damage of the Furutaka at 6x8" guns is 28200 and the Omaha stands at 24800 with her 8x6" broadside)... Okay, actually DO expect high salvo damage on this ship in mid and short range fights, you have everything going for it. The thing that balances out the guns in a mid-short range engagement is that the turrets take 30 seconds to turn a full 180, in other words the turnrate is 6°/sec. You won't be taking down destroyers and even some other CL's knife-fighting you that way. (Comparison: Omaha: 18sec to 180° or 10°/sec (this one beats the crapout of DD's!), Murmansk: 24sec to 180° or 7.5°/sec, Furutaka: 36sec to 180° or 5°/sec). Fret not however, should someone come too close, you have 6 torps in each side. They are not bad, they go farther (6 vs 5.5) and faster (64 kt vs 56 kt) and deal higher damage/torp (13700 vs 11733) than those of the Omaha. The Omaha has the edge in reload however at 1.4 torps/minute vs the König's 0.9. The Furutaka only gets 3 torps/side, but those are in another ballpark, so I'll leave them out. Her concealement is pretty good with a surface detectability range of 12.4 km's on the surface (well inside of her gunrange, although I don't know how much detection range she gains when firing), and 6.5km from the air. (Comparison: Omaha: 13.5/6.7, Murmansk: 13.1/7.3, Furutaka: 12.2/7.0) Her AA (17) is decent. It certainly beats the AA of the Furutaka (7), "nearly nears" that of the B hull Omaha (22) but beats in range for all guns, doesn't get anywhere as near as the C hull (24) but still beats it in range (max range is 5km on the König and 3.5 on the Omaha C), Same goes for the Murmansk (25). It is my distinct impression that although she doesn'T get as much AADPM as the Omaha class cruisers, her higher range still allows her to be similarly effective as those. Maneuverability is decent. Rudder shift is 6.9sec, her turning radius is 690m. The Omaha shifts in 5.7sec and turns in 600metres, the Furutaka shifts at (an appaling) 9.2sec and turns in 750metres, and the Murmansk performs all this in 3.8sec, on 590metres (because why not, you know, Russian). Top speed is 32.9kt (33 downhill, lol) (Omaha: 34.3, Furutaka: 34.9, Murmansk: 34.4). It's not the best, but it's not bad. She does seem a bit slow to accelerate though, which might make you feel like she's sluggish. She also bleeds a lot of speed in the turn and does so quickly, Something I can'T say about either the Omaha nor the Furutaka (can't comment on the Murmansk, don't have one of those). Her armour is not really there as I've seen. Lost the ship once only so far, and that was to torps, but the few times I got hit I could feel it. I think 8" AP might overpen, while 6" AP will just omnomnom the ship away. Good thing I can decide to keep enemy Clevelands, Pepsis and even Myokos out of range Finally an interesting thing about the ship. If you are pointing straight forward, A turret is of course going to look forward, but X turret is going to be all the way forward portside while Y turret is all the way forward starboard side. This allows for some interesting options to handle unknown situations: Should you have to go straight into a cap circle without exact knowledge of the enemy's position, you just have the two rear turrets face forward on their respective sides and you'll have a turret ready on each side to reset. (Also your forward turret is going to be on target shortly thereafter) Another peculiar thing about the offset after turret arrangement: If you're chasing someone down, keep them on your starboard side, because X turret (superfiring Y turret and offset to the left/port) can track at the same angle to starboard as Y turret (offset to the right/starboard), however, this is not the case on the portside, where Y turret loses tracking about 10 degrees before X turret. Okay, enough rattling about. Hope you'll find this interesting and informative Cheers
  6. SwedishChef_

    Koenigsberg gameplay!

    So i finally unlocked the konigsberg and i've been playing with the ship for about 6-10 rounds in it, however every single damned time i take her out i end up getting 1 or 2 shoted to hell, no matter how i play, no matter how i angle the ship i get completely and utterly rekt to smithereens!! So what am i doing wrong??
  7. PhantomSailor

    Königsberg firing isn't good...

    On many of the ships I have tried you never need to calibrate you fire even more than usual... Don't quote me on this but... IF an enemy ship is travelling 24knots and 13km away... I need to align my shots for 28knots just to hit that ship in the stern. The Königsberg has that rainbow effect when you fire, goes very high and even tho on other ships you DON'T need to figure that out. This ship is very unbalanced, possible for a fix or an adjustment?
  8. True_Winterfeld

    Änderung für die Königsberg

    Hallo WOWsler, nach gut dreißig Spiele mit der Königsberg hätte ich zwei Änderungswünsche. Es geht um das Ruder und die AA. Das Ruder ist ultra schwamming und das schlechteste von allen Kreuzern in der Stufe. Eine Anpassung an Omaha Niveau wäre wirklich wünschenswert. Die AA der Königsberg reicht noch nicht einmal aus um sich selbst zu verteidigen. Wenn ich Flieger sehe drehe ich ab mit der Königsberg und das kanns halt einfach nicht sein. Mit jedem anderen Kreuzer in der Stufe drehe ich ein aber nicht ab. Die Furutaka hat zwar eine noch schlechtere AA, allerdings hat diese: einen Abfangjäger eine höhere Geschwindigkeit eine bessere Ruderstellzeit Mitte der 30er Jahre wurde die AA der Königsberg signifkant verbessert. Es wäre wünschenswert wenn WG einen weiteren Schiffrumpf einbauen würde mit einer besseren AA damits wenigstens zur Selbstverteidigung reicht. Danke
  9. Schiffswappen der Königsberg Schiffswappen der Karlsruhe Schiffswappen der Köln Ein paar Bilder Technische-Daten Königsberg-Klasse Schiffsdaten Land Deutsches Reich Schiffsart Leichter Kreuzer Bauzeitraum 1926 bis 1929 Stapellauf des Typschiffes 26. März 1927 Gebaute Einheiten 3 Dienstzeit 1929 bis 1945 Schiffsmaße und Besatzung Länge 174,0 m (Lüa) 169,0 m (KWL) Breite 15,3 m Tiefgang max. 6,28 m Verdrängung Standard: 6.000 ts Konstruktion: 6.650 ts Maximal: 8.130 ts Besatzung 514 bis 850 Mann Maschine Maschine 6 Dampfkessel 4 Satz Dampfturbinen 2 MAN 10-Zyl.-Diesel Maschinen- leistung 68.200 PS (50.161 kW) Höchst- geschwindigkeit 32,1 kn (59 km/h) Propeller 2 dreiflügelig ⌀ 4,1 m Bewaffnung 9 × 15 cm L/60 Sk in Drillingstürmen (1.080 Schuss) anfangs 2 × 8,8 cm L/45 Flak in Einzellafetten (800 Schuss) später siehe bei den einzelnen Schiffen 12 Torpedorohre ⌀ 53,3 cm (Dreiersätze an Deck, 24 Schuss) 120 Seeminen möglich ab 1934 zusätzlich: 8 × 3,7 cm Flak (9.600 Schuss) 4, nach anderen Quellen 8 × 2 cm Flak (bis zu 17.600 Schuss) 1 Katapult, 2 Flugzeuge Panzerung Gürtel: 50–70 mm Deck: 20–30 mm Torpedoschott:15 mm Kommandoturm: 30–100 mm Barbetten: 30 mm Türme: 20–30 mm Ein paar Videos Andere Quellen https://de.wikipedia.org/wiki/K%C3%B6nigsberg-Klasse_(1927%29 https://de.wikipedia.org/wiki/K%C3%B6nigsberg_(Schiff,_1927%29 https://de.wikipedia.org/wiki/Karlsruhe_(Schiff,_1927%29 https://de.wikipedia.org/wiki/K%C3%B6ln_(Schiff,_1928%29
  10. Part 1 Part 2 Today we will be looking at the post WWI light cruisers. Since there is more information available about the actually build cruisers this article will be a little more detailed than the previous posts. I hope you don't mind. After losing the first world war Germany was bound by the Versailles treaty. The production of new ships was strictly limited as well as the composition of the fleet. The Reichsmarine (German Navy 1921-1935) was allowed six cruisers with a limitation of 6000 tons displacement. Ships were only to be replaced after 15-20 years, depending on class. No development of armament technology was allowed. Emden: After founding the Navy in 1921 it was soon decided that a training ship was needed to teach seamanship. The design was inspired by the Cöln class (1914) but never intended to participate in combat. The armament should have consisted of 4x2x150mm but the Allied military commission denied permission to develop the dual turrets. Therefore Emden was fitted with 8x1x150mm guns (2 at the bow, 4 midships and 2 aft), surplus from the first world war and 2x2x503mm torpedo tubes(4x2 was intended). After four years the ship was completed in 1925 and went on various cruises around the world. In 1933 the coal fired boilers were replaced with oil fired ones. Speed remained at 29 knots. Additionally 4x2 533mm torpedo tubes replaced the two old launchers. AA consisted of 2 88mm guns, a third was added in 1934. Between 1938 and 1945 a total of 9x37mm and 6x20mm anti-air guns were installed. A refit featuring 4 of the 150mm dual turret from the Zerstörer 1936A was never realized. Picture In WoWs: Basically a Phoenix or a Kuma. Little to none armor, okayish guns and a couple torpedoes. Not bad, but nothing to get excited about. The gun upgrade could be included to increase your broadside punch. Königsberg (K-Class): Germany's first combat cruisers after the great war. Designed to bring a serious punch to the battle and good speed in mind armor protection was sacrificed as well as stability (one ship nearly broke apart in a typhoon). Engine power was rated 65000 shp (shaft horsepower) but was exceeded to 68000 shp in trials giving 32,5 knots (32 with regular power). The intended role of the K class was scouting for a main fleet so two of the three turrets (3x3x150mm) (this time the allies allowed development of a new turret design) were aft in a superfiring position to cover a possible retreat. The special feature of the Königsberg class was the placement of the rear turrets. Placed 2m offset from the center line all guns could fire to the front, above the superstructure. This was not often done because the blast could cause damage to said superstructure. The turrets could traverse with 6-8 degrees/second. That gives a 180 degree traverse time of 22-30 seconds. The guns could be reloaded in 7.5 seconds resulting in a rate of fire of 8 rpm. Additional armament consisted of 4x3 torpedo tubes (503, 533 since 1940) and 2x1x88mm DP (3x2 later). In the 1930s the ships were modified to carry 3 Scout planes and 8x37mm as well as 8x20mm were added. Armor was light. The armored deck had a thickness of 20-40mm, the belt was 50mm, the conning tower 100mm thick. Later additional 10-14 mm of belt and 16mm deck armor were added. Schematic Picture In WoWs: A solid T5. Good firepower and mobility. The AA is mediocre at best. Although you have DP batteries and could therefore get the increase AA firepower skill, most of your AA will still be short ranged. The ship would be to fragile for T6. Also the design is quite unique and I am looking forward to see it in-game. Leipzig-Class: After reviewing the Königsberg-Class a improved version was designed, keeping the same main battery. Two ships were ordered, the Leipzig and the Nürnberg although the Nürnberg was modified heavily and is considered a separate class by some. 177/181m long with a beam of 16,3m the ships displaced 8100/9040 metric tons. The rear turrets were positioned back at the center-line. Improvements to the engine and armor were made. Especially the Nürnberg received a new armor alloy (Wotan Hart). To sum it up, most of the armor was increased by 10-20mm. Both ships had seaplanes and 4x3 torpedo tubes (Leipzig first had 503mm, later on both ships had 533mm tubes). Leipzig had 2x1x88mm as initial AA which was later improved to 6x1x88mm, 8x37mm and 14x20mm. Nürnberg was initially fitted with 4x2x88mm 4x2x37mm and 8x20mm. This was later improved by 2x4x20mm, a new version of the 37mm guns (doubling rate of fire) and a plan to mount the 40mm Bofors guns. Between 1941 and 43 new radar as well as radar warning gear were installed. Capable of a speed of 32 knots these ships were described as exceptionally maneuverable due to a balanced rudder and a special gear to support the rudder. Leipzig: ONI Information Picture Nürnberg: ONI Information Picture In WoWs: An improvement over the Königsberg-Class. While the primary firepower doesn’t improve, the secondaries become better as well as the AA. Armor and maneuverability are increased and therefore it is a suitable T-6. 20m shorter than the Cleveland and 5 than the Aoba these ships would be the smallest T6 so far. That gives them better stealth and maneuverability compared to other T6 ships. So far they seem to have the potential to be a perfectly balanced mid tier ship. The Leipzig would be the basic hull while the Nürnberg would be the upgrade (maybe with a basic and a 1945 version) M-class: After 1933 a naval re-equipment program was considered. Several suggestions were made and in 1939 Hitler ordered the Z-Plan to be realized, which emphasized a focus on commerce raiding. One part of this plan was the M class cruisers with 6 ships. Inspired by the British Southampton and the French La Galissonnière cruiser classes the M-class should have been 183m long and with 17m beam was calculated to displace 8500 tons. Speed was 35,5 knots. The 8 150mm main guns were to be placed in 4 dual turrets (2 at the bow, two at the stern). 2x4 torpedo tubes were to be fitted as well as 2x2x88mm DP guns, 8x37mm and 4-8x20mm. An improved version of the M class was the Q class which featured more crew space, improved AA (1x2 88mm and better fire control) and 0,5 knots more speed. Schematic Credit for finding this In WoWs: Most of the new features of this class don’t give you anything in WoWs. More range for example. I see this as a sidegrade to the Leipzig class. A little less firepower but faster. Eight 5.9 inch simply won't do the trick at T7. Spähkreuzer 1938/40: Based upon the Zerstörer 1938A this was a supposed recon ship (Spähkreuzer literally means scout/recon/watching cruiser) as part of Plan Z. 22 ships were planned, which would have been a hybrid between destroyers and light cruisers capable of 35,5 knots. The initial design was supposed to be 152m long and have a 14,8m beam. Displacement should have been 5713 tons. Armament should have consisted of 3x2x150mm, 1 at the bow, 2 at the stern together with a dual 88mm Flak. 2 quintuple 533mm torpedoes were mounted amidships (like at the Fletcher class). 8x37 and 8x20mm was the intended AA. After the first combat experience various changes were made resulting in the Spähkreuzer 40. 10m longer and 1,2m wider, displacing 7500 tons and 0,7 knots faster (36,2 knots). Armor was improved from 10 mm to 20-25 mm at the deck and from 18 mm to 20-25 mm at the belt and additional 2 88 mm guns were added. Spähkreuzer 38 Spähkreuzer 40 In WoWs: These ships would be lacking identity. Too weak to be cruisers in adequate tiers and too big to be destroyers. These ships would be destroyer hunters and capable of hurting other cruisers (although not as good as dedicated cruisers). They could be used to connect the cruiser and destroyer trees but starting at cruisers, otherwise you would go from T8-9 destroyers to T5 cruisers. Since you can either choose historical progression or gameplay wise logical progression you see where we end up. I have to admit that these ships would be tough to balance properly. Splitting the 38 and the 40 would seem logical because the difference would be too large to be a hull upgrade. The tech tree for cruisers will be included in the next post (CAs) which will be out in the next days.
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