Jump to content
Game server issue - possible disconnects Read more... ×

Search the Community

Showing results for tags 'Graphics'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Forum
    • English Speaking Forum
    • Deutschsprachige Community
    • Polska Społeczność
    • Česká a slovenská komunita
    • Communauté francophone
    • Comunità Italiana
    • Comunidad de habla española
    • Türkçe Topluluk
  • Mod Section
    • Rules, Announcements and General Discussion (English)
    • Modding Tutorials, Guides and Tools (English)
    • Interface Mods
    • Visual Mods
    • Sound Mods
    • Modpacks
    • Other Mods and Programs
    • Archive
  • Historical Section


  • Community Calendar
  • This Day in History

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL








Found 41 results

  1. Hi all, What graphics settings are you using in WoWs and your graphics card? I have everything set to MAX and both: Vertical Synchronization Triple Buffereing set to OFF and in my nVidia graphics settings I have "Vertical Synchronization" set to "Fast". Please note that "tearing" is, at least for me, most visible, for example, when I get my daily container on supply ship and when the crane is fast moving with the container - that's why I am using the "Vertical Synchronization" settings. What is your setting? BTW, any idea whether the setting in the "engine_config.xml" <engine_config.xml> <renderer> <maxFrameRate>75</maxFrameRate> </renderer> still has some ill effects (for example the Aslain removed the MOD that was changing it from his most excellent MODPack)? Leo "Apollo11"
  2. Just.... HOW?! How U managed to f* this up!? It was told you NUMEROUS times during BOTH PTS events that there is something VERY wrong with the graphics under certain settings!! There was a guy who explained to you in GREAT detail wtf is wrong with it!!! WTF IS SOO WRONG WITH YOU?!?! Are you both edited !?! I can't believe this.......
  3. ShDrew

    90% GPU load ??

    Henlo, For some reason my WoWs client takes up 90+% of my GPU while i'm in the Port. The card itself is qute an old one but never had a problem with it and it still runs everything on medium-high quality but WoWs just can't seem to be satisfied with it. The game runs smoothly but i am worried about my GPU actually. I tried changing some settings but it takes 95% of the GPU in medium and in high quality as well, and when i set everything to minimum it still uses like 40+%. ??? What is this??? In a battle it dorps to around 60% with medium settings but in the port is still 95% on average. Has anyone else encountered something like this? And if yes how do i fix it? Thanks in advance! ShDrew
  4. arquata2019

    FPS and Graphics balanced

    Hi guys! i already know this is the wrong topic (if i writed it correctly) because i won't do anything correct in my life. i'm playing with: Ati Sapphire Radeon HD 3870 Intel Core 2 Duo E8400 3ghz 4gb ram ddr2 Windows 10 64bit ================= What are the best in-game settings for playing at 1680x1050 or 1600x1200 resolution? (at least 30fps)
  5. TheMightyOkapi

    Cyclone graphics issues

    Hi. I am having real problems with cyclone graphics bugs. Basically as soon as a cyclone hits I see nothing - not the limited to 8 kms thing, more like 8 mms. See the screen grabs to get the idea. My only solution is to play on map mose or run hide in a corner. Player support says they can do nothing 'cos I play on a Mac (yes I know, but no way I'm buying a new computer for a free to play game). Ideas anyone ? By the way, I run 16 GB RAM and Nvidia GT650M card with in game graphics on low
  6. The game is always crashing after some time, should i try improving its output?
  7. CaptainCrumpet

    Graphics Issue

    Hi All Anyone able to shed some light on an issue I have. Basically when I start a battle the bottom of my screen seems to have a layered light effect. Sometimes after fiddling with my Nvidia settings it changes back to normal but I have no idea whats causing it or what settings do or do not work. The attached as an example, the bottom pictures has the issue.
  8. SkullBreaker007

    DX11 or 9?

    Hry guus I have a pretty low laptop, I was wondering what happens if I switch between dx9 and 11. I am currently in 11' Will switching to Directx 9 increase fps?
  9. Dark_Bishop

    Unexpectedly low FPS

    Hi all, I was wondering lately... many things, in truth. However, concerning WoWs, the main thing is: Why is my FPS-rate so terribly low? I'm running a GeForce GTX 1060, have 24 GB RAM, and a Win7 x64. And yet, I'd expect my FPS on maxed settings to be higher than the actual 10-15 FPS I get when in-battle... Am I just plain wrong or what?
  10. Hello folks.. :-) tl/dr - can anyone please tell me which settings are cpu or gpu intensive, and/or how are comparable cpus doing for others? I've been experiencing FPS drops in-game for a while now, so today i decided to try and solve it - without much success.. or rather it was a bit disappointing, not sure if i should raise a support ticket...or if my cpu is just past it... as it does max out occasionally, whereas the graphics card is never pushed beyond 35%. Win 10, GTX 1070, i5 2500k OC @ 4.5GHz, 16GB Ram - latest drivers, no problem running any other titles i own at Max with good solid fps (Doom, BF4 etc). I saved a replay I had noticed an fps drop in last night; uninstalled game, deleted all old data.. fresh install, no mods. I used Fraps to run a 6 min benchmark on the saved replay, and tried all the settings; beyond medium settings I keep getting fps drops to unplayable levels. here is a sample of the results: 2017-02-07 11:44:44 - WorldOfWarships - maxFrames: 22234 - Time: 360000ms - Avg: 61.761 - Min: 21 - Max: 76 2017-02-07 12:15:07 - WorldOfWarships - highFrames: 23290 - Time: 360000ms - Avg: 64.694 - Min: 21 - Max: 76 2017-02-07 12:05:27 - WorldOfWarships - medFrames: 26493 - Time: 360000ms - Avg: 73.592 - Min: 59 - Max: 76 2017-02-07 11:54:50 - WorldOfWarships - lowFrames: 26553 - Time: 360000ms - Avg: 73.758 - Min: 68 - Max: 76 With everything maxed the average is fine (my screen is only 60hz), but the drops to low are at best very annoying, and at worst making the game unplayable for me... interestingly the ingame fps counter usually reports a lower fps than fraps...those min fraps 20fps show as 10-11 on the ingame counter. As there seems to be a parity between low/medium and high/max in terms of the bench results i got, I did a bunch of tests where I tried various combos of settings as i thought it would be easy to find the settings which were causing the fps drop, but the process takes ages.. and I'm not convinced i can reliably set anything above the stock medium without experiencing the fps drop... scratching my head over this a bit... so...what do you think, cpu past it? bugged? working as intended? anyone got a list of which settings are most cpu intensive? cheers all dash
  11. Ashiq_1000

    GTX 750 ti tips

    Hey everyone, Any tips for a a GTX 750ti
  12. Since the latest updates the graphics have been terrible. In the port, there appears to be WOWS graphics pixelating in the background. During game play the explosions, fires and shot trails are awful. Any suggestions
  13. Here I go again I really think it is horrible to put a red Nazi-like naval-flag on a WW1 era German ship like the Emden, it devalues the otherwise huge effort that has been made by developers, to make the ship-models appear as historical correct as possible. It would be nice if WG gave players like me an option to hide naval-ensign flags on ship-models in port and in battle-mode. Adding a switch button in the GRAPHIC SETTINGS would not influence the game experience for other players. If activated it would simply remove naval-ensign flags from ship-models in port and in battle-mode. But keeping Signal Flags and Special Event Flags visible to the player, as these influence gameplay. Just like the existing color-blind button in the GRAPHIC SETTINGS, which allows players to see the enemies in a different color than red. But it doesen't change the way other players see the enemies, they are still red to all others.
  14. Please, please, please make the ships more accurate, by adding the Imperial German War Ensign to German World War 1 era ships. Because the War Ensign of the Third Reich should NOT be mounted on any ships of the Imperial German Navy (1871-1918). I am wondering why the ships of the Imperial German Navy from the World War 1 era (Emden, Dresden, Nassau, König, Kaiser etc.) are flying the War Ensign (look-a-like) of the Third Reich (1933-1945), and not the historic War Ensign of Imperial Germany (1871-1918), while the WW1 ships of the Imperial Russian Navy are'nt flying the Soviet Naval Jack. Why? The Imperial German War Ensign (White with a black cross, an Eagle in the center and the Imperial German flag in the top corner) is very iconic for the WW1 era and should be used on all German WW1-era ships. Just like Russian ships from the WW1 era are flying the historical correct Russian Imperial Naval Jack and only ships from the Soviet-era gets the Soviet Naval Jack. When so much effort is put into making these ships as historical correct as possible, Why can't the flags on German ships change like the flags on Russian/Soviet ships does?
  15. Search up the video yourself, I'm not sure if it's fine to be posted on this forum... ... *shudder* The first thought I had was ermigod. The second thought I had was "I would like to see those visuals in WoWs please". Pretty please? I mean devs conceded to ship wakes improvement, would it be too much to ask for at least some very good explosions? Even if too much smoke is difficult for now?
  16. Flukeyluke

    Battle damage?

    So i used to play a *very* old game (release date June 21, 2000 see if you can guess which game in the comments) where as you take damage parts off your ship would become visably deformed or explode. this was simplified in the game and tied to the overall Hp bar of your ship. what are the chances in the future we will have visable damage on our ships because right now all we have is some fancy shell holes, turrets getting blown up visually, which is nice and a silly paint effect that looks like some 4 year old made it in paint.... I am sure 80%+ off the player base would enjoy watching funnels get blown to bits and collapse or your cruiser superstructure get shredded by a battleship volley or watching a destroyer get visably mangled after an atlanta lands 10 HE shells. The way i advise this to be implimented would be each of the 4 current hp pools on ships *bow, stern, center, super structer*would have there own damage states on each ship going from as new to *oh heck this things falling apart* as there Hp pools get closer to 0. if needed have an option that disables the visable damage states so people on lower end pcs dont suffer from any fps drop or lag ps loving the current way ships snap into 2 when torpedoed at low Hp
  17. TomBombardil

    Natural Fog vs Funnel Smoke

    Hey wargaming Since lenghty and well argumented essays even dont help inproving balnce. I give up petitioning for that. SO i have a Graphical request. Since i dont have a monster of a PC i cant play on ultimate graphics. somehow this makes the FUNNEL smoke , that idicates speed (not the DD hide smoke), realy hard to see versus the natural fog of the game. Is there or could you inplement a option to adjust the visabbilaty of the funnel smoke, Or the densety of the netural fog. OR are there modder abel to make Funnel smoke denser/darker?, or less fog? I know about the NO fog mod, but that is the other extreem and makes the game (especially on the northen lights map) to bright. I dont and realy dont wanne use aim assist mods or speed indicator mods. But haveing absolutly no clue if a ship is moving or standing still becouse you cant see the funnel smoke makes these options more plausible. your Regards TomBombardil Summary Denser/Darker funnel smoke (mod or Settings)
  18. MenaceJC

    nVidia Graphic cards vs AMD Cards

    Is there a section on the forum that details the graphic cards used and the recommendations. Issues such as SLI and crossfire, dual monitors etc. Thanks for a great game.
  19. Hi! I've started experiencing a weird graphic bug when I'm in Port screen since yesterday. When I am panning my wiev I am getting odd graphic's artifacts. You can see the bug on my video below. I recorded that video with my cell phone, 'cause when I tried to record it using Dxtory (which I use for recording) the bug doesn't show. Dxtory is not causing this bug 'cause this happens even when Dxtory is not running. I don't know what is causing this bug. I've downloaded the latest Nvidia drivers and the bug is still there. I've also downloaded some fonts for my Windows yesterday and installed them, but I don't think they are causing this problem. My comp specs are: i7 4700HQ 2.4GHz NVidia 750M 4GB RAM 16GB Windows 8.1 64bit I am running the game from an external HDD connected via USB 3.0 Has any of you experienced something similar? If yes can you tell me how to fix it?
  20. All of a sudden my game has a strange graphics glitch anomaly, the sea has developed stripes, and I can't figure out why. Drivers are up to date, have tried settings maxed (my usual setting) and settings minimal, unloaded all mods, but it remains. Has anyone any clue what is happening or even better a solution?
  21. whoaaaa! 3D artist here. Perhaps you should hire me if it really takes you 3-7 months to model a ship. Seriously??? One (1) month maximum, one and a half if it is a complex carrier! Including research, a picky art director to boot and plenty of breaks in between! And I am just rusty like that! Also, is there an Ultra level of detail (model and textures)? I have maxxed everything and it still doesn't look as it should. Love the game, nice graphics but they look very medium quality.
  22. Hei! For various reasons, I recently had to start running Windows 10 in VmWare on my Mac, instead of through Bootcamp. Now when I play WoWs, water swirl textures from the ships movement seems to not de-render properly, ultimately leading to some strange results (see screenshots). I have tried to adjust each graphic setting individually both in-game and for the vm, but to no avail. Has anyone encountered similar issues, and know any manner of making the game playable again? If possible, turning swirls off altogether would be fine by me. Regards, Tormod
  23. WG must have a bucket full of irony to produce its latest video - GRAPHICS. The video clearly attributes the low FPS many of users are experiencing to the quality of our grahics cards and CPU's. I've recently purchased a top of the range gaming PC and was looking forward to enjoying the high graphics available (claimed to be available) on WOWS. This evening I managed to get 6 FPS. That meant a juddering image of the my ship sailing the WG seas. Then I remembered WG's video and its suggestion to have a decent level of play. So I reduced my setting from high to medium. Result: 10 FPS, not enough to stop the start/stop image of my ship. Then I reduced the settings to low. Now here I managed to get 20 FPS. The ship had no detail, the islands no trees and, in my opinion, the experience reminded me of low end games from the 1980's. To those who might argue that my PC or internet provider is at fault I say this: how is it that I can play WOT and WOWP at very high settings and have no problems. If WG goes ahead with a public launch of WOWS without first sorting out the low FPS problem, they risk a loss of reputation. WG's response has been to create a video and blame users' PC's for the problem. Shame on you WG.
  24. Ronnin426850

    Lazy graphics

    Welcome to 2005. Where is the crew? Where are the water splashes? Why doesn't the ship sway? Where is the stormy sea? Where are the land shadows on water? Why doesn't the ship shake when it fires to the side? Why don't parts fall off? As a part of a generation of sailors, AND a person who waited for this game for years and years, I am gravely disappointed at how LAZY you were with the engine.
  25. killer_midget2

    Texture Glitch

    A texture glitch that i found. happened twice. I think it is from the Shimikaze mast, as it happened only when i saw that DD. (The pictures say more)