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Found 8 results

  1. ...I mean like EVER?.....! (this is not something new - it's going for MONTHS now) Or should THEY JUST REMOVE the possibility of defining your control keys (to not force people to constant reinstall of the game)?? (each time you redefine something in your controls, all or most of the ctrl key functions /which you ALSO cannot find and/or re/define in list of controls/ dissapear: so, you cannot point out ANYTHING to your teammates on the minimap, you /often/ cannot move yourself along the list of the players of your team /reporting/praising/switching view in audience mode/ and you cannot choose the target for your secondary and anti-aircraft artillery) http://forum.worldofwarships.eu/index.php?/topic/31064-controls-what-happened-to-my-ctrl-key/ http://forum.worldofwarships.eu/index.php?/topic/17563-ctrl-click-not-working/ http://forum.worldofwarships.eu/index.php?/topic/22813-the-ctrl-button/ http://forum.worldofwarships.eu/index.php?/topic/30169-control-key-issue-please-help/
  2. Eljaysh

    KEY BINDINGS

    Extremely impressed with the game as a newcomer to the Beta. This topic is a request for more availability in key binding. The game begs for voice attack compatibility for rudder positions and engine speeds amongst others. I use voice attack in WoT for ammunition changes, first aid and repair. In this game I'd like to add commands for full ahead half ahead slow ahead as well as different rudder positions. It'd be easier to be able to map a key for each of the in place screen options rather than repeated pressing of WASD. This would allow spoken commands for evasive maneuvering whilst concentrating on gunnery. Useful in a destroyer at speed. Having spent a lot of time on warships I'd like to amuse myself by using the proper bridge orders as well. But that's just me! LJ
  3. Silvir

    Ship controls

    So having started playing today i have noticed something that is bugging me quite a bit. Turret controls. 1: the aim is a bit iffy forcing me to change zoom a lot and at times fire each turret at a time to make sure i actually hit where the cross-hair is aiming. Parts of it getting used to but the whole zoom in and out just so that the turrets will aim correctly is a bit weird or is that intended??? 2:This is my main concern!! - Rear, Front and side turrets. Does anyone know why there isn't an option to divide controls between these.?? I have many times ended up with ships firing at me from different directions but i can't properly divide my firepower or properly plan my movement, because all turrets are trying to aim where i am looking this is very VERY frustrating!!! Loving the game so far though. and has there been topics about this before...Is there any information on the turret controls??
  4. http://forum.worldofwarships.eu/index.php?/topic/31064-controls-what-happened-to-my-ctrl-key/
  5. I am new to the game (less than 2 weeks of play) and run into couple of problems. 1. UI. Is there a way to permanently show rudder position/engine output/currrent speed diagram?. Is it possible to make it differnt colour to make it more visible? So far literally every match I run aground or do unintended manuvers like doing circles or moving at half speed when I need to go at max. 2. Controls. Is it possible to rebind Alt (manual drop for CV planes) and Shift (waypoints) to other keys. Without rebind I really dont see myself being able to play a CV in battles other than vs bots. How do you sreenshoot? Is it possible to lock some turrets (main battery) while having other free? (eg. lock on bearing for turrets that are on back of the ship while front batteries can still be aimed normally) 3. Binoculars and aiming. I have read and watched some guides about aiming and other topics. Is it true that scale on binocular sight is tied with projectile travel time against target moving at 20kts? (if I have 10s travel time vs not angled target at 30kts I should aim at 15th mark on scale?). How is static scale used then? Dynamic scales itself with zoom, so static only works properly at max zoom? Is it possible to make fligt time indicator and range finder to stand out more? They are really small and kind of blurred. Making them bigger and differnt colour (like HUD green for example) would make my life easier.
  6. In an RTS the player selects the desired unit by left clicking on it (or left-click and drag for selecting multiple units), then gives orders to the unit by right-clicking. Right-click on terrain for ''Move to here'' and Right-click on an enemy unit for ''Attack this enemy unit''. This use of the mouse buttons is 'programmed' deep in the RTS gamers mind. So when World of Warships RTS-like carrier gameplay messes with these (almost) universal controls the carrier gameplay becomes very frustrating for the RTS gamers. This frustration is further fueled by the discovery of the fact that this mouse-key confirguration cannot be changed in the control settings. It is a shame that such a simple thing is allowed ruin the experience of the otherwise fun and well executed carrier gameplay.
  7. geniemiki54

    "Ctrl" key not responding

    Ohai fellow captains! I've ran into the issue of my "ctrl" key not responding, therefore making it impossible to ping the map, or designate a priority target for secondaries or AA, making my games a little bit more challenging, in the frustrating way. Before you ask the problem is not hardware relate, my keyboard works just fine, I can perfectly copy/paste into the game chat using my keyboard. I tried reseting the controls, didn't fix the problem, also tried AZERTY keyboard configuration, didn't change anything, to my greatest despair. You have any idea on the origins of the problem, how to fix it, or are in a similar situation be sure to contact me please Fair seas and glory in battle fellow captains! ;)
  8. Wargaming messed about (for what reason) with most of my controls. I went into the game one day - after weeks of playing - and I discovered that I cannot turn my ship (or it does the opoosite direction) etc. and I didn;t know hwat was going on. I went quickly during that battle in to the settings and I discoverd that all the controls suddenly, out of nowhere have some different keys assigned. Now, few day later I discover another spoof - ctrl key doesn't play its' function anymore (I cannot point any sqaure on the minimap to the team, I cannot choose any aim for secondary artillery or the anti-aircraft artillery). And I cannot change it, cause - as far as I see (unless I'm wrong) - there is no such an option in the "controls" settings... ??? -- Any help on that?
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