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Found 19 results

  1. Thor1n

    Atago

    Atago ...byla v pořadí druhá loď třídy Takao - těžkých křižníků. Více info ZDE. Odolnost: 40.100 Dělostřelectvo: 10x 203 mm - 3.8 ran/min. (180° za 29s - dostřel 15.8 km) Torpéda: 10 km - 62 uzlů (4x4) Obratnost: 35,6 uzlů, poloměr otáčení 790 m, kormidlo 13.3 s Maskování: odhalena lodí na 11.9 km a letadlem 8.7 km Pozitiva: - je rychlá - přesná děla (sice nejpomalejší nabíjení, ale velmi malý rozptyl) - úžasný torpéda (jedna boční salva v dobrém úhlu ve směru plavby) - těžký křižník (vydrží dost a moc netrpí na poškození modulů) - vážně pěkná loď (s pěkným nátěrem) - dobře vydělává (stačí někoho torpédovat a máte vyděláno) Negativa: - dlouho nabíjí - není moc obratný - poslední dobou mi přijde trochu papírová Poznámka: Nevýhodou Ataga je pomalé nabíjení děl (nabíjí pomaleji než Mogami a Myoko). A naopak výhodou torpéda, díky kterým můžete likvidovat bitevní lodě. Je to klasický japonský damage-dealer. Odkaz na můj příspěvek o výzbroji AA: http://forum.worldofwarships.eu/index.php?/topic/18379-atago/page__st__60__pid__403366#entry403366
  2. Ahoj, info pro ty hráče, kteří si to ještě nevšímli: misi na ARP Takao (aka ARP Atago) už můžete plnit i tierem VIII.
  3. Silverno

    Premium Ships

    There is no fun when you get 8 Tirpitz in one match (game) There was only one Tirpitz in real life and one sister ship (Bizmark) What's the fun running a match with almost only Tirpitz in it? The same goes for other Premium ships.. Let there only be one on each team. There are enough players to match make a game without other premium ships. It will be a lot more fun and more value to buy a premium ship then.
  4. SchabeOink

    In-Game Fine Tuning the Atago

    Hi all, I would like to check with the community the setup of my/any Atago and what can be done in-game to fine tune it! I am aware of the ongoing "Buff Atago dpm and range" thread, but felt this wouldn't have a place there. My Atago is running the following: - Captain Skills (11/12):1 Expert Loader / Basics of Survivability2 Expert Marksman3 Vigilance4 Survivability Expert - Modules:Main Battery Mod.1Gun Fire Control System Mod.1Damage Control System Mod.1Steering Gears Mod.2Target Acquisition System Mod.1 - Camo: Type 10 Atago - No Premium Consumables Playstyle: Pretty much straightforward support CA, I circle behind the DD line and provide fire-support for whoever needs it. Anything above ~10 km gets HE, below ~10 km AP. I find that I am mostly happy with my selection of Mods and Skills, but wonder what other setups would be like. I for example don't miss Superintendent, as I seldom feel I need a 3rd Repair Charge, not to speak of additional Panic AA and Catapult Fighter. Given my setup, I would like to ask you guys about two alternative builds I think are possible: - Is maxing out AA worth on Atago? We're talking AA Guns Mod.2, Basic and Advanced Firing Training, and Manual AA for those who have time for that. - How about going full Stealth? Referring to Concealment System Mod.1 and Concealment Expert, because sneaking up for surprise torps and gun volleys sounds tempting. I don't think proper invisi-fire would be a thing on her now would it. Any help and general discussion about Atago playstyle & fine tuning welcome!
  5. Vor kurzem gab es ein Update zugunsten der New Orleans. ( dringend benötigt) Im zuge dessen habe ich aus reinem Interesse mal geguckt wo stehen die einzelnen T8 Kreuzer denn so vom durchschnittlichen Schaden her. Dabei wollte ich gar nicht die overall Statistiken sehen denn die sind , in meinen Augen , nicht vergleichbar. (Atago zählt da zb. noch rein als sie jeder Spieler am Anfang als einzigen Premium 8er im Spiel gekauft hatte und instant genuked wurde von BB´s) Daher habe ich mit die Stats angeguckt die Spieler mit mindestens 100 Gefechten auf dem Schiff leisten können und speziell habe ich geguckt, was schaffen die 3 besten Spieler auf diesem Schiff in mind100 Spielen für einen durchschnittlichen Schaden. Ich liste der Reihenfolge nach auf. Mikhail Kutuzov Name Battles WR Dmg ▼ K/D Sh☠ Pl☠ MBH TH WTR Yoshi_EU 159 74.84% 122,959 3.6 1.6 2.6 41% 6% 2,339 RNGsama 134 73.88% 113,182 3.9 1.6 5.3 40% 5% 2,301 V137N0W 189 63.49% 112,480 5.4 1.6 3.1 38% 5% 2,168 Was wir hier sehen is nen Average Damage von 123 000 auf 160 spielen...das hab ich , als recht guter Spieler, derzeit auf keinem meiner Zehner Kreuzer. Jeder weiß, Kutuzov, Longrange, HE Spam, Smoke,Super AA, Torps für den Nahkampf die auch mal nen angeschlagenes Schlachtschiff rausballern. Im großen und ganzen in diesem Spiel das OP Schiff schlechthin für mich. Mit keinem ist es einfacher seinen durchschnittlichen Schaden zu Pushen. Keine angst vor T10 Gefechten ( im Gegenteil). Chapayev Name Battles WR Dmg ▼ K/D Sh☠ Pl☠ MBH TH WTR loisbest 243 71.60% 95,187 3.4 1.4 1.9 36% 5% 2,085 Lachanar 111 72.97% 89,554 2.7 1.3 2.6 36% 30% 1,992 Skalzam 122 66.39% 85,233 3.3 1.5 2.2 34% 20% 1,964 als zweiten haben wir hier die Chapayev...die "Chappy" ist ähnlich wie die Kutuzov HE Spam, Longrange, Dezente AA, Super Tarnwert...der einzige Grund warum sie wohl keine Stats wie die Kutuzov hat sind fehlende Reichweite und fehlender Smoke. aber 95.000 is schon nen heftiger Schnitt. Mogami Name Battles WR Dmg ▼ K/D Sh☠ Pl☠ MBH TH WTR ChromeEagle 109 58.72% 85,655 4.9 1.4 5.5 27% 5% 2,161 Truemmerteil 104 55.77% 84,433 3.8 1.7 6.0 27% 4% 2,235 IceyJones 240 59.17% 81,346 2.7 1.7 3.9 32% 4% 2,126 Wieso die Mogami jetzt vor der Atago steht ist in meinen Augen klar dem geschuldet das man sie vor nicht allzu langer Zeit noch als Extrem Longrange HE Spammer gespielt hatte. 18km Reichweite , 15mal 155mm HE, bei nem Tarnwert von 9,1km. Der Nerf den sie hier bekommen hatte war (leider) nötig. alles in allem noch ein gutes Schiff wenn sie es auch falsch angegangen haben mit dem Nerf ( unter aktuellen Bedingungnen kaum zu spielen mit den 155ern, welche bei gleichbleibender Reichweite aber immer noch verdammt spaß machen könnten, hoffen wir hier noch auf einen Split der Linien) Alles in allem wird sich die Statistik der Mogami aber mit großer Sicherheit unter die Atago schieben. ATAGO Name Battles WR Dmg ▼ K/D Sh☠ Pl☠ MBH TH WTR GrandFruit 146 65.07% 86,928 9.0 1.3 1.3 35% 4% 2,026 Gigi505 156 74.36% 85,020 3.8 1.5 1.4 39% 7% 2,128 Yorshka 375 66.40% 84,513 3.0 1.2 1.0 39% 4% 1,955 Atago das gleiche wie Takao, HE spam, potente AP bei Breitseite, Torps, Heal, zwar weich aber recht wendig. Edinburgh Name Battles WR Dmg ▼ K/D Sh☠ Pl☠ MBH TH WTR Czachcia 124 72.58% 76,327 3.5 1.5 2.5 42% 7% 1,677 Little_Rowboat 102 62.75% 75,625 2.9 1.6 2.3 47% 14% 1,669 Dropsiq 139 72.66% 75,440 3.5 1.5 2.7 45% 11% 1,670 Edinburgh, Oh ein reiner AP Kreuer im Mittelfeld, Warum ist klar...es ist keine reine AP wie sie Beispielsweise die Hipper und Eugen nutzen müssen, verfrühter Detonationspunkt, weniger Overpens, sie hat Smoke, 4mal, also auch eine erhöhte Überlebensfähigkeit overall wenn auch keine aktive wie bei Takao und Atago. Admiral Hipper Top Players Name Battles WR Dmg ▼ K/D Sh☠ Pl☠ MBH TH WTR loisbest 100 62.00% 72,549 2.6 1.2 4.3 38% 1% 2,051 fUBAR_REKt 112 61.61% 67,080 2.4 1.2 2.8 40% 9% 1,887 _Vrash_ 210 68.10% 65,309 3.2 1.4 4.0 38% 13% 2,025 Admiral Hipper, muss ich jetzt mal eherlich sagen das mir SPieler Loisbest hier ein bissel meinen Post versaut, als ich vor ca ner Woche noch die ganzen Daten kontrollierte war noch fUBAR_REKt bester Spieler. Gut, 72K ist ein gutes Ergebnis, was hat die Hipper, ne passable Reichweite, Potentes AP ( das eine 100 % Breitseite braucht um ordentlich zu penetrieren, gute Torps, guter Winkel dieser Torps, du musst nah ran um sie zu werfen, bist eigentlich dauernd offen, musst dich eigentlich auf dein Ap verlassen da schlechte Brandwahrscheinlichkeit , Schlechter HE Schaden, wenigsten Kanonen von allen T8 Kreuzern. Nicht so einfach zu spielen um da einen 70k Average hinzulegen. und auch als Lowtier fühlt sie sich nicht wohl. New Orleans Name Battles WR Dmg ▼ K/D Sh☠ Pl☠ MBH TH WTR MFour 100 70.00% 66,332 2.6 1.4 2.3 37% 0% 2,116 DeprivedPickle 109 66.06% 65,888 4.1 1.4 2.2 36% 0% 2,082 Mr_Dced 107 66.36% 62,112 1.9 1.0 2.7 39% 0% 1,893 New Orlenas, frisch gebuffed, sicherlich noch nicht groß in die Spitze mit eingeflossen aber als reiner Unterstützungskreuzer mit dem niedrigsten Healthpool auf T8 ( berichtigt mich wenn ich mich irre) , ohne Torps,potentes AP, semi Potentes HE mit semi potenter Brandwahrscheinlichkeit , lediglich ne gute AA und Radar, ohne große Reichweite ein respektabler Average den Mfour drauf hat.Wenn man jetzt bedenkt wie schlecht die New Orlenas im Vergleich bisher war und in der Aufzählung immer noch nicht letzter ist und das Obwohl sie so schlecht ist das sie sogar nen Buff bekam. "nuff said" Prinz Eugen Name Battles WR Dmg ▼ K/D Sh☠ Pl☠ MBH TH WTR VojoX 119 61.34% 64,573 2.2 0.9 1.1 37% 9% 1,728 Mckirt 102 64.71% 61,053 2.4 1.1 2.0 39% 10% 1,816 Bollzilla_1 156 60.26% 57,851 1.4 0.8 3.0 36% 13% 1,634 Da haben wir die Eugen...gut 10k mehr leben als die NO, höhere Reichweite, Torps, Turtleback Panzerung der Zita, aber letzter. Was sagt uns die Auflistung. Sicher bringt sie nicht den Schnitt über die gesamte Breite der Spieler. Es sagt uns aber das ein guter Spieler auf der Kutuzov nahezu das DOPPELTE an Schaden macht wie ein guter Eugen Spieler. Klar werden viele gute Spieler sich die Eugen gar nicht gekauft haben weil sie von vornherein wissen das sie nicht vergleichbar ist. Man kann diese, oder auch die Hipper, nicht erfolgreich im Competitiv nutzen, man ist als Lowtier im Zehner Match immer der Dumme, dein He ist nicht annähernd so Potent das du groß Schaden machen kannst ( brauchst massiv Glück mit dem RNG für Brände) Aber was uns die Auflistung noch Zeigt ist CL>CA und HE>AP. Das Meta im Spiel ist nur noch HE Spam...wer am meisten HE spammt macht den meisten Damage, wer das dann auch noch aus ner extremen Reichweite oder aus dem Smoke herraus tun kann macht seinen Schaden. Und dazu kommt noch das es nicht so ist dass du als CA mehr aushältst als ein CL. Einer gewinkelten Chapayev drücke ich als Hipper gar nicht mit ap, währned er mich schön alle 8 sek mit 12 mal HE eindeckt. ( mir ist bewusst das der Unterschied eines CL zum CA lediglich die Geschützgröße war, aber rein Balancetechnisch ist es , in meinen Augen, so wie es jetzt ist, nicht optimal) Was ich mit diesem Post nicht will ist das die Eugen oder Hipper zu HE Spammern werden, aber gebt ihnen mehr durchhaltevermögen, nen Heal, oder nen besseren Reload damit ich mit dem schlecht penetrierenden AP (zu leichte Geschosse) meine Chancen erhöhen kann auch Schaden an den man zu bringen der dank Heal eben auch länger durchzuhalten. Auch ne Möglichkeit wäre der Zugang zum T9/10 Modul um dann eventuell noch mehr Range oder das Reloadmodul einsetzen kann. Ich habe übrigens auch bei den Spielern mit mindestens 250 Gefechten geguckt...auch da ist die Eugen immer noch halb so gut wie die Kutuzov. Hier ist ein rebalancing dringend erforderlich meiner Meinung nach. Ich bin auf eine Diskussion gespannt. Mfg Zschernie
  6. ImperialAdmiral

    4th row Atago commander skill advice.

    Hello. I would like to know which 4th row Atago commander skill would be the best to get. I was thinking about demolition expert. Any opinions if that is or isn't a good choice?
  7. Dark_Havoc

    Budowa modelu Atago

    Witam serdecznie! Jak niektórzy wiedzą udało mi się wylosować od WG model Atago. Składałem go ładnych parę dni i postanowiłem pochwalić się dokonaniami. Na początek zaznaczę, że poprzednio składałem modele plastikowe jakieś 20 lat temu. Niektórzy pamiętają jeszcze modele z tamtych czasów z jedynymi dostępnymi na rynku Łosiami, Karasiami i RWD. Jednakże dostając takie cacko postanowiłem je samodzielnie złożyć. Poniżej parę zdjęć z komentarzem. 1. Pierwsze wrażenie. Model dotarł do mnie prawie 2 miesiące po wygraniu. Przez kuriera... który zostawił go u sąsiadki, którą ledwo znam. Nic to. Pierwsze wrażenie super: opakowanie kartonowe wielkości 50cm zapowiadało super zawartość. W środku prócz części znalazłem: instrukcje, klej, pęsetę, książeczkę reklamową wraz z kodami do WoWs oraz plakat formatu A3 przedstawiający Atago. Najpierw ponarzekam na kuriera. Opakowanie przeżyło nieco wstrząsów oraz zgniotów. Po przyjrzeniu się ramkom okazało się, że część części nie przeżyła transportu. Zwłaszcza zmartwił mnie okrutnie połamany maszt. Na całe szczęście całkiem niepotrzebnie. Z biegu chciałem przystąpić do montażu, ale spotkałem się z problemem oznaczeń. Okazało się, że ramek było 8, części prócz oznaczeń liczbowych miały oznaczenia literowe. Musiałem długo wczytywać się w instrukcję, z której wynikło, że części są nadmiarowe: niektóre części w ramkach nie były potrzebne w danym modelu. Część ramek była uniwersalna: pasuje do wszystkich modeli - samoloty zwiadowcze, część dział artylerii pomocniczej, pomosty i reflektory. Powodowało to nieco konfuzji przy odnajdywaniu części. 2. Początki Najpierw do montażu był kadłub: Po wspaniałym i banalnym kadłubie przyszedł nasz na dłubanie. Elementy składowe masztu miały czasem kilka milimetrów wielkości. Pomoc pęsety była nieodzowna, w dodatku wyszło, że drżące ręce są tutaj niemałym problemem. Na całe szczęście jako podstawa do montażu posłużyła plastelina. Wieże artylerii głównej były dość proste, ale również małe. Co gorsza w czasie transportu jedna z nich straciła oś. No, ale jest z plastiku, a mam klej.... Nieodzowna stała się plastelina i miseczka, gdyż w innym przypadku nigdy bym tych części nie odnalazł. Następną rzeczą przydatną były małe gumki, którymi można było ścisnąć części. Poniżej widać przygotowany do sklejenia komin: 3. Nadbudówki. Montaż pokładu wymagał zainstalowania wież. W modelu były przygotowane specjalne gumowe pierścienie, dzięki którym był możliwy obrót dział. Następnymi częściami były nadbudówki. Część była z przezroczystego plastiku i nieźle udawała szyby: Ta część to w rzeczywistości jakieś 12 elementów. W dodatku to tylko górna część nadbudówki. Na zdjęciu poniżej widać wyrzutnie torpedowe. Elementy te są prawie niewidoczne po złożeniu modelu: Tutaj zaczęły się schody, gdyż niektóry elementy miały 2mm wielkości. Tutaj ledwo widoczne podstawy reflektorów i reflektory. Na szczęście było parę zapasowych, gdyż parę spadło na podłogę i zaginęło. 4. Napęd. Śruby i ster nie były trudne w montażu i dodatkowo nie wystają poza obręb kadłuba więc model może stać bez podstawki: 5. Końcowe prace: Wielopiętrowe nadbudówki to mnóstwo malutkich części. Parę dni zajęło mi zmontowanie ich. Efekt jest taki: 6. Podsumowanie. Model miło się składało. Jedyne rozczarowanie to wielkość końcowa. 30cm w opisie i w wyobrażeniu wygląda na duży rozmiar. Jednak po postawieniu na biurku wydaje się malutki. Poziom szczegółowości jest niezły. Można w modelu odnaleźć elementy, które widać w grze. Początkowo myślałem o malowaniu, ale na stronie producenta zestaw farb to koszt 60zł, w dodatku nie był dostępny. Mam nadzieję, że podobało się. Jakbym musiał wywalić zdjęcia z powodu przekroczenia limitu załączników tutaj link do galerii na Imgur: http://imgur.com/a/T1dHn P.S. Musiałem wywalić część obrazków, bo przekroczyłem limit.
  8. Eisenkarl1975

    Atago-Sonderpaket im Shop ab 11.4.2017

    Offenbar etabliert sich der Dienstag als "Brücke zwischen den Wochenenden", was das Shop-Sortiment angeht. Atago für Kapitäne 10.700 Dublonen (Atago) + 300 (Liegeplatz) + 2.500 (in "bar" ) + 2.500 (30 Tage Premium) = 16.000 Dublonen, bei EUR 39,99 ergibt sich ein Wert von 400,10 Dublonen/EUR. Unter Aktionspreisbedingungen: 9.095+150+2.500+2.500= 14.245 Dubl., d.h. 356,21 Dubl./EUR. Nicht schlecht, Herr Specht - das Paket ist sehr attraktiv, selbst für geduldige Sparfüchse. Wer die Atago schon hat, kann das Paket außerdem zur günstigen Dublonenaufladung nutzen. Musikalisch verweilen wir noch einen Augenblick in Neuseeland.
  9. Seit heute im Shop (Vergleichswerte s. Signatur): Multitasking-Champion 10.700 Dublonen (Atago) + 300 (Liegeplatz) + 1.250 (7 Tage Premium) + 2.000 (in "bar" ) + 360 (= 24x Schadensbegrenzungsteam II) + 180 (= 12x Hydroakustische Suche II) + 180 (= 12x Defensives Flakfeuer II) + 360 (= 24x Katapultjäger II) = 15.330 Dublonen, bei EUR 49,99 ergibt sich ein Wert von 306,66 Dublonen/EUR. Mangels Rabatten keine Berechnung zu Aktionspreisen möglich. Wie es schon mit der Atlanta in der letzten Woche war, gibt es hier ebenfalls ein sehr gutes Dublonen/EUR-Verhältnis, das in diesem Falle sogar den Wert der größten Dublonenaufladung übertrifft. Aber: genau wie in der letzten Woche wird dieser Wert nur durch einen gewissen Beifang erreicht. Damit ist das Paket für denjenigen gut, der alle seine Bestandteile auch nutzen kann und möchte. Sparfüchse, die sich die Premiumzeit gleich jahresweise holen und die Premiumconsumables für Credits ausrüsten, greifen hier eher nicht zu, sondern nutzen den Ingame-Kauf.
  10. Needy_Game

    Atago's Atago's Everywhere

    anyone noticed how abundant Atago's are in High tiers matches? it's possible that this is partly due the new economy, which makes low tier grind painful, im stuck with the Furutaka my self and its awful
  11. Ich schau schon seit ein paar Tagen welche Premium-Schiffe ich mir holen soll. Für mich interessant sind nur Stufe 6 - 8. Hierbei fing ich mit Tier 8 an die beiden Kreuzer zu vergleichen und das Geschriebene hier im Forum, gerade auch weil es zur Atago nun "Konkurrenz" gibt. -- Vorab, ich bin kein Blutiger Anfänger. -- Beschränke mich eher auf Kreuzer. T8 - ATAGO (Hatte ich schon mal gehabt, fand sie sehr spaßig) >> vs. << T8 - MICHAIL KUTUSOW - Die Atago ist halt speziell und soll wohl heute noch gerne in Gewertete bzw. Teamgefechte mitgenommen werden was schon mal gut klingt. - Die Michail soll sich wie eine große "Atlanta" anfühlen. Laut diversen Videos ein sehr spaßiges Schiff mit Problemen. T7 - ATLANTA - Ich habe schon damals ein kleines Auge drauf geworfen, jedoch mich damals für die Atago entschieden. - Die Meinungen laut Forum gehen da ja etwas auseinander, außer eben dass sie ein spaßiges DD-Ich-Kill-Dich-Schiff ist. T6 - Molotow - Ja da bleibt nur noch die übrig. Laut YT ein Solides Schiff. Mit guter Genauigkeit und anderen schönen Eigenschaften. Nun also die Frage, wie würden eure Empfehlungen in Bezug zu den Schiffen ausschauen?
  12. Da ja viele Spieler ab Tier VIII so langsam in Geldnöte geraten, wollte ich einmal diesen Thread zum Vergleichen eröffnen. Wichtig ist dabei, dass es nicht darum geht, hier Screenshots oder Werte der besten Runden zu veröffentlichen. Mich würde einfach interessieren, welche Schiffe ihr nutzt, um Geld zu sammeln. Ebenso wichtig wäre eine ungefähre Angabe der Credits die ihr an Gewinn (nicht insgesamt) einfahrt. Dabei bitte von einem ungefähren Schnitt/Durchschnitt ausgehen, nicht eure besten oder schlechtesten Runden heranziehen. Wenn ihr gerade unsicher seid, dann bitte erst Schiff und Summe posten, nachdem ihr nochmal ein paar Runden mit dem jeweiligen Schiffchen gedreht habt. Aktuell nutze ich meistens meine Murmansk zum Geld verdienen, mit Premium Account und komme da durchschnittlich auf rund 200.000 Credits pro Match heraus. Kann mal deutlich mehr sein, mal etwas weniger, aber im Schnitt dürften in etwa 200.000 Credits an Gewinn pro Runde übrig bleiben. Wie gesagt, wäre schön wenn sich möglichst viele Leute beteiligen, mit verschiedenen Schiffen, egal ob IJN oder US oder Premium Schiff. Sicherlich dürfte es einige interessieren, wie sich die Cleveland, Omaha, Kongo, Atlanta, Atago und Konsorten schlagen.
  13. mrStaatsfeind

    TK/TD compensation is broken

    Just had a game where is was teamtorped by an atago. Something most of us has tried a few times by now. I was playing my Udaloy, had full hp, and my smokescreen was torped with me in it at point blank range. I think it was incompetence and not intentional, but in this case it makes no difference. Full hp --> dead. Now here is the point: I used every single economical flag to get a good first win. The small amount of credits i gained in compensation, was nowhere near enough to cover my expenses in that game. Not only did i waste a high number of very valuable flags, there was premium smoke and camo. I was also deprived of any opportunity to gain either xp or credits by actually playing the game. Another loss, i was never compensated for. Its worth noting that i was the only top tier on my team. Which means that not only did it cost me alot more than i was compensated for, but the whole team suffered a loss, as the result of that TK. How is the penalty paid by the atago in any way sufficient? Suggestion: If you teamdamage a certain percentage of a friendly ship's hp, then you pay ALL expenses to that player. Including flags, premium consumeables and XP. The teamdamaged ship should get his average xp from such a game. Anything less than that, will be payed by the TK'er. The current system with turning pink is broken. I turned pink once because my secondary hit a friendly 3 times. After trying that, i can't trust that the pinks actually deserves their "punishment", all i can be sure of, is that if they deserve being pink, they have not paid for the damage they caused. In the example above, the Atago did not even turn pink. While I do recognize you (WG) have changed the system to be harsher on TD/TK, your solution have missed the mark. You get an "A" for effort, but i'm sad to say that your solution failed. cheers
  14. abacs21

    Is the Atago worth it right now?

    I figured that before purchasing another costly premium, I'd ask you guys about how good is it as of right now (and if anything major gets changed about it in 0.5.3). I've made the mistake of buying the Atlanta when it's pretty much worthless right now (I do hope it will get buffed in the future), I'd like to avoid making such a poor decision again
  15. G01ngToxicCommand0

    Atago appreciation thread

    Well I only have one game but having had the pleassure of the Mogami I have to say that the Atago is a jewel which while having slowish turrets, a little lower DPM and turn rate it is still quite a capable ship especially now that the front torpedo launchers fire on the forward arc whihc means it is easier to mask when you are firing torpedoes And it looks really nice Takes quite a lot for me to be a fanboy but this tier VIII premium Cruisers is worth the 10.500 gold in my honest opinion so buy it if you like to play cruiser allthough presently it is mostly other premium ships it encounter.
  16. According to the website the Armored Patrol (https://thearmoredpatrol.com/category/world-of-warships/) there will soon be a new cruiser in WOWS: Italian Tier 6 Premium Cruiser Duca d’Aosta. This is nice, to finally have an Italian warship in WOWS, which in 2017 will purportedly be also joined by the fine Italian battleship "Roma". But that is not what this topic is about. One thing triggered me from the description of Duca d'Aosta: Consumables(3rd slot) Repair Team So there we have it. Another Premium Cruiser with the Repair Party Consumable, allowing the ship to regain vital Hit Points. This is nice to have on a ship which will presumably cost around 20 Euros. We have the following Premium Cruisers with the Repair Party Consumable, I might forget to mention one, but here we go: - "Graf Spee" (Germany, Tier 6) - "Duca d'Aosta" (Italy, Tier 6) (Edit: corrected, she does not or will not have it, according to "The Armored Patrol") - "Belfast" (Great Britain, Tier 7) (Edit: corrected, she does not have it (yet?), but British Tier 8 Edinburgh does have an enhanced Repair Party Consumable) - "Atago" (Japan, Tier 8) Next to that we have regular line Cruisers and even Destroyers (USSR ones, of course) with the Repair Party Consumable: - All British cruisers from Tier 3 to Tier 10 - USSR destroyers at Tier 9 and Tier 10 - All Tier 9 and 10 cruisers in WOWS (including the upcoming French cruisers) There is however one important ship missing in the list of Repair Party Consumable (Premium) cruisers which incidentally is the most expensive heavy cruiser in the game: the Tier 8 heavy cruiser "Prinz Eugen" which costs 41 Euros rounded up. If one goes over to: https://eu.warships.today/vehicles And selects Tier 8 Cruisers and looks at the stats of the last 2 weeks, then the Tier 7 heavy cruiser "Prinz Eugen" is: - the worst in survivability - the worst in damage inflicted - in the bottom two in kill/death ratio - in the bottom two in average kills - in the bottom three in win rate - in the bottom four in experience (XP) The only category in WOWS where "Prinz Eugen" does fairly well is in plane kills, although even in that category she is beaten by and quite a bit below the USSR Premium cruiser Tier 8 "Mikhail Kutuzow". The real world "Prinz Eugen" was easily the largest heavy cruiser (19,042 tons!) of WW2 and, looking at her total equipment suite, by far the heavy cruiser with the highest level of technical sophistication. Late in the war the "Prinz Eugen" and "Tirpitz" were the ships equipped with the most advanced German naval radar which was second to no radar used on any allied warship. One particularly well placed torpedo in WW2 severely damaged part of the stern of the ship, but she still remained afloat and could be steered to safety. The plentiful gunnery of "Prinz Eugen" in the Baltic at the end of the war was crucially important for several military operations and demonstrably accurate. The ship and her crew was honourably mentioned twice by the government for her service. Next to that this rather unique heavy cruiser after WW2 survived two atomic bomb tests (!) in which she was involved. No ship of her class can lay claim to that. So there are enough historical reasons to give this unique and largest heavy cruiser of WW2 a decent treatment in WOWS. There really are no historical or even logical reasons to represent "Prinz Eugen" so badly as has been done in WOWS, and asking 41 Euros for her in WOWS in the poor condition WOWS has chosen to represent her borders on insanity. In WOWS the "Prinz Eugen" is not only the most expensive WOWS cruiser in Euros, it is also the least impressive cruiser to meet as an adversary in any tier 8, 9, 10 match. This is both from an historical and commercial point of view rather stupid. I for one am interested in buying the ship in WOWS, but the way she is presented in WOWS makes her such a "loser" that I cannot justify buying a bad ship like that for any price, let alone 41 Euros. Sure there are some people that bought her for "emotional" reasons, but that is fortunately an exception because I rarely see the ship in matches. No doubt many of the players which have a "Prinz Eugen" choose to leave her in port, where she looks great but that is about it. It appears that from time to time the good folks at WOWS seem to listen to what is written on the forum, but it appears that this is only the case when a lot of people "complain" about things, the more people virtually "shout" on the forum the more likely it is that people at WOWS sit up and take attention. And from what I see the English language part of the forum seems rather oblivious to the newly released German destroyers being generally mediocre/bad at best and the largest WW2 cruiser "Prinz Eugen" being not only really, really bad in WOWS but also the most expensive cruiser at a whopping 41 Euros, and that for inferiority incarnate. It is amazing how many forum "complaints" topics there were about the "Hydro Acoustics Search Equipment" consumable on "Bismarck", which in my opinion had no game changing effect on WOWS. In stark contrast to the really insignificant impact of that "Hydro Acoustics Search Equipment" consumable on "Bismarck", I have seen "Belfast" in action over the past few weeks and she indeed has quite an impact on matches from random to ranked. I have even seen matches with three "Belfasts" in a division, sailing together in a tight unit in formation, erasing everything in front of them with their combined fire and smoke screens making them virtually untouchable. The impact of the latest USSR destroyer changes (unnecessary "buffs" only really) and the latest added USSR destroyers is clearly for all to see far greater in both random and ranked matches, but this too does not gather much "complaining" on the forum. Not compared to all the "complaints" over the past few weeks on the English language forum about the "Hydro Acoustics Search Equipment" consumable on "Bismarck", this complaining however was eventually rewarded by WOWS by "nerfing" "Bismarck". "Belfast" and especially "Mikhail Kutuzow" have not and probably will never been "nerfed" however, no matter how good their in game performance stats are. It is easy to suspect that (British and other nationality) forum users are quite (and understandably) happy that "Belfast" is as clearly overpowered as she is, and that the English language forum users are by now so used to USSR ships over performing for their class that they no longer object to it. Maybe the English language forum users are also just as used to that as to German cruisers and destroyers in WOWS generally being generally presented as unremarkable, insignificant and under performing compared to their real world equivalents. That does not make it right or fair though. In like manner I pointed out in another topic about the growing inferiority of the Premium battleship "Tirpitz", of which the "last two weeks" stats can every month be regularly checked at: https://eu.warships.today/vehicles This Premium battleship in 2016 has suffered from successive "Tirpitz" specific "nerfs" to rudder response rate, (horizontal) armour thickness, accuracy (sigma value), torpedo attack angles, main gun range, main gun turret traverse speed etc. and only receiving few "buffs" in return which were not particular to her but were part of general battleship class "buffs". Other line and Premium battleships over the past year have seen important and successive "buffs" to their accuracy (sigma) which are indirect "nerfs" of "Tirpitz" because she was left out of these "buffs" that some of her key adversaries received. By regularly checking the "last two weeks" stats over a period of months on the https://eu.warships.today/vehicles site it becomes apparent that "Tirpitz" clearly is - compared to other Premium battleships - stat wise the worst performing Premium battleship and even the worst performing battleship in her Tier unlike other Premium battleships which are always the best performers in their Tiers. In fact "Tirpitz" is the only Premium battleship in WOWS which performs considerably worse than her line equivalent (in WOWS "Bismarck" has unjustly and unauthentically received longer ranged secondary and tertiary weaponry, has more accurate main guns and has better AAA and even more consumables compared to "Tirpitz") where in real life "Tirpitz" her equipment state, horizontal armour protection and general performance was superior to her older and smaller sister ship "Bismarck". And "Tirpitz" is also the only Premium battleship which is not displayed in her final wartime (1944) equipment state unlike ALL other Premium battleships in WOWS which are ALL displayed in their final wartime equipment state in WOWS. Instead "Tirpitz" is displayed in WOWS in her early wartime (1942) equipment state, making her even weaker by comparison to other (Premium) battleships which are ALL displayed in their final wartime (1944) equipment state. In real life a total of 26 (!) Allied air attacks were launched against the real world “Tirpitz” by well over 1,101 (!) Allied aircraft. No ship in history was attacked so many times and by so many aircraft in military history. Nor did any other ship in history sustain hits by "ship killer" 5.4 ton monster bombs and survive two such hits and several near misses which are at least just as dangerous if not more so due to shock waves etc. Those 1,101 Allied aircraft only managed to score about 21 hits on “Tirpitz” and even attacks by three allied aircraft carriers all at once could not sink "Tirpitz". The Allies admitted the loss of at least 37+ aircraft (no battleship in WW2 shot down more aircraft than "Tirpitz") to the generally solitary “Tirpitz”, whose AAA was severely handicapped because she could not even use her main AAA guns, the hard hitting long range 10.5 cm AAA guns, due to the Norwegian fjords/mountains blocking their field of fire while at anchor. In WOWS however the best AAA effectiveness and highest air attack survivability goes not to "Tirpitz" which deserves it due to her historical war record, but to USA battleships which never fought solitary and which never came close to demonstrating the resilience to air attacks of "Tirpitz" nor matched the effectiveness of her radar guided and computer controlled AAA armament in solitary combat. The newly released WOWS ship lines and Premium ships (USSR, British, USA) of the last six or so months are generally stronger/superior in performance stat and equipment wise (except for of course the "new" German destroyers), and other already existing older ships keep getting buffed (USSR destroyers etc.) without "Tirpitz" and "Prinz Eugen" enjoying the same "buff" benefit and instead being "left behind". The end effect is that both "Tirpitz" and "Prinz Eugen" keep getting worse stats and in game performance over the past few months. Apparently it does not have to be so for all ships however. Some are more equal than others it seems. Premium battleship "Missouri" for example is superior to line "Iowa" (her sister) in WOWS, not because her real life gun range, accuracy and equipment state was superior but because she is a Premium and WOWS chooses to display her as superior to "Iowa". But for "Tirpitz" and "Prinz Eugen" it is the other way round with these ships being displayed unhistorical and unjustly inferior in performance and stats and equipment wise in WOWS compared to their line equivalents in WOWS ("Bismarck" and "Admiral Hipper") as well as to other ships which could not match their size, armour, general level of high tech equipment suite. And those sorry inferior stats and under performance of the WOWS "Tirpitz" can be bought for 45+Euros making "Tirpitz" the most expensive Premium ship to date, which of course draws a comparison with the equally inferior stats and under performance of "Prinz Eugen" in WOWS for 41 Euros. If the good people at WOWS think that their upcoming Premium German aircraft carrier "Graf Zeppelin" is going to be a good seller if it gets the same bad treatment as the WOWS "Tirpitz" and "Prinz Eugen", you better think again. Since we apparently do not have hundreds of people on the forum that "complain" about this sorry state of affairs, either because they have no in depth detailed knowledge of these historic ships, or maybe because they have no "emotional"/"national" investment in them, it seems to be OK for WOWS to display these ships in such a bad way. However, if a hundred people "complain", their numbers do not make them more "right" then when two or more people "complain". The weight of the arguments should be what counts for WOWS on the forum, not just the number of people selectively complaining for "emotional" or whatever reasons. I could just imagine the Russian language forum when the light cruiser "Mikhail Kutuzow" would have been presented as so utterly inept as heavy cruiser "Prinz Eugen" is in WOWS. Or how the British players would have reacted if the light cruiser "Belfast" would be as utterly inept as the heavy cruiser "Prinz Eugen". Both "Mikhail Kutuzow" and "Belfast" are ships to be taken serious and therefore worth both the time to use them and thus buy them, and rightly so. It is more than a little strange however that both of the Premium light cruisers "Mikhail Kutuzow" (Tier 8) and "Belfast" (Tier 7) seriously outperform the Premium heavy cruiser "Prinz Eugen" (Tier 8) and Premium battleship "Tirpitz" (Tier 8) in all categories that matter. Let that sink in for a while, two Premium light cruisers (one USSR and one British) constantly and consistently seriously outperform the two most expensive Premium (German) heavy cruiser and battleship in WOWS in all categories that matter. And it does not end there, since USA Tier 9 Premium battleship "Missouri" also seriously outperforms the two expensive German premiums at Tier 8. Anybody that regularly checks the "two weeks" stats on https://eu.warships.today/vehicles can plainly see that, as well as witness it in WOWS in generally every match. The upcoming release of USA Tier 8 Premium battleship "Alabama" no doubt will further lead to and add to "Tirpitz" and "Prinz Eugen" falling back even further in the in game performance stats. When it comes to "Prinz Eugen", "Tirpitz" and generally the German cruisers and destroyers there seems to be no virtual "shouting" on the forum so things will apparently remain as they are, no matter how bad their stats and how inept/mediocre their in game performance is compared to their Tier and/or Premium equivalent ships in WOWS, which is clear for all to see who face them in a match. Since I have two 19 level German ship commanders I really have no use for a 41 Euro bad ship to "train" commanders, so that too is not a selling point for me. Since so many Premium Cruisers and even line destroyers and cruisers have the Repair Party Consumable there really is no excuse not to also give it to "Prinz Eugen", unless WOWS does not want to sell her of course. But even the Repair Party Consumable is not enough to make "Prinz Eugen" worth 41 Euros. "Mikhail Kutuzow", "Belfast" and "Atago" have a "bite", they can hit and hit hard in a match. That is what "Prinz Eugen" cannot, and which WOWS could easily implement like done for other Premiums. As is, even the inept WOWS "Admiral Hipper" is better than the WOWS "Prinz Eugen". When I meet a "Prinz Eugen" in a match on the opposing side, she is not dangerous at all, even more so when compared to say a "Mikhael Kutuzow", "Atago" and "Belfast". All three of those Premium ships, which all cost less than "Prinz Eugen" are "special", they bring something "special" to a match and are dangerous foes to be respected generally. Not so the WOWS "Prinz Eugen", it is even painfully clear in matches that the equally unimpressive WOWS "Admiral Hipper" is a better ship than the WOWS "Prinz Eugen". Instead of taking this unauthentic approach to historic warships, I advocate that WOWS would strive to represent historic ships an "authentic" treatment. To be sure, I do NOT mean a "simulator" or "realistic" approach, but an "authentic" one. For those that do not understand the difference: Authentic - "Conforming to an original and/or the real world so as to reproduce essential features". Simulator - "A computer simulation (or "sim") is an attempt to model a real-life or hypothetical situation on a computer under real world conditions". Realistic - "Resembling or simulating real life (conditions)". WOWS is not striving to be realistic and neither do I advocate that it should be. But it can and should be authentic, because if WOWS is not even that, then one might as well start playing some fantasy space combat game and not a game featuring historic ships whose stats and performance are based on real world performance. For the largest and overall best equipped heavy cruiser of WW2 I think the people of WOWS can change things to make the ship better in WOWS and actually worth 41 Euros. Give "Prinz Eugen" some of that "Mikhail Kutuzow" and "Belfast" "special" treatment for example. Like an improvement in gunnery accuracy for example and also give her the Repair Party Consumable not only because many other Premium cruisers have it but also because surviving two atomic bomb blasts in the real world counts for something. Not to mention "Prinz Eugen's" exceptional advanced late war radar which should also count for something. If however the good people at WOWS do not want to sell their "Prinz Eugen" and rather keep her in the current utterly inept state, then by all means let the 41 Euro "Prinz Eugen" remain as inferior as she currently is in WOWS and release some more new and better less expensive Premiums instead. The same applies to "Tirpitz" either display the ship in an authentic manner making her worth 45 Euros, or keep displaying her in her currently inferior and authentic form which keeps becoming worse with each new superior Premium released and each successive "nerf" applied to her either directly or indirectly as has been the case since February 2016 up till now. Here is one overview of ship stat data of the past two weeks. To be sure, anyone who has had regularly checked the last "two weeks" on this website over the past few months can see that these stats have remained a constant. This is important, because the last "two weeks" weeds out all the stat data concerning the "Tirpitz" when she was first released in WOWS in 2015. Looking at the following stats it becomes quite clear that "Prinz Eugen" and "Tirpitz" are not only the most expensive Premium ships in WOWS but also the ONLY losers in their respective Tiers and classes. The price for "Missouri" is fictitious since one cannot directly buy the ship for Euros only as is the case with "Prinz Eugen" and "Tirpitz", because one needs to have 750,000 free XP first for the "Missouri". I can present many more of these data overviews. Instead of that I refer anyone to the "War Ships Today" website where one can easily check for oneself that generally EVERY PREMIUM cruiser and battleship is either the best performing ship in her Tier and class or among the top 3 in those cases where there is more than one Premium in a Tier and class, EXCEPT for "Prinz Eugen" and "Tirpitz". German cruisers and destroyers in WOWS are generally so badly depicted in WOWS that they generally are the stat losers in their respective Tiers and Classes, but the most expensive Premium cruiser "Prinz Eugen" is the ONLY Premium cruiser which actually is the worst performing cruiser in her Tier and class. If one only looks at the battleship Premiums (and ignoring the silly Arpeggio battleships), and battleships being the most played class, the fact that "Tirpitz" too is the only Premium battleship loser in her Tier and class becomes quite clear as well: - USA Premium battleships: 5 (all the publicly released ones are the top performing Premium battleships in their Tier) - German Premium battleships: 3 (3 of them are the only Premium battleships in their Tier, but only one of them is the worst performing battleship in her Tier ("TIRPITZ") and the ONLY Premium to do so in WOWS) - Japanese Premium battleships: 2 (1 ship is the only battleship in her Tier, and the other one is ranked behind the USA Premium in its Tier) - Russian Premium battleships: 1 (TOP PERFORMING BATTLESHIP IN HER TIER AHEAD OF THE USA PREMIUM, THE ONLY NON-USA PREMIUM WHERE THIS IS THE CASE) - British Premium battleships: 1 (Inferior to the USA and French Premium battleships in her Tier) - French Premium battleships: 1 (Inferior to the USA Premium battleship in her Tier) As can be seen the Premiums "Belfast", "Mikhail Kutuzow" and "Atago" not only are the clear winners in their respective Tiers and classes but Tier 7 Premium cruiser "Belfast" even outperforms the top Tier 8 Premium cruisers. And all three of them seriously and dramatically outperform the most expensive Premium cruiser in WOWS, the 41 Euro Tier 8 heavy cruiser "Prinz Eugen". To add insult to injury even the clear Tier 8 cruiser class loser "Admiral Hipper" is still able to beat the Premium "Prinz Eugen" stat wise! In like manner Tier 8 silver doubloon line battleships "Amagi" and "Bismarck" seriously and dramatically outperform the most expensive Premium battleship in WOWS, the 45 Euro Tier 8 battleship "Tirpitz". That makes the "Tirpitz" the only Premium battleship which is not only beaten stat wise by silver doubloon battleships in her Tier and class but also the ONLY Premium battleship to finish dead last stat wise in her Tier and class, and that for 45 Euros! The Premium Tier 9 battleship "Missouri" however seriously and dramatically outperforms all other Tier 9 battleships. The "Missouri" however can be unlocked for "free" if a player has 750,000 free XP, this cannot be done for the 45 Euro "Tirpitz". There is NO valid reason, not commercially, not historically, nor from the point of game "balance" to have the two most expensive Premium ships underperform so badly compared to all other Premiums and silver doubloons ships in their respective Tiers and classes. That makes "Prinz Eugen" and "Tirpitz" not only the most expensive Premiums, but also the only PAY TO LOSE ships in WOWS, stat wise. ALL USA Premium battleships and even the British Premium battleship (Warspite, commissioned in 1915(!)) in WOWS are ALL given their end WW2 (1944-1945) equipment state, most specifically and most notably their Anti-Aircraft Artillery (AAA) armament EXCEPT for “Tirpitz”. Take for example the 1914 (!) commissioned Premium Tier 5 USA battleship “USS Texas”. That Premium ship has the AAA equipment state of 1945! If you look up every USA and British battleship it is quite clear that their equipment state is generally based on what they historically had in 1944+. Instead the WOWS “Tirpitz” is in sort of a hybrid 1941-1942 equipment state, meaning its Anti-Aircraft Artillery (AAA) is based on roughly the 1941-1942 equipment state. So "Tirpitz" on purpose is given a huge disadvantage compared to the USA and British Premium battleships and even compared to its line/tree equivalent “Bismarck”. Since “Tirpitz” in WOWS mostly faces Tier 8, 9 and 10 battles it means that more often than not its Anti-Aircraft Artillery (AAA) cannot deal as effective with enemy aircraft as the WOWS “Bismarck”. This is even more ridiculous from an authenticity point of view since no real world battleship, or ship for that matter, ever endured more aircraft attacks directed to it personally and beat them off successfully for years AND additionally shot down more aircraft in the process than any other (battle)ship in history. And there is no reason for this state of affairs, simply also give the "TIRPITZ" her authentic mid-1944 AAA setup of: 6x2 150mm (which used special AAA burst ammunition) 8x2 105mm 8x1 20mm 18x4 20mm 8x2 37mm Now IF the current WOWS “TIRPITZ” was statistically performing superior to all other Tier 8 battleships then there MIGHT be an argument to not bring “TIRPITZ” in WOWS up to “BISMARCK” strength in terms of accuracy, gun range etc. But the fact is that “TIRPITZ” is the worst performing Tier 8 battleship in WOWS in terms of damage inflicted and kill/death ratio. That is simply unacceptable for a ship which was bought for on average 70 Euros by players/customers. And it could be easily fixed by implementing an authentic “TIRPITZ” instead of the "nerfed" to mediocrity one which we have now. I can analyse every single Premium battleship in WOWS compared to its line/tree equivalent and everyone single one is superior to its line/tree equivalent EXCEPT for “TIRPITZ”. Take FOR EXAMPLE the "USS MISSOURI" compared to the "USS IOWA", the "USS MISSOURI" in WOWS has: - Better armour in some areas. - Better Anti-Aircraft Artillery (AAA) in terms of range and Damage Per Second. - Longer ranged heavy artillery and medium artillery. - Better consumable (Surveillance Radar). “TIRPITZ” is a WOWS Premium 2015 battleship and apparently it has not been "updated" to 2016+ Premium status compared to the other Premium battleships in their respective Tiers. This is unfair and unacceptable. For example, if the new standard for tier 8+ (Premiums or otherwise) is that they have special consumables that should be added to “TIRPITZ” as well. The “TIRPITZ” having torpedoes was an authentic historic fact and not a "consumable" or "flavour" so that does not compensate for “TIRPITZ” not having a "special" consumable like its sister “BISMARCK” or the “USS MISSOURI”. The Premium Tier 9 battleship “USS MISSOURI” in WOWS has better armour, better accuracy (without any real authentic real world justification for it) and several other extras which in WOWS puts “USS MISSOURI” way ahead of her sister ship Line Tier 9 battleship “USS IOWA”. The question beckons: why is Premium “TIRPITZ” inferior to “BISMARCK” in WOWS? Whereas Premium “USS MISSOURI” is superior to “USS IOWA” in WOWS, as indeed are all other Premium battleships compared to their line/tree equivalent. I can generally make comparisons like these between every Premium battleship and its line/tree equivalent in WOWS. EACH Premium battleship is superior in WOWS to its line/tree equivalent EXCEPT for “TIRPITZ”. Now if there were some "authentic" reason for “BISMARCK” being superior to “TIRPITZ” it would be fine with me and I would not waste one post or word on it. There is NO “authentic” reason for this state of affairs however. “TIRPITZ” in real life was superior to “BISMARCK” and so it should be in WOWS. That “BISMARCK” outperforms other Tier 8 ships is irrelevant. "TIRPITZ” is statistically not only severely outperformed by “BISMARCK” but also by generally all other Tier 8 line/tree battleships in the areas which matter the most (damage inflicted, kill/death ratio) as statistics make clear. And that makes “TIRPITZ” the ONLY Premium battleship in WOWS which is outperformed by generally all the other battleships in its Tier. And what has WOWS done to “TIRPITZ” compared to “BISMARCK”: “TIRPITZ” is less accurate (at best 257 meter dispersion) than “BISMARCK” with its heavy artillery (38 cm) (at best 255 meter dispersion). “TIRPITZ” has considerably less range on her secondary and tertiary sea target artillery. “TIRPITZ” has inferior 1941/1942 Anti Aircraft Artillery, both in range and in Damage Per second. “TIRPITZ” is slower than “BISMARCK”. “TIRPITZ” is inferior armoured compared to “BISMARCK” (the belt armour 315 to 320). “TIRPITZ” has no “Hydro Acoustic Search” consumable, meaning it has one less consumable than “BISMARCK”. Now compare that to what is “authentic” (= conforming to an original so as to reproduce essential features): “TIRPITZ” was AT LEAST as accurate as “BISMARCK” with its heavy artillery (38 cm). In fact “TIRPITZ” during its various gunnery trials built up an amazing and proven track record of accurate long range shooting unmatched by any other Kriegsmarine ship, including “BISMARCK”, or any other 1940s battleship for that matter. “TIRPITZ” had the EXCACT same secondary and tertiary sea target artillery as “BISMARCK” had. In fact the tertiary sea target artillery of “TIRPITZ” was better because all eight turrets were of the newer model, whereas in “BISMARCK” half of them were of the older model which led to them firing too long since the targeting computer was set to the newer model. “TIRPITZ” had the superior Anti Aircraft Artillery (AAA). The 15 cm secondary artillery had special “burst” ammunition which allowed them to fire on aircraft, something “BISMARCK” could never do because he never received that late war ammunition due to sinking. The 10.5 cm Anti Aircraft Artillery of “TIRPITZ” was better because all eight turrets were of the newer model, whereas in “BISMARCK” half of them were of the older model which led to them firing too long since the targeting computer was set to the newer model. No Kriegsmarine ship ever came close to how many aircraft were shot down by “TIRPITZ” (37+), least of all “BISMARCK” and no Kriegsmarine ship ever had a more powerful AAA armament than “TIRPITZ”. "TIRPITZ” was faster than “BISMARCK” and had significantly more powerful turbines. “TIRPITZ” did have thinner belt armour (horizontal protection) (315 mm) compared to “BISMARCK” (320 mm) BUT that was because “TIRPITZ” had superior deck armour (vertical protection) than “BISMARCK” had. “TIRPITZ” had the exact same “Hydro Acoustic” equipment on board as “BISMARCK”. Some more information on “TIRPITZ” heavy artillery (38 cm) gunnery accuracy comes from real world German wartime GKdos-100 files containing actual primary source gunnery training firing exercises data, which gives the “TIRPITZ” a dispersion of 112 meters at 21 km. This is a far cry from the base 276 meters (257 meters at best) which the “TIRPITZ” has been given in WOW. http://www.kbismarck.com/38cm.html Based on this primary source gunnery training firing exercises data “TIRPITZ” had the LEAST dispersion of any World War II battleship. Not only that but there are no Japanese, British or USA wartime gunnery training firing exercise records which demonstrate that any Japanese, British and/or USA battleship ever achieved a dispersion at 21 km of 112 meters during the 1940s. And that includes the “USS IOWA” class. “TIRPITZ” performed several live heavy artillery firing tests during her existence. For example in August 1941 it fired on the remote controlled target ship “HESSEN”, which was an old 140 meter long pre-dreadnought capital ship. Most interestingly, the “HESSEN” was hit 9 times by “TIRPITZ” with her 38 cm rounds at a range of 25 km (25000 meters, 27340 yards) during the tests for example. Those 9 hits at 25 km were the longest range consistent gun hits in the world by any battleship in the 1940s and this performance to my knowledge has never been equalled or outdone by any other battleship. “HESSEN” was a radio controlled target ship especially up-armoured and altered to use it for target practice. “HESSEN” could move up to 21 knots, and was turning during the gunnery practice to make it a more difficult target to hit for “TIRPITZ”. "HESSEN" could change speed, turn and actively smoke, all remote controlled. Here an image of "HESSEN" being targeted by "TIPITZ": To put the historic battleship gunnery accuracy data into perspective based on the German Kriegsmarine and US Navy real world training firing exercise evaluation figures the following comparison can be made: - a “USS NEW MEXICO” battleship firing twelve 14"/35.6 cm naval guns at her maximum 1.75 rounds per minute at a hit rate of .10 hits per gun per minute would have 2.10 hits per minute at a range of 30 km. - a “USS COLORADO” battleship firing eight 16"/40.6 cm naval guns at her maximum 1.5 rounds per minute at a hit rate of .10 hits per gun per minute would have 1.20 hits per minute at a range of 30 km. - a “ USS NORTH CAROLINA” battleship firing nine 16"/40.6 cm naval guns at her maximum 2 rounds per minute at a hit rate of .12 hits per gun per minute would have 2.16 hits per minute at a range of 30 km. - a “TIRPITZ” battleship firing eight 15"/38 cm naval guns at her maximum 3.3 rounds per minute at a hit rate of .225 hits per gun per minute would have 5.94 hits per minute at a range of 30 km. There are also US Navy estimates based on US Navy statistical data. A US Naval War College study performed during World War II which was not based on actual real world training firing exercises estimated that an “USS IOWA” Class (BB-61) battleship firing with top spot against a target the size of the German battleship “BISMARCK” would be (at best) expected to achieve the following hit percentage: - 2.7% "USS IOWA" hits at 30,000 yards (274 hm / 27 km) for “USS IOWA's” nine 16"/40.6 cm naval guns. This US Navy War College “USS IOWA” Class battleship World War II study hit percentage of 2.7% at 27 km against a target the size of “BISMARCK” is not exactly all that impressive compared to the: - 11.1% “TIRPITZ” hit percentage at 30 km; - 6.4% “SCHARNHORST” hit percentage at 30 km; - 4.8% “ADMIRAL SCHEER” hit percentage at 30 km; as described in the German wartime GKdos-100 files which are based on the evaluation of actual and repeated WW2 gunnery training firing exercises. The “USS IOWA” study figures are even less impressive compared to the actual German test results when one considers that the number of hits generally increase when the range is decreased, as is evident from both training and combat. In other words the "TIRPITZ", "SCHARNHORST" and "ADMIRAL SCHEER" hit percentages at 27 km are higher than the ones listed at 30 km above. Which is even more bad news for the "USS IOWA". And I have not even mentioned that for example all USA battleships have their theoretical highest rate of fire for their heavy artillery in WOWS which they never actually could attain in real life, neither during training nor in actual combat. Whereas "BISMARCK" and "TIRPITZ" with 38 cm heavy artillery demonstrably could fire an amazing 3.3 rounds per minute, these two ships however both have been given a low rate of fire of about only 2 rounds per minute which is in WOWS about equal to the best USA battleships at tier 7-10. And those USA battleships in real life could not even reach 2 rounds per minute during training, let alone in combat. For those hearty souls who are interested in the details of the AAA armament of the USA battleships compared to "Tirpitz" in WOWS, here is some of it:
  17. I just watched the latest "Mingles with Jingles" video, in which Jingles ruminates a bit about how the new Inertia Fuse for HE Shells skill has made the Atago redundant in competitive battles. Jingles' observation, in short, is that the IFHE skill makes 152 mm HE shells so effective against armour, that all the Atagos have disappeared from competitive battles at tier 8, and been replaced by Mikhail Kutuzovs. The Mikhail Kutuzov has longer range, better AA and far better rate of fire, and while the Atago previously had the edge in armour penetration and damage dealing capability, especially against battleships, this advantage has now been eclipsed by the IFHE skill. The Atago now only brings the heal ability as an extra to the table, and this is not enough - especially considering that the Kutuzov has its own defensive mechanism in the form of a smoke generator. This started me wondering. If Jingles observation is correct, it might mean more than just the death of the Atago (please forgive the dramatic hyberbole, here) - it might mean that heavy cruisers as a ship class have become somewhat redundant. While it's true that the 203 mm HE shell is still the paramount firestarter, the ability to set fires might not be enough to keep it in the game. The swift-firing and fast-flying 152 mm shell is just so much fun to sling around the battlesea, and with added penetration, has it now also become the more efficient damage-dealer? I'll try to add the Jingles video below. The relevant part, here, is about 7 minutes into the clip. What are your thoughts?
  18. MisterDroghoon

    RIP Atago?

    Nadie dice nada del nerfeo bestial a la recarga del Atago? hemos pasado creo recordar de casi 9 segundos a la maravillosa recarga de 16 segundos... vamos que entre salva y salva da tiempo a tomarse un café.... Me siento timado
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