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Found 68 results

  1. Ever after patch 0.8.4. I've experienced problems with my game and it got worst with 0.8.5 and I was wondering if other had experienced the same. After the release of 0.8.4 I noticed a drastic change in the loading of battles. Prior of 0.8.4 I had to wait about 6-10 seconds before my battle was loaded. Meaning I had to wait 20-24 secs in-game for the battle would start. This was -for me- a normal / average loading time After the release of 0.8.4 my game was still loading after the battle had started. But here's the strange thing, with every new battle the time needed to load the battle, would decrease. With the release of 0.8.5 that problem got worse. Also I started to have crashes during the first battles (This is already being investigated with the help of a support ticket, so I won't go into details.) Now, when I have my first battle, my game needs an extra 60-45 secs after the battle has started. The second battle it would need a 20 sec extra to load after the battle had started. The third match it had loaded the match 5 secs before the battle would start. The fourth battle was loaded in just 10 secs and I would have wait 20 secs before the battle would start. Other words back to normal. This is both in random battles, savage battles and in ranked. The only difference between Random and Ranked & savage mode is that the time needed to load the first, second & third match would be less in Savage mode & Ranked battles than in the random battles, but non-the-less it displayed the same problem. I already made sure that the firewall has Wargaming added to the exclusions, so that is not the cause of the problem. Because this issue so hard to pinpoint on a single client I was wondering if other people had the same.
  2. Bonjour à tous, Merci par avance pour vos retours sur la météo dynamique dans les ports.
  3. Bonjour à tous, Merci par avance pour vos retours sur les changements apportés aux porte-avions à la 0.8.4.
  4. WG_Lumberjack

    0.8.4 - Bugs

    Captains, To improve our ability to track and follow up on bug reports we have shifted bug reporting to our customer support ticketing system. If you encounter any bug, please submit your bug report under the following link using the template below: https://eu.wargaming.net/support/en/products/wows/help/8544/8576/ 1. Description Clear and substantial description containing all necessary details. Example: the cruiser Aoba: scout is inoperable. 2. Reproduction steps A sequence of the player's actions which triggered the bug. Example: 1. Select the cruiser Aoba 2. Enter the battle (Training or Random Battle). 3. Try to launch the scout. 3. Result In-game experience resulting from the bug. Example: When you press the scout activation button, you can hear the sound, but nothing actually happens. The aircraft stands still on the catapult. 4. Expected result In-game experience which should have occurred if no bug is present. Example: The scout has to be launched by the catapult. 5. Technical details Example: Bug time: about 19:30 (UTC).Replay (attempt at 01:00), python.log, DxDiag. Check out the full article here. Should your feedback concern one of the following topics, please leave feedback in the thread linked below. General feedback Victory Event part 2 Ranked Season 12 Port Environment (dynamic weather) New map "Greece" & map changes Changes to Aircraft Carriers Reduced Battle Loading Time
  5. Kapitáni! Letadlové lodě prošly další várkou změn. Co na tyto změny říkáte?
  6. Kapitáni! Hlášení chyb se od této verze mění. Můžete mi je stále posílat sem, abychom třeba věděli, že ten samý problém postihlo více hráčů. Takže v každém případě budu od vás požadovat standardně: Popis chyby - prosím snažte se být specifičtí Screenshoty - čím více, tím lépe, aby se názorně zobrazilo, o čem vlastně mluvíte Replaye - pokud se jedná o chybu z bitvy WGCheck Připravil jsem pro vás návod, jak tyto zmíněné věci najdete: WGCheck je opravdu důlěžitý, jelikož nám poskytne velkou hromadu důležitých dat pro prozkoumání problému! Stejně tak pro bugy a chyby týkající se problémů s grafikou, pádů hry atd. prosím přiložte python log: Následně udělejte tiket na Hráčské podpoře: https://eu.wargaming.net/support/cs/products/wows/help/ a nezapomeňte přiložit právě tyto soubory. Děkujeme
  7. Kapitáni! Přichází další sezóna hodnocenných bitev. Tentokrát si připravte svá letadla a protiletecké kanóny, jelikož jsou po reworku poprvé povoleny letadlové lodě. Jak se vám v hodnocenných bitvách daří? Co na ně říkáte?
  8. Kapitáni Čas pro načtení bitvy se snížil z původních 45s na 30s! Co na tuto změnu říkáte?
  9. Kapitáni! Od aktualizace 0.8.4 se počasí v přístavu bude měnit! Jak se vám tato změna líbí? Co na ni říkáte?
  10. Kapitáni! Přichází aktualizace 0.8.4 a s ní i druhá část eventu Victory! Veškeré nové informace si můžete přečíst v našem článku. Pokud máte specifičtější zpětnou vazbu, napište ji prosím do těchto specifických témat: Přátelská soutěž Victory část 2 Hodnocenné bitvy 12. sezóna Prostředí přístavu (dynamické počasí) Nová mapa Řecko Změny u letadlových lodí Snížený čas načtení bitvy a Hlášení chyb Napište nám své názory!
  11. Der Wettbewerb geht in die zweite Phase. Bis zum 25. Juni könnt ihr euch diverse Inhalt erspielen, inklusive einem neuen einzigartigen Kapitän! Mehr Informationen dazu findet ihr in diesem Artikel.
  12. Kapitanowie! Nowy sezon bitew rankingowych rozpocznie się wkrótce! W bitwach brać będą drużyny złożone z siedmiu okrętów X poziomu. Do nagród zaliczyć można rozmaite przedmioty w grze, w sumie 5500 jedn. stali oraz pamiątkowe osiągnięcie dla tych, którzy zdobędą 1. stopień. Chcecie sprawdzić swoje umiejętności w trybie rywalizacji, ale nie macie jeszcze okrętów X poziomu? W dwunastym sezonie możecie wypożyczyć okręty specjalnie na potrzeby bitew rankingowych. O tych i wielu innych zmianach możecie przeczytać tutaj. Poniżej znajdziecie inne tematy dotyczące wersji 0.8.4: Dyskusja ogólna Zawody ,,Victory" cz. 2 Dynamiczne zmiany pogody Nowa mapa „Grecja” i zmiany w mapach Zmiany w lotniskowcach Skrócony czas ładowania bitwy
  13. WG_Lumberjack

    0.8.4 - General feedback

    Captains! Soviet battleships are coming into service! Update 0.8.4 ushers in the second round of the "Victory" competition; a new unique historical Commander, Nikolay Kuznetsov; Ranked Battles Season 12; a new map called "Greece", and much more! Check out the full article here. Should your feedback concern one of the following topics, please leave feedback in the thread linked below. Victory Event part 2 Ranked Season 12 Port Environment (dynamic weather) New map "Greece" & map changes Changes to Aircraft Carriers Reduced Battle Loading Time Bugs
  14. WG_Lumberjack

    0.8.4 - Ranked Season 12

    Captains! A new season of Ranked Battles is about to begin! The battles this time involve teams of seven Tier X ships each, and will be held in a 7 vs. 7 format. Rewards include various in-game goodies; a total of 5,500 Steel; and a commemorative achievement for those who make it to Rank 1. If you want to test your skills in the competitive mode but don't have a Tier X ship yet, for the twelfth season you can get access to a set of rental ships which are intended for use in Ranked Battles. Check out the full article here. Should your feedback concern one of the following topics, please leave feedback in the thread linked below. General feedback Victory Event part 2 Port Environment (dynamic weather) New map "Greece" & map changes Changes to Aircraft Carriers Reduced Battle Loading Time Bugs
  15. Die Wartezeit zum Gefechtsbeginn wurde reduziert. Reicht euch die Zeit? Kann es noch kürzer sein oder braucht ihr ein paar Sekunden extra? Lasst es uns hier wissen! Mehr Informationen dazu findet ihr in diesem Artikel.
  16. Die gewerteten Gefechte gehen in die 12 Saison! Hier könnt ihr uns euer Feedback dazu mitteilen. Mehr Informationen dazu findet ihr in diesem Artikel.
  17. Ich denke mal der Titel beschreibt das Feature recht gut. ;) Wie gefällt es euch? Mehr Informationen dazu findet ihr in diesem Artikel.
  18. Bonjour, Merci par avance pour vos retours sur la saison n°12 des batailles classées.
  19. WG_Lumberjack

    0.8.4 - Zawody „Victory” cz. 2

    Kapitanowie! Radzieckie pancerniki wyłaniają się z otchłani wczesnego dostępu i zajmują swoje należne miejsca w drzewie technologicznym, podczas gdy towarzyskie zawody „Victory” rozkręcają się na dobre! Każdego dnia możecie dołączyć do jednej z dwóch drużyn, zdobywać punkty i żetony zaopatrzenia. Wymieniajcie je w Zbrojowni na rozmaite przedmioty w grze! O tych i wielu innych zmianach możecie przeczytać tutaj. Poniżej znajdziecie inne tematy dotyczące wersji 0.8.4: Dyskusja ogólna Bitwy rankingowe: dwunasty sezon Dynamiczne zmiany pogody Nowa mapa „Grecja” i zmiany w mapach Zmiany w lotniskowcach Skrócony czas ładowania bitwy
  20. Captains! In Update 0.8.4, the Philippines, New York, Saint Petersburg, Zipangu, Hamburg, Naval Base, and Ocean Ports have been given a fresh look with the addition of dynamically changing environments. Selecting any of the above Ports triggers a timer, and one hour later the visuals of the selected Port transform, allowing you to view the traditional Ports in new colors: day succeeds night in "night-lit" Ports; Saint Petersburg becomes shrouded in a gloomy mist; and the sun rolls over the horizon and sets for Ocean Port. Check out the full article here. Should your feedback concern one of the following topics, please leave feedback in the thread linked below. General feedback Victory Event part 2 Ranked Season 12 New map "Greece" & map changes Changes to Aircraft Carriers Reduced Battle Loading Time Bugs
  21. WG_Lumberjack

    0.8.4 - Changes to Aircraft Carriers

    Captains! The engine boost values have been made consistent for all aircraft: The cruising speed has increased by 35 knots (excluding the effects of Commander skills and upgrades) at all tiers. The cruising speed of Japanese aircraft, VIII Graf Zeppelin's aircraft, and the attack aircraft of all nations has been increased by 40 knots. With the S key pressed, aircraft will decelerate by 17.5 knots at all tiers. Japanese and Graf Zeppelin's aircraft, as well as the attack aircraft of all nations, will decelerate by 20 knots upon pressing the S key. At high tiers, the power of the engine boost has been reduced, decreasing the maximum speed of aircraft but also increasing their minimum speed. This way, we’re slightly downgrading the reconnaissance and attack potential of aircraft carriers. Moreover, the decreased difference between the maximum and minimum speed will make it more challenging to dodge AA bursts (flak). Check out the full article here. Should your feedback concern one of the following topics, please leave feedback in the thread linked below. General feedback Victory Event part 2 Ranked Season 12 Port Environment (dynamic weather) New map "Greece" & map changes Reduced Battle Loading Time Bugs
  22. Die Flugzeugträger haben diverse Änderungen erhalten. Hier könnt ihr uns euer dazu Feedback mitteilen (nachdem ihr ein paar Gefechte gespielt habt ;)). Mehr Informationen dazu findet ihr in diesem Artikel.
  23. WG_Lumberjack

    0.8.4 - New map "Greece" & map changes

    Captains! In Update 0.8.4 a new map called "Greece" will appear in the game for Tier IX–X battles in Domination mode. The map has two versions: one with three and one with four key areas. It also features the Thunderstorm Front, which has a 25% chance of appearing in Tier X battles. The visuals of the map were inspired by the landscape of Santorini Island, but its atmosphere will be wet and dreary. Check out the full article here. Should your feedback concern one of the following topics, please leave feedback in the thread linked below. General feedback Victory Event part 2 Ranked Season 12 Port Environment (dynamic weather) Changes to Aircraft Carriers Reduced Battle Loading Time Bugs
  24. Bonjour, Merci par avance pour vos retours sur la réduction du temps de chargement des batailles.
  25. WG_Lumberjack

    0.8.4 - Victory Event part 2

    Captains! The Soviet battleships emerge from early access to take up their rightful place in the Tech Tree, together with the friendly competition that’s currently in full swing! Choose to join one of the two teams each day you enter the game, then score points and earn Provision Tokens. Exchange these in the Armory for various in-game goods! Check out the full article here. Should your feedback concern one of the following topics, please leave feedback in the thread linked below. General feedback Ranked Season 12 Port Environment (dynamic weather) New map "Greece" & map changes Changes to Aircraft Carriers Reduced Battle Loading Time Bugs
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