yushuyan_eu
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Everything posted by yushuyan_eu
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I have experienced the new tutorial missions. I have decided that these new missions are a far cry from the missions that new players to the game really need. These missions are just missions that let you experience things that will become available to you as you increase your access level. Study the ships, camouflage them. These are already explained in the access level increase, not in the missions. I think the tutorial missions should let you experience what you have to learn to play this game. I can't give too many specifics, but I thought that missions from the early days of this game would be a good idea. The early daily missions were gameplay-based missions, with things like hitting torpedoes and starting fires. It would be better to organise these by ship type and make them chain missions. One example. Destroyers 1. go into a certain number of battles with a destroyer 2. win a certain number of random battles with a destroyer 3. get a certain amount of observation damage with a destroyer 4. obtain a certain number of cumulative torpedo hit ribbons with a destroyer. 5.Acquire a certain number of fire and flooding ribbons on a destroyer. 6. acquire a certain number of occupation ribbons, occupation assist and defence ribbons cumulatively on destroyers. 7.Acquire a certain number of anti-submarine bomb hit ribbons cumulatively on destroyers. 8. obtain a certain number of basic EXP on a destroyer. 9. obtain a certain number of credits on a destroyer. We have used Destroyers as an example, but these are the missions that Destroyers should do when playing Destroyers. Play on a destroyer to guide the player to actually experience what the role of a destroyer is. The reward for each mission could be each container or an economy bonus, or it could be credits or free experience. How about a special container for the reward of completing all missions, a rare economy bonus, an achievement or emblem for having completed the mission?
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What I think about the new tutorial mission
yushuyan_eu replied to yushuyan_eu's topic in General Discussion
These are the new tutorial missions. Each new mission was added as the access level increased. You can see that the missions are for content that is opened up at each access level. My access level on this account is 14 and not all missions are open. The next content to be opened is at level 15 regarding warehouses, at level 16 it's ranked battles and at level 17 it's clan battles. My prediction. You need 200 battles to reach the maximum access level, but I think there are only 16 missions in these 200 battles. How to camouflage, open some containers and shop in the armoury. Rather than these things, I think it would be better to make them think and practise what kind of attack to make for fire and torpedo hits. If a certain number of torpedo hits are required, I would consider selecting a destroyer to go into battle. If I didn't hit it well, I would repeat the trial and error process so that the next time I hit it. I think you learn a little bit more as you play to complete the mission. We think that this kind of flow is better as a tutorial mission and will help new players get better at it.
