WorkAlone
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Everything posted by WorkAlone
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Public test rewards? Late (i.e. residual ones) or early ones?
WorkAlone replied to Leo_Apollo11's topic in General Discussion
Yup, got all those rewards as well today. Not sure, hadn't we received them already? -
Couldn't have said it better, so quoting for emphasis.
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Has anyone received the PTS rewards yet? Because I haven't...
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A little self reflection goes a long way, mate. Your winrate is negative in randoms - i.e., you lose much more often than you win. This means that in ranked you should expect to lose even more, because teams are smaller and each individual contribution has more weight (and your contribution is negative). Only admitting this fact can lead to self-improvement.
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I'm not sure if you are trying to make a counterargument or just pointing out that there are exceptions? If the latter, I thought that to be quite obvious and besides the point. The point being that the power gap between t7 and t9 is bigger than between t9 and t11, and that qualitative differences between ships (and tiers) can have more impact than just a quantitative increase in HP. Therefore, the OP's suggestion to buff t9 has no merit, while his claim that t9 ships were balanced against t10 (versus t7 ships being balanced against t9) is a complete nonsense. P.S. I don't mind playing downtiered - be it in t7 or t9. Although giving some heals to all cruisers below t8 might be a decent idea, but that's a different topic.
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Or, e.g., t7 cruisers: no heals, no radars, no range, no armour, no upgrades in slots 5 and 6. Playing against them in tier 9 feels like god tier.
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Quite the opposite. It is IMHO much easier to kill the liberty ships than to kill all opposition (especially if escort defending BBs play passive, as is quite usual).
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Pulling stuff out of thin air? Got any facts to support your claim? Power gap between t9 and t11 is much lower than between t8 and t10, or (god forbid) between t7 and t9, as many have already stated here.
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Is this the final curtain for Mashum?
WorkAlone replied to Migantium_Mashum's topic in General Discussion
Stay strong, man. Salute. -
WG, please make your game not AMD Driver killer
WorkAlone replied to Franken_50763's topic in General Discussion
This looks like a mod problem. Does it happen while you are tabbed out of WoWs (e.g., your ship got sunk and you're watching Twitch) and in the meantime the battle ends? -
So apparently non main battery modules have random HP values
WorkAlone replied to Lucasbamio's topic in General Discussion
@YabbaCoe any word on when this issue will be resolved? -
So apparently non main battery modules have random HP values
WorkAlone replied to Lucasbamio's topic in General Discussion
They don't "distribute" HP among your modules, they just randomize it. So the total HP of all your modules can vary vastly between different battles. E.g., you can spawn into battle with minimum HP values on all your modules while your opponent spawns with module HP values that are several times higher than yours. -
So apparently non main battery modules have random HP values
WorkAlone replied to Lucasbamio's topic in General Discussion
This is beyond stupid... I used to take the torp armament upgrade on many DDs just because of the buff to torp armament HP (sucks to lose my torps after a single hit by some CV). Now it seems that this upgrade is worthless because RNG plays the main role in determining the module HP. -
Did you check the OP date?
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Great advice, though I prefer Lightshot :)
