Jump to content
Forum Shutdown 28/7/2023 Read more... ×

Sol_reginae

Players
  • Content Сount

    103
  • Joined

  • Last visited

  • Battles

  • Clan

    [FDMG]

Everything posted by Sol_reginae

  1. Sol_reginae

    Update 12.0 - Bug Reports

    The carousel filter in the port does not work correctly. After changing the status, the ship remained among those ships that match the selected filter. But his status now does not match this filter. Before the battle - his status corresponded to the set filter. After the battle, having earned the required amount of experience, this ship 8T received the status of "Elite" - the next ship in the development tree, 9T, was researched. WoWS_report.zip P.S. After restarting the game, the filter worked correctly - this destroyer "Ognevoi" is not among the ships selected using this filter.
  2. Sol_reginae

    Developer Bulletin for Update 12.1

    Two early access for one patch is not too much? American hybrid battleships and British submarines? At its core, in fact, the introduction of submarines into the game is a mistake, a game design mistake. They are not a counter-class to any of the existing ones in the game: neither destroyers, nor cruisers, nor battleships, and even more so aircraft carriers! Means of combating submarines - not balanced in terms of level. Sonar defenses - "Emergency Team" - have a long recovery period, German (new branch) and Soviet battleships have a limited amount of this equipment (. Depth charges, (anti-submarine equipment of destroyers and parts of cruisers) in most cases cannot be used so that the ship is not destroyed (. In this game, World of Warships, if the one who plays on a submarine even a little understands what and how to do, the submarine remains completely unpunished!.... The game itself is also not prepared for the use of submarines in it (((. On many maps in most places there is not enough depth for complete immersion - even on the "Ocean" map, instead of diving, you can "fall", unexpectedly lie on your belly on the bottom and at the same time lose maneuverability completely (((.... Poor visibility underwater. If in real conditions this is normal, then given the "game convention" - it is unacceptable (((. World of Warships is not a simulation game. Submarines are possible only in certain modes (for example, Operations - "Wolf pack" or "Underwater battle"). Let players choose: "Play with submarines" or "Play without submarines", by placing this option on the battle type selection page. Useless change. It will not change anything - most players play according to the "Kill Everyone" principle, they are completely uninterested in capturing points or the base of the opposing team (((. The reason is that for a ship destroyed (completely or "killed" by one, last shot) the player receives more income per battle . In Random, Ranked and Co-op battles, there are two ways to win the battle: by points - by scoring the required number of points or by destroying all the ships of the opposing team... And at the start of the battle, each player is informed about this. But for some reason, most of them know and accept only the second part ... Probably, the psychology of the player (players) .... Braul - There is no information about this in the bulletin, but this is what I did not like about the upcoming update. By itself, this type of battle would be interesting, at least 1x1 at 8T, at least 3x3 at 10T, if not for one "but" that greatly spoils the mood and pleasure from the game - the admission of submarines to this type of battle (((...
  3. Sol_reginae

    Public Test 12.1 - General Feedback

    This is exactly the reason why I constantly ask the question: WHY are the "drafts" of the upcoming update presented for the Public Test, and not the release candidate itself, the update itself?
  4. Sol_reginae

    Public Test 12.1 - Bug Reports

    Reading: We see:
  5. Sol_reginae

    Public Test 12.1 - Bug Reports

    Well, next time I will definitely post a full screenshot, without edits.
  6. Sol_reginae

    Public Test 12.1 - Bug Reports

    In my screenshot, the silhouette on the Hindenburg card is gray, that is, it is a battleship. I didn’t look for the silhouette of which ship, I don’t know all the silhouettes “by memory”.
  7. Sol_reginae

    Public Test 12.1 - Bug Reports

    What is this?! How many errors are in the icons?.... Hindenburg - a battleship? Mecklenburg - a cruiser? Grosser Kurfurst - stock or top? Or is it Minnesota? or WoWS_report.zip
  8. Sol_reginae

    Public Test 12.1 - Bug Reports

    Random 1 - no player nicknames 2 - this player had a different nickname during the battle! Klantag is this one, but the nickname is not this one. I will not be able to take a screenshot of the table / list of players from the replay, the client version is not suitable. 20230203_224525_PGSB108-Bismarck_53_Shoreside.wowsreplay WoWS_report.zip
  9. Sol_reginae

    Public Test 12.1 - Bug Reports

    Yes, as it turns out, it's possible. Thank you, the game launched half an hour after the start of the Public Test.
  10. Sol_reginae

    Public Test 12.1 - Bug Reports

    Cause?
  11. Sol_reginae

    Developer Bulletin for Update 12.1

    "На колу мочало - начинаем всё с начала" - Russian proverb (folk wisdom). New submarines, early access... FOR WHAT?!!! Remove submarines from the game rather than introducing new ones. Have courage and respect for yourself - admit that submarines are a mistake, they were mistakenly introduced and they need to be taken out of the game. Global Combat Missions Such competitions as Carol Clash are essentially Global combat missions, maybe you shouldn't invent something else? Or just use the already existing experience of team assignments? Let's see what they will offer at the Public Test, but the most likely are unnecessary tasks (((. What are they aimed at? Force players to spend more time in the game? Will not help. The game degrades, worsens with each patch - this will not save it. The same can be said about the changes in the Dominance mode for Random Battles((((. Reading: Public Test of Update 12.1: Round 1 I have questions: Again, only changes? WHERE IS THE PATCH, WHERE IS THE UPDATE 12.1? Draft or update? Even the bulletin does not describe what will be in this update... What can be said about the test? One can only assume that the list of errors similar to icons in shipyard missions will be increased ((((... And a greater number of various errors: in interfaces, in battles, on maps, ships, and so on. And also in the counters for completing various missions, as was the case in Carol Clash, when the results of several battles were not counted in the personal and team ratings for completing tasks (((.
  12. Sol_reginae

    Developer Bulletin for Update 12.1

    How many players attend the Public Test? How many fights and how long do they complete tasks? It is unlikely that you will be able to score so much during the test.
  13. Sol_reginae

    Public Test 12.0 - General feedback

    I hope you get ALL the awards. ====================================================================================== Gentlemen developers and respected employees of WG. You probably have an excess number of players, such as those attending the Public Test. Otherwise, how else can one explain such a dismissive attitude towards them? For the second test in a row, I do not receive full rewards. For test 0.11.11, a container for the second stage of Carol Clash was not issued. For test 12.0, the container for one victory in the Golden League and 500 Community Tokens for one victory in the Silver League were not issued. Camouflages were not credited for three victories in Ranked Battles (and the conditions for obtaining them were not changed). How many victorious battles do you need to play (in all leagues) to get the first rank in the Golden League? You changed the conditions for receiving rewards for Ranked Battles already after the start(!) of the second stage, and at the same time did not notify the players(((. So I also didn’t get all the awards (((. Do you want players to stop participating in the Public Test? So cancel it!!! Probably, the development department and Supertest volunteers will be able to cope with testing all the changes. Do not deceive ordinary players, do not promise something that will not be issued anyway.
  14. Sol_reginae

    Update 12.0: Lunar New Year

    I have this commander. He only has a "voice acting" - a unique voice (((. I don't need another one of the same.
  15. Sol_reginae

    Update 12.0 - Bug Reports

    This display error is found regularly. Over the past update (0.11.11) - I had two such cases. I contacted Player Support with this issue. After rebooting - there is no bonus for the first victory on the ship. But why is this mistake not corrected? We accumulate "technical duty"? Too many in the game of incorporated errors. And with each update, the game becomes worse - the number of errors is growing, but the game itself becomes more interesting with each update. Here is another mistake in your piggy bank: Screenshots are exactly the same. The first one was made when an error was found, the second one - after "Restoring the game". WoWS_report.zip OU! Sorry, this is a NEW part of the game, it's called "Guess which ship you're on the mission with".
  16. Sol_reginae

    Research Bureau: Hector

    Why do you diligently "stuff" the so-called "In a nutshell" section into any informational useful message? If you need to promote this very bad actress, the so-called illiterate columnist, make separate news releases on the site, which will be called "Be in the know." At least the "cutie" - a disgusting vulgar person (((. Result: article unread. And this is on your conscience.
  17. Sol_reginae

    Update 12.0: Lunar New Year

    You're not right. The Arms Race is a great addition and added variety to Ranked Battles. It was a good alternative for Random Battles as an independent battle type. BUT IT IS UNSUITABLE FOR RANDOM BATTLES, and even more so for cooperative ones. Most of those who have come to this game over the past year and a half do not want to see the main opportunity to win fights - on points. They only seek to destroy.... Destroy the ships of the opposing team, inflict as much damage as possible and get as many "frags" as possible.... All the latest updates and changes in the game are aimed precisely at maintaining this position. In order to at least try to correct such a deplorable, absurd situation, you must do the following: 1. Recognize that the introduction of submarines in their current form is a mistake, a mistake in game design and remove them. At least for further refinement, but it's better to remove and forget about them! 2. Return "team damage". THIS SHOULD BE MANDATORY. 3. Remove the "Random operation" and return the "Operation of the week" - three Operations are returned to the game, let it be "Operation of the day". But the player will know on which ship and which Operation he is going to. It is also necessary to collect teams from ships of the same tier. And only so. And no need to "improve", really good, interesting time modes. After all, all the so-called improvements "reduce only in fact to deterioration. These modes only become much simpler and less interesting (((. P.S. In the four years that I've been playing "World of Warships" there have been a lot of changes. But what's happening now, especially over the past year, suggests that good players (those who understand and love this game) are not needed by WG...
  18. Sol_reginae

    Update 12.0: Lunar New Year

    Bad and wrong. Star retention upon defeat MUST be left as it is in the current Ranked Season. In the Golden League, it is IMPOSSIBLE to save stars for any player from the losing team - it is Golden for that Golden, the most literate players should play there. What do you call Brawl? Normal Random battle, only with a reduced number of players in the team. This is NOT a Brawl - another attempt to pretend that something has been done (((. For Brawl - too many players in one team: optimally - 1x1, 2x2, 3x3.
  19. It is unlikely that this will help correct the situation. The problem is not scoring "Score 1000 points and win." The problem is in the players themselves - most players count and play according to the "Kill the Reds" principle, that is, destroy ALL ships of the opposing team. This is clearly seen after the introduction of the "Arms Race" mode in Random and Co-op battles. Probably, it is possible to solve the current situation if we revise the mechanism for accruing net experience. That is, the player will receive more experience not for destroying the ship, but for participating in the capture and defense of points. Reduce the amount of credits received for dealing damage. Capture and defense - in addition to pure experience should be rewarded with credits. About submarines. Enter on a few updates (as an experiment) a choice for the player: Play with submarines Play WITHOUT submarines Cause? Submarines are something alien to this game. They are NOT a counter class to any of the other classes: destroyers, cruisers, battleships, aircraft carriers. Their main purpose at the moment is to spoil the mood of the player with their presence (((. Or make fights with submarines an event event, even if it's on a permanent basis. To make it impossible to meet submarines by chance, in any type of battle except "Underwater". "Fans" of submarines - so let them play in their "sandbox". Instead of recognizing the introduction of submarines as a mistake, you continue to destroy the game you created with your own hands and introduce new submarines of other nations. Go on and on - break not build (((.
  20. Sol_reginae

    Public Test 12.0 - General feedback

    This is the second mark. For the second stage of the test.
  21. Sol_reginae

    Guide to Collecting Holiday Gifts!

    No. You are not right. No action helps to get this commander. Restarting the game, Restoring the game, restarting Windows - all to no avail. You can't get a commander. Where is the promised Santa Pirate? All conditions are met, it is impossible to get a commander.
  22. Sol_reginae

    5 vs. 5 Brawl With Tier X Cruisers

    Especially for you there is such a type of battle - "Random". Sorry, I forgot - monoboys (ships of the same level) are not always here. The optimal number of players in a team for Brawl - 1x1, 2x2, 3x3. Ships of the same tier, battle time - 10 minutes, map size - reduced. Game in the division - at the request of the players. All other options are not Brawl.
  23. Sol_reginae

    Update 0.11.11 - Bug Reports

    "Moscow", fight in Cooperative battles. After the battle, the bonus for the first daily victory on this ship was not deducted from the ship. WoWS_report.zip
  24. Sol_reginae

    Public Test 12.0 - General feedback

    It is not clear: how can I fulfill this condition, this task, if I have the 4th rank of the Golden League? Mistake while creating tasks for the Public Test? I was expecting the league progress to be reset for stage 2 and I would start playing in the bronze league again. Or is this part of a change in the calculation of unclaimed rewards in Ranked Battles themselves?
  25. Sol_reginae

    Public Test 12.0 - Bug reports

    Airship Escort The second armament of the battleship Grosser Kurfürst fires at the "End of Route" point, but not at the ships of the opponents. The same thing happens with the secondary armament of another battleship, which is located near C.Colombo. 20221226_183758_PGSB110-Grossdeutschland_38_Canada.wowsreplay WoWS_report.zip
×