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Everything posted by SodaBubbles
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General Submarines related discussions
SodaBubbles replied to YabbaCoe's topic in General Discussion
Thanks again for this utter garbage. I quit again today after being killed by a sub. What a shame that the devs are bent on destroying this wonderful game. You people suck. -
How WG managed to shoot their own feet
SodaBubbles replied to Grumpy_Shark's topic in General Discussion
I sure hope people curtail play and stop spending. Subs just make the game suck, completely. -
What Were Your Greatest Gaming Achievements Today ?
SodaBubbles replied to Hanszeehock's topic in General Discussion
In Akat, and both teams spread across Estuary in Standard Battle. I capped it out even though we were getting pounded. Nobody came to stop me. In a T8 match, the low base XP is hilarious. -
Why aren't we getting Deadeye back?
SodaBubbles replied to Shirakami_Kon's topic in General Discussion
It's not just the tone of anger at the way WG is destroying the game. It's that note of ironic despair that runs through so many of these posts, that's chilling. -
Submarines, should they be removed from Random Battles?
SodaBubbles replied to Dukemaster105's topic in General Discussion
Ditto. Introducing subs has made play less diverse and interesting, just as with CVs. The devs understand the logic of marketing to griefer personalities very well. They just dont get their own game at all. -
Passive sonar captain skill or module for DD's and cruisers
SodaBubbles replied to Mad_Dog_Dante's topic in General Discussion
Since the devs insist we have to eat this sub garbage, this is a great idea.- 47 replies
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I love that ship. So much wheeeeee fun! in that boat.
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Why not just pull the game and be done with it ?
SodaBubbles replied to MightyMac22's topic in General Discussion
Wow. Of course, it's Russian [facepalms]. I haven't encountered that hellspawn much, thank all gods. -
Subs and the fallacy of "diverse" gameplay/mechanics
SodaBubbles replied to arttuperkunas's topic in General Discussion
People have been begging for this for years. I'd be happy to pay a monthly fee if I could avoid game-ruining mechanics like CVs and subs. But, as usual, WG doesn't care, except about admitting how deeply they have screwed up. That they care about a lot. -
Six or Seven ships huddling together in the back doesn't win games.
SodaBubbles replied to The_Angry_Admiral's topic in General Discussion
Of course players huddle. How can you push? Especially in the higher tiers, ships that push die quickly. Since WG flooded the game with CVs, tactical possibilities have been slashed. Kite to hold a flank? The CV will pound you. Want to flank? CV will pound you. Go dark and kite? CV will pound you. Aggressively push? CV will pound you. Get into a brawl? CV will pound you. Flooding the game with CVs has resulted in an impoverished tactical environment. The ReWork was stupid beyond belief. Now we have to deal with an even more stagnant and impoverished tactical environment with the introduction of subs. If the Rework was stupid beyond belief, the Sub Invasion is pure mass psychosis. If you think it is a good idea, you have serious problems understanding WOWs. I was in Fuso the other day in a T6 match. In that situation I push right away, being a highly experienced player who is very good in Fuso, I can usually avoid torps and wreck the Reds. But of course, I can't do that now, since subs control the space I might like to move into, and I have no counterplay for them. I ended getting chased by one and repeatedly torped. Naturally I am avoiding Randoms now. So great, we now have a less diverse, less interesting, and less fruitful tactical environment. Genius game design! -
You thought Smolensk and Thunderer were OP?
SodaBubbles replied to Peroidas's topic in General Discussion
Well, I didn't realize how silly Marlborough truly is. 16 guns, 25 sec reload? I can wreak havoc with 10 of those guns on KGV. It looks like the devs have absorbed the lesson that long reloads are downers and players avoid such ships. Now they have gone the other way, with ridiculous sigma but short reloads. -
Why not just pull the game and be done with it ?
SodaBubbles replied to MightyMac22's topic in General Discussion
In the last brawl, we won handily in CV matches. The CV lacks the alpha it needs to shape the match early, most of the time. Thus, the team with more firepower can usually crush the two non-CV ships before the CV becomes a factor. At the ranges Brawl is fought at, spotting is less important. But absolutely, bringing a CV to a Brawl is just wrong. What kind of person does that? -
So what, if anything has WG done that’s good ?.
SodaBubbles replied to MadBadDave's topic in General Discussion
1. The ports are great. More please. 2. The first commander skills rework that benefited cruisers so much, that was really good. 3. The original conception of the game without CVs or Subs was amazing. 4. Many of the individual ships are beautiful and so much fun to play. 5. The original AA concept was solid and it worked. 6. Operations were awesome. there was a lot that was good. But unfortunately the devs made one stupid decision after another: halving the returns from operations, the idiotic CV ReWreck, the stupid second commander skills rework, the addition of subs, the changing of coop bots to super stupid bots, the removal of flags for achievements... the list just goes on and on. -
No wonder this forum is a toxic mess.
SodaBubbles replied to The_Angry_Admiral's topic in General Discussion
"Teacher! Teacher! Johnny said a bad word!"- 18 replies
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[PSA] Submarines participating in Random Battles in update 0.10.9.
SodaBubbles replied to Leo_Apollo11's topic in General Discussion
It's hard not to be insulting when you guys keep churning out these remarks in which you urinate on our legs while telling us its raining. DCP Doesn't Work In Any Mode. Every veteran player has said that.- 537 replies
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How sad It makes me I pursue a dream and this happens.
SodaBubbles replied to AnchorSandGaming's topic in General Discussion
Its sad that their customer service is so abysmal. WG: how can we monetize this game? Let's monetize griefer mechanics! Players: Put a cart in the premium shop! WG: Lets rework CVs! Players: reduce the price of premium vehicles! WG: Lets add subs! Players: Two years putting subs in that nobody wants, but still no cart in the premium shop. D'oh. I mean the players want to buy stuff. Certainly I do. But I won't as long as WG doesn't care about the future of the game. -
So this is what games will look like...
SodaBubbles replied to PaxtonQuigly's topic in General Discussion
That's who submarines are aimed at. They are for players who want the grief other players at little risk to themselves. First they played torpedo destroyers but it turns out do you actually have to think to play such ships. That was hard. After the ReWreck this crowd switched to aircraft carriers so they could grief to their heart's content. But even those were too hard. Now they're going to switch to submarines because of the perceived low risk and high potential for griefing. It would be better for the game if all of those players would return to playing destroyers and the griefing mechanics were not available to them. But then WG marketing would have to focus on supplying a quality experience with a diversity of battle modes for the player base. Clearly, that is too difficult for them. It is much easier for them to monetize sociopathologies and the players who love them. -
Too much exaggeration when it comes to Submarines.
SodaBubbles replied to The_Angry_Admiral's topic in General Discussion
No, it's a classic response to a mechanic that has been in testing for a year, that we have communicated again and again how it should be handled, and that is horrible for the game, designed so that poor players can grief and feel like they are getting damage and doing something. "may not have been playing WoWs that long" A more circumspect individual might contemplate what this means. -
Too much exaggeration when it comes to Submarines.
SodaBubbles replied to The_Angry_Admiral's topic in General Discussion
I would, but a player of your "ahem" caliber probably won't have a clue what I am talking about. Also, when you make a comment like that, you concede the speaker's point ;) -
Too much exaggeration when it comes to Submarines.
SodaBubbles replied to The_Angry_Admiral's topic in General Discussion
The circled torpedo is the one that killed me. If you think homing torps are fun for the target, you have major mental issues and should seek help. This mechanic is wrong in every possible way. Had already used DCP, too late it came back up. -
Petty people complaining about Premium ships.
SodaBubbles replied to The_Chiv's topic in General Discussion
Yep. I hate seeing it on the other side. I have no idea whether she is OP, but she is broken AF. -
Too much exaggeration when it comes to Submarines.
SodaBubbles replied to The_Angry_Admiral's topic in General Discussion
If you had said they are fun and left it at that, that would be fine. But you made blanket statements about the overwhelming majority of players that you are not yet competent to make. -
Have you guys seen the new "Homing Torpedoes" behavior announced in WoWs DevBlog actually happening in game?
SodaBubbles replied to Leo_Apollo11's topic in General Discussion
It doesnt matter, unless you are in a DD. In Fuso yesterday had 2 subs on a side, got stalked by both. Even if I had a DCP available the torps hit me anyway. -
[PSA] Have you done your WoWs duty and filled the official WG WoWs v0.10.9 survey ?
SodaBubbles replied to Leo_Apollo11's topic in General Discussion
hahaha. Almost everyone hates subs. WG is about to get an integrity test. -
What Were Your Greatest Gaming Achievements Today ?
SodaBubbles replied to Hanszeehock's topic in General Discussion
I didn't play. That was my great achievement. I wasn't rocketed by rear line cravens or torpedoed by undersea parasites with that ridiculous homing torpedo mechanic. I didn't get parachute bombed by a totally historical dutch cruiser. How I miss the days of the old Fubuki, knife fighting in caps and spamming torps at targets 15 kms away...
