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Zander_Zone

Players
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    6851
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    [A-M-G]

Everything posted by Zander_Zone

  1. Hhm interesting discussion. My view is that random is random ie for fun and not to be taken too seriously. And serious starts with ranked battles or clan battles. I understand that losing because of others playing bad is dissapointing, and I have been both on the recieving end and giving end of it ;-) The problem with PR is that its not WG; the issue with win rate is that the avg only says so much, and the recent past is showing a players development. If a player comes from 46% to 48% and the trend is clearly showing a recent >50% WR, I would not mind having that guy/gal on my team, especially in a ship that he is good in .
  2. Zander_Zone

    Update 0.10.9 - Submarines in Random Battles

    What a mess WG has created with Subs! Just played my first Random against Subs with my Fletcher - nightmare. WG, please take Subs out of randoms again! Radar I can deal with, CVs are annoying, but being spotted out of nowhere by a sub and nothing you can to is too much for me. It just forces more camping in the back, which is not for me. I prefer BBs, CAs, and DDs; I can live with the occasional CV. So I have decided to no longer play World of Warships for a while, the game I played almost ever day in the past. So if you are interested in why you have lost me as a player (and customer) = subs in random. Not sure if WG is interested in my feedback and I usually dont do posts, but just felt fair to me as I otherwise think the game was pretty good. Over and out. PS: or to be a bit constructive: WG, why dont you create two random battle-types, one with all classes, and one without subs and cvs - Should be easy to implement and then players could chose and you wouldnt upset those that feel very strongly about one of the two most controversial classes, sub & CV?
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