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Lc4Hunter

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    [YOBOY]

About Lc4Hunter

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    Petty Officer
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  1. Lc4Hunter

    Attack plane nerf

    No it isn´t because there are always lucky (or unlucky) situations where this happens... So no, not a valid argument.
  2. Lc4Hunter

    Attack plane nerf

    not really a valid argument for me but yeah, bad is the new average. So everything that these dudes can´t deal with, needs to nerfed. Sounds logical... But as long as they now get blasted by FDRs, everything is fine... sure, thats better :)
  3. Lc4Hunter

    Attack plane nerf

    Well, if you play bad in a DD, you can be sunk by everyone and everything. I had another T10 match with CVs. Oh what a wonder, the enemy had a Roosevelt which could farm us without problems. Our Midway can´t do similar damage our even hunt DDs effectivly which could give us an advantage... Well done Wargaming! You nerfed CVs and made the game even more annoying as FDRs now dominate T10 CV meta... and you cant do anything against them. Fun and engaging level 9000! How can you be so unaware of the impact of the changes you are making? Oh right, you give nothing on players feedback who say that this "change" was bad. Thanks!
  4. Lc4Hunter

    Attack plane nerf

    From what i could see till now in T10 matches: When CVs are in the game, you often see a FDR and an Immelmann. I guess i had one match with an Audacious, but thats it. All other CVs seem to be gone. Thanks WG for that "adjustment of the game mechanic". It's a tremendous contribution to diversity of CVs you see in the game, like before with the captains skill rework. I have no idea why but as it seems, WG wants to make the game worse and worse with every major update. Is there a greater plan just nobody understands?
  5. Lc4Hunter

    Attack plane nerf

    3 Seconds is also a long time. I have nearly every CV in the game, except for FDR and tried them all yesterday. The only "delay" that feels ok is the delay of the garmans with 1,5sec. Everything else is far far too much. Even 3 seconds is too long. I also played some matches DD yesterday with enemy CVs at the enemy team. An Enterprise, a CV i have much respect for, had no chance to deal my Kita any damage because he was unable to hit me with rockets or even with his torps. I could YOLO him and he had no chance to do anything against me... and he wasn´t a bad player. And i am not a super unicum DD player. I am far behind that.
  6. Lc4Hunter

    Attack plane nerf

    I finally got a match with a CV in my DD... really? You get a warning when planes approaching?! This new "mechanic" is really for the dumbest players, isn´t it? I mean... if you don´t watch whats happening around you, you often have to pay the price. BUt not the DDs... no, they need a further warning. This is such nonsense... really... i now exactly know from where the change comes and for what it is... Sorry for the screen as it is german. The message means something like "attack planes approaching! Avoid the marked area." Whats coming next? Warning on cruisers "Oh take care, you are showing broadside to X enemy battleships"? Maybe same target area indicators where the shells from over 20km will land? I mean... it´s exactly the same thing like this. Normally i would laugh about such stuff but... i can´t anymore.
  7. Lc4Hunter

    Attack plane nerf

    Sorry but what? Hunting DDs with Torps from Enterprise? Sure, i also did when the situation needed it. But you forget one thing: The strongest planes, and the most, are the rocket planes. The ship is designed to hunt DDs with them. Maybe i do not have the highest damage output with the Ente, but my winrate is not bad so i guess i know how to play and how to win matches ;-) Now they nerfed the possibility to do your main task to the ground: Hunting DDs I also guess i know how to play CVs good enough to assess the impact of the changes... its a nerf. Fome some CVs an extremly hard nerf. And what you also have to remember: They nerfed premium ships. Ships, people spent money for. Now they just don´t call it nerf, they call it "change of the game mechanic"... sure, but the result is the same.
  8. Lc4Hunter

    Attack plane nerf

    Try Enterprise, whole IJN line (except Kaga) and the whole german line. Yeah, amazing how you can kill DDs by bombs... Hitting a DD with bombs is much more RNG based then hitting them with rockets (till this patch). I often had bad RNG with american and also with british bombs that they hit around the DD...
  9. Lc4Hunter

    Attack plane nerf

    Thats the point. Often you see which team wins after a couple of minutes - depending of how the own and the enemy DDs play. If the DDs of one team YOLO and die like lemmings, it´s extremly hard to compensate this... A good CV player, till now, could compensate this because he can spot and actively handle with enemy DDs. Now you just can spot... If the DD decides to rush the CV and the CV gets no help, he is in fact busted. Amazing.. But hey, let´s see the positive point: Bad DD players will live a few moments longer and not die by the CV, now the will die by other DDs or Cruisers they are YOLOing in...
  10. Lc4Hunter

    Attack plane nerf

    I guess they exactly know what they did there. And that it was planned exactly how it now is: CVs are nearly unable to fight DDs anymore. Many DD players cried "CVs are OP, pls nerf!" and finally thats it. Many of them are bad players as you see in the matches. It is not uncommon to have 3 out of 4 DDs in the teams are around 45% players. You can´t expect them to handle a CV. To know that they can turn of AA and such things. But they are many. Many players that spend money to the game. WG doesn´t care about the "good" and really good players because they are not many and the amount of money is limited by their number. So the goal is to make the average player happy and feel comfortable. And because so many of them cry about CVs, they have to do something against them. If it makes sense or not... Now the CV players also get flamed by the own team because they don´t do anything against the enemy DDs. Funny, isn´t it? Why should i rush into a Halland with my planes when i have no chance to land a hit (except the Halland player is disconnected)? Good DD-players are now nearly invulnurable by CVs because it was hard to them already before the nerf.
  11. Lc4Hunter

    Attack plane nerf

    Haven´t you understood what WGs plan is? CVs are not supposed to "interact" with DDs because many many DD players are unable to deal with this (or at lest unaware of how to). And they are many and they cry a lot. Now WG has reached this goal as it is impossible to effectivly deal with them. It would be "ok" if the delay would be 1,5sec like on the german carriers, but 3 seconds up to 5 seconds? You are not able to fight DDs with this anymore. It is frstrating so many players will stop it and start farming damage on BBs or cruisers...
  12. Lc4Hunter

    Update 0.10.5: The Grand Battle

    You are kidding, right? up to 4 seconds delay while firing is ok for you. Sure... I also played it on PTS and i am sure i am some sort of a good CV player... this change is horandous and a huge nerf. Nothing else. Saving planes is alway fine, but saving planes that are now nearly absolute useless is ... yeajh... useless. Now they got saved because they will be not used anymore. But an idea: Play a few matches with the changes and make a video that show us how "ok" it is. How fine it works. I know, we will never get more from you then empty words... So, to be honest, i cannot belive your words because you need to say and agree with what WG does and wants. I know this from the company i am working for... we need to do the same. To give you a more specific example: We use Hakuryu in Clanwars. It is not the best CV to attack DDs, sure. But we often face a situation where the enemy DD, most times Halland, Smaland, sometimes Marceau, hides behind an island in a cap. I can attack the DD behind its island a few times. After the change, the DDs has 4 further seconds to "dodge". And to be honest, in 4 seconds, you can accelerate enough to avoid some of the damage. If the DD is already moving, he can just turn out into a direction you are not aiming (and hey... he now also sees where you are aiming to). It really needs much DD-player skill to press accelerate, deccelerate or to turn in a direction the CV is not aiming to... Oh and when i try to predict the move of my target, try to drop before or aft, what do you think he will do? He moves in the opposite direction or just stays where he is as he can see where i am going to drop. it´s a bad joke, nothing less and nothing more. Whats coming next? Indicators where the shells of a BB will land? Or little flags on torpedoes that i can see them from at least 10km?
  13. Lc4Hunter

    Update 0.10.5: The Grand Battle

    I play CVs ( i guess not sooo bad) and i also play DD (not really good but ok). The most DD-players that get wasted by a CV are bad players. When playing CV, i have my problems with good players. But you need at least a bit of knowledge how other classes work, or how can it be that i (most times) can handle a CV in the game when playing a DD? I guess these changes are like warnings on coffee cups that the coffee could be "hot"...
  14. Lc4Hunter

    Update 0.10.5: The Grand Battle

    Amazing how you bring us the awesome rocket plane nerf on the live servers. There was so many negative feedback on that but hey, why listen to the players... Have you ever played this crap? Do you think this is ok? I tried it and it´s just bulls... Well, you don´t need to answer, of course you have to like this decisions. And as always you think this changes are great... sure. This game gets more and more annoying... Exactly the reaction i expected... no words...
  15. Glückwunsch an Wargaming das der Mega-Nerf der Schlachtflugzeuge 1:1 auf den Liveserver kommt... damit sind diese bei den meisten CVs komplett nutzlos. Es ist immer wieder witzig wie euch "historical accuracy" in den Sinn kommt um irgendwelchen schwachsinnigen Nerfs durchzuprügeln, aber gut...
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