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_Teio

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Posts posted by _Teio


  1. Azur Lane Concept National Flag Mod


    For quick error report, please join the discord server below.

    This Mod changes your National flags in the port.

     

     

     

    I made two version of this Mod. v1 is more like official collab flag, which means it has white flag and black mark on it. And v2 has more colourful.

    For example, France's flag is made of blue background with white mark.

     

     

     

    Link to download 'Azur Lane Concept National Flag Mod v1: (Click this text)

    image.thumb.png.3dfb2925aae8d4b9e677288926dd9d57.png

     

     

    Link to download 'Azur Lane Concept National Flag Mod v2: (Click this text)

    image.thumb.png.73a70f57f70d1b4df771054ef9e68e9d.png

     

     

    Link to 'Nightglow's Studio' Server : (Click this text)

    Spoiler

    Q. How can I use this Mod?

    A.

    1. Go to the link and download it.
    2. Unzip it and copy & paste 'gui' folder inside following root (Such as C:\Games\World_of_Warships\res_mods\[Current Patch Number ex.) 0.9.3.1] )
    3. Done! Run WoWs and have fun!

     


  2. Azur Lane Concept Modpack ARASHI


    For quick error report, please join the discord server below.

     

     

     

    Discord.thumb.png.f94a70c86afc35e092c27fc17c29722a.png

     

    Github.thumb.png.27b0102f27b393994d448fb627f8120f.png

     

    Arashi_Main.thumb.png.e8fa74cde6eb7c44c404e1ddc9f84fe8.png

     

    Arashi_NoVid.thumb.png.c688cd3989e122a6bcc0c498f64f8709.png

     

    Arashi_Flag.thumb.png.bdd9f3ddcd2b715717cfb56ce8bbee79.png

     

     

    Q. How can I apply this Mod?

    Spoiler

    A.

    1. Download the latest mod
    2. Unzip the file and copy both 'content'& 'gui' folder.
    3. Go to your game location and paste them at your 'res_mods' folder

    Example location of your res_mods folder:

    C:\Game\World_of_Warships\bin\6223574\res_mods
    Folder inside of 'bin' may vary each updates. Paste mod folders into newest folder.

    ※Not tested on Lesta/CN/Steam Client.

     

    Screenshot of Arashi

    Spoiler

    128633418_Arashi(1).thumb.png.56be0fae204e7ae0ae94cb1bee406f48.png1480026915_Arashi(2).thumb.png.cb12fdcf95f2cda7780872f68327341d.pngArashi (3).pngArashi (4).pngArashi (5).pngArashi (6).pngArashi (7).pngArashi (8).pngimage.thumb.png.dfa609c8a46d7c743dfa28fcbdfebdf6.pngArashi (9).png


  3. 8 hours ago, zFireWyvern said:

    If you're talking about the larger object textures i.e. ship hulls, look for the texture with the extension .dd0, extract it and rename the extension to .dds and then just open it as you normally would. If you're talking about smaller objects like AA guns, rangefinders etc. these models don't have larger resolution textures because they don't really need them and it maintains even texel density across the model as well as saving on memory.

    Oh, I see! As your guide, I can use 4096*4096 pixel version. Thanks a lot

    image.thumb.png.74d021a10dd26df064120d90d38b9b51.png 


  4. 20 hours ago, Zuihou_Kai said:

    Finally Maya is here. 

    C A N I B A R U

     

    19 hours ago, Sunleader said:

    Oh. Some People Datamining ? ^^

    And here I was hoping there might be some Official Info to when the Collab Starts ^^

    There will be additional information when the collaboration starts

     

    18 hours ago, Jvd2000 said:

    Maya: Carnival Dayo confirmed ( around 1.35), now only need the missile barrage.

    No. Not with that altitude

     

    12 hours ago, Khaba_Gandalf said:

    Looks like arp maya beats fubuki when it comes to annoying the heck of all your non-weeb national+ setting fellas. 

     

    I approve :Smile_trollface:

    Maya is very very annoying than Fubuki

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