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Everything posted by UnterSeeBot
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A follow up on the Yukon debacle....
UnterSeeBot replied to Andrewbassg's topic in General Discussion
Best of luck to LWM and Chob, this matters to them. I don't think this eeny teeny weeny polka dot bikini of progress matters one iota in the scheme of all things WOWS. Now for some healthy sarcasm : well done WG on a successful demonstration of affirmative community/dev relations. Celebratory song : -
Random mechanics and drop rates (DB 229)
UnterSeeBot replied to _Weikath_'s topic in Development Blog
I published this in a player made topic, but it is more appropriate and visible here : Apart from publishing Drop Rates, (good news for everyone); an 18+ confirmation is the second most important part of this devblog. You should have started your devblog with this news. It is a fundamental recognition that lootbox gambling should be adults only. Nevertheless, it does not go, quite far enough. We know that the game client can regionally filter access to random loot mechanics, (Belgian players cannot access loot crates for example), we also know that the WOWS client offers a theme filter option, for those that do not like Anime (for example), I am sure you at WG can take a step further, and default the client to hiding all access to random loot mechanics while in port, and while in the premium shop. This would require the player to actively choose the option to see and access random loot mechanics in game, and premium shop loot crates while browsing the premium shop website. tldr : not bad, but not enough, you can do better. -
Random mechanics and drop rates Devblog
UnterSeeBot replied to WWDragon's topic in General Discussion
Apart from publishing Drop Rates, (good news for everyone); an 18+ confirmation is the second most important part of this devblog. You should have started your devblog with this news. It is a fundamental recognition that lootbox gambling should be adults only. Nevertheless, it does not go, quite far enough. We know that the game client can regionally filter access to random loot mechanics, (Belgian players cannot access loot crates for example), we also know that the WOWS client offers a theme filter option, for those that do not like Anime (for example), I am sure you at WG can take a step further, and default the client to hiding all access to random loot mechanics while in port, and while in the premium shop. This would require the player to actively choose the option to see and access random loot mechanics in game, and premium shop loot crates while browsing the premium shop website. tldr : not bad, but not enough, you can do better. -
Well, finally an admission, years after the introduction of supercruisers, that matchmaking the likes of Yoshino vs Colbert, was "imbalanced".
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I see things are going well here, the thread is healthy. I just have a quick question. I spotted this comment on a distant forum community, and was somewhat perplexed/ What do you think of the NA CC Ahskance as a source of advice on CVs? Does anyone here follow/watch his stuff? edit : also why so much dutch? I share the concern about them, I have dutch family, very troublesome.
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everything changed with PoW and Fem's departure, (although the volunteer Mod programme was launched under their management). I don't think Madamemoisail was any different in competency to her colleagues, but what you make of that statement depends on what you think of her colleagues over the past year.
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Given "no prior experience as a CM required," it isn't bad. https://wargaming.com/en/careers/vacancy_1974100/ somebody published a spreadsheet of WOWS CM salaries/ most notable, is the disparity between male/female-staff/salaries. 30k$ annual is on the lower end of the CM scale in Austin, so for sure not the best paid by their standards. Yearly average for that city is 54 k$. https://www.builtinaustin.com/salaries/marketing/community-manager/austin?__cf_chl_jschl_tk__=pmd_axQYFi.jZFBGeC2tDWlW1dX2ySRJjnzrqOAeIdvoBh8-1632394263-0-gqNtZGzNAhCjcnBszQe9 In comparison, paris based CMs earn on average, 33 k €uros, which in France is a figure usually given pre-tax deductions so the net average will be far lower (20k €). Starter salaries in EU countries are pretty much sufficient to rent a park bench for an hour before work.
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this is not what happens in the EU community. This is instead quite specific to the NA community, or rather how CMs have been positioned/positioned themselves, molding and redefining the community around their personal style of management, is not serving the interests of a preexisting community. Nor at the end of the day, does it serve the interests of the company CMs work for. There is far less negative energy here, than over there. yet we rarely see CMs intervening as firewalls, as company employed forum warriors. Maybe there is a clue in that? Less hostility around the people, less hostility around the product, customers new and old exceedingly protective of their game product. A customer that is protective about a product, may be a difficult customer, but cannot fairly be described as negative, neither can the community that they are a part of. Agreed the recent job descriptions for WGNA posts in Austin are unusual, to say the least. US WGNA salaries start around the 30k US$ mark. Low by texan standards maybe, but not by mine
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well that much is true. The thing with NA (whether you or I (dis)like a particular CM) is that the 18 month or fewer turnover of staff is highly detrimental to the NA community. Each CM comes along like a freshly painted pied piper with a brand new and personal orchestra banging the drums and blowing trumpets with bright new ideas on how to get the kids to play along too. And each new CM starts by trying to get the NA forum to reflect their own ego, which leads down the inglorious path to the river edge where CMs and their drummers start drowning anything/one they don't understand or like. We see this time and again, and only in NA. I don't think Hapa was special in this regard, and I don't expect anything to change either. But over the past 18 months the NA forum has withered and died, discussion and debate that was once lively, passionate and engaged, from 2015 alpha days and Nikopower, all the way to the Pigeon and Fem era in jan 2019, has retreated leaving a sanitized and dulled community. Of all the NA CMS I think, RadarX was the most professional of them all (no he wasn't a player, or an ex CC, or a wannabee control freak ex-forum lurker), if only because he didn't play the "let us entertain you" tune/ The series of resignations/departures from NA (Hapa, Kalvothe, Gneisenau, Madamoisail), all giving 2 weeks or fewer notice, followed by emergency stations and emergency recruitments (presume) cannot bode well. Bottoms will be red and sore again, sooner rather thant later. But let's say one thing, of all of the recent departures who were on watch over the past 18 months, (who we wish the very best for the future) none will leave a lasting impression.
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I am sure she will be missed by our NA forum cousins. Of course we all wish her the best for the future, but of course, nobody will feel surprised at her departure (either). We probably shouldn't (care)/ (Madamoisail had perhaps 00000.1% of interaction time with EU server players.)
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Wargaming shitstorm reaches outside media
UnterSeeBot replied to thiextar's topic in General Discussion
https://doofor.com/?gclid=Cj0KCQjwkIGKBhCxARIsAINMioLB__6LwX66qVhkyDqIfqxxmnQsdsplWbxUd3fhS8IiR9Qac2OL1UcaAsTbEALw_wcB -
Wargaming shitstorm reaches outside media
UnterSeeBot replied to thiextar's topic in General Discussion
tldr : WOWS converts pixelbotes into Superyachts. -
Wargaming shitstorm reaches outside media
UnterSeeBot replied to thiextar's topic in General Discussion
Must reads below in links, (while watching the vid for the multi taskers among us). this is the guy who wrote, in 2013... this piece Monetizing Children and in 2012 Next Generation Monetization even before he joined WG in 2014. He openly discusses (and in so doing warns us) how the gaming industry leverages scientific research into neuroscience and the neo cortex (the thinking part of most people's brains after 9 am and a couple of coffees) to influence the mental growth of young people and to train their brains to be more receptive to aggressive monetization. This is the same person who was at the heart of WGs long term monetization planning and development in 2014/15. -
Wargaming shitstorm reaches outside media
UnterSeeBot replied to thiextar's topic in General Discussion
if you press play on the youtube link, and mouseover the bottom of the vid timebar, you'll see the chapters. But honestly, every minute of the 2 hours is worth it. -
Wargaming shitstorm reaches outside media
UnterSeeBot replied to thiextar's topic in General Discussion
also in today's news about Wargambling, this : https://www.gamasutra.com/blogs/JoshBycer/20210910/388151/The_Dark_Side_of_Monetization_and_Wargamingnet.php ex WG employee (monetization exec) speaks out. His official title : Game Economist, "obsfucated" his true role as a designer of "mediconomics" or "gaming that responded to biological needs". Scary stuff to hear or read, basically he is talking about addiction, and how to hook players and then feed their addiction. He was employed in this role in 2014, designing the underpinnings of future WG products that have recently been the subject of much controversy (lootboxes for example). He left the company in 2015. quote "All the ugly is going to come out...as NDAs cannot prevent (ex)employees from speaking to governments". Is this the end? -
Wargaming shitstorm reaches outside media
UnterSeeBot replied to thiextar's topic in General Discussion
Been away on holiday (pretending to phoque in salty waters before intensive and gruelling sessions of endurance to sunrays), and I come back to this: https://massivelyop.com/2021/09/08/world-of-tanks-community-rep-resigns-in-protest-over-firing-of-fellow-wargaming-staffer/ Can't I leave this game even for a week without it doing something toxic and evil ? -
The next time you hear somebody from WG claiming that WOWS (and I guess WOT) are voluntarily moving to a PEGI 12 status, ... https://www.askaboutgames.com/news/pegi-rating-for-gambling-is-now-always-18 came across this thanks to igrey's twitter and Now you may have heard via Sub_Octavian , WOWS executive producer, that WOWS has voluntarily asked for PEGI 12 status instead of the current PEGI 7 status/ Before you have a heart attack from an attack of hysterical laughter, (WG taking moral high ground by protecting 7 to 12 year old kids from "simulated" gambling after X number of years exploiting the tikes) this voluntary initiative on the part of WOWS appears instead, to be a rearguard effort to prevent WOWS from being labelled PEGI 18. After all, WOWS does need to protect both its revenues earned on the backs of 12 - 18 year old teens gambling away their pocket money, and to protect the WOWSWG educational programme for teenagers which teaches them why gambling is great with free lootboxes, in preparation for their 1st adults only Credit Card! Am I being sarcastic? Not at all. PEGI 18 is long overdue, I just hope that whoever decides PEGI status decides to apply the new rules, retroactively, so that not only new games are affected, but existing games too!
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PEGI 18 : 4 All NEW games that have gambling
UnterSeeBot replied to UnterSeeBot's topic in General Discussion
excellent post, thanks for explaining this to us all.- 147 replies
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How about a Fighter Aircraft consumeable rewo... overhaul?
UnterSeeBot replied to Figment's topic in General Discussion
AI fighter control was recently mentioned by one of the CMS, as part of WG's intentions to redo Operations (and I assumen as a consequence, CooP AI too) next year, I will try to hunt that info down for the OP. But if I recall correctly, the CM stated that the AI code needed to be revised and improved, which would have a knock on effect for AI fighters in other game modes. edit : silly me, this info was in the "Important Message..." OP A rare admission that the CV Rework caused intestinal issues for WG devs. -
c'est compris. Vu avec Gaso L'UNAF, (l’Union nationale et les Unions départementales des associations familiales) est une organisation apolitique, qui sert de point de référence pour des signalements au PEGI depuis la France. https://www.unaf.fr/ L'UNAF siège a un des Conseils du PEGI pour traiter les réclamations qui émanent du territoire français. A priori, le premier point d'atterrissage pour un signalement serait l'Organisation PEGI, qui peut-être contactée par une formulaire en français (aussi!) ici : https://pegi.info/index.php/fr/page/nous-contacter , Pour contacter une des (vos) sections départementales de l'UNAF ici : https://www.unaf.fr/spip.php?rubrique305 Il peuvent conseiller, éventuellement, sur les dispositifs actuels. Le CSA lui, https://www.csa.fr/ siège sur le conseil du PEGI qui rédige les classifications même, et l'évolution de ces dernières. Mais, il n'y a pas à ma connaissance une interface directe (avec nous le grand public) en lien avec le PEGI et/ou les jeux vidéos.
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WG: Would it be possible that EU Forum (as the biggest one with greatest audience) finally has proper Q&A (just like NA Forum recently had)?
UnterSeeBot replied to Leo_Apollo11's topic in General Discussion
Pinball machines were the original mass market wargambling https://www.history.com/news/that-time-america-outlawed-pinball that succeeded in fusing game (pull the plunger) and gamble (pull the plunger) like nothing beforehand, that sat in the ambiguous space between casinos and their green poker tables and their one arm bandits, and a pub's dart board or pool table. (we could write a book on this) -
surement on peut citer les organisations françaises qui sont présentes sur les conseils du PEGI? Si j'ai bien compris PEGI est le sujet, n'est pas? (Et le signalement à PEGI, ou par délégation, à un des ses/nos représentants) https://pegi.info/page/pegi-committees @Tanatoy
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WG: Would it be possible that EU Forum (as the biggest one with greatest audience) finally has proper Q&A (just like NA Forum recently had)?
UnterSeeBot replied to Leo_Apollo11's topic in General Discussion
too much to put on just one person's shoulders alone, even if a fair share of the responsibility. The problem with/for sub as regards Q&As is that we end up with an excruciating amp feedback loop, you know the one where your bandmates are tripping over one another to find the right switch without realizing the guitarist is standing too close to the amp? edit : funny to watch though. -
WG: Would it be possible that EU Forum (as the biggest one with greatest audience) finally has proper Q&A (just like NA Forum recently had)?
UnterSeeBot replied to Leo_Apollo11's topic in General Discussion
and has been for a few years. -
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